diff --git a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp index ea458717c8..c5a440b801 100644 --- a/Source/Core/VideoCommon/TextureConverterShaderGen.cpp +++ b/Source/Core/VideoCommon/TextureConverterShaderGen.cpp @@ -127,7 +127,7 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data) { out.Write("VARYING_LOCATION(0) in vec3 v_tex0;\n"); } - out.Write("FRAGMENT_OUTPUT_LOCATION(0) out vec4 ocol0;" + out.Write("FRAGMENT_OUTPUT_LOCATION(0) out vec4 ocol0;\n" "void main()\n{{\n"); }