Allow playing movies from command line. Also remove some unneeded code.
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78d0ff1ab7
commit
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@ -162,6 +162,11 @@ bool DolphinApp::OnInit()
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"Low level (LLE) or high level (HLE) audio",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, "m", "movie",
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"Play a movie file",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_NONE, NULL, NULL, NULL, wxCMD_LINE_VAL_NONE, 0
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}
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@ -182,6 +187,7 @@ bool DolphinApp::OnInit()
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&videoBackendName);
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selectAudioEmulation = parser.Found(wxT("audio_emulation"),
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&audioEmulationName);
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playMovie = parser.Found(wxT("movie"), &movieFile);
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#endif // wxUSE_CMDLINE_PARSER
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#if defined _DEBUG && defined _WIN32
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@ -331,8 +337,21 @@ void DolphinApp::AfterInit(wxTimerEvent& WXUNUSED(event))
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if (!BatchMode)
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main_frame->UpdateGameList();
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if (playMovie && movieFile != wxEmptyString)
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{
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if (Movie::PlayInput(movieFile.char_str()))
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{
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if (LoadFile && FileToLoad != wxEmptyString)
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{
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main_frame->BootGame(WxStrToStr(FileToLoad));
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}
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else
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main_frame->BootGame(std::string(""));
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}
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}
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// First check if we have an exec command line.
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if (LoadFile && FileToLoad != wxEmptyString)
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else if (LoadFile && FileToLoad != wxEmptyString)
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{
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main_frame->BootGame(WxStrToStr(FileToLoad));
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}
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@ -342,17 +361,7 @@ void DolphinApp::AfterInit(wxTimerEvent& WXUNUSED(event))
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{
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if (main_frame->g_pCodeWindow->AutomaticStart())
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{
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if(!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty()
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&& File::Exists(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM))
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{
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main_frame->BootGame(SConfig::GetInstance().m_LocalCoreStartupParameter.
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m_strDefaultGCM);
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}
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else if(!SConfig::GetInstance().m_LastFilename.empty()
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&& File::Exists(SConfig::GetInstance().m_LastFilename))
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{
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main_frame->BootGame(SConfig::GetInstance().m_LastFilename);
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}
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main_frame->BootGame("");
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}
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}
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}
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@ -40,7 +40,9 @@ private:
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wxTimer *m_afterinit;
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bool BatchMode;
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bool LoadFile;
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bool playMovie;
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wxString FileToLoad;
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wxString movieFile;
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wxLocale *m_locale;
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void AfterInit(wxTimerEvent& WXUNUSED(event));
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