update gameconfig files so they match new format given by ISOProperties, add missing map file from new sir structure.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1127 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
e3f9886c72
commit
e6a34eed9f
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@ -1,139 +1,103 @@
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# GALP01 - SUPER SMASH BROS. Melee
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State.
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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||||
#Add memory patches to be applied every frame here.
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||||
#0x8044CD30=dword:0xFFFFFFFF
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[ActionReplay]
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#Add action replay cheats here.
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$P1 - No Damage
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04443E80 00000000
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$P2 - No Damage
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04444D20 00000000
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$P3 - No Damage
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04445BC0 00000000
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$P4 - No Damage
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04446A60 00000000
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$Infinite Lives
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00443EAE 00000009
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$One Hit Kills
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||||
044C9578 40100000
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$Infinite Jumps
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||||
040CC114 60000000
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||||
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||||
$Infinite Retries
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0246A8C2 000005FA
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||||
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$Infinite Time
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0245C4D2 00000075
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$Open All Characters
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0444CD30 FFFFFFFF
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$Infinite lottery coins
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0444CF10 0000270F
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$All 292 Trophies
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0244D198 00000124
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0244D19C 0125FFFF
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$L+R+Y sets time to 10:00.00
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0A45BF10 00000860
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0445C4D0 00000258
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$L+R+X sets time to 00:10.00
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0A45BF10 00000460
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0445C4D0 0000000A
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$All Event matches open and complete
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0444CF34 FFFFFFFF
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$Bouncy pickups
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044C8DE0 40100000
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$Big jumps
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044CA1DC 3FC00000
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$Mega jumps
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044CA1DC 40000000
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$Move 2 x faster
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044CA19C 40000000
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$Move 4 x faster
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044CA19C 40800000
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$Stamina mode codes
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003C28CB 15018000
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$All start with 50%
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04034B74 38A00032
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$All start with 100%
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04034B74 38A00064
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$All start with 200%
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04034B74 38A000C8
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$All start with 300%
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04034B74 38A0012C
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$All start with 400%
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04034B74 38A00190
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$All start with 500%
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04034B74 38A001F4
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$All start with 600%
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04034B74 38A00258
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$All start with 700%
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04034B74 38A002BC
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$All start with 800%
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04034B74 38A00320
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$All start with 900%
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04034B74 38A00384
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$All start with 999%
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04034B74 38A003E7
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#Secret multi player level modifier
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$Metroidy level
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044C7FC4 00000D02
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$City rooftops level
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044C7FC4 00000F02
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$During F-Zero race
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044C7FC4 00001102
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$Ontop of giant pokemon
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044C7FC4 00001302
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$Mario Bros style level
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044C7FC4 00001502
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$Game and Watch level
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044C7FC4 00001702
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$Platforms in starfield 1 level
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044C7FC4 00001802
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$Platforms in starfield 2 level
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044C7FC4 00001902
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$Level with 'windy' tree
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044C7FC4 00001A02
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$Yoshi's story level
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044C7FC4 00001B02
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$Dusk jungle level
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044C7FC4 00001C02
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@ -1,56 +1,49 @@
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# GMSE01 - Super Mario Sunshine
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State.
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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#Add action replay cheats here.
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$All Shines (not working)
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045708E8 FFFFFFFF
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045708EC FFFFFFFF
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045708F0 FFFFFFFF
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$Open all levels and nozzles (not working?)
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04570958 FFFFFFFF
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0457095C FFFFFFFF
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$8 red coins(press L & B) (not working?)
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0A3FBBF4 00000240
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025709DE 00000008
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$Infinite hover time
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042640BC 60000000
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$Infinite water
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04263F58 38002710
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042635B0 60000000
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$Infinite health (not working?)
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424057F4 00040009
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$Infinite Jetpack
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0426C330 60000000
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$Infinite Hose
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0426B9C8 60000000
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$Infinite Lives
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04578A04 00000063
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$Super Jump
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0A404454 00000100
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4240E12C 05003DC0
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12404454 00000100
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4240E12C 05003E80
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$99 lives
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00570967 00000063
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$Test Level
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043E9710 00000C01
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$Low Gravity
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4240E12C 05003E00
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$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
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04002F00 3C608041
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04002F04 8063E12C
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@ -70,67 +63,47 @@ $Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
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04189854 4BE796AC
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0A404454 00000004
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04189854 4E800020
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$Do Not Have To Move Before Triple Jump
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4240E10C 06B00000
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$Spin Jump Gravity - Really Slow Fall
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4240E10C 058E3D00
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$Spin Jump Gravity - Almost No Fall
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4240E10C 058E0000
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$Spin Jump Gravity - Fall Really Fast
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4240E10C 058E4200
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$Spin Jump Gravity - Normal Speed
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4240E10C 058E3EB3
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$Insane heat waves Crazy colors everywhere!
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043AA070 41200000
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$Double vision heat wave (narrow)
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043AA070 3F600000
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$Double vision heat wave (wide)
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043AA070 3F400000
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$Use only one of following two. Vanish point visual distortion
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043AB304 3E000000
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$Hard to select file, activators will work if you add them.. Camera is far out
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043AB304 3F000000
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$X textures
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043DB210 41200000
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$Y textures
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043DB224 41200000
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$Z textures
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043DB238 41200000
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$Strangely distorted people
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0440CC24 3F900000
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$Mute game
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04417248 00000000
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$Magnify camera
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04417690 3F900000
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$Warped camera view
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044176A8 3E000000
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$Poorly Shaded Mario
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044176FC 00000000
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#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
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#B+D-Pad Up: Rocket Nozzle
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#B+D-Pad Left: Turbo Nozzle
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#B+D-Pad Right: Hover Nozzle
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#B+D-PadDown: Jump Nozzle
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$Nozzle Modifier
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0A404454 00000208
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04269F50 3BE00001
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@ -140,33 +113,27 @@ $Nozzle Modifier
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04269F50 3BE00005
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0A404454 00000202
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04269F50 3BE00004
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$Always Green Yoshi
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405F3A90 04AE4C00
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$Hold B To Run Super Fast
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0A404454 00000200
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4240E12C 06E44200
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12404454 00000200
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4240E12C 06E43F80
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$D-Pad Up For Large Mario
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8A404454 00000008
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4240E12C 4DE43FF8
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4240E12C 4DE63FF8
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4240E12C 4DE83FF8
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00000000 40000000
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$D-Pad Down For Mini Mario
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8A404454 00000004
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4240E12C 4DE43E88
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4240E12C 4DE63E88
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4240E12C 4DE83E88
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00000000 40000000
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$D-Pad Left For Normal Mario
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8A404454 00000004
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4240E12C 4DE43F80
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4240E12C 4DE63F80
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4240E12C 4DE83F80
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00000000 40000000
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@ -1,154 +1,120 @@
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# GSNP8P - SONIC ADVENTURE 2 BATTLE
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[Core]
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State.
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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#Add memory patches here.
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#Add memory patches to be applied every frame here.
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[ActionReplay]
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#Add action replay cheats here.
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$999 Rings
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021CC430 000003E7
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$99 Lives
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021CC42C 00000063
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$Monster Score
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041CC458 05F5E0FF
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$L to reset timer to 0:00.00
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4C1E5704 FFFDFFFF
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041CC3E0 00000000
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041CC3E4 00080000
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#Emblem codes...
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#Complete any level so the game
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#updates the number of emblems held
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$Green forest
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041F2884 05050505
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041F2888 05050505
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$White jungle
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041F2948 05050505
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041F294C 05050505
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$Pumpkin hill
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041F2A0C 05050505
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041F2A10 05050505
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$Sky rail
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041F2AD0 05050505
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041F2AD4 05050505
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$Aquatic mine
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041F2B94 05050505
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041F2B98 05050505
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$Security hall
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041F2C58 05050505
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041F2C5C 05050505
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$Prison lane
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041F2D1C 05050505
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041F2D20 05050505
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$Metal harbor
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041F2DE0 05050505
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041F2DE4 05050505
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$Iron gate
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041F2EA4 05050505
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041F2EA8 05050505
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$Weapons bed
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041F2F68 05050505
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041F2F6C 05050505
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$City escape
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041F302C 05050505
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041F3030 05050505
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$Radical highway
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041F30F0 05050505
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041F30F4 05050505
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$Wild canyon
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041F3278 05050505
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041F327C 05050505
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$Mission street
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041F333C 05050505
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041F3340 05050505
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$Dry lagoon
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041F3400 05050505
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041F3404 05050505
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$Sand ocean
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041F364C 05050505
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041F3650 05050505
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$Crazy gadget
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041F3710 05050505
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041F3714 05050505
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||||
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$Hidden base
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041F37D4 05050505
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||||
041F37D8 05050505
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||||
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$Eternal engine
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041F3898 05050505
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||||
041F389C 05050505
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$Death chamber
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041F395C 05050505
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041F3960 05050505
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$Egg quarters
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041F3A20 05050505
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041F3A24 05050505
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$Lost colony
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041F3AE4 05050505
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041F3AE8 05050505
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$Pyramid cave
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041F3BA8 05050505
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041F3BAC 05050505
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$Final rush
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||||
041F3D30 05050505
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041F3D34 05050505
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$Green hills
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041F3DF4 05050505
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041F3DF8 05050505
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||||
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$Meteor Head
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||||
041F3EB8 05050505
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041F3EBC 05050505
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$Cannon's core
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041F4040 05050505
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041F4044 05050505
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$Final chase
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041F44D8 05050505
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041F44DC 05050505
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||||
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$Cosmic wall
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041F4724 05050505
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041F4728 05050505
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||||
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$Mad space
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041F47E8 05050505
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||||
041F47EC 05050505
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||||
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$Route 101
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041F5428 05050505
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041F542C 05050505
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||||
|
||||
$Route 280
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||||
041F54EC 05050505
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||||
041F54F0 05050505
|
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@ -1,93 +1,73 @@
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# GZ2E01 - The Legend of Zelda: Twilight Princess
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C435D468 0000FF01
|
||||
|
||||
$Infinite Health
|
||||
004061C3 00000050
|
||||
|
||||
$Max Health
|
||||
004061C1 00000064
|
||||
|
||||
$Infinite Rupees
|
||||
024061C4 000003E8
|
||||
|
||||
$Infinite Oxygen
|
||||
0240BFA2 00000258
|
||||
|
||||
$Infinite Slingshot Pellets
|
||||
004062B4 00000032
|
||||
|
||||
$Infinite Bombs
|
||||
004062AD 0000001E
|
||||
|
||||
$Infinite Arrows
|
||||
004062AC 0000001E
|
||||
|
||||
$Infinite Lantern Oil (breaks game)
|
||||
024061C8 00005460
|
||||
|
||||
$Have All Swords/Shields/Tunics
|
||||
04406290 FFFFFFFF
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||||
|
||||
$All Hidden Skills Learned
|
||||
004069D9 0000000F
|
||||
004069DA 000000F0
|
||||
|
||||
#Do not use this code until you have the lantern in your inventory.
|
||||
|
||||
$Have Dungeon Map/Compass/Boss Key
|
||||
28406B35 00000007
|
||||
00406B35 00000007
|
||||
|
||||
$Infinite Small Keys
|
||||
00406B34 00000005
|
||||
|
||||
$Rupees Never Increase or Decrease
|
||||
04220C9C 60000000
|
||||
|
||||
$Have All Letters
|
||||
024062DE 0000FFFF
|
||||
044062EC 01020304
|
||||
044062F0 05060708
|
||||
044062F4 090A0B0C
|
||||
044062F8 0D0E0F10
|
||||
|
||||
$Have All Golden Bugs
|
||||
004062A5 000002FF
|
||||
|
||||
$Have Giant Wallet
|
||||
004061D9 00000002
|
||||
|
||||
#EASY VESSEL OF LIGHT
|
||||
|
||||
#Do not use these codes until you have explored all of the Twilight and activated the warp portals.
|
||||
|
||||
$One Tear Fills 1st Vessel of Light
|
||||
284062D4 0000000F
|
||||
004062D4 0000000F
|
||||
|
||||
$One Tear Fills 2nd Vessel of Light
|
||||
284062D5 0000000F
|
||||
004062D5 0000000F
|
||||
|
||||
$One Tear Fills 3rd Vessel of Light
|
||||
284062D6 0000000F
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||||
004062D6 0000000F
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||||
|
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$RD-Pad Left/Right Controls Fog
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||||
0A3DD31A 00000022
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8440BF1C 00000005
|
||||
0A3DD31A 00000021
|
||||
8440BF1C FFFFFFFB
|
||||
|
||||
$RD-Pad Left/Right Controls Time
|
||||
0A3DD31A 00000022
|
||||
844061F4 00003000
|
||||
0A3DD31A 00000021
|
||||
844061F4 FFFFCFFF
|
|
@ -1,36 +1,35 @@
|
|||
# GZLE01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x802904b4=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
# Codes by GCNHacker87 (yes we forgot to ask permission)
|
||||
#Add action replay cheats here.
