Rename assemble.cpp/.h and disassemble.cpp./.h to DSPAssembler.cpp/.h and DSPDisassembler.cpp/.h

This commit is contained in:
Lioncash 2014-03-09 13:25:14 -04:00
parent d71aef8843
commit e9d1796c24
12 changed files with 24 additions and 24 deletions

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@ -26,8 +26,8 @@ set(SRCS ActionReplay.cpp
Debugger/Debugger_SymbolMap.cpp Debugger/Debugger_SymbolMap.cpp
Debugger/Dump.cpp Debugger/Dump.cpp
Debugger/PPCDebugInterface.cpp Debugger/PPCDebugInterface.cpp
DSP/assemble.cpp DSP/DSPAssembler.cpp
DSP/disassemble.cpp DSP/DSPDisassembler.cpp
DSP/DSPAccelerator.cpp DSP/DSPAccelerator.cpp
DSP/DSPIntCCUtil.cpp DSP/DSPIntCCUtil.cpp
DSP/DSPIntExtOps.cpp DSP/DSPIntExtOps.cpp

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@ -60,8 +60,8 @@
<ClCompile Include="Debugger\Dump.cpp" /> <ClCompile Include="Debugger\Dump.cpp" />
<ClCompile Include="Debugger\PPCDebugInterface.cpp" /> <ClCompile Include="Debugger\PPCDebugInterface.cpp" />
<ClCompile Include="DSPEmulator.cpp" /> <ClCompile Include="DSPEmulator.cpp" />
<ClCompile Include="DSP\assemble.cpp" /> <ClCompile Include="DSP\DSPAssembler.cpp" />
<ClCompile Include="DSP\disassemble.cpp" /> <ClCompile Include="DSP\DSPDisassembler.cpp" />
<ClCompile Include="DSP\DSPAccelerator.cpp" /> <ClCompile Include="DSP\DSPAccelerator.cpp" />
<ClCompile Include="DSP\DSPAnalyzer.cpp" /> <ClCompile Include="DSP\DSPAnalyzer.cpp" />
<ClCompile Include="DSP\DSPCodeUtil.cpp" /> <ClCompile Include="DSP\DSPCodeUtil.cpp" />
@ -265,8 +265,8 @@
<ClInclude Include="Debugger\GCELF.h" /> <ClInclude Include="Debugger\GCELF.h" />
<ClInclude Include="Debugger\PPCDebugInterface.h" /> <ClInclude Include="Debugger\PPCDebugInterface.h" />
<ClInclude Include="DSPEmulator.h" /> <ClInclude Include="DSPEmulator.h" />
<ClInclude Include="DSP\assemble.h" /> <ClInclude Include="DSP\DSPAssembler.h" />
<ClInclude Include="DSP\disassemble.h" /> <ClInclude Include="DSP\DSPDisassembler.h" />
<ClInclude Include="DSP\DSPAccelerator.h" /> <ClInclude Include="DSP\DSPAccelerator.h" />
<ClInclude Include="DSP\DSPAnalyzer.h" /> <ClInclude Include="DSP\DSPAnalyzer.h" />
<ClInclude Include="DSP\DSPBreakpoints.h" /> <ClInclude Include="DSP\DSPBreakpoints.h" />

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@ -509,10 +509,7 @@
<ClCompile Include="HW\SystemTimers.cpp"> <ClCompile Include="HW\SystemTimers.cpp">
<Filter>HW %28Flipper/Hollywood%29</Filter> <Filter>HW %28Flipper/Hollywood%29</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="DSP\assemble.cpp"> <ClCompile Include="DSP\DSPAssembler.cpp">
<Filter>DSPCore</Filter>
</ClCompile>
<ClCompile Include="DSP\disassemble.cpp">
<Filter>DSPCore</Filter> <Filter>DSPCore</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="DSP\DSPAccelerator.cpp"> <ClCompile Include="DSP\DSPAccelerator.cpp">
@ -527,6 +524,9 @@
<ClCompile Include="DSP\DSPCore.cpp"> <ClCompile Include="DSP\DSPCore.cpp">
<Filter>DSPCore</Filter> <Filter>DSPCore</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="DSP\DSPDisassembler.cpp">
<Filter>DSPCore</Filter>
</ClCompile>
<ClCompile Include="DSPEmulator.cpp"> <ClCompile Include="DSPEmulator.cpp">
<Filter>DSPCore</Filter> <Filter>DSPCore</Filter>
</ClCompile> </ClCompile>
@ -1038,10 +1038,7 @@
<ClInclude Include="HW\SystemTimers.h"> <ClInclude Include="HW\SystemTimers.h">
<Filter>HW %28Flipper/Hollywood%29</Filter> <Filter>HW %28Flipper/Hollywood%29</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="DSP\assemble.h"> <ClInclude Include="DSP\DSPAssembler.h">
<Filter>DSPCore</Filter>
</ClInclude>
<ClInclude Include="DSP\disassemble.h">
<Filter>DSPCore</Filter> <Filter>DSPCore</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="DSP\DSPAccelerator.h"> <ClInclude Include="DSP\DSPAccelerator.h">
@ -1062,6 +1059,9 @@
<ClInclude Include="DSP\DSPCore.h"> <ClInclude Include="DSP\DSPCore.h">
<Filter>DSPCore</Filter> <Filter>DSPCore</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="DSP\DSPDisassembler.h">
<Filter>DSPCore</Filter>
</ClInclude>
<ClInclude Include="DSPEmulator.h"> <ClInclude Include="DSPEmulator.h">
<Filter>DSPCore</Filter> <Filter>DSPCore</Filter>
</ClInclude> </ClInclude>

