Common: Move BreakPoints into Core
BreakPoints utilizes the jit global variable, so this was making Core and Common cyclical dependencies on one another.
This commit is contained in:
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45a875e2f2
commit
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@ -1,5 +1,4 @@
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set(SRCS Analytics.cpp
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BreakPoints.cpp
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CDUtils.cpp
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ColorUtil.cpp
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ENetUtil.cpp
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@ -44,7 +44,6 @@
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<ClInclude Include="BitField.h" />
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<ClInclude Include="BitSet.h" />
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<ClInclude Include="BlockingLoop.h" />
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<ClInclude Include="BreakPoints.h" />
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<ClInclude Include="CDUtils.h" />
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<ClInclude Include="ChunkFile.h" />
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<ClInclude Include="CodeBlock.h" />
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@ -146,7 +145,6 @@
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Analytics.cpp" />
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<ClCompile Include="BreakPoints.cpp" />
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<ClCompile Include="CDUtils.cpp" />
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<ClCompile Include="ColorUtil.cpp" />
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<ClCompile Include="ENetUtil.cpp" />
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@ -25,7 +25,6 @@
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<ClInclude Include="BitField.h" />
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<ClInclude Include="BitSet.h" />
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<ClInclude Include="BlockingLoop.h" />
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<ClInclude Include="BreakPoints.h" />
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<ClInclude Include="CDUtils.h" />
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<ClInclude Include="ChunkFile.h" />
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<ClInclude Include="CodeBlock.h" />
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@ -229,7 +228,6 @@
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<ClInclude Include="Semaphore.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="BreakPoints.cpp" />
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<ClCompile Include="CDUtils.cpp" />
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<ClCompile Include="ColorUtil.cpp" />
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<ClCompile Include="ENetUtil.cpp" />
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@ -156,6 +156,7 @@ set(SRCS ActionReplay.cpp
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IPC_HLE/WII_IPC_HLE_WiiMote.cpp
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IPC_HLE/WiiMote_HID_Attr.cpp
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IPC_HLE/WiiNetConfig.cpp
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PowerPC/BreakPoints.cpp
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PowerPC/MMU.cpp
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PowerPC/PowerPC.cpp
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PowerPC/PPCAnalyst.cpp
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@ -204,6 +204,7 @@
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<ClCompile Include="NetPlayClient.cpp" />
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<ClCompile Include="NetPlayServer.cpp" />
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<ClCompile Include="PatchEngine.cpp" />
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<ClCompile Include="PowerPC\BreakPoints.cpp" />
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<ClCompile Include="PowerPC\CachedInterpreter\CachedInterpreter.cpp" />
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<ClCompile Include="PowerPC\CachedInterpreter\InterpreterBlockCache.cpp" />
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<ClCompile Include="PowerPC\Interpreter\Interpreter.cpp" />
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@ -423,6 +424,7 @@
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<ClInclude Include="NetPlayProto.h" />
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<ClInclude Include="NetPlayServer.h" />
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<ClInclude Include="PatchEngine.h" />
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<ClInclude Include="PowerPC\BreakPoints.h" />
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<ClInclude Include="PowerPC\CPUCoreBase.h" />
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<ClInclude Include="PowerPC\Gekko.h" />
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<ClInclude Include="PowerPC\CachedInterpreter\CachedInterpreter.h" />
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@ -276,6 +276,9 @@
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<ClCompile Include="HLE\HLE_OS.cpp">
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<Filter>HLE</Filter>
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</ClCompile>
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<ClCompile Include="PowerPC\BreakPoints.cpp">
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<Filter>PowerPC</Filter>
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</ClCompile>
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<ClCompile Include="PowerPC\CachedInterpreter\CachedInterpreter.cpp">
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<Filter>PowerPC\Cached Interpreter</Filter>
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</ClCompile>
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@ -1235,6 +1238,9 @@
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<ClInclude Include="HW\Wiimote.h">
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<Filter>HW %28Flipper/Hollywood%29\Wiimote</Filter>
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</ClInclude>
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<ClInclude Include="PowerPC\BreakPoints.h">
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<Filter>PowerPC</Filter>
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</ClInclude>
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<ClInclude Include="PowerPC\CPUCoreBase.h">
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<Filter>PowerPC</Filter>
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</ClInclude>
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@ -2,11 +2,12 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/PowerPC/BreakPoints.h"
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#include <sstream>
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#include <string>
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#include <vector>
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#include "Common/BreakPoints.h"
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#include "Common/CommonTypes.h"
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#include "Common/DebugInterface.h"
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#include "Core/PowerPC/JitCommon/JitBase.h"
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@ -8,10 +8,10 @@
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#include <cstddef>
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#include <tuple>
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#include "Common/BreakPoints.h"
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#include "Common/CommonTypes.h"
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#include "Core/Debugger/PPCDebugInterface.h"
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#include "Core/PowerPC/BreakPoints.h"
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#include "Core/PowerPC/Gekko.h"
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#include "Core/PowerPC/PPCCache.h"
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@ -2,17 +2,18 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinWX/Debugger/BreakpointDlg.h"
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#include <string>
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#include <wx/dialog.h>
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#include <wx/msgdlg.h>
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#include <wx/sizer.h>
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#include <wx/textctrl.h>
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#include "Common/BreakPoints.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Core/PowerPC/BreakPoints.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinWX/Debugger/BreakpointDlg.h"
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include "DolphinWX/WxUtils.h"
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@ -2,17 +2,18 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinWX/Debugger/BreakpointView.h"
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#include <cstddef>
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#include <cstdio>
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#include <wx/listctrl.h>
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#include "Common/BreakPoints.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Core/PowerPC/BreakPoints.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinWX/Debugger/BreakpointView.h"
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#include "DolphinWX/Debugger/DebuggerUIUtil.h"
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#include "DolphinWX/WxUtils.h"
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@ -2,6 +2,8 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include <array>
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// clang-format off
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#include <wx/panel.h>
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// clang-format on
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#include "Common/BreakPoints.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Core/ConfigManager.h"
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/BreakPoints.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinWX/Debugger/BreakpointDlg.h"
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#include "DolphinWX/Debugger/BreakpointView.h"
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include "DolphinWX/Debugger/MemoryCheckDlg.h"
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#include "DolphinWX/AuiToolBar.h"
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include <array>
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#include <chrono>
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#include <cstdio>
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#include <wx/aui/dockart.h>
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// clang-format on
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#include "Common/BreakPoints.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Common/SymbolDB.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/SystemTimers.h"
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#include "Core/Host.h"
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#include "Core/PowerPC/BreakPoints.h"
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#include "Core/PowerPC/Gekko.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include "DolphinWX/Debugger/CodeView.h"
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include "DolphinWX/Debugger/DebuggerUIUtil.h"
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#include "DolphinWX/Debugger/JitWindow.h"
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#include "DolphinWX/Debugger/MemoryWindow.h"
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinWX/Debugger/MemoryCheckDlg.h"
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#include <string>
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#include <wx/radiobut.h>
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#include <wx/sizer.h>
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#include <wx/stattext.h>
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#include <wx/textctrl.h>
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#include "Common/BreakPoints.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Core/PowerPC/BreakPoints.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include "DolphinWX/Debugger/MemoryCheckDlg.h"
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#include "DolphinWX/WxUtils.h"
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MemoryCheckDlg::MemoryCheckDlg(wxWindow* parent)
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