|
||||
#Codes by GCNHacker87
|
||||
$Master Code (useless)
|
||||
C4323EA8 0000FF00
|
||||
|
||||
$Shadow Link
|
||||
041926B8 60000000
|
||||
423BCDA0 00BCFFFF
|
||||
423BCDA0 00BDFF87
|
||||
403BCDA0 00017E3F
|
||||
|
||||
$Stuff at the top right of the screen is not visible
|
||||
903ED848 00000000
|
||||
023F633C 00028000
|
||||
|
@ -40,7 +39,6 @@ $Stuff at the top right of the screen is not visible
|
|||
403BB494 00106A80
|
||||
403BB498 002F5080
|
||||
00000000 40000000
|
||||
|
||||
$Super Hookshot
|
||||
043F9DFC 48420B00
|
||||
040F1E68 28030001
|
||||
|
@ -49,18 +47,15 @@ $Super Hookshot
|
|||
040F2898 3C000000
|
||||
123ED84A 00000140
|
||||
040F2898 8001004C
|
||||
|
||||
$Teleport to Fire Mountain up R Y
|
||||
4A3ED84A 00000828
|
||||
043E440C 482F85A1
|
||||
043E4414 C7EA36FD
|
||||
|
||||
$Hold A to swim fast
|
||||
0A3ED84A 00000100
|
||||
0435D548 44610000
|
||||
123ED84A 00000100
|
||||
0435D548 41900000
|
||||
|
||||
$Run/Swim/Crawl fast Hold A
|
||||
4A3ED84A 00000100
|
||||
0435CEEC 42480000
|
||||
|
@ -72,33 +67,25 @@ $Run/Swim/Crawl fast Hold A
|
|||
0435DB94 42800000
|
||||
123ED84A 00000120
|
||||
0435DB94 40400000
|
||||
|
||||
$Max Health
|
||||
003C4C09 00000050
|
||||
|
||||
$Infinite Health
|
||||
01E0197F 08000000
|
||||
003C4C0B 00000050
|
||||
|
||||
$Full Nintendo Gallery
|
||||
003C5260 00000001
|
||||
023C52AC 0003FFFF
|
||||
023C52B8 0005FFFF
|
||||
003C52C8 000000FF
|
||||
023C52DC 0000FFFF
|
||||
|
||||
$Small energy sword
|
||||
0435DF6C 004A004A
|
||||
|
||||
$Full energy Sword
|
||||
0435DF6C 004C004C
|
||||
|
||||
$HookShot Head/beam sword
|
||||
0435DF6C 004C001E
|
||||
|
||||
$Normal/no glow
|
||||
0435DF6C 00460046
|
||||
|
||||
$Jesus Mode aka WalkOnWater
|
||||
04004010 2C070003
|
||||
04004014 C01EFFA0
|
||||
|
@ -122,24 +109,19 @@ $Jesus Mode aka WalkOnWater
|
|||
043C5E44 04071987
|
||||
040A2F7C 4BF61094
|
||||
0413D020 4BEC7028
|
||||
|
||||
$Use anything indoors
|
||||
0020485F 0000007E
|
||||
|
||||
$Sink or Swim A+D-pad down sink B+D-pad down swim
|
||||
0A3ED84A 00000104
|
||||
0435D560 50000000
|
||||
0A3ED84A 00000204
|
||||
0435D560 42B40000
|
||||
|
||||
$Jump to a ledge at any height
|
||||
0435D734 469C4000
|
||||
|
||||
$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
|
||||
00000000 8435DB18
|
||||
41200000 00040002
|
||||
0435DB38 7F7FFFFF
|
||||
|
||||
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
|
||||
$push, to stop it from rising you must close and reopen the leaf quickly)
|
||||
0A3ED84A 00000800
|
||||
|
@ -151,299 +133,223 @@ $push, to stop it from rising you must close and reopen the leaf quickly)
|
|||
4A3ED84A 00000000
|
||||
0435DC90 C0000000
|
||||
0435DCA4 41166666
|
||||
|
||||
$Roll further
|
||||
0435D3D0 40000000
|
||||
|
||||
$Instead of rolling, you glide
|
||||
0435D3CC 45500000
|
||||
|
||||
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
|
||||
$Max Magic
|
||||
003C4C1B 00000020
|
||||
|
||||
$Infinite Magic
|
||||
003C4C1C 00000020
|
||||
|
||||
$Can Carry 1000 Rupees
|
||||
003C4C1A 00000001
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003C4C1A 00000002
|
||||
|
||||
$Always Have 1000 Rupees
|
||||
023C4C0C 000003E8
|
||||
|
||||
|
||||
$Always Have 5000 Rupees
|
||||
023C4C0C 00001388
|
||||
|
||||
$Link Can Swim Forever
|
||||
023CA76E 00000384
|
||||
|
||||
$Have All Songs
|
||||
003C4CC5 0000003F
|
||||
|
||||
$Have Hero's Sword
|
||||
003C4C16 00000038
|
||||
003C4CBC 00000001
|
||||
|
||||
$Have Mirror Shield
|
||||
003C4C17 0000003C
|
||||
003C4CBD 00000003
|
||||
|
||||
$Have Telescope
|
||||
003C4C44 00000020
|
||||
|
||||
$Have Sail
|
||||
003C4C45 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003C4C46 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003C4C47 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003C4C49 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003C4C4A 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003C4C4B 00000021
|
||||
|
||||
$Have DX Camera
|
||||
003C4C4C 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003C4C4D 00000029
|
||||
|
||||
$Have Magic Shielding
|
||||
003C4C4E 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003C4C50 00000036
|
||||
|
||||
$Have Bombs
|
||||
003C4C51 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003C4C57 0000002F
|
||||
|
||||
$Have Megaton Hammer
|
||||
003C4C58 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003C4C52 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003C4C53 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003C4C53 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003C4C54 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003C4C54 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003C4C55 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003C4C48 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003C4C4F 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003C4C56 00000030
|
||||
|
||||
$Infinite Berry Feed
|
||||
003C4C86 00000082
|
||||
003C4CAC 00000009
|
||||
|
||||
$Infinite Pear Feed
|
||||
003C4C87 00000083
|
||||
003C4CAD 00000009
|
||||
|
||||
$Max Red Chu Jelly
|
||||
003C4C7E 00000049
|
||||
003C4CA4 00000063
|
||||
|
||||
$Max Green Chu Jelly
|
||||
003C4C83 0000004A
|
||||
003C4CA5 00000063
|
||||
|
||||
$Max Blue Chu Jelly
|
||||
003C4C85 0000004B
|
||||
003C4CA6 00000063
|
||||
|
||||
$Max Joy Pendants
|
||||
003C4C7F 0000001F
|
||||
003C4CA7 00000063
|
||||
|
||||
$Max Skull Necklaces
|
||||
003C4C80 00000045
|
||||
003C4CA8 00000063
|
||||
|
||||
$Max Knight's Crest
|
||||
003C4C81 00000048
|
||||
003C4CA9 00000063
|
||||
|
||||
$Max Boko Baba Seeds
|
||||
003C4C82 00000046
|
||||
003C4CAA 00000063
|
||||
|
||||
$Max Golden Feathers
|
||||
003C4C84 00000047
|
||||
003C4CAB 00000063
|
||||
|
||||
$Can Carry 99 Arrows
|
||||
003C4C77 00000063
|
||||
|
||||
$Can Carry 99 Bombs
|
||||
003C4C78 00000063
|
||||
|
||||
$Infinite Arrows
|
||||
003C4C71 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003C4C72 00000063
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023C4D0C 00170303
|
||||
003C4D3C 00000003
|
||||
|
||||
$Have All Quest Maps
|
||||
023C4CDC 0003FFFF
|
||||
|
||||
$All Triforce Maps Translated
|
||||
003C4D4D 000000FF
|
||||
|
||||
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
||||
003C4C16 0000003E
|
||||
003C4CBC 0000000F
|
||||
|
||||
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
||||
003C4CC7 00000007
|
||||
003C524A 00000040
|
||||
|
||||
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
||||
003C4CC6 000000FF
|
||||
|
||||
$Press R to Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000001
|
||||
|
||||
$Press R to Mega Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000003
|
||||
|
||||
#PLAY IN TEST MAPS
|
||||
|
||||
#HOLD COMBO DURING LEVEL LOAD
|
||||
|
||||
$Test room 1 - Hold (L + Z)
|
||||
8A3ED84A 00000050
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test room 2 - Hold (L + Y)
|
||||
8A3ED84A 00000840
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 3 - Hold (L + X)
|
||||
8A3ED84A 00000440
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 4 - Hold (L + A)
|
||||
8A3ED84A 00000140
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 5 - Hold (L + B)
|
||||
8A3ED84A 00000240
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 6 - Hold (L + DPad Up)
|
||||
8A3ED84A 00000048
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test room 7 - Hold (L + DPad Down)
|
||||
8A3ED84A 00000044
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test room 8 - Hold (L + Dpad Left)
|
||||
8A3ED84A 00000041
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test room 9 - Hold (L + Dpad Right)
|
||||
8A3ED84A 00000042
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test room 10 - Hold (L + R + Z)
|
||||
8A3ED84A 00000070
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test room 11 - Hold (L + R+ Y)
|
||||
8A3ED84A 00000860
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 12 - Hold (L + R+ X)
|
||||
8A3ED84A 00000460
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 13 - Hold (L + R+ A)
|
||||
8A3ED84A 00000160
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 14 - Hold (L + R+ B)
|
||||
8A3ED84A 00000260
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746500
|
||||
00000000 40000000
|
||||
|
||||
$Unrestricted Camera
|
||||
04356D34 45000000
|
||||
04356D48 42B00000
|
|
@ -1,302 +1,232 @@
|
|||
# GZLP01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x80295654=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C4329400 0000FF00
|
||||
|
||||
$Maximum Health
|
||||
003CC531 00000050
|
||||
|
||||
$Infinite Health
|
||||
003CC533 00000050
|
||||
|
||||
$Never Lose Health
|
||||
041F4A90 60000000
|
||||
|
||||
$Never Drown
|
||||
023D2096 00000300
|
||||
|
||||
$Infinite Rupees
|
||||
023CC534 00001388
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003CC542 00000002
|
||||
|
||||
$Massive Link
|
||||
423D1D38 010A4080
|
||||
423D1D38 010C4080
|
||||
423D1D38 010E4080
|
||||
|
||||
$Tiny Link
|
||||
423D1D38 010A3E80
|
||||
423D1D38 010C3E80
|
||||
423D1D38 010E3E80
|
||||
|
||||
$Unrestricted Camera
|
||||
0435D084 45000000
|
||||
0435D098 42B00000
|
||||
|
||||
$Supersprint Link (Hold R)
|
||||
0A3F5018 00000020
|
||||
423D1D38 1ADE4281
|
||||
|
||||
$Moon Jump (Hold DPad Down)
|
||||
0A3F5018 00000004
|
||||
423D1D38 01124204
|
||||
|
||||
$Maximum Magic
|
||||
003CC543 00000020
|
||||
|
||||
#Do not use the following codes until after meeting the Dragon Boat
|
||||
|
||||
$Infinite Magic
|
||||
003CC544 00000020
|
||||
|
||||
$All Melodies
|
||||
003CC5ED 0000003F
|
||||
|
||||
$Infinite Arrows
|
||||
003CC599 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003CC59A 00000063
|
||||
|
||||
$Infinite All-Purpose Bait
|
||||
003CC5AE 00000082
|
||||
003CC5D4 00000009
|
||||
|
||||
$Infinite Hyoi Pear Bait
|
||||
003CC5AF 00000082
|
||||
003CC5D5 00000009
|
||||
|
||||
$Night Mode
|
||||
043ED010 3F000000
|
||||
043ED018 3F000000
|
||||
043ED020 300001CE
|
||||
043ED024 300001CE
|
||||
|
||||
$Have Mirror Shield
|
||||
003CC53F 0000003C
|
||||
003CC5E5 00000002
|
||||
|
||||
$Have Power Bracelets
|
||||
003CC540 00000028
|
||||
003CC5E6 00000002
|
||||
|
||||
$Have Telescope
|
||||
003CC56C 00000020
|
||||
|
||||
$Have Sail
|
||||
003CC56D 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003CC56E 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003CC56F 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003CC571 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003CC572 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003CC573 00000021
|
||||
|
||||
$Have Deluxe Picto Box
|
||||
003CC574 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003CC575 00000029
|
||||
|
||||
$Have Magic Armour
|
||||
003CC576 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003CC578 00000036
|
||||
|
||||
$Have Bombs
|
||||
003CC579 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003CC57F 0000002F
|
||||
|
||||
$Have Skull Hammer
|
||||
003CC580 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003CC57A 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003CC57B 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003CC57B 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003CC57C 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003CC57C 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003CC57D 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003CC570 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003CC577 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003CC57E 00000030
|
||||
|
||||
$Have Red Chu Jelly
|
||||
003CC5B6 00000049
|
||||
|
||||
$Have Green Chu Jelly
|
||||
003CC5B7 0000004A
|
||||
|
||||
$Have Blue Chu Jelly
|
||||
003CC5B8 0000004A
|
||||
|
||||
$Have All Pearls
|
||||
003CC5EF 00000007
|
||||
|
||||
$Have Completed Triforce
|
||||
003CC5EE 000000FF
|
||||
|
||||
#################################
|
||||
|
||||
$Glow in the Dark Link
|
||||
043ED014 40800000
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023CC634 00170303
|
||||
003CC664 00000003
|
||||
|
||||
#Item Codes
|
||||
|
||||
$Have Master Sword
|
||||
003CC53E 00000039
|
||||
003CC5E4 00000001
|
||||
|
||||
#Test Rooms
|
||||
|
||||
#Hold the button combo when going through doors or warping
|
||||
|
||||
$Test Room 1 (Hold L+Z)
|
||||
8A3F5018 00000050
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 2 (Hold L+Y)
|
||||
8A3F5018 00000840
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 3 (Hold L+X)
|
||||
8A3F5018 00000440
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 4 (Hold L+A)
|
||||
8A3F5018 00000140
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 5 (Hold L+B)
|
||||
8A3F5018 00000240
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 6 (Hold L+DPad Up)
|
||||
8A3F5018 00000048
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 7 (Hold L+DPad Down)
|
||||
8A3F5018 00000044
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 8 (Hold L+DPad Left )
|
||||
8A3F5018 00000041
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 9 (Hold L+DPad Right)
|
||||
8A3F5018 00000042
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 11 (Hold L+R+Y)
|
||||
8A3F5018 00000860
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 10 (Hold L+R+Z)
|
||||
8A3F5018 00000070
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 12 (Hold L+R+X)
|
||||
8A3F5018 00000460
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 13 (Hold L+R+A)
|
||||
8A3F5018 00000160
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 14 (Hold L+R+B)
|
||||
8A3F5018 00000260
|
||||
043D166C 000000FF
|
||||
|
|
|
@ -1,139 +1,103 @@
|
|||
# GALP01 - SUPER SMASH BROS. Melee
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
#0x8044CD30=dword:0xFFFFFFFF
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$P1 - No Damage
|
||||
04443E80 00000000
|
||||
|
||||
$P2 - No Damage
|
||||
04444D20 00000000
|
||||
|
||||
$P3 - No Damage
|
||||
04445BC0 00000000
|
||||
|
||||
$P4 - No Damage
|
||||
04446A60 00000000
|
||||
|
||||
$Infinite Lives
|
||||
00443EAE 00000009
|
||||
|
||||
$One Hit Kills
|
||||
044C9578 40100000
|
||||
|
||||
$Infinite Jumps
|
||||
040CC114 60000000
|
||||
|
||||
$Infinite Retries
|
||||
0246A8C2 000005FA
|
||||
|
||||
$Infinite Time
|
||||
0245C4D2 00000075
|
||||
|
||||
$Open All Characters
|
||||
0444CD30 FFFFFFFF
|
||||
|
||||
$Infinite lottery coins
|
||||
0444CF10 0000270F
|
||||
|
||||
$All 292 Trophies
|
||||
0244D198 00000124
|
||||
0244D19C 0125FFFF
|
||||
|
||||
$L+R+Y sets time to 10:00.00
|
||||
0A45BF10 00000860
|
||||
0445C4D0 00000258
|
||||
|
||||
$L+R+X sets time to 00:10.00
|
||||
0A45BF10 00000460
|
||||
0445C4D0 0000000A
|
||||
|
||||
$All Event matches open and complete
|
||||
0444CF34 FFFFFFFF
|
||||
|
||||
$Bouncy pickups
|
||||
044C8DE0 40100000
|
||||
|
||||
$Big jumps
|
||||
044CA1DC 3FC00000
|
||||
|
||||
$Mega jumps
|
||||
044CA1DC 40000000
|
||||
|
||||
$Move 2 x faster
|
||||
044CA19C 40000000
|
||||
|
||||
$Move 4 x faster
|
||||
044CA19C 40800000
|
||||
|
||||
$Stamina mode codes
|
||||
003C28CB 15018000
|
||||
|
||||
$All start with 50%
|
||||
04034B74 38A00032
|
||||
|
||||
$All start with 100%
|
||||
04034B74 38A00064
|
||||
|
||||
$All start with 200%
|
||||
04034B74 38A000C8
|
||||
|
||||
$All start with 300%
|
||||
04034B74 38A0012C
|
||||
|
||||
$All start with 400%
|
||||
04034B74 38A00190
|
||||
|
||||
$All start with 500%
|
||||
04034B74 38A001F4
|
||||
|
||||
$All start with 600%
|
||||
04034B74 38A00258
|
||||
|
||||
$All start with 700%
|
||||
04034B74 38A002BC
|
||||
|
||||
$All start with 800%
|
||||
04034B74 38A00320
|
||||
|
||||
$All start with 900%
|
||||
04034B74 38A00384
|
||||
|
||||
$All start with 999%
|
||||
04034B74 38A003E7
|
||||
|
||||
#Secret multi player level modifier
|
||||
|
||||
$Metroidy level
|
||||
044C7FC4 00000D02
|
||||
|
||||
$City rooftops level
|
||||
044C7FC4 00000F02
|
||||
|
||||
$During F-Zero race
|
||||
044C7FC4 00001102
|
||||
|
||||
$Ontop of giant pokemon
|
||||
044C7FC4 00001302
|
||||
|
||||
$Mario Bros style level
|
||||
044C7FC4 00001502
|
||||
|
||||
$Game and Watch level
|
||||
044C7FC4 00001702
|
||||
|
||||
$Platforms in starfield 1 level
|
||||
044C7FC4 00001802
|
||||
|
||||
$Platforms in starfield 2 level
|
||||
044C7FC4 00001902
|
||||
|
||||
$Level with 'windy' tree
|
||||
044C7FC4 00001A02
|
||||
|
||||
$Yoshi's story level
|
||||
044C7FC4 00001B02
|
||||
|
||||
$Dusk jungle level
|
||||
044C7FC4 00001C02
|
|
@ -1,56 +1,49 @@
|
|||
# GMSE01 - Super Mario Sunshine
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$All Shines (not working)
|
||||
045708E8 FFFFFFFF
|
||||
045708EC FFFFFFFF
|
||||
045708F0 FFFFFFFF
|
||||
|
||||
$Open all levels and nozzles (not working?)
