From e9c2c16c9371b9656ba56781f57e9e076efe8854 Mon Sep 17 00:00:00 2001 From: "kostamarino@hotmail.com" Date: Sat, 12 Oct 2013 14:01:49 +0300 Subject: [PATCH] Gameini database update. "RESIDENT EVIL CODE VERONICA X" added, "The Incredible Hulk:Ultimate Destruction" added some game regions, "Xenoblade Chronicles" updated and added NTSC region, SAMURAI WARRIORS 3 updated, Lord of the Rings: Aragorn's Quest disabled idle skipping for a speed boost. Fixes issue 6676. --- Data/Sys/GameSettings/GCDE08.ini | 9 ++++++++- Data/Sys/GameSettings/GCDJ08.ini | 26 ++++++++++++++++++++++++++ Data/Sys/GameSettings/GCDP08.ini | 8 ++++++++ Data/Sys/GameSettings/GHUE7D.ini | 2 +- Data/Sys/GameSettings/GHUF7D.ini | 20 ++++++++++++++++++++ Data/Sys/GameSettings/GHUP7D.ini | 20 ++++++++++++++++++++ Data/Sys/GameSettings/GYRE41.ini | 2 +- Data/Sys/GameSettings/R8JEWR.ini | 3 ++- Data/Sys/GameSettings/R8JPWR.ini | 3 ++- Data/Sys/GameSettings/RSME8P.ini | 3 ++- Data/Sys/GameSettings/RSMJ8P.ini | 20 ++++++++++++++++++++ Data/Sys/GameSettings/S59E01.ini | 1 + Data/Sys/GameSettings/S59JC8.ini | 1 + Data/Sys/GameSettings/S59P01.ini | 1 + Data/Sys/GameSettings/SX4E01.ini | 30 ++++++++++++++++++++++++++++++ Data/Sys/GameSettings/SX4J01.ini | 5 +---- Data/Sys/GameSettings/SX4P01.ini | 5 +---- 17 files changed, 145 insertions(+), 14 deletions(-) create mode 100644 Data/Sys/GameSettings/GCDJ08.ini create mode 100644 Data/Sys/GameSettings/GHUF7D.ini create mode 100644 Data/Sys/GameSettings/GHUP7D.ini create mode 100644 Data/Sys/GameSettings/RSMJ8P.ini create mode 100644 Data/Sys/GameSettings/SX4E01.ini diff --git a/Data/Sys/GameSettings/GCDE08.ini b/Data/Sys/GameSettings/GCDE08.ini index 1ea9ba9209..a4a19a33f1 100644 --- a/Data/Sys/GameSettings/GCDE08.ini +++ b/Data/Sys/GameSettings/GCDE08.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = +EmulationIssues = Per pixel lighting creates some lighting issues. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,3 +17,10 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EnablePixelLighting = False diff --git a/Data/Sys/GameSettings/GCDJ08.ini b/Data/Sys/GameSettings/GCDJ08.ini new file mode 100644 index 0000000000..2c5909a40a --- /dev/null +++ b/Data/Sys/GameSettings/GCDJ08.ini @@ -0,0 +1,26 @@ +# GCDJ08 - Biohazard: Code Veronica + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = Per pixel lighting creates some lighting issues. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EnablePixelLighting = False diff --git a/Data/Sys/GameSettings/GCDP08.ini b/Data/Sys/GameSettings/GCDP08.ini index 19004249fc..c5ce39cdd5 100644 --- a/Data/Sys/GameSettings/GCDP08.ini +++ b/Data/Sys/GameSettings/GCDP08.ini @@ -6,6 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 +EmulationIssues = Per pixel lighting creates some lighting issues. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -16,3 +17,10 @@ EmulationStateId = 3 [ActionReplay] # Add action replay cheats here. +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True + +[Video_Settings] +SafeTextureCacheColorSamples = 512 +EnablePixelLighting = False diff --git a/Data/Sys/GameSettings/GHUE7D.ini b/Data/Sys/GameSettings/GHUE7D.ini index c592871f43..87084b93f1 100644 --- a/Data/Sys/GameSettings/GHUE7D.ini +++ b/Data/Sys/GameSettings/GHUE7D.ini @@ -7,7 +7,7 @@ TLBHack=1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -Issues="dcbtst Not Implemented" +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GHUF7D.ini b/Data/Sys/GameSettings/GHUF7D.ini new file mode 100644 index 0000000000..201ee5eb35 --- /dev/null +++ b/Data/Sys/GameSettings/GHUF7D.ini @@ -0,0 +1,20 @@ +# GHUF7D - The Incredible Hulk:Ultimate Destruction + +[Core] +# Values set here will override the main dolphin settings. +TLBHack=1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GHUP7D.ini b/Data/Sys/GameSettings/GHUP7D.ini new file mode 100644 index 0000000000..2f77818a44 --- /dev/null +++ b/Data/Sys/GameSettings/GHUP7D.ini @@ -0,0 +1,20 @@ +# GHUP7D - The Incredible Hulk:Ultimate Destruction + +[Core] +# Values set here will override the main dolphin settings. +TLBHack=1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GYRE41.ini b/Data/Sys/GameSettings/GYRE41.ini index 23227a05e6..0ec814be54 100644 --- a/Data/Sys/GameSettings/GYRE41.ini +++ b/Data/Sys/GameSettings/GYRE41.ini @@ -7,7 +7,7 @@ TLBHack = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Need Projection Before R945 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/R8JEWR.ini b/Data/Sys/GameSettings/R8JEWR.ini index 22821c3bf6..25b3008faa 100644 --- a/Data/Sys/GameSettings/R8JEWR.ini +++ b/Data/Sys/GameSettings/R8JEWR.