Remove now-unnecessary OnFrame hack from Zelda Collector's Edition.
This apparently allowed OoT to boot in interpreter mode way back during revisions when multi-executable ISOs wouldn't run past their menus. This is good since this is one less hack being used, meaning more accurate emulation. It also helps because I don't know if the hack needs to be applied at the same memory location for different regions. Also update the formatting of these INIs a bit to be more like something the emulator makes today.
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14
PZLE01.ini
14
PZLE01.ini
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@ -1,14 +1,10 @@
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# PZLE01 - The Legend of Zelda: Collector's Edition
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# PZLE01 - The Legend of Zelda: Collector's Edition
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[Core]
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[Core] Values set here will override the main dolphin settings.
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#Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationStateId = 5
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EmulationIssues = Minor video glitches when pausing
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EmulationIssues = Minor video glitches when pausing
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[OnFrame]
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[OnFrame] Add memory patches to be applied every frame here.
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+$Loophack
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[ActionReplay] Add action replay cheats here.
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0x80665804:dword:0x60000000
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[ActionReplay]
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZNear = 0
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@ -17,3 +13,5 @@ PH_ExtraParam = 0
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PH_ZNear =
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PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Gecko]
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[Gecko]
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[Video_Settings]
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[Video_Hacks]
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14
PZLJ01.ini
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PZLJ01.ini
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@ -1,14 +1,10 @@
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# PZLJ01 - The Legend of Zelda: Collector's Edition
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# PZLJ01 - The Legend of Zelda: Collector's Edition
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[Core]
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[Core] Values set here will override the main dolphin settings.
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#Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationStateId = 5
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EmulationIssues = Minor video glitches when pausing
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EmulationIssues = Minor video glitches when pausing
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[OnFrame]
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[OnFrame] Add memory patches to be applied every frame here.
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+$Loophack
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[ActionReplay] Add action replay cheats here.
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0x80665804:dword:0x60000000
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[ActionReplay]
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZNear = 0
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@ -17,3 +13,5 @@ PH_ExtraParam = 0
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PH_ZNear =
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PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Gecko]
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[Gecko]
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[Video_Settings]
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[Video_Hacks]
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14
PZLP01.ini
14
PZLP01.ini
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@ -1,14 +1,10 @@
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# PZLP01 - The Legend of Zelda: Collector's Edition
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# PZLP01 - The Legend of Zelda: Collector's Edition
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[Core]
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[Core] Values set here will override the main dolphin settings.
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#Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationStateId = 5
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EmulationIssues = Minor video glitches when pausing
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EmulationIssues = Minor video glitches when pausing
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[OnFrame]
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[OnFrame] Add memory patches to be applied every frame here.
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+$Loophack
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[ActionReplay] Add action replay cheats here.
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0x80665804:dword:0x60000000
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[ActionReplay]
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZNear = 0
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@ -17,3 +13,5 @@ PH_ExtraParam = 0
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PH_ZNear =
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PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Gecko]
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[Gecko]
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[Video_Settings]
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[Video_Hacks]
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