|
||||
04570958 FFFFFFFF
|
||||
0457095C FFFFFFFF
|
||||
|
||||
$8 red coins(press L & B) (not working?)
|
||||
0A3FBBF4 00000240
|
||||
025709DE 00000008
|
||||
|
||||
$Infinite hover time
|
||||
042640BC 60000000
|
||||
|
||||
$Infinite water
|
||||
04263F58 38002710
|
||||
042635B0 60000000
|
||||
|
||||
$Infinite health (not working?)
|
||||
424057F4 00040009
|
||||
|
||||
$Infinite Jetpack
|
||||
0426C330 60000000
|
||||
|
||||
$Infinite Hose
|
||||
0426B9C8 60000000
|
||||
|
||||
$Infinite Lives
|
||||
04578A04 00000063
|
||||
|
||||
$Super Jump
|
||||
0A404454 00000100
|
||||
4240E12C 05003DC0
|
||||
12404454 00000100
|
||||
4240E12C 05003E80
|
||||
|
||||
$99 lives
|
||||
00570967 00000063
|
||||
|
||||
$Test Level
|
||||
043E9710 00000C01
|
||||
|
||||
$Low Gravity
|
||||
4240E12C 05003E00
|
||||
|
||||
$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
||||
04002F00 3C608041
|
||||
04002F04 8063E12C
|
||||
|
@ -70,67 +63,47 @@ $Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
|||
04189854 4BE796AC
|
||||
0A404454 00000004
|
||||
04189854 4E800020
|
||||
|
||||
$Do Not Have To Move Before Triple Jump
|
||||
4240E10C 06B00000
|
||||
|
||||
$Spin Jump Gravity - Really Slow Fall
|
||||
4240E10C 058E3D00
|
||||
|
||||
$Spin Jump Gravity - Almost No Fall
|
||||
4240E10C 058E0000
|
||||
|
||||
$Spin Jump Gravity - Fall Really Fast
|
||||
4240E10C 058E4200
|
||||
|
||||
$Spin Jump Gravity - Normal Speed
|
||||
4240E10C 058E3EB3
|
||||
|
||||
$Insane heat waves Crazy colors everywhere!
|
||||
043AA070 41200000
|
||||
|
||||
$Double vision heat wave (narrow)
|
||||
043AA070 3F600000
|
||||
|
||||
$Double vision heat wave (wide)
|
||||
043AA070 3F400000
|
||||
|
||||
$Use only one of following two. Vanish point visual distortion
|
||||
043AB304 3E000000
|
||||
|
||||
$Hard to select file, activators will work if you add them.. Camera is far out
|
||||
043AB304 3F000000
|
||||
|
||||
$X textures
|
||||
043DB210 41200000
|
||||
|
||||
$Y textures
|
||||
043DB224 41200000
|
||||
|
||||
$Z textures
|
||||
043DB238 41200000
|
||||
|
||||
$Strangely distorted people
|
||||
0440CC24 3F900000
|
||||
|
||||
$Mute game
|
||||
04417248 00000000
|
||||
|
||||
$Magnify camera
|
||||
04417690 3F900000
|
||||
|
||||
$Warped camera view
|
||||
044176A8 3E000000
|
||||
|
||||
$Poorly Shaded Mario
|
||||
044176FC 00000000
|
||||
|
||||
#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
|
||||
#B+D-Pad Up: Rocket Nozzle
|
||||
#B+D-Pad Left: Turbo Nozzle
|
||||
#B+D-Pad Right: Hover Nozzle
|
||||
#B+D-PadDown: Jump Nozzle
|
||||
|
||||
$Nozzle Modifier
|
||||
0A404454 00000208
|
||||
04269F50 3BE00001
|
||||
|
@ -140,33 +113,27 @@ $Nozzle Modifier
|
|||
04269F50 3BE00005
|
||||
0A404454 00000202
|
||||
04269F50 3BE00004
|
||||
|
||||
$Always Green Yoshi
|
||||
405F3A90 04AE4C00
|
||||
|
||||
$Hold B To Run Super Fast
|
||||
0A404454 00000200
|
||||
4240E12C 06E44200
|
||||
12404454 00000200
|
||||
4240E12C 06E43F80
|
||||
|
||||
$D-Pad Up For Large Mario
|
||||
8A404454 00000008
|
||||
4240E12C 4DE43FF8
|
||||
4240E12C 4DE63FF8
|
||||
4240E12C 4DE83FF8
|
||||
00000000 40000000
|
||||
|
||||
$D-Pad Down For Mini Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43E88
|
||||
4240E12C 4DE63E88
|
||||
4240E12C 4DE83E88
|
||||
00000000 40000000
|
||||
|
||||
$D-Pad Left For Normal Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43F80
|
||||
4240E12C 4DE63F80
|
||||
4240E12C 4DE83F80
|
||||
00000000 40000000
|
|
@ -1,154 +1,120 @@
|
|||
# GSNP8P - SONIC ADVENTURE 2 BATTLE
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$999 Rings
|
||||
021CC430 000003E7
|
||||
|
||||
$99 Lives
|
||||
021CC42C 00000063
|
||||
|
||||
$Monster Score
|
||||
041CC458 05F5E0FF
|
||||
|
||||
$L to reset timer to 0:00.00
|
||||
4C1E5704 FFFDFFFF
|
||||
041CC3E0 00000000
|
||||
041CC3E4 00080000
|
||||
|
||||
#Emblem codes...
|
||||
|
||||
#Complete any level so the game
|
||||
|
||||
#updates the number of emblems held
|
||||
|
||||
$Green forest
|
||||
041F2884 05050505
|
||||
041F2888 05050505
|
||||
|
||||
$White jungle
|
||||
041F2948 05050505
|
||||
041F294C 05050505
|
||||
|
||||
$Pumpkin hill
|
||||
041F2A0C 05050505
|
||||
041F2A10 05050505
|
||||
|
||||
$Sky rail
|
||||
041F2AD0 05050505
|
||||
041F2AD4 05050505
|
||||
|
||||
$Aquatic mine
|
||||
041F2B94 05050505
|
||||
041F2B98 05050505
|
||||
|
||||
$Security hall
|
||||
041F2C58 05050505
|
||||
041F2C5C 05050505
|
||||
|
||||
$Prison lane
|
||||
041F2D1C 05050505
|
||||
041F2D20 05050505
|
||||
|
||||
$Metal harbor
|
||||
041F2DE0 05050505
|
||||
041F2DE4 05050505
|
||||
|
||||
$Iron gate
|
||||
041F2EA4 05050505
|
||||
041F2EA8 05050505
|
||||
|
||||
$Weapons bed
|
||||
041F2F68 05050505
|
||||
041F2F6C 05050505
|
||||
|
||||
$City escape
|
||||
041F302C 05050505
|
||||
041F3030 05050505
|
||||
|
||||
$Radical highway
|
||||
041F30F0 05050505
|
||||
041F30F4 05050505
|
||||
|
||||
$Wild canyon
|
||||
041F3278 05050505
|
||||
041F327C 05050505
|
||||
|
||||
$Mission street
|
||||
041F333C 05050505
|
||||
041F3340 05050505
|
||||
|
||||
$Dry lagoon
|
||||
041F3400 05050505
|
||||
041F3404 05050505
|
||||
|
||||
$Sand ocean
|
||||
041F364C 05050505
|
||||
041F3650 05050505
|
||||
|
||||
$Crazy gadget
|
||||
041F3710 05050505
|
||||
041F3714 05050505
|
||||
|
||||
$Hidden base
|
||||
041F37D4 05050505
|
||||
041F37D8 05050505
|
||||
|
||||
$Eternal engine
|
||||
041F3898 05050505
|
||||
041F389C 05050505
|
||||
|
||||
$Death chamber
|
||||
041F395C 05050505
|
||||
041F3960 05050505
|
||||
|
||||
$Egg quarters
|
||||
041F3A20 05050505
|
||||
041F3A24 05050505
|
||||
|
||||
$Lost colony
|
||||
041F3AE4 05050505
|
||||
041F3AE8 05050505
|
||||
|
||||
$Pyramid cave
|
||||
041F3BA8 05050505
|
||||
041F3BAC 05050505
|
||||
|
||||
$Final rush
|
||||
041F3D30 05050505
|
||||
041F3D34 05050505
|
||||
|
||||
$Green hills
|
||||
041F3DF4 05050505
|
||||
041F3DF8 05050505
|
||||
|
||||
$Meteor Head
|
||||
041F3EB8 05050505
|
||||
041F3EBC 05050505
|
||||
|
||||
$Cannon's core
|
||||
041F4040 05050505
|
||||
041F4044 05050505
|
||||
|
||||
$Final chase
|
||||
041F44D8 05050505
|
||||
041F44DC 05050505
|
||||
|
||||
$Cosmic wall
|
||||
041F4724 05050505
|
||||
041F4728 05050505
|
||||
|
||||
$Mad space
|
||||
041F47E8 05050505
|
||||
041F47EC 05050505
|
||||
|
||||
$Route 101
|
||||
041F5428 05050505
|
||||
041F542C 05050505
|
||||
|
||||
$Route 280
|
||||
041F54EC 05050505
|
||||
041F54F0 05050505
|
|
@ -1,93 +1,73 @@
|
|||
# GZ2E01 - The Legend of Zelda: Twilight Princess
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C435D468 0000FF01
|
||||
|
||||
$Infinite Health
|
||||
004061C3 00000050
|
||||
|
||||
$Max Health
|
||||
004061C1 00000064
|
||||
|
||||
$Infinite Rupees
|
||||
024061C4 000003E8
|
||||
|
||||
$Infinite Oxygen
|
||||
0240BFA2 00000258
|
||||
|
||||
$Infinite Slingshot Pellets
|
||||
004062B4 00000032
|
||||
|
||||
$Infinite Bombs
|
||||
004062AD 0000001E
|
||||
|
||||
$Infinite Arrows
|
||||
004062AC 0000001E
|
||||
|
||||
$Infinite Lantern Oil (breaks game)
|
||||
024061C8 00005460
|
||||
|
||||
$Have All Swords/Shields/Tunics
|
||||
04406290 FFFFFFFF
|
||||
|
||||
$All Hidden Skills Learned
|
||||
004069D9 0000000F
|
||||
004069DA 000000F0
|
||||
|
||||
#Do not use this code until you have the lantern in your inventory.
|
||||
|
||||
$Have Dungeon Map/Compass/Boss Key
|
||||
28406B35 00000007
|
||||
00406B35 00000007
|
||||
|
||||
$Infinite Small Keys
|
||||
00406B34 00000005
|
||||
|
||||
$Rupees Never Increase or Decrease
|
||||
04220C9C 60000000
|
||||
|
||||
$Have All Letters
|
||||
024062DE 0000FFFF
|
||||
044062EC 01020304
|
||||
044062F0 05060708
|
||||
044062F4 090A0B0C
|
||||
044062F8 0D0E0F10
|
||||
|
||||
$Have All Golden Bugs
|
||||
004062A5 000002FF
|
||||
|
||||
$Have Giant Wallet
|
||||
004061D9 00000002
|
||||
|
||||
#EASY VESSEL OF LIGHT
|
||||
|
||||
#Do not use these codes until you have explored all of the Twilight and activated the warp portals.
|
||||
|
||||
$One Tear Fills 1st Vessel of Light
|
||||
284062D4 0000000F
|
||||
004062D4 0000000F
|
||||
|
||||
$One Tear Fills 2nd Vessel of Light
|
||||
284062D5 0000000F
|
||||
004062D5 0000000F
|
||||
|
||||
$One Tear Fills 3rd Vessel of Light
|
||||
284062D6 0000000F
|
||||
004062D6 0000000F
|
||||
|
||||
$RD-Pad Left/Right Controls Fog
|
||||
0A3DD31A 00000022
|
||||
8440BF1C 00000005
|
||||
0A3DD31A 00000021
|
||||
8440BF1C FFFFFFFB
|
||||
|
||||
$RD-Pad Left/Right Controls Time
|
||||
0A3DD31A 00000022
|
||||
844061F4 00003000
|
||||
0A3DD31A 00000021
|
||||
844061F4 FFFFCFFF
|
|
@ -1,36 +1,35 @@
|
|||
# GZLE01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x802904b4=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
# Codes by GCNHacker87 (yes we forgot to ask permission)
|
||||
#Add action replay cheats here.