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +SkipIdle = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = +EmulationIssues = Idle skipping slows down the game [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/R8JPWR.ini b/Data/Sys/GameSettings/R8JPWR.ini index 23acf7690d..a2f0cbde14 100644 --- a/Data/Sys/GameSettings/R8JPWR.ini +++ b/Data/Sys/GameSettings/R8JPWR.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. +SkipIdle = False [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = +EmulationIssues = Idle skipping slows down the game [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RSME8P.ini b/Data/Sys/GameSettings/RSME8P.ini index 4c64924d85..9d09dbf381 100644 --- a/Data/Sys/GameSettings/RSME8P.ini +++ b/Data/Sys/GameSettings/RSME8P.ini @@ -2,11 +2,12 @@ [Core] # Values set here will override the main dolphin settings. -EnableFPRF=True +EnableFPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RSMJ8P.ini b/Data/Sys/GameSettings/RSMJ8P.ini new file mode 100644 index 0000000000..8b0a49e473 --- /dev/null +++ b/Data/Sys/GameSettings/RSMJ8P.ini @@ -0,0 +1,20 @@ +# RSMJ8P - SUPER MONKEY BALL BANANA BLITZ + +[Core] +# Values set here will override the main dolphin settings. +EnableFPRF = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/S59E01.ini b/Data/Sys/GameSettings/S59E01.ini index 1ac5ee0870..99aa08fb7e 100644 --- a/Data/Sys/GameSettings/S59E01.ini +++ b/Data/Sys/GameSettings/S59E01.ini @@ -22,4 +22,5 @@ ProjectionHack = 0 [Video_Settings] SafeTextureCacheColorSamples = 512 +FastDepthCalc = False diff --git a/Data/Sys/GameSettings/S59JC8.ini b/Data/Sys/GameSettings/S59JC8.ini index 07c251a79e..a6817bcee3 100644 --- a/Data/Sys/GameSettings/S59JC8.ini +++ b/Data/Sys/GameSettings/S59JC8.ini @@ -22,4 +22,5 @@ ProjectionHack = 0 [Video_Settings] SafeTextureCacheColorSamples = 512 +FastDepthCalc = False diff --git a/Data/Sys/GameSettings/S59P01.ini b/Data/Sys/GameSettings/S59P01.ini index 59abc778bf..69880a289a 100644 --- a/Data/Sys/GameSettings/S59P01.ini +++ b/Data/Sys/GameSettings/S59P01.ini @@ -22,4 +22,5 @@ ProjectionHack = 0 [Video_Settings] SafeTextureCacheColorSamples = 512 +FastDepthCalc = False diff --git a/Data/Sys/GameSettings/SX4E01.ini b/Data/Sys/GameSettings/SX4E01.ini new file mode 100644 index 0000000000..bc96ee2cc5 --- /dev/null +++ b/Data/Sys/GameSettings/SX4E01.ini @@ -0,0 +1,30 @@ +# SX4E01 - Xenoblade Chronicles + +[Core] +# Values set here will override the main dolphin settings. +BlockMerging = 1 + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = The game randomly freezes. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/Sys/GameSettings/SX4J01.ini b/Data/Sys/GameSettings/SX4J01.ini index 271b8e8585..4df1e41460 100644 --- a/Data/Sys/GameSettings/SX4J01.ini +++ b/Data/Sys/GameSettings/SX4J01.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = The game randomly freezes. Per pixel lighting creates a glitch in ether cave with direct 3d 9. +EmulationIssues = The game randomly freezes. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -26,9 +26,6 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Video_Settings] -EnablePixelLighting = False - [Video_Hacks] DlistCachingEnable = False diff --git a/Data/Sys/GameSettings/SX4P01.ini b/Data/Sys/GameSettings/SX4P01.ini index b0de31d8ad..c03cda0a94 100644 --- a/Data/Sys/GameSettings/SX4P01.ini +++ b/Data/Sys/GameSettings/SX4P01.ini @@ -7,7 +7,7 @@ BlockMerging = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = The game randomly freezes. Per pixel lighting creates a glitch in ether cave with direct 3d 9. +EmulationIssues = The game randomly freezes. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -26,9 +26,6 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Video_Settings] -EnablePixelLighting = False - [Video_Hacks] DlistCachingEnable = False