Merge pull request #5226 from JosJuice/ir-18n-comments
Add i18n comments for the acronym IR
This commit is contained in:
commit
e7d632d1af
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@ -258,6 +258,7 @@ Wiimote::Wiimote(const unsigned int index)
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m_buttons->controls.emplace_back(new ControllerEmu::Input(named_button));
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m_buttons->controls.emplace_back(new ControllerEmu::Input(named_button));
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// ir
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// ir
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// i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
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groups.emplace_back(m_ir = new ControllerEmu::Cursor(_trans("IR")));
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groups.emplace_back(m_ir = new ControllerEmu::Cursor(_trans("IR")));
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// swing
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// swing
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@ -18,6 +18,7 @@
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/GCPadStatus.h"
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#include "InputCommon/GCPadStatus.h"
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// clang-format off
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const std::string hotkey_labels[] = {
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const std::string hotkey_labels[] = {
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_trans("Open"),
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_trans("Open"),
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_trans("Change Disc"),
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_trans("Change Disc"),
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@ -73,7 +74,9 @@ const std::string hotkey_labels[] = {
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_trans("Toggle Texture Dumping"),
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_trans("Toggle Texture Dumping"),
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_trans("Toggle Custom Textures"),
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_trans("Toggle Custom Textures"),
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// i18n: IR stands for internal resolution
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_trans("Increase IR"),
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_trans("Increase IR"),
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// i18n: IR stands for internal resolution
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_trans("Decrease IR"),
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_trans("Decrease IR"),
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_trans("Freelook Decrease Speed"),
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_trans("Freelook Decrease Speed"),
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@ -148,6 +151,7 @@ const std::string hotkey_labels[] = {
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_trans("Save State"),
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_trans("Save State"),
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_trans("Load State"),
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_trans("Load State"),
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};
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};
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// clang-format on
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static_assert(NUM_HOTKEYS == sizeof(hotkey_labels) / sizeof(hotkey_labels[0]),
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static_assert(NUM_HOTKEYS == sizeof(hotkey_labels) / sizeof(hotkey_labels[0]),
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"Wrong count of hotkey_labels");
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"Wrong count of hotkey_labels");
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@ -111,6 +111,7 @@ void WiiConfigPane::InitializeGUI()
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wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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bt_settings_grid_sizer->Add(m_bt_sensor_bar_pos, wxGBPosition(0, 1), wxDefaultSpan,
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bt_settings_grid_sizer->Add(m_bt_sensor_bar_pos, wxGBPosition(0, 1), wxDefaultSpan,
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wxALIGN_CENTER_VERTICAL);
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wxALIGN_CENTER_VERTICAL);
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// i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
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bt_settings_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("IR Sensitivity:")),
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bt_settings_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("IR Sensitivity:")),
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wxGBPosition(1, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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wxGBPosition(1, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
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bt_settings_grid_sizer->Add(bt_sensor_bar_pos_sizer, wxGBPosition(1, 1), wxDefaultSpan,
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bt_settings_grid_sizer->Add(bt_sensor_bar_pos_sizer, wxGBPosition(1, 1), wxDefaultSpan,
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@ -98,6 +98,7 @@ WiimoteInputConfigDialog::WiimoteInputConfigDialog(wxWindow* const parent, Input
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tab_motion_controls_ir->SetSizerAndFit(motion_controls_ir_sizer);
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tab_motion_controls_ir->SetSizerAndFit(motion_controls_ir_sizer);
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// i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
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notebook->AddPage(tab_motion_controls_ir, _("Motion Controls and IR"));
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notebook->AddPage(tab_motion_controls_ir, _("Motion Controls and IR"));
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notebook->SetSelection(0);
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notebook->SetSelection(0);
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@ -131,6 +131,7 @@ void TASInputDlg::CreateWiiLayout(int num)
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m_controls[6] = &m_z_cont;
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m_controls[6] = &m_z_cont;
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m_main_stick = CreateStick(ID_MAIN_STICK, 1024, 768, 512, 384, true, false);
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m_main_stick = CreateStick(ID_MAIN_STICK, 1024, 768, 512, 384, true, false);
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// i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
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m_main_stick_szr = CreateStickLayout(&m_main_stick, _("IR"));
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m_main_stick_szr = CreateStickLayout(&m_main_stick, _("IR"));
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m_x_cont = CreateControl(wxSL_VERTICAL, -1, 100, false, 1023, 512);
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m_x_cont = CreateControl(wxSL_VERTICAL, -1, 100, false, 1023, 512);
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@ -285,6 +285,7 @@ static wxString true_color_desc =
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"quality by reducing color banding.\nIt has no impact on performance and causes "
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"quality by reducing color banding.\nIt has no impact on performance and causes "
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"few graphical issues.\n\n\nIf unsure, leave this checked.");
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"few graphical issues.\n\n\nIf unsure, leave this checked.");
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static wxString vertex_rounding_desc =
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static wxString vertex_rounding_desc =
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// i18n: IR stands for internal resolution
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wxTRANSLATE("Round 2D vertices to whole pixels. Fixes some "
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wxTRANSLATE("Round 2D vertices to whole pixels. Fixes some "
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"games at higher internal resolutions. This setting is disabled and turned off "
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"games at higher internal resolutions. This setting is disabled and turned off "
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"at 1x IR.\n\nIf unsure, leave this unchecked.");
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"at 1x IR.\n\nIf unsure, leave this unchecked.");
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