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@ -46,8 +46,8 @@ Initial import
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Core/DSP/assemble.h" #include "Core/DSP/DSPAssembler.h"
#include "Core/DSP/disassemble.h" #include "Core/DSP/DSPDisassembler.h"
#include "Core/DSP/DSPInterpreter.h" #include "Core/DSP/DSPInterpreter.h"
#include "Core/DSP/DSPTables.h" #include "Core/DSP/DSPTables.h"

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@ -29,7 +29,7 @@
#include "Common/Common.h" #include "Common/Common.h"
#include "Core/DSP/disassemble.h" #include "Core/DSP/DSPDisassembler.h"
#include "Core/DSP/DSPTables.h" #include "Core/DSP/DSPTables.h"
#include "Core/DSP/LabelMap.h" #include "Core/DSP/LabelMap.h"

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@ -9,9 +9,9 @@
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Core/DSP/assemble.h" #include "Core/DSP/DSPAssembler.h"
#include "Core/DSP/disassemble.h"
#include "Core/DSP/DSPCodeUtil.h" #include "Core/DSP/DSPCodeUtil.h"
#include "Core/DSP/DSPDisassembler.h"
bool Assemble(const char *text, std::vector<u16> &code, bool force) bool Assemble(const char *text, std::vector<u16> &code, bool force)
{ {

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@ -29,7 +29,7 @@
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Core/DSP/disassemble.h" #include "Core/DSP/DSPDisassembler.h"
#include "Core/DSP/DSPTables.h" #include "Core/DSP/DSPTables.h"
#ifdef _MSC_VER #ifdef _MSC_VER

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@ -2,8 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Core/DSP/disassemble.h"
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPDisassembler.h"
#include "Core/DSP/DSPMemoryMap.h" #include "Core/DSP/DSPMemoryMap.h"
#include "Core/HW/DSPLLE/DSPDebugInterface.h" #include "Core/HW/DSPLLE/DSPDebugInterface.h"
#include "Core/HW/DSPLLE/DSPSymbols.h" #include "Core/HW/DSPLLE/DSPSymbols.h"

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@ -17,8 +17,8 @@
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/Host.h" #include "Core/Host.h"
#include "Core/DSP/disassemble.h"
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPDisassembler.h"
#include "Core/DSP/DSPHost.h" #include "Core/DSP/DSPHost.h"
#include "Core/DSP/DSPHWInterface.h" #include "Core/DSP/DSPHWInterface.h"
#include "Core/DSP/DSPInterpreter.h" #include "Core/DSP/DSPInterpreter.h"

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@ -12,9 +12,9 @@
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Core/DSP/disassemble.h"
#include "Core/DSP/DSPCodeUtil.h" #include "Core/DSP/DSPCodeUtil.h"
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPDisassembler.h"
#include "Core/DSP/DSPInterpreter.h" #include "Core/DSP/DSPInterpreter.h"
#include "Core/HW/DSPLLE/DSPLLEGlobals.h" #include "Core/HW/DSPLLE/DSPLLEGlobals.h"
#include "Core/HW/DSPLLE/DSPLLETools.h" #include "Core/HW/DSPLLE/DSPLLETools.h"

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@ -10,8 +10,8 @@
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "Core/DSP/disassemble.h"
#include "Core/DSP/DSPCore.h" #include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPDisassembler.h"
#include "Core/HW/DSPLLE/DSPSymbols.h" #include "Core/HW/DSPLLE/DSPSymbols.h"
namespace DSPSymbols { namespace DSPSymbols {