|
||||
#Codes by GCNHacker87
|
||||
$Master Code (useless)
|
||||
C4323EA8 0000FF00
|
||||
|
||||
$Shadow Link
|
||||
041926B8 60000000
|
||||
423BCDA0 00BCFFFF
|
||||
423BCDA0 00BDFF87
|
||||
403BCDA0 00017E3F
|
||||
|
||||
$Stuff at the top right of the screen is not visible
|
||||
903ED848 00000000
|
||||
023F633C 00028000
|
||||
|
@ -40,7 +39,6 @@ $Stuff at the top right of the screen is not visible
|
|||
403BB494 00106A80
|
||||
403BB498 002F5080
|
||||
00000000 40000000
|
||||
|
||||
$Super Hookshot
|
||||
043F9DFC 48420B00
|
||||
040F1E68 28030001
|
||||
|
@ -49,18 +47,15 @@ $Super Hookshot
|
|||
040F2898 3C000000
|
||||
123ED84A 00000140
|
||||
040F2898 8001004C
|
||||
|
||||
$Teleport to Fire Mountain up R Y
|
||||
4A3ED84A 00000828
|
||||
043E440C 482F85A1
|
||||
043E4414 C7EA36FD
|
||||
|
||||
$Hold A to swim fast
|
||||
0A3ED84A 00000100
|
||||
0435D548 44610000
|
||||
123ED84A 00000100
|
||||
0435D548 41900000
|
||||
|
||||
$Run/Swim/Crawl fast Hold A
|
||||
4A3ED84A 00000100
|
||||
0435CEEC 42480000
|
||||
|
@ -72,33 +67,25 @@ $Run/Swim/Crawl fast Hold A
|
|||
0435DB94 42800000
|
||||
123ED84A 00000120
|
||||
0435DB94 40400000
|
||||
|
||||
$Max Health
|
||||
003C4C09 00000050
|
||||
|
||||
$Infinite Health
|
||||
01E0197F 08000000
|
||||
003C4C0B 00000050
|
||||
|
||||
$Full Nintendo Gallery
|
||||
003C5260 00000001
|
||||
023C52AC 0003FFFF
|
||||
023C52B8 0005FFFF
|
||||
003C52C8 000000FF
|
||||
023C52DC 0000FFFF
|
||||
|
||||
$Small energy sword
|
||||
0435DF6C 004A004A
|
||||
|
||||
$Full energy Sword
|
||||
0435DF6C 004C004C
|
||||
|
||||
$HookShot Head/beam sword
|
||||
0435DF6C 004C001E
|
||||
|
||||
$Normal/no glow
|
||||
0435DF6C 00460046
|
||||
|
||||
$Jesus Mode aka WalkOnWater
|
||||
04004010 2C070003
|
||||
04004014 C01EFFA0
|
||||
|
@ -122,24 +109,19 @@ $Jesus Mode aka WalkOnWater
|
|||
043C5E44 04071987
|
||||
040A2F7C 4BF61094
|
||||
0413D020 4BEC7028
|
||||
|
||||
$Use anything indoors
|
||||
0020485F 0000007E
|
||||
|
||||
$Sink or Swim A+D-pad down sink B+D-pad down swim
|
||||
0A3ED84A 00000104
|
||||
0435D560 50000000
|
||||
0A3ED84A 00000204
|
||||
0435D560 42B40000
|
||||
|
||||
$Jump to a ledge at any height
|
||||
0435D734 469C4000
|
||||
|
||||
$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
|
||||
00000000 8435DB18
|
||||
41200000 00040002
|
||||
0435DB38 7F7FFFFF
|
||||
|
||||
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
|
||||
$push, to stop it from rising you must close and reopen the leaf quickly)
|
||||
0A3ED84A 00000800
|
||||
|
@ -151,299 +133,223 @@ $push, to stop it from rising you must close and reopen the leaf quickly)
|
|||
4A3ED84A 00000000
|
||||
0435DC90 C0000000
|
||||
0435DCA4 41166666
|
||||
|
||||
$Roll further
|
||||
0435D3D0 40000000
|
||||
|
||||
$Instead of rolling, you glide
|
||||
0435D3CC 45500000
|
||||
|
||||
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
|
||||
$Max Magic
|
||||
003C4C1B 00000020
|
||||
|
||||
$Infinite Magic
|
||||
003C4C1C 00000020
|
||||
|
||||
$Can Carry 1000 Rupees
|
||||
003C4C1A 00000001
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003C4C1A 00000002
|
||||
|
||||
$Always Have 1000 Rupees
|
||||
023C4C0C 000003E8
|
||||
|
||||
|
||||
$Always Have 5000 Rupees
|
||||
023C4C0C 00001388
|
||||
|
||||
$Link Can Swim Forever
|
||||
023CA76E 00000384
|
||||
|
||||
$Have All Songs
|
||||
003C4CC5 0000003F
|
||||
|
||||
$Have Hero's Sword
|
||||
003C4C16 00000038
|
||||
003C4CBC 00000001
|
||||
|
||||
$Have Mirror Shield
|
||||
003C4C17 0000003C
|
||||
003C4CBD 00000003
|
||||
|
||||
$Have Telescope
|
||||
003C4C44 00000020
|
||||
|
||||
$Have Sail
|
||||
003C4C45 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003C4C46 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003C4C47 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003C4C49 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003C4C4A 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003C4C4B 00000021
|
||||
|
||||
$Have DX Camera
|
||||
003C4C4C 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003C4C4D 00000029
|
||||
|
||||
$Have Magic Shielding
|
||||
003C4C4E 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003C4C50 00000036
|
||||
|
||||
$Have Bombs
|
||||
003C4C51 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003C4C57 0000002F
|
||||
|
||||
$Have Megaton Hammer
|
||||
003C4C58 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003C4C52 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003C4C53 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003C4C53 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003C4C54 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003C4C54 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003C4C55 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003C4C48 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003C4C4F 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003C4C56 00000030
|
||||
|
||||
$Infinite Berry Feed
|
||||
003C4C86 00000082
|
||||
003C4CAC 00000009
|
||||
|
||||
$Infinite Pear Feed
|
||||
003C4C87 00000083
|
||||
003C4CAD 00000009
|
||||
|
||||
$Max Red Chu Jelly
|
||||
003C4C7E 00000049
|
||||
003C4CA4 00000063
|
||||
|
||||
$Max Green Chu Jelly
|
||||
003C4C83 0000004A
|
||||
003C4CA5 00000063
|
||||
|
||||
$Max Blue Chu Jelly
|
||||
003C4C85 0000004B
|
||||
003C4CA6 00000063
|
||||
|
||||
$Max Joy Pendants
|
||||
003C4C7F 0000001F
|
||||
003C4CA7 00000063
|
||||
|
||||
$Max Skull Necklaces
|
||||
003C4C80 00000045
|
||||
003C4CA8 00000063
|
||||
|
||||
$Max Knight's Crest
|
||||
003C4C81 00000048
|
||||
003C4CA9 00000063
|
||||
|
||||
$Max Boko Baba Seeds
|
||||
003C4C82 00000046
|
||||
003C4CAA 00000063
|
||||
|
||||
$Max Golden Feathers
|
||||
003C4C84 00000047
|
||||
003C4CAB 00000063
|
||||
|
||||
$Can Carry 99 Arrows
|
||||
003C4C77 00000063
|
||||
|
||||
$Can Carry 99 Bombs
|
||||
003C4C78 00000063
|
||||
|
||||
$Infinite Arrows
|
||||
003C4C71 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003C4C72 00000063
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023C4D0C 00170303
|
||||
003C4D3C 00000003
|
||||
|
||||
$Have All Quest Maps
|
||||
023C4CDC 0003FFFF
|
||||
|
||||
$All Triforce Maps Translated
|
||||
003C4D4D 000000FF
|
||||
|
||||
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
||||
003C4C16 0000003E
|
||||
003C4CBC 0000000F
|
||||
|
||||
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
||||
003C4CC7 00000007
|
||||
003C524A 00000040
|
||||
|
||||
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
||||
003C4CC6 000000FF
|
||||
|
||||
$Press R to Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000001
|
||||
|
||||
$Press R to Mega Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000003
|
||||
|
||||
#PLAY IN TEST MAPS
|
||||
|
||||
#HOLD COMBO DURING LEVEL LOAD
|
||||
|
||||
$Test room 1 - Hold (L + Z)
|
||||
8A3ED84A 00000050
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test room 2 - Hold (L + Y)
|
||||
8A3ED84A 00000840
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 3 - Hold (L + X)
|
||||
8A3ED84A 00000440
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 4 - Hold (L + A)
|
||||
8A3ED84A 00000140
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 5 - Hold (L + B)
|
||||
8A3ED84A 00000240
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 6 - Hold (L + DPad Up)
|
||||
8A3ED84A 00000048
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test room 7 - Hold (L + DPad Down)
|
||||
8A3ED84A 00000044
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test room 8 - Hold (L + Dpad Left)
|
||||
8A3ED84A 00000041
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test room 9 - Hold (L + Dpad Right)
|
||||
8A3ED84A 00000042
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test room 10 - Hold (L + R + Z)
|
||||
8A3ED84A 00000070
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test room 11 - Hold (L + R+ Y)
|
||||
8A3ED84A 00000860
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 12 - Hold (L + R+ X)
|
||||
8A3ED84A 00000460
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 13 - Hold (L + R+ A)
|
||||
8A3ED84A 00000160
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 14 - Hold (L + R+ B)
|
||||
8A3ED84A 00000260
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746500
|
||||
00000000 40000000
|
||||
|
||||
$Unrestricted Camera
|
||||
04356D34 45000000
|
||||
04356D48 42B00000
|
|
@ -1,302 +1,232 @@
|
|||
# GZLP01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x80295654=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C4329400 0000FF00
|
||||
|
||||
$Maximum Health
|
||||
003CC531 00000050
|
||||
|
||||
$Infinite Health
|
||||
003CC533 00000050
|
||||
|
||||
$Never Lose Health
|
||||
041F4A90 60000000
|
||||
|
||||
$Never Drown
|
||||
023D2096 00000300
|
||||
|
||||
$Infinite Rupees
|
||||
023CC534 00001388
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003CC542 00000002
|
||||
|
||||
$Massive Link
|
||||
423D1D38 010A4080
|
||||
423D1D38 010C4080
|
||||
423D1D38 010E4080
|
||||
|
||||
$Tiny Link
|
||||
423D1D38 010A3E80
|
||||
423D1D38 010C3E80
|
||||
423D1D38 010E3E80
|
||||
|
||||
$Unrestricted Camera
|
||||
0435D084 45000000
|
||||
0435D098 42B00000
|
||||
|
||||
$Supersprint Link (Hold R)
|
||||
0A3F5018 00000020
|
||||
423D1D38 1ADE4281
|
||||
|
||||
$Moon Jump (Hold DPad Down)
|
||||
0A3F5018 00000004
|
||||
423D1D38 01124204
|
||||
|
||||
$Maximum Magic
|
||||
003CC543 00000020
|
||||
|
||||
#Do not use the following codes until after meeting the Dragon Boat
|
||||
|
||||
$Infinite Magic
|
||||
003CC544 00000020
|
||||
|
||||
$All Melodies
|
||||
003CC5ED 0000003F
|
||||
|
||||
$Infinite Arrows
|
||||
003CC599 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003CC59A 00000063
|
||||
|
||||
$Infinite All-Purpose Bait
|
||||
003CC5AE 00000082
|
||||
003CC5D4 00000009
|
||||
|
||||
$Infinite Hyoi Pear Bait
|
||||
003CC5AF 00000082
|
||||
003CC5D5 00000009
|
||||
|
||||
$Night Mode
|
||||
043ED010 3F000000
|
||||
043ED018 3F000000
|
||||
043ED020 300001CE
|
||||
043ED024 300001CE
|
||||
|
||||
$Have Mirror Shield
|
||||
003CC53F 0000003C
|
||||
003CC5E5 00000002
|
||||
|
||||
$Have Power Bracelets
|
||||
003CC540 00000028
|
||||
003CC5E6 00000002
|
||||
|
||||
$Have Telescope
|
||||
003CC56C 00000020
|
||||
|
||||
$Have Sail
|
||||
003CC56D 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003CC56E 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003CC56F 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003CC571 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003CC572 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003CC573 00000021
|
||||
|
||||
$Have Deluxe Picto Box
|
||||
003CC574 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003CC575 00000029
|
||||
|
||||
$Have Magic Armour
|
||||
003CC576 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003CC578 00000036
|
||||
|
||||
$Have Bombs
|
||||
003CC579 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003CC57F 0000002F
|
||||
|
||||
$Have Skull Hammer
|
||||
003CC580 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003CC57A 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003CC57B 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003CC57B 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003CC57C 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003CC57C 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003CC57D 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003CC570 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003CC577 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003CC57E 00000030
|
||||
|
||||
$Have Red Chu Jelly
|
||||
003CC5B6 00000049
|
||||
|
||||
$Have Green Chu Jelly
|
||||
003CC5B7 0000004A
|
||||
|
||||
$Have Blue Chu Jelly
|
||||
003CC5B8 0000004A
|
||||
|
||||
$Have All Pearls
|
||||
003CC5EF 00000007
|
||||
|
||||
$Have Completed Triforce
|
||||
003CC5EE 000000FF
|
||||
|
||||
#################################
|
||||
|
||||
$Glow in the Dark Link
|
||||
043ED014 40800000
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023CC634 00170303
|
||||
003CC664 00000003
|
||||
|
||||
#Item Codes
|
||||
|
||||
$Have Master Sword
|
||||
003CC53E 00000039
|
||||
003CC5E4 00000001
|
||||
|
||||
#Test Rooms
|
||||
|
||||
#Hold the button combo when going through doors or warping
|
||||
|
||||
$Test Room 1 (Hold L+Z)
|
||||
8A3F5018 00000050
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 2 (Hold L+Y)
|
||||
8A3F5018 00000840
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 3 (Hold L+X)
|
||||
8A3F5018 00000440
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 4 (Hold L+A)
|
||||
8A3F5018 00000140
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 5 (Hold L+B)
|
||||
8A3F5018 00000240
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 6 (Hold L+DPad Up)
|
||||
8A3F5018 00000048
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 7 (Hold L+DPad Down)
|
||||
8A3F5018 00000044
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 8 (Hold L+DPad Left )
|
||||
8A3F5018 00000041
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 9 (Hold L+DPad Right)
|
||||
8A3F5018 00000042
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 11 (Hold L+R+Y)
|
||||
8A3F5018 00000860
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 10 (Hold L+R+Z)
|
||||
8A3F5018 00000070
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 12 (Hold L+R+X)
|
||||
8A3F5018 00000460
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 13 (Hold L+R+A)
|
||||
8A3F5018 00000160
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 14 (Hold L+R+B)
|
||||
8A3F5018 00000260
|
||||
043D166C 000000FF
|
||||
|
|
|
@ -1,139 +1,103 @@
|
|||
# GALP01 - SUPER SMASH BROS. Melee
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
#0x8044CD30=dword:0xFFFFFFFF
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$P1 - No Damage
|
||||
04443E80 00000000
|
||||
|
||||
$P2 - No Damage
|
||||
04444D20 00000000
|
||||
|
||||
$P3 - No Damage
|
||||
04445BC0 00000000
|
||||
|
||||
$P4 - No Damage
|
||||
04446A60 00000000
|
||||
|
||||
$Infinite Lives
|
||||
00443EAE 00000009
|
||||
|
||||
$One Hit Kills
|
||||
044C9578 40100000
|
||||
|
||||
$Infinite Jumps
|
||||
040CC114 60000000
|
||||
|
||||
$Infinite Retries
|
||||
0246A8C2 000005FA
|
||||
|
||||
$Infinite Time
|
||||
0245C4D2 00000075
|
||||
|
||||
$Open All Characters
|
||||
0444CD30 FFFFFFFF
|
||||
|
||||
$Infinite lottery coins
|
||||
0444CF10 0000270F
|
||||
|
||||
$All 292 Trophies
|
||||
0244D198 00000124
|
||||
0244D19C 0125FFFF
|
||||
|
||||
$L+R+Y sets time to 10:00.00
|
||||
0A45BF10 00000860
|
||||
0445C4D0 00000258
|
||||
|
||||
$L+R+X sets time to 00:10.00
|
||||
0A45BF10 00000460
|
||||
0445C4D0 0000000A
|
||||
|
||||
$All Event matches open and complete
|
||||
0444CF34 FFFFFFFF
|
||||
|
||||
$Bouncy pickups
|
||||
044C8DE0 40100000
|
||||
|
||||
$Big jumps
|
||||
044CA1DC 3FC00000
|
||||
|
||||
$Mega jumps
|
||||
044CA1DC 40000000
|
||||
|
||||
$Move 2 x faster
|
||||
044CA19C 40000000
|
||||
|
||||
$Move 4 x faster
|
||||
044CA19C 40800000
|
||||
|
||||
$Stamina mode codes
|
||||
003C28CB 15018000
|
||||
|
||||
$All start with 50%
|
||||
04034B74 38A00032
|
||||
|
||||
$All start with 100%
|
||||
04034B74 38A00064
|
||||
|
||||
$All start with 200%
|
||||
04034B74 38A000C8
|
||||
|
||||
$All start with 300%
|
||||
04034B74 38A0012C
|
||||
|
||||
$All start with 400%
|
||||
04034B74 38A00190
|
||||
|
||||
$All start with 500%
|
||||
04034B74 38A001F4
|
||||
|
||||
$All start with 600%
|
||||
04034B74 38A00258
|
||||
|
||||
$All start with 700%
|
||||
04034B74 38A002BC
|
||||
|
||||
$All start with 800%
|
||||
04034B74 38A00320
|
||||
|
||||
$All start with 900%
|
||||
04034B74 38A00384
|
||||
|
||||
$All start with 999%
|
||||
04034B74 38A003E7
|
||||
|
||||
#Secret multi player level modifier
|
||||
|
||||
$Metroidy level
|
||||
044C7FC4 00000D02
|
||||
|
||||
$City rooftops level
|
||||
044C7FC4 00000F02
|
||||
|
||||
$During F-Zero race
|
||||
044C7FC4 00001102
|
||||
|
||||
$Ontop of giant pokemon
|
||||
044C7FC4 00001302
|
||||
|
||||
$Mario Bros style level
|
||||
044C7FC4 00001502
|
||||
|
||||
$Game and Watch level
|
||||
044C7FC4 00001702
|
||||
|
||||
$Platforms in starfield 1 level
|
||||
044C7FC4 00001802
|
||||
|
||||
$Platforms in starfield 2 level
|
||||
044C7FC4 00001902
|
||||
|
||||
$Level with 'windy' tree
|
||||
044C7FC4 00001A02
|
||||
|
||||
$Yoshi's story level
|
||||
044C7FC4 00001B02
|
||||
|
||||
$Dusk jungle level
|
||||
044C7FC4 00001C02
|
|
@ -1,56 +1,49 @@
|
|||
# GMSE01 - Super Mario Sunshine
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$All Shines (not working)
|
||||
045708E8 FFFFFFFF
|
||||
045708EC FFFFFFFF
|
||||
045708F0 FFFFFFFF
|
||||
|
||||
$Open all levels and nozzles (not working?)
|
||||
04570958 FFFFFFFF
|
||||
0457095C FFFFFFFF
|
||||
|
||||
$8 red coins(press L & B) (not working?)
|
||||
0A3FBBF4 00000240
|
||||
025709DE 00000008
|
||||
|
||||
$Infinite hover time
|
||||
042640BC 60000000
|
||||
|
||||
$Infinite water
|
||||
04263F58 38002710
|
||||
042635B0 60000000
|
||||
|
||||
$Infinite health (not working?)
|
||||
424057F4 00040009
|
||||
|
||||
$Infinite Jetpack
|
||||
0426C330 60000000
|
||||
|
||||
$Infinite Hose
|
||||
0426B9C8 60000000
|
||||
|
||||
$Infinite Lives
|
||||
04578A04 00000063
|
||||
|
||||
$Super Jump
|
||||
0A404454 00000100
|
||||
4240E12C 05003DC0
|
||||
12404454 00000100
|
||||
4240E12C 05003E80
|
||||
|
||||
$99 lives
|
||||
00570967 00000063
|
||||
|
||||
$Test Level
|
||||
043E9710 00000C01
|
||||
|
||||
$Low Gravity
|
||||
4240E12C 05003E00
|
||||
|
||||
$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
||||
04002F00 3C608041
|
||||
04002F04 8063E12C
|
||||
|
@ -70,67 +63,47 @@ $Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
|||
04189854 4BE796AC
|
||||
0A404454 00000004
|
||||
04189854 4E800020
|
||||
|
||||
$Do Not Have To Move Before Triple Jump
|
||||
4240E10C 06B00000
|
||||
|
||||
$Spin Jump Gravity - Really Slow Fall
|
||||
4240E10C 058E3D00
|
||||
|
||||
$Spin Jump Gravity - Almost No Fall
|
||||
4240E10C 058E0000
|
||||
|
||||
$Spin Jump Gravity - Fall Really Fast
|
||||
4240E10C 058E4200
|
||||
|
||||
$Spin Jump Gravity - Normal Speed
|
||||
4240E10C 058E3EB3
|
||||
|
||||
$Insane heat waves Crazy colors everywhere!
|
||||
043AA070 41200000
|
||||
|
||||
$Double vision heat wave (narrow)
|
||||
043AA070 3F600000
|
||||
|
||||
$Double vision heat wave (wide)
|
||||
043AA070 3F400000
|
||||
|
||||
$Use only one of following two. Vanish point visual distortion
|
||||
043AB304 3E000000
|
||||
|
||||
$Hard to select file, activators will work if you add them.. Camera is far out
|
||||
043AB304 3F000000
|
||||
|
||||
$X textures
|
||||
043DB210 41200000
|
||||
|
||||
$Y textures
|
||||
043DB224 41200000
|
||||
|
||||
$Z textures
|
||||
043DB238 41200000
|
||||
|
||||
$Strangely distorted people
|
||||
0440CC24 3F900000
|
||||
|
||||
$Mute game
|
||||
04417248 00000000
|
||||
|
||||
$Magnify camera
|
||||
04417690 3F900000
|
||||
|
||||
$Warped camera view
|
||||
044176A8 3E000000
|
||||
|
||||
$Poorly Shaded Mario
|
||||
044176FC 00000000
|
||||
|
||||
#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
|
||||
#B+D-Pad Up: Rocket Nozzle
|
||||
#B+D-Pad Left: Turbo Nozzle
|
||||
#B+D-Pad Right: Hover Nozzle
|
||||
#B+D-PadDown: Jump Nozzle
|
||||
|
||||
$Nozzle Modifier
|
||||
0A404454 00000208
|
||||
04269F50 3BE00001
|
||||
|
@ -140,33 +113,27 @@ $Nozzle Modifier
|
|||
04269F50 3BE00005
|
||||
0A404454 00000202
|
||||
04269F50 3BE00004
|
||||
|
||||
$Always Green Yoshi
|
||||
405F3A90 04AE4C00
|
||||
|
||||
$Hold B To Run Super Fast
|
||||
0A404454 00000200
|
||||
4240E12C 06E44200
|
||||
12404454 00000200
|
||||
4240E12C 06E43F80
|
||||
|
||||
$D-Pad Up For Large Mario
|
||||
8A404454 00000008
|
||||
4240E12C 4DE43FF8
|
||||
4240E12C 4DE63FF8
|
||||
4240E12C 4DE83FF8
|
||||
00000000 40000000
|
||||
|
||||
$D-Pad Down For Mini Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43E88
|
||||
4240E12C 4DE63E88
|
||||
4240E12C 4DE83E88
|
||||
00000000 40000000
|
||||
|
||||
$D-Pad Left For Normal Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43F80
|
||||
4240E12C 4DE63F80
|
||||
4240E12C 4DE83F80
|
||||
00000000 40000000
|
|
@ -1,154 +1,120 @@
|
|||
# GSNP8P - SONIC ADVENTURE 2 BATTLE
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$999 Rings
|
||||
021CC430 000003E7
|
||||
|
||||
$99 Lives
|
||||
021CC42C 00000063
|
||||
|
||||
$Monster Score
|
||||
041CC458 05F5E0FF
|
||||
|
||||
$L to reset timer to 0:00.00
|
||||
4C1E5704 FFFDFFFF
|
||||
041CC3E0 00000000
|
||||
041CC3E4 00080000
|
||||
|
||||
#Emblem codes...
|
||||
|
||||
#Complete any level so the game
|
||||
|
||||
#updates the number of emblems held
|
||||
|
||||
$Green forest
|
||||
041F2884 05050505
|
||||
041F2888 05050505
|
||||
|
||||
$White jungle
|
||||
041F2948 05050505
|
||||
041F294C 05050505
|
||||
|
||||
$Pumpkin hill
|
||||
041F2A0C 05050505
|
||||
041F2A10 05050505
|
||||
|
||||
$Sky rail
|
||||
041F2AD0 05050505
|
||||
041F2AD4 05050505
|
||||
|
||||
$Aquatic mine
|
||||
041F2B94 05050505
|
||||
041F2B98 05050505
|
||||
|
||||
$Security hall
|
||||
041F2C58 05050505
|
||||
041F2C5C 05050505
|
||||
|
||||
$Prison lane
|
||||
041F2D1C 05050505
|
||||
041F2D20 05050505
|
||||
|
||||
$Metal harbor
|
||||
041F2DE0 05050505
|
||||
041F2DE4 05050505
|
||||
|
||||
$Iron gate
|
||||
041F2EA4 05050505
|
||||
041F2EA8 05050505
|
||||
|
||||
$Weapons bed
|
||||
041F2F68 05050505
|
||||
041F2F6C 05050505
|
||||
|
||||
$City escape
|
||||
041F302C 05050505
|
||||
041F3030 05050505
|
||||
|
||||
$Radical highway
|
||||
041F30F0 05050505
|
||||
041F30F4 05050505
|
||||
|
||||
$Wild canyon
|
||||
041F3278 05050505
|
||||
041F327C 05050505
|
||||
|
||||
$Mission street
|
||||
041F333C 05050505
|
||||
041F3340 05050505
|
||||
|
||||
$Dry lagoon
|
||||
041F3400 05050505
|
||||
041F3404 05050505
|
||||
|
||||
$Sand ocean
|
||||
041F364C 05050505
|
||||
041F3650 05050505
|
||||
|
||||
$Crazy gadget
|
||||
041F3710 05050505
|
||||
041F3714 05050505
|
||||
|
||||
$Hidden base
|
||||
041F37D4 05050505
|
||||
041F37D8 05050505
|
||||
|
||||
$Eternal engine
|
||||
041F3898 05050505
|
||||
041F389C 05050505
|
||||
|
||||
$Death chamber
|
||||
041F395C 05050505
|
||||
041F3960 05050505
|
||||
|
||||
$Egg quarters
|
||||
041F3A20 05050505
|
||||
041F3A24 05050505
|
||||
|
||||
$Lost colony
|
||||
041F3AE4 05050505
|
||||
041F3AE8 05050505
|
||||
|
||||
$Pyramid cave
|
||||
041F3BA8 05050505
|
||||
041F3BAC 05050505
|
||||
|
||||
$Final rush
|
||||
041F3D30 05050505
|
||||
041F3D34 05050505
|
||||
|
||||
$Green hills
|
||||
041F3DF4 05050505
|
||||
041F3DF8 05050505
|
||||
|
||||
$Meteor Head
|
||||
041F3EB8 05050505
|
||||
041F3EBC 05050505
|
||||
|
||||
$Cannon's core
|
||||
041F4040 05050505
|
||||
041F4044 05050505
|
||||
|
||||
$Final chase
|
||||
041F44D8 05050505
|
||||
041F44DC 05050505
|
||||
|
||||
$Cosmic wall
|
||||
041F4724 05050505
|
||||
041F4728 05050505
|
||||
|
||||
$Mad space
|
||||
041F47E8 05050505
|
||||
041F47EC 05050505
|
||||
|
||||
$Route 101
|
||||
041F5428 05050505
|
||||
041F542C 05050505
|
||||
|
||||
$Route 280
|
||||
041F54EC 05050505
|
||||
041F54F0 05050505
|
|
@ -1,93 +1,73 @@
|
|||
# GZ2E01 - The Legend of Zelda: Twilight Princess
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C435D468 0000FF01
|
||||
|
||||
$Infinite Health
|
||||
004061C3 00000050
|
||||
|
||||
$Max Health
|
||||
004061C1 00000064
|
||||
|
||||
$Infinite Rupees
|
||||
024061C4 000003E8
|
||||
|
||||
$Infinite Oxygen
|
||||
0240BFA2 00000258
|
||||
|
||||
$Infinite Slingshot Pellets
|
||||
004062B4 00000032
|
||||
|
||||
$Infinite Bombs
|
||||
004062AD 0000001E
|
||||
|
||||
$Infinite Arrows
|
||||
004062AC 0000001E
|
||||
|
||||
$Infinite Lantern Oil (breaks game)
|
||||
024061C8 00005460
|
||||
|
||||
$Have All Swords/Shields/Tunics
|
||||
04406290 FFFFFFFF
|
||||
|
||||
$All Hidden Skills Learned
|
||||
004069D9 0000000F
|
||||
004069DA 000000F0
|
||||
|
||||
#Do not use this code until you have the lantern in your inventory.
|
||||
|
||||
$Have Dungeon Map/Compass/Boss Key
|
||||
28406B35 00000007
|
||||
00406B35 00000007
|
||||
|
||||
$Infinite Small Keys
|
||||
00406B34 00000005
|
||||
|
||||
$Rupees Never Increase or Decrease
|
||||
04220C9C 60000000
|
||||
|
||||
$Have All Letters
|
||||
024062DE 0000FFFF
|
||||
044062EC 01020304
|
||||
044062F0 05060708
|
||||
044062F4 090A0B0C
|
||||
044062F8 0D0E0F10
|
||||
|
||||
$Have All Golden Bugs
|
||||
004062A5 000002FF
|
||||
|
||||
$Have Giant Wallet
|
||||
004061D9 00000002
|
||||
|
||||
#EASY VESSEL OF LIGHT
|
||||
|
||||
#Do not use these codes until you have explored all of the Twilight and activated the warp portals.
|
||||
|
||||
$One Tear Fills 1st Vessel of Light
|
||||
284062D4 0000000F
|
||||
004062D4 0000000F
|
||||
|
||||
$One Tear Fills 2nd Vessel of Light
|
||||
284062D5 0000000F
|
||||
004062D5 0000000F
|
||||
|
||||
$One Tear Fills 3rd Vessel of Light
|
||||
284062D6 0000000F
|
||||
004062D6 0000000F
|
||||
|
||||
$RD-Pad Left/Right Controls Fog
|
||||
0A3DD31A 00000022
|
||||
8440BF1C 00000005
|
||||
0A3DD31A 00000021
|
||||
8440BF1C FFFFFFFB
|
||||
|
||||
$RD-Pad Left/Right Controls Time
|
||||
0A3DD31A 00000022
|
||||
844061F4 00003000
|
||||
0A3DD31A 00000021
|
||||
844061F4 FFFFCFFF
|
|
@ -1,36 +1,35 @@
|
|||
# GZLE01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x802904b4=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
# Codes by GCNHacker87 (yes we forgot to ask permission)
|
||||
#Add action replay cheats here.
|
||||
#Codes by GCNHacker87
|
||||
$Master Code (useless)
|
||||
C4323EA8 0000FF00
|
||||
|
||||
$Shadow Link
|
||||
041926B8 60000000
|
||||
423BCDA0 00BCFFFF
|
||||
423BCDA0 00BDFF87
|
||||
403BCDA0 00017E3F
|
||||
|
||||
$Stuff at the top right of the screen is not visible
|
||||
903ED848 00000000
|
||||
023F633C 00028000
|
||||
|
@ -40,7 +39,6 @@ $Stuff at the top right of the screen is not visible
|
|||
403BB494 00106A80
|
||||
403BB498 002F5080
|
||||
00000000 40000000
|
||||
|
||||
$Super Hookshot
|
||||
043F9DFC 48420B00
|
||||
040F1E68 28030001
|
||||
|
@ -49,18 +47,15 @@ $Super Hookshot
|
|||
040F2898 3C000000
|
||||
123ED84A 00000140
|
||||
040F2898 8001004C
|
||||
|
||||
$Teleport to Fire Mountain up R Y
|
||||
4A3ED84A 00000828
|
||||
043E440C 482F85A1
|
||||
043E4414 C7EA36FD
|
||||
|
||||
$Hold A to swim fast
|
||||
0A3ED84A 00000100
|
||||
0435D548 44610000
|
||||
123ED84A 00000100
|
||||
0435D548 41900000
|
||||
|
||||
$Run/Swim/Crawl fast Hold A
|
||||
4A3ED84A 00000100
|
||||
0435CEEC 42480000
|
||||
|
@ -72,33 +67,25 @@ $Run/Swim/Crawl fast Hold A
|
|||
0435DB94 42800000
|
||||
123ED84A 00000120
|
||||
0435DB94 40400000
|
||||
|
||||
$Max Health
|
||||
003C4C09 00000050
|
||||
|
||||
$Infinite Health
|
||||
01E0197F 08000000
|
||||
003C4C0B 00000050
|
||||
|
||||
$Full Nintendo Gallery
|
||||
003C5260 00000001
|
||||
023C52AC 0003FFFF
|
||||
023C52B8 0005FFFF
|
||||
003C52C8 000000FF
|
||||
023C52DC 0000FFFF
|
||||
|
||||
$Small energy sword
|
||||
0435DF6C 004A004A
|
||||
|
||||
$Full energy Sword
|
||||
0435DF6C 004C004C
|
||||
|
||||
$HookShot Head/beam sword
|
||||
0435DF6C 004C001E
|
||||
|
||||
$Normal/no glow
|
||||
0435DF6C 00460046
|
||||
|
||||
$Jesus Mode aka WalkOnWater
|
||||
04004010 2C070003
|
||||
04004014 C01EFFA0
|
||||
|
@ -122,24 +109,19 @@ $Jesus Mode aka WalkOnWater
|
|||
043C5E44 04071987
|
||||
040A2F7C 4BF61094
|
||||
0413D020 4BEC7028
|
||||
|
||||
$Use anything indoors
|
||||
0020485F 0000007E
|
||||
|
||||
$Sink or Swim A+D-pad down sink B+D-pad down swim
|
||||
0A3ED84A 00000104
|
||||
0435D560 50000000
|
||||
0A3ED84A 00000204
|
||||
0435D560 42B40000
|
||||
|
||||
$Jump to a ledge at any height
|
||||
0435D734 469C4000
|
||||
|
||||
$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
|
||||
00000000 8435DB18
|
||||
41200000 00040002
|
||||
0435DB38 7F7FFFFF
|
||||
|
||||
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
|
||||
$push, to stop it from rising you must close and reopen the leaf quickly)
|
||||
0A3ED84A 00000800
|
||||
|
@ -151,299 +133,223 @@ $push, to stop it from rising you must close and reopen the leaf quickly)
|
|||
4A3ED84A 00000000
|
||||
0435DC90 C0000000
|
||||
0435DCA4 41166666
|
||||
|
||||
$Roll further
|
||||
0435D3D0 40000000
|
||||
|
||||
$Instead of rolling, you glide
|
||||
0435D3CC 45500000
|
||||
|
||||
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
|
||||
$Max Magic
|
||||
003C4C1B 00000020
|
||||
|
||||
$Infinite Magic
|
||||
003C4C1C 00000020
|
||||
|
||||
$Can Carry 1000 Rupees
|
||||
003C4C1A 00000001
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003C4C1A 00000002
|
||||
|
||||
$Always Have 1000 Rupees
|
||||
023C4C0C 000003E8
|
||||
|
||||
|
||||
$Always Have 5000 Rupees
|
||||
023C4C0C 00001388
|
||||
|
||||
$Link Can Swim Forever
|
||||
023CA76E 00000384
|
||||
|
||||
$Have All Songs
|
||||
003C4CC5 0000003F
|
||||
|
||||
$Have Hero's Sword
|
||||
003C4C16 00000038
|
||||
003C4CBC 00000001
|
||||
|
||||
$Have Mirror Shield
|
||||
003C4C17 0000003C
|
||||
003C4CBD 00000003
|
||||
|
||||
$Have Telescope
|
||||
003C4C44 00000020
|
||||
|
||||
$Have Sail
|
||||
003C4C45 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003C4C46 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003C4C47 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003C4C49 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003C4C4A 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003C4C4B 00000021
|
||||
|
||||
$Have DX Camera
|
||||
003C4C4C 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003C4C4D 00000029
|
||||
|
||||
$Have Magic Shielding
|
||||
003C4C4E 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003C4C50 00000036
|
||||
|
||||
$Have Bombs
|
||||
003C4C51 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003C4C57 0000002F
|
||||
|
||||
$Have Megaton Hammer
|
||||
003C4C58 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003C4C52 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003C4C53 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003C4C53 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003C4C54 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003C4C54 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003C4C55 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003C4C48 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003C4C4F 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003C4C56 00000030
|
||||
|
||||
$Infinite Berry Feed
|
||||
003C4C86 00000082
|
||||
003C4CAC 00000009
|
||||
|
||||
$Infinite Pear Feed
|
||||
003C4C87 00000083
|
||||
003C4CAD 00000009
|
||||
|
||||
$Max Red Chu Jelly
|
||||
003C4C7E 00000049
|
||||
003C4CA4 00000063
|
||||
|
||||
$Max Green Chu Jelly
|
||||
003C4C83 0000004A
|
||||
003C4CA5 00000063
|
||||
|
||||
$Max Blue Chu Jelly
|
||||
003C4C85 0000004B
|
||||
003C4CA6 00000063
|
||||
|
||||
$Max Joy Pendants
|
||||
003C4C7F 0000001F
|
||||
003C4CA7 00000063
|
||||
|
||||
$Max Skull Necklaces
|
||||
003C4C80 00000045
|
||||
003C4CA8 00000063
|
||||
|
||||
$Max Knight's Crest
|
||||
003C4C81 00000048
|
||||
003C4CA9 00000063
|
||||
|
||||
$Max Boko Baba Seeds
|
||||
003C4C82 00000046
|
||||
003C4CAA 00000063
|
||||
|
||||
$Max Golden Feathers
|
||||
003C4C84 00000047
|
||||
003C4CAB 00000063
|
||||
|
||||
$Can Carry 99 Arrows
|
||||
003C4C77 00000063
|
||||
|
||||
$Can Carry 99 Bombs
|
||||
003C4C78 00000063
|
||||
|
||||
$Infinite Arrows
|
||||
003C4C71 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003C4C72 00000063
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023C4D0C 00170303
|
||||
003C4D3C 00000003
|
||||
|
||||
$Have All Quest Maps
|
||||
023C4CDC 0003FFFF
|
||||
|
||||
$All Triforce Maps Translated
|
||||
003C4D4D 000000FF
|
||||
|
||||
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
||||
003C4C16 0000003E
|
||||
003C4CBC 0000000F
|
||||
|
||||
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
||||
003C4CC7 00000007
|
||||
003C524A 00000040
|
||||
|
||||
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
||||
003C4CC6 000000FF
|
||||
|
||||
$Press R to Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000001
|
||||
|
||||
$Press R to Mega Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000003
|
||||
|
||||
#PLAY IN TEST MAPS
|
||||
|
||||
#HOLD COMBO DURING LEVEL LOAD
|
||||
|
||||
$Test room 1 - Hold (L + Z)
|
||||
8A3ED84A 00000050
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test room 2 - Hold (L + Y)
|
||||
8A3ED84A 00000840
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 3 - Hold (L + X)
|
||||
8A3ED84A 00000440
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 4 - Hold (L + A)
|
||||
8A3ED84A 00000140
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 5 - Hold (L + B)
|
||||
8A3ED84A 00000240
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 6 - Hold (L + DPad Up)
|
||||
8A3ED84A 00000048
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test room 7 - Hold (L + DPad Down)
|
||||
8A3ED84A 00000044
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test room 8 - Hold (L + Dpad Left)
|
||||
8A3ED84A 00000041
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test room 9 - Hold (L + Dpad Right)
|
||||
8A3ED84A 00000042
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test room 10 - Hold (L + R + Z)
|
||||
8A3ED84A 00000070
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test room 11 - Hold (L + R+ Y)
|
||||
8A3ED84A 00000860
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 12 - Hold (L + R+ X)
|
||||
8A3ED84A 00000460
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 13 - Hold (L + R+ A)
|
||||
8A3ED84A 00000160
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 14 - Hold (L + R+ B)
|
||||
8A3ED84A 00000260
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746500
|
||||
00000000 40000000
|
||||
|
||||
$Unrestricted Camera
|
||||
04356D34 45000000
|
||||
04356D48 42B00000
|
|
@ -1,302 +1,232 @@
|
|||
# GZLP01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x80295654=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C4329400 0000FF00
|
||||
|
||||
$Maximum Health
|
||||
003CC531 00000050
|
||||
|
||||
$Infinite Health
|
||||
003CC533 00000050
|
||||
|
||||
$Never Lose Health
|
||||
041F4A90 60000000
|
||||
|
||||
$Never Drown
|
||||
023D2096 00000300
|
||||
|
||||
$Infinite Rupees
|
||||
023CC534 00001388
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003CC542 00000002
|
||||
|
||||
$Massive Link
|
||||
423D1D38 010A4080
|
||||
423D1D38 010C4080
|
||||
423D1D38 010E4080
|
||||
|
||||
$Tiny Link
|
||||
423D1D38 010A3E80
|
||||
423D1D38 010C3E80
|
||||
423D1D38 010E3E80
|
||||
|
||||
$Unrestricted Camera
|
||||
0435D084 45000000
|
||||
0435D098 42B00000
|
||||
|
||||
$Supersprint Link (Hold R)
|
||||
0A3F5018 00000020
|
||||
423D1D38 1ADE4281
|
||||
|
||||
$Moon Jump (Hold DPad Down)
|
||||
0A3F5018 00000004
|
||||
423D1D38 01124204
|
||||
|
||||
$Maximum Magic
|
||||
003CC543 00000020
|
||||
|
||||
#Do not use the following codes until after meeting the Dragon Boat
|
||||
|
||||
$Infinite Magic
|
||||
003CC544 00000020
|
||||
|
||||
$All Melodies
|
||||
003CC5ED 0000003F
|
||||
|
||||
$Infinite Arrows
|
||||
003CC599 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003CC59A 00000063
|
||||
|
||||
$Infinite All-Purpose Bait
|
||||
003CC5AE 00000082
|
||||
003CC5D4 00000009
|
||||
|
||||
$Infinite Hyoi Pear Bait
|
||||
003CC5AF 00000082
|
||||
003CC5D5 00000009
|
||||
|
||||
$Night Mode
|
||||
043ED010 3F000000
|
||||
043ED018 3F000000
|
||||
043ED020 300001CE
|
||||
043ED024 300001CE
|
||||
|
||||
$Have Mirror Shield
|
||||
003CC53F 0000003C
|
||||
003CC5E5 00000002
|
||||
|
||||
$Have Power Bracelets
|
||||
003CC540 00000028
|
||||
003CC5E6 00000002
|
||||
|
||||
$Have Telescope
|
||||
003CC56C 00000020
|
||||
|
||||
$Have Sail
|
||||
003CC56D 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003CC56E 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003CC56F 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003CC571 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003CC572 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003CC573 00000021
|
||||
|
||||
$Have Deluxe Picto Box
|
||||
003CC574 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003CC575 00000029
|
||||
|
||||
$Have Magic Armour
|
||||
003CC576 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003CC578 00000036
|
||||
|
||||
$Have Bombs
|
||||
003CC579 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003CC57F 0000002F
|
||||
|
||||
$Have Skull Hammer
|
||||
003CC580 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003CC57A 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003CC57B 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003CC57B 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003CC57C 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003CC57C 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003CC57D 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003CC570 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003CC577 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003CC57E 00000030
|
||||
|
||||
$Have Red Chu Jelly
|
||||
003CC5B6 00000049
|
||||
|
||||
$Have Green Chu Jelly
|
||||
003CC5B7 0000004A
|
||||
|
||||
$Have Blue Chu Jelly
|
||||
003CC5B8 0000004A
|
||||
|
||||
$Have All Pearls
|
||||
003CC5EF 00000007
|
||||
|
||||
$Have Completed Triforce
|
||||
003CC5EE 000000FF
|
||||
|
||||
#################################
|
||||
|
||||
$Glow in the Dark Link
|
||||
043ED014 40800000
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023CC634 00170303
|
||||
003CC664 00000003
|
||||
|
||||
#Item Codes
|
||||
|
||||
$Have Master Sword
|
||||
003CC53E 00000039
|
||||
003CC5E4 00000001
|
||||
|
||||
#Test Rooms
|
||||
|
||||
#Hold the button combo when going through doors or warping
|
||||
|
||||
$Test Room 1 (Hold L+Z)
|
||||
8A3F5018 00000050
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 2 (Hold L+Y)
|
||||
8A3F5018 00000840
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 3 (Hold L+X)
|
||||
8A3F5018 00000440
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 4 (Hold L+A)
|
||||
8A3F5018 00000140
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 5 (Hold L+B)
|
||||
8A3F5018 00000240
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 6 (Hold L+DPad Up)
|
||||
8A3F5018 00000048
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 7 (Hold L+DPad Down)
|
||||
8A3F5018 00000044
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 8 (Hold L+DPad Left )
|
||||
8A3F5018 00000041
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 9 (Hold L+DPad Right)
|
||||
8A3F5018 00000042
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 11 (Hold L+R+Y)
|
||||
8A3F5018 00000860
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 10 (Hold L+R+Z)
|
||||
8A3F5018 00000070
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 12 (Hold L+R+X)
|
||||
8A3F5018 00000460
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 13 (Hold L+R+A)
|
||||
8A3F5018 00000160
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 14 (Hold L+R+B)
|
||||
8A3F5018 00000260
|
||||
043D166C 000000FF
|
||||
|
|
|
@ -3,3 +3,53 @@ GFXPlugin = Plugins\Plugin_VideoOGL.dll
|
|||
DSPPlugin = Plugins\Plugin_DSP_HLE.dll
|
||||
PadPlugin = Plugins\Plugin_PadSimple.dll
|
||||
WiiMotePlugin = Plugins\Plugin_Wiimote.dll
|
||||
[General]
|
||||
LastFilename = D:\Games\Nintendo Wii\SUPER MARIO GALAXY.iso
|
||||
GCMPathes = 2
|
||||
GCMPath0 = D:\Games\Gamecube
|
||||
GCMPath1 = D:\Games\Nintendo Wii
|
||||
[Core]
|
||||
GFXPlugin = Plugins\Plugin_VideoOGL.dll
|
||||
DSPPlugin = Plugins\Plugin_DSP_HLE.dll
|
||||
PadPlugin = Plugins\Plugin_PadSimple.dll
|
||||
WiiMotePlugin = Plugins\Plugin_Wiimote.dll
|
||||
HLEBios = True
|
||||
UseDynarec = True
|
||||
UseDualCore = True
|
||||
SkipIdle = False
|
||||
LockThreads = False
|
||||
DefaultGCM = D:\Games\Gamecube\Baten Kaitos Disc 1.gcz
|
||||
DVDRoot =
|
||||
OptimizeQuantizers = True
|
||||
SelectedLanguage = 0
|
||||
RunCompareServer = False
|
||||
RunCompareClient = False
|
||||
EnableCheats = False
|
||||
EnableIsoCache = True
|
||||
[LogManager]
|
||||
* = True
|
||||
BOOT = True
|
||||
PE = False
|
||||
CP = False
|
||||
VI = False
|
||||
SI = False
|
||||
PI = False
|
||||
MI = True
|
||||
DSP = False
|
||||
Stream = False
|
||||
DVD = False
|
||||
GP = False
|
||||
EXI = True
|
||||
AI = False
|
||||
GEKKO = False
|
||||
HLE = False
|
||||
DSPHLE = False
|
||||
Video = False
|
||||
Audio = False
|
||||
DYNA = False
|
||||
OSREPORT = True
|
||||
CONSOLE = True
|
||||
WII_IOB = False
|
||||
WII_IPC = False
|
||||
WII_IPC_HLE = False
|
||||
WIIMOTE = False
|
||||
|
|
|
@ -1,139 +1,103 @@
|
|||
# GALP01 - SUPER SMASH BROS. Melee
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
#0x8044CD30=dword:0xFFFFFFFF
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$P1 - No Damage
|
||||
04443E80 00000000
|
||||
|
||||
$P2 - No Damage
|
||||
04444D20 00000000
|
||||
|
||||
$P3 - No Damage
|
||||
04445BC0 00000000
|
||||
|
||||
$P4 - No Damage
|
||||
04446A60 00000000
|
||||
|
||||
$Infinite Lives
|
||||
00443EAE 00000009
|
||||
|
||||
$One Hit Kills
|
||||
044C9578 40100000
|
||||
|
||||
$Infinite Jumps
|
||||
040CC114 60000000
|
||||
|
||||
$Infinite Retries
|
||||
0246A8C2 000005FA
|
||||
|
||||
$Infinite Time
|
||||
0245C4D2 00000075
|
||||
|
||||
$Open All Characters
|
||||
0444CD30 FFFFFFFF
|
||||
|
||||
$Infinite lottery coins
|
||||
0444CF10 0000270F
|
||||
|
||||
$All 292 Trophies
|
||||
0244D198 00000124
|
||||
0244D19C 0125FFFF
|
||||
|
||||
$L+R+Y sets time to 10:00.00
|
||||
0A45BF10 00000860
|
||||
0445C4D0 00000258
|
||||
|
||||
$L+R+X sets time to 00:10.00
|
||||
0A45BF10 00000460
|
||||
0445C4D0 0000000A
|
||||
|
||||
$All Event matches open and complete
|
||||
0444CF34 FFFFFFFF
|
||||
|
||||
$Bouncy pickups
|
||||
044C8DE0 40100000
|
||||
|
||||
$Big jumps
|
||||
044CA1DC 3FC00000
|
||||
|
||||
$Mega jumps
|
||||
044CA1DC 40000000
|
||||
|
||||
$Move 2 x faster
|
||||
044CA19C 40000000
|
||||
|
||||
$Move 4 x faster
|
||||
044CA19C 40800000
|
||||
|
||||
$Stamina mode codes
|
||||
003C28CB 15018000
|
||||
|
||||
$All start with 50%
|
||||
04034B74 38A00032
|
||||
|
||||
$All start with 100%
|
||||
04034B74 38A00064
|
||||
|
||||
$All start with 200%
|
||||
04034B74 38A000C8
|
||||
|
||||
$All start with 300%
|
||||
04034B74 38A0012C
|
||||
|
||||
$All start with 400%
|
||||
04034B74 38A00190
|
||||
|
||||
$All start with 500%
|
||||
04034B74 38A001F4
|
||||
|
||||
$All start with 600%
|
||||
04034B74 38A00258
|
||||
|
||||
$All start with 700%
|
||||
04034B74 38A002BC
|
||||
|
||||
$All start with 800%
|
||||
04034B74 38A00320
|
||||
|
||||
$All start with 900%
|
||||
04034B74 38A00384
|
||||
|
||||
$All start with 999%
|
||||
04034B74 38A003E7
|
||||
|
||||
#Secret multi player level modifier
|
||||
|
||||
$Metroidy level
|
||||
044C7FC4 00000D02
|
||||
|
||||
$City rooftops level
|
||||
044C7FC4 00000F02
|
||||
|
||||
$During F-Zero race
|
||||
044C7FC4 00001102
|
||||
|
||||
$Ontop of giant pokemon
|
||||
044C7FC4 00001302
|
||||
|
||||
$Mario Bros style level
|
||||
044C7FC4 00001502
|
||||
|
||||
$Game and Watch level
|
||||
044C7FC4 00001702
|
||||
|
||||
$Platforms in starfield 1 level
|
||||
044C7FC4 00001802
|
||||
|
||||
$Platforms in starfield 2 level
|
||||
044C7FC4 00001902
|
||||
|
||||
$Level with 'windy' tree
|
||||
044C7FC4 00001A02
|
||||
|
||||
$Yoshi's story level
|
||||
044C7FC4 00001B02
|
||||
|
||||
$Dusk jungle level
|
||||
044C7FC4 00001C02
|
|
@ -1,56 +1,49 @@
|
|||
# GMSE01 - Super Mario Sunshine
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$All Shines (not working)
|
||||
045708E8 FFFFFFFF
|
||||
045708EC FFFFFFFF
|
||||
045708F0 FFFFFFFF
|
||||
|
||||
$Open all levels and nozzles (not working?)
|
||||
04570958 FFFFFFFF
|
||||
0457095C FFFFFFFF
|
||||
|
||||
$8 red coins(press L & B) (not working?)
|
||||
0A3FBBF4 00000240
|
||||
025709DE 00000008
|
||||
|
||||
$Infinite hover time
|
||||
042640BC 60000000
|
||||
|
||||
$Infinite water
|
||||
04263F58 38002710
|
||||
042635B0 60000000
|
||||
|
||||
$Infinite health (not working?)
|
||||
424057F4 00040009
|
||||
|
||||
$Infinite Jetpack
|
||||
0426C330 60000000
|
||||
|
||||
$Infinite Hose
|
||||
0426B9C8 60000000
|
||||
|
||||
$Infinite Lives
|
||||
04578A04 00000063
|
||||
|
||||
$Super Jump
|
||||
0A404454 00000100
|
||||
4240E12C 05003DC0
|
||||
12404454 00000100
|
||||
4240E12C 05003E80
|
||||
|
||||
$99 lives
|
||||
00570967 00000063
|
||||
|
||||
$Test Level
|
||||
043E9710 00000C01
|
||||
|
||||
$Low Gravity
|
||||
4240E12C 05003E00
|
||||
|
||||
$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
||||
04002F00 3C608041
|
||||
04002F04 8063E12C
|
||||
|
@ -70,67 +63,47 @@ $Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
|||
04189854 4BE796AC
|
||||
0A404454 00000004
|
||||
04189854 4E800020
|
||||
|
||||
$Do Not Have To Move Before Triple Jump
|
||||
4240E10C 06B00000
|
||||
|
||||
$Spin Jump Gravity - Really Slow Fall
|
||||
4240E10C 058E3D00
|
||||
|
||||
$Spin Jump Gravity - Almost No Fall
|
||||
4240E10C 058E0000
|
||||
|
||||
$Spin Jump Gravity - Fall Really Fast
|
||||
4240E10C 058E4200
|
||||
|
||||
$Spin Jump Gravity - Normal Speed
|
||||
4240E10C 058E3EB3
|
||||
|
||||
$Insane heat waves Crazy colors everywhere!
|
||||
043AA070 41200000
|
||||
|
||||
$Double vision heat wave (narrow)
|
||||
043AA070 3F600000
|
||||
|
||||
$Double vision heat wave (wide)
|
||||
043AA070 3F400000
|
||||
|
||||
$Use only one of following two. Vanish point visual distortion
|
||||
043AB304 3E000000
|
||||
|
||||
$Hard to select file, activators will work if you add them.. Camera is far out
|
||||
043AB304 3F000000
|
||||
|
||||
$X textures
|
||||
043DB210 41200000
|
||||
|
||||
$Y textures
|
||||
043DB224 41200000
|
||||
|
||||
$Z textures
|
||||
043DB238 41200000
|
||||
|
||||
$Strangely distorted people
|
||||
0440CC24 3F900000
|
||||
|
||||
$Mute game
|
||||
04417248 00000000
|
||||
|
||||
$Magnify camera
|
||||
04417690 3F900000
|
||||
|
||||
$Warped camera view
|
||||
044176A8 3E000000
|
||||
|
||||
$Poorly Shaded Mario
|
||||
044176FC 00000000
|
||||
|
||||
#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
|
||||
#B+D-Pad Up: Rocket Nozzle
|
||||
#B+D-Pad Left: Turbo Nozzle
|
||||
#B+D-Pad Right: Hover Nozzle
|
||||
#B+D-PadDown: Jump Nozzle
|
||||
|
||||
$Nozzle Modifier
|
||||
0A404454 00000208
|
||||
04269F50 3BE00001
|
||||
|
@ -140,33 +113,27 @@ $Nozzle Modifier
|
|||
04269F50 3BE00005
|
||||
0A404454 00000202
|
||||
04269F50 3BE00004
|
||||
|
||||
$Always Green Yoshi
|
||||
405F3A90 04AE4C00
|
||||
|
||||
$Hold B To Run Super Fast
|
||||
0A404454 00000200
|
||||
4240E12C 06E44200
|
||||
12404454 00000200
|
||||
4240E12C 06E43F80
|
||||
|
||||
$D-Pad Up For Large Mario
|
||||
8A404454 00000008
|
||||
4240E12C 4DE43FF8
|
||||
4240E12C 4DE63FF8
|
||||
4240E12C 4DE83FF8
|
||||
00000000 40000000
|
||||
|
||||
$D-Pad Down For Mini Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43E88
|
||||
4240E12C 4DE63E88
|
||||
4240E12C 4DE83E88
|
||||
00000000 40000000
|
||||
|
||||
$D-Pad Left For Normal Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43F80
|
||||
4240E12C 4DE63F80
|
||||
4240E12C 4DE83F80
|
||||
00000000 40000000
|
|
@ -1,154 +1,120 @@
|
|||
# GSNP8P - SONIC ADVENTURE 2 BATTLE
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$999 Rings
|
||||
021CC430 000003E7
|
||||
|
||||
$99 Lives
|
||||
021CC42C 00000063
|
||||
|
||||
$Monster Score
|
||||
041CC458 05F5E0FF
|
||||
|
||||
$L to reset timer to 0:00.00
|
||||
4C1E5704 FFFDFFFF
|
||||
041CC3E0 00000000
|
||||
041CC3E4 00080000
|
||||
|
||||
#Emblem codes...
|
||||
|
||||
#Complete any level so the game
|
||||
|
||||
#updates the number of emblems held
|
||||
|
||||
$Green forest
|
||||
041F2884 05050505
|
||||
041F2888 05050505
|
||||
|
||||
$White jungle
|
||||
041F2948 05050505
|
||||
041F294C 05050505
|
||||
|
||||
$Pumpkin hill
|
||||
041F2A0C 05050505
|
||||
041F2A10 05050505
|
||||
|
||||
$Sky rail
|
||||
041F2AD0 05050505
|
||||
041F2AD4 05050505
|
||||
|
||||
$Aquatic mine
|
||||
041F2B94 05050505
|
||||
041F2B98 05050505
|
||||
|
||||
$Security hall
|
||||
041F2C58 05050505
|
||||
041F2C5C 05050505
|
||||
|
||||
$Prison lane
|
||||
041F2D1C 05050505
|
||||
041F2D20 05050505
|
||||
|
||||
$Metal harbor
|
||||
041F2DE0 05050505
|
||||
041F2DE4 05050505
|
||||
|
||||
$Iron gate
|
||||
041F2EA4 05050505
|
||||
041F2EA8 05050505
|
||||
|
||||
$Weapons bed
|
||||
041F2F68 05050505
|
||||
041F2F6C 05050505
|
||||
|
||||
$City escape
|
||||
041F302C 05050505
|
||||
041F3030 05050505
|
||||
|
||||
$Radical highway
|
||||
041F30F0 05050505
|
||||
041F30F4 05050505
|
||||
|
||||
$Wild canyon
|
||||
041F3278 05050505
|
||||
041F327C 05050505
|
||||
|
||||
$Mission street
|
||||
041F333C 05050505
|
||||
041F3340 05050505
|
||||
|
||||
$Dry lagoon
|
||||
041F3400 05050505
|
||||
041F3404 05050505
|
||||
|
||||
$Sand ocean
|
||||
041F364C 05050505
|
||||
041F3650 05050505
|
||||
|
||||
$Crazy gadget
|
||||
041F3710 05050505
|
||||
041F3714 05050505
|
||||
|
||||
$Hidden base
|
||||
041F37D4 05050505
|
||||
041F37D8 05050505
|
||||
|
||||
$Eternal engine
|
||||
041F3898 05050505
|
||||
041F389C 05050505
|
||||
|
||||
$Death chamber
|
||||
041F395C 05050505
|
||||
041F3960 05050505
|
||||
|
||||
$Egg quarters
|
||||
041F3A20 05050505
|
||||
041F3A24 05050505
|
||||
|
||||
$Lost colony
|
||||
041F3AE4 05050505
|
||||
041F3AE8 05050505
|
||||
|
||||
$Pyramid cave
|
||||
041F3BA8 05050505
|
||||
041F3BAC 05050505
|
||||
|
||||
$Final rush
|
||||
041F3D30 05050505
|
||||
041F3D34 05050505
|
||||
|
||||
$Green hills
|
||||
041F3DF4 05050505
|
||||
041F3DF8 05050505
|
||||
|
||||
$Meteor Head
|
||||
041F3EB8 05050505
|
||||
041F3EBC 05050505
|
||||
|
||||
$Cannon's core
|
||||
041F4040 05050505
|
||||
041F4044 05050505
|
||||
|
||||
$Final chase
|
||||
041F44D8 05050505
|
||||
041F44DC 05050505
|
||||
|
||||
$Cosmic wall
|
||||
041F4724 05050505
|
||||
041F4728 05050505
|
||||
|
||||
$Mad space
|
||||
041F47E8 05050505
|
||||
041F47EC 05050505
|
||||
|
||||
$Route 101
|
||||
041F5428 05050505
|
||||
041F542C 05050505
|
||||
|
||||
$Route 280
|
||||
041F54EC 05050505
|
||||
041F54F0 05050505
|
|
@ -1,93 +1,73 @@
|
|||
# GZ2E01 - The Legend of Zelda: Twilight Princess
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C435D468 0000FF01
|
||||
|
||||
$Infinite Health
|
||||
004061C3 00000050
|
||||
|
||||
$Max Health
|
||||
004061C1 00000064
|
||||
|
||||
$Infinite Rupees
|
||||
024061C4 000003E8
|
||||
|
||||
$Infinite Oxygen
|
||||
0240BFA2 00000258
|
||||
|
||||
$Infinite Slingshot Pellets
|
||||
004062B4 00000032
|
||||
|
||||
$Infinite Bombs
|
||||
004062AD 0000001E
|
||||
|
||||
$Infinite Arrows
|
||||
004062AC 0000001E
|
||||
|
||||
$Infinite Lantern Oil (breaks game)
|
||||
024061C8 00005460
|
||||
|
||||
$Have All Swords/Shields/Tunics
|
||||
04406290 FFFFFFFF
|
||||
|
||||
$All Hidden Skills Learned
|
||||
004069D9 0000000F
|
||||
004069DA 000000F0
|
||||
|
||||
#Do not use this code until you have the lantern in your inventory.
|
||||
|
||||
$Have Dungeon Map/Compass/Boss Key
|
||||
28406B35 00000007
|
||||
00406B35 00000007
|
||||
|
||||
$Infinite Small Keys
|
||||
00406B34 00000005
|
||||
|
||||
$Rupees Never Increase or Decrease
|
||||
04220C9C 60000000
|
||||
|
||||
$Have All Letters
|
||||
024062DE 0000FFFF
|
||||
044062EC 01020304
|
||||
044062F0 05060708
|
||||
044062F4 090A0B0C
|
||||
044062F8 0D0E0F10
|
||||
|
||||
$Have All Golden Bugs
|
||||
004062A5 000002FF
|
||||
|
||||
$Have Giant Wallet
|
||||
004061D9 00000002
|
||||
|
||||
#EASY VESSEL OF LIGHT
|
||||
|
||||
#Do not use these codes until you have explored all of the Twilight and activated the warp portals.
|
||||
|
||||
$One Tear Fills 1st Vessel of Light
|
||||
284062D4 0000000F
|
||||
004062D4 0000000F
|
||||
|
||||
$One Tear Fills 2nd Vessel of Light
|
||||
284062D5 0000000F
|
||||
004062D5 0000000F
|
||||
|
||||
$One Tear Fills 3rd Vessel of Light
|
||||
284062D6 0000000F
|
||||
004062D6 0000000F
|
||||
|
||||
$RD-Pad Left/Right Controls Fog
|
||||
0A3DD31A 00000022
|
||||
8440BF1C 00000005
|
||||
0A3DD31A 00000021
|
||||
8440BF1C FFFFFFFB
|
||||
|
||||
$RD-Pad Left/Right Controls Time
|
||||
0A3DD31A 00000022
|
||||
844061F4 00003000
|
||||
0A3DD31A 00000021
|
||||
844061F4 FFFFCFFF
|
|
@ -1,36 +1,35 @@
|
|||
# GZLE01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x802904b4=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
# Codes by GCNHacker87 (yes we forgot to ask permission)
|
||||
#Add action replay cheats here.
|
||||
#Codes by GCNHacker87
|
||||
$Master Code (useless)
|
||||
C4323EA8 0000FF00
|
||||
|
||||
$Shadow Link
|
||||
041926B8 60000000
|
||||
423BCDA0 00BCFFFF
|
||||
423BCDA0 00BDFF87
|
||||
403BCDA0 00017E3F
|
||||
|
||||
$Stuff at the top right of the screen is not visible
|
||||
903ED848 00000000
|
||||
023F633C 00028000
|
||||
|
@ -40,7 +39,6 @@ $Stuff at the top right of the screen is not visible
|
|||
403BB494 00106A80
|
||||
403BB498 002F5080
|
||||
00000000 40000000
|
||||
|
||||
$Super Hookshot
|
||||
043F9DFC 48420B00
|
||||
040F1E68 28030001
|
||||
|
@ -49,18 +47,15 @@ $Super Hookshot
|
|||
040F2898 3C000000
|
||||
123ED84A 00000140
|
||||
040F2898 8001004C
|
||||
|
||||
$Teleport to Fire Mountain up R Y
|
||||
4A3ED84A 00000828
|
||||
043E440C 482F85A1
|
||||
043E4414 C7EA36FD
|
||||
|
||||
$Hold A to swim fast
|
||||
0A3ED84A 00000100
|
||||
0435D548 44610000
|
||||
123ED84A 00000100
|
||||
0435D548 41900000
|
||||
|
||||
$Run/Swim/Crawl fast Hold A
|
||||
4A3ED84A 00000100
|
||||
0435CEEC 42480000
|
||||
|
@ -72,33 +67,25 @@ $Run/Swim/Crawl fast Hold A
|
|||
0435DB94 42800000
|
||||
123ED84A 00000120
|
||||
0435DB94 40400000
|
||||
|
||||
$Max Health
|
||||
003C4C09 00000050
|
||||
|
||||
$Infinite Health
|
||||
01E0197F 08000000
|
||||
003C4C0B 00000050
|
||||
|
||||
$Full Nintendo Gallery
|
||||
003C5260 00000001
|
||||
023C52AC 0003FFFF
|
||||
023C52B8 0005FFFF
|
||||
003C52C8 000000FF
|
||||
023C52DC 0000FFFF
|
||||
|
||||
$Small energy sword
|
||||
0435DF6C 004A004A
|
||||
|
||||
$Full energy Sword
|
||||
0435DF6C 004C004C
|
||||
|
||||
$HookShot Head/beam sword
|
||||
0435DF6C 004C001E
|
||||
|
||||
$Normal/no glow
|
||||
0435DF6C 00460046
|
||||
|
||||
$Jesus Mode aka WalkOnWater
|
||||
04004010 2C070003
|
||||
04004014 C01EFFA0
|
||||
|
@ -122,24 +109,19 @@ $Jesus Mode aka WalkOnWater
|
|||
043C5E44 04071987
|
||||
040A2F7C 4BF61094
|
||||
0413D020 4BEC7028
|
||||
|
||||
$Use anything indoors
|
||||
0020485F 0000007E
|
||||
|
||||
$Sink or Swim A+D-pad down sink B+D-pad down swim
|
||||
0A3ED84A 00000104
|
||||
0435D560 50000000
|
||||
0A3ED84A 00000204
|
||||
0435D560 42B40000
|
||||
|
||||
$Jump to a ledge at any height
|
||||
0435D734 469C4000
|
||||
|
||||
$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
|
||||
00000000 8435DB18
|
||||
41200000 00040002
|
||||
0435DB38 7F7FFFFF
|
||||
|
||||
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
|
||||
$push, to stop it from rising you must close and reopen the leaf quickly)
|
||||
0A3ED84A 00000800
|
||||
|
@ -151,299 +133,223 @@ $push, to stop it from rising you must close and reopen the leaf quickly)
|
|||
4A3ED84A 00000000
|
||||
0435DC90 C0000000
|
||||
0435DCA4 41166666
|
||||
|
||||
$Roll further
|
||||
0435D3D0 40000000
|
||||
|
||||
$Instead of rolling, you glide
|
||||
0435D3CC 45500000
|
||||
|
||||
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
|
||||
$Max Magic
|
||||
003C4C1B 00000020
|
||||
|
||||
$Infinite Magic
|
||||
003C4C1C 00000020
|
||||
|
||||
$Can Carry 1000 Rupees
|
||||
003C4C1A 00000001
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003C4C1A 00000002
|
||||
|
||||
$Always Have 1000 Rupees
|
||||
023C4C0C 000003E8
|
||||
|
||||
|
||||
$Always Have 5000 Rupees
|
||||
023C4C0C 00001388
|
||||
|
||||
$Link Can Swim Forever
|
||||
023CA76E 00000384
|
||||
|
||||
$Have All Songs
|
||||
003C4CC5 0000003F
|
||||
|
||||
$Have Hero's Sword
|
||||
003C4C16 00000038
|
||||
003C4CBC 00000001
|
||||
|
||||
$Have Mirror Shield
|
||||
003C4C17 0000003C
|
||||
003C4CBD 00000003
|
||||
|
||||
$Have Telescope
|
||||
003C4C44 00000020
|
||||
|
||||
$Have Sail
|
||||
003C4C45 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003C4C46 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003C4C47 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003C4C49 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003C4C4A 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003C4C4B 00000021
|
||||
|
||||
$Have DX Camera
|
||||
003C4C4C 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003C4C4D 00000029
|
||||
|
||||
$Have Magic Shielding
|
||||
003C4C4E 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003C4C50 00000036
|
||||
|
||||
$Have Bombs
|
||||
003C4C51 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003C4C57 0000002F
|
||||
|
||||
$Have Megaton Hammer
|
||||
003C4C58 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003C4C52 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003C4C53 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003C4C53 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003C4C54 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003C4C54 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003C4C55 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003C4C48 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003C4C4F 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003C4C56 00000030
|
||||
|
||||
$Infinite Berry Feed
|
||||
003C4C86 00000082
|
||||
003C4CAC 00000009
|
||||
|
||||
$Infinite Pear Feed
|
||||
003C4C87 00000083
|
||||
003C4CAD 00000009
|
||||
|
||||
$Max Red Chu Jelly
|
||||
003C4C7E 00000049
|
||||
003C4CA4 00000063
|
||||
|
||||
$Max Green Chu Jelly
|
||||
003C4C83 0000004A
|
||||
003C4CA5 00000063
|
||||
|
||||
$Max Blue Chu Jelly
|
||||
003C4C85 0000004B
|
||||
003C4CA6 00000063
|
||||
|
||||
$Max Joy Pendants
|
||||
003C4C7F 0000001F
|
||||
003C4CA7 00000063
|
||||
|
||||
$Max Skull Necklaces
|
||||
003C4C80 00000045
|
||||
003C4CA8 00000063
|
||||
|
||||
$Max Knight's Crest
|
||||
003C4C81 00000048
|
||||
003C4CA9 00000063
|
||||
|
||||
$Max Boko Baba Seeds
|
||||
003C4C82 00000046
|
||||
003C4CAA 00000063
|
||||
|
||||
$Max Golden Feathers
|
||||
003C4C84 00000047
|
||||
003C4CAB 00000063
|
||||
|
||||
$Can Carry 99 Arrows
|
||||
003C4C77 00000063
|
||||
|
||||
$Can Carry 99 Bombs
|
||||
003C4C78 00000063
|
||||
|
||||
$Infinite Arrows
|
||||
003C4C71 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003C4C72 00000063
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023C4D0C 00170303
|
||||
003C4D3C 00000003
|
||||
|
||||
$Have All Quest Maps
|
||||
023C4CDC 0003FFFF
|
||||
|
||||
$All Triforce Maps Translated
|
||||
003C4D4D 000000FF
|
||||
|
||||
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
||||
003C4C16 0000003E
|
||||
003C4CBC 0000000F
|
||||
|
||||
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
||||
003C4CC7 00000007
|
||||
003C524A 00000040
|
||||
|
||||
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
||||
003C4CC6 000000FF
|
||||
|
||||
$Press R to Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000001
|
||||
|
||||
$Press R to Mega Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000003
|
||||
|
||||
#PLAY IN TEST MAPS
|
||||
|
||||
#HOLD COMBO DURING LEVEL LOAD
|
||||
|
||||
$Test room 1 - Hold (L + Z)
|
||||
8A3ED84A 00000050
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test room 2 - Hold (L + Y)
|
||||
8A3ED84A 00000840
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 3 - Hold (L + X)
|
||||
8A3ED84A 00000440
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 4 - Hold (L + A)
|
||||
8A3ED84A 00000140
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 5 - Hold (L + B)
|
||||
8A3ED84A 00000240
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 6 - Hold (L + DPad Up)
|
||||
8A3ED84A 00000048
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test room 7 - Hold (L + DPad Down)
|
||||
8A3ED84A 00000044
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test room 8 - Hold (L + Dpad Left)
|
||||
8A3ED84A 00000041
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test room 9 - Hold (L + Dpad Right)
|
||||
8A3ED84A 00000042
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test room 10 - Hold (L + R + Z)
|
||||
8A3ED84A 00000070
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test room 11 - Hold (L + R+ Y)
|
||||
8A3ED84A 00000860
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 12 - Hold (L + R+ X)
|
||||
8A3ED84A 00000460
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 13 - Hold (L + R+ A)
|
||||
8A3ED84A 00000160
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 14 - Hold (L + R+ B)
|
||||
8A3ED84A 00000260
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746500
|
||||
00000000 40000000
|
||||
|
||||
$Unrestricted Camera
|
||||
04356D34 45000000
|
||||
04356D48 42B00000
|
|
@ -1,302 +1,232 @@
|
|||
# GZLP01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x80295654=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C4329400 0000FF00
|
||||
|
||||
$Maximum Health
|
||||
003CC531 00000050
|
||||
|
||||
$Infinite Health
|
||||
003CC533 00000050
|
||||
|
||||
$Never Lose Health
|
||||
041F4A90 60000000
|
||||
|
||||
$Never Drown
|
||||
023D2096 00000300
|
||||
|
||||
$Infinite Rupees
|
||||
023CC534 00001388
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003CC542 00000002
|
||||
|
||||
$Massive Link
|
||||
423D1D38 010A4080
|
||||
423D1D38 010C4080
|
||||
423D1D38 010E4080
|
||||
|
||||
$Tiny Link
|
||||
423D1D38 010A3E80
|
||||
423D1D38 010C3E80
|
||||
423D1D38 010E3E80
|
||||
|
||||
$Unrestricted Camera
|
||||
0435D084 45000000
|
||||
0435D098 42B00000
|
||||
|
||||
$Supersprint Link (Hold R)
|
||||
0A3F5018 00000020
|
||||
423D1D38 1ADE4281
|
||||
|
||||
$Moon Jump (Hold DPad Down)
|
||||
0A3F5018 00000004
|
||||
423D1D38 01124204
|
||||
|
||||
$Maximum Magic
|
||||
003CC543 00000020
|
||||
|
||||
#Do not use the following codes until after meeting the Dragon Boat
|
||||
|
||||
$Infinite Magic
|
||||
003CC544 00000020
|
||||
|
||||
$All Melodies
|
||||
003CC5ED 0000003F
|
||||
|
||||
$Infinite Arrows
|
||||
003CC599 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003CC59A 00000063
|
||||
|
||||
$Infinite All-Purpose Bait
|
||||
003CC5AE 00000082
|
||||
003CC5D4 00000009
|
||||
|
||||
$Infinite Hyoi Pear Bait
|
||||
003CC5AF 00000082
|
||||
003CC5D5 00000009
|
||||
|
||||
$Night Mode
|
||||
043ED010 3F000000
|
||||
043ED018 3F000000
|
||||
043ED020 300001CE
|
||||
043ED024 300001CE
|
||||
|
||||
$Have Mirror Shield
|
||||
003CC53F 0000003C
|
||||
003CC5E5 00000002
|
||||
|
||||
$Have Power Bracelets
|
||||
003CC540 00000028
|
||||
003CC5E6 00000002
|
||||
|
||||
$Have Telescope
|
||||
003CC56C 00000020
|
||||
|
||||
$Have Sail
|
||||
003CC56D 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003CC56E 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003CC56F 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003CC571 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003CC572 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003CC573 00000021
|
||||
|
||||
$Have Deluxe Picto Box
|
||||
003CC574 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003CC575 00000029
|
||||
|
||||
$Have Magic Armour
|
||||
003CC576 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003CC578 00000036
|
||||
|
||||
$Have Bombs
|
||||
003CC579 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003CC57F 0000002F
|
||||
|
||||
$Have Skull Hammer
|
||||
003CC580 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003CC57A 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003CC57B 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003CC57B 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003CC57C 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003CC57C 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003CC57D 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003CC570 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003CC577 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003CC57E 00000030
|
||||
|
||||
$Have Red Chu Jelly
|
||||
003CC5B6 00000049
|
||||
|
||||
$Have Green Chu Jelly
|
||||
003CC5B7 0000004A
|
||||
|
||||
$Have Blue Chu Jelly
|
||||
003CC5B8 0000004A
|
||||
|
||||
$Have All Pearls
|
||||
003CC5EF 00000007
|
||||
|
||||
$Have Completed Triforce
|
||||
003CC5EE 000000FF
|
||||
|
||||
#################################
|
||||
|
||||
$Glow in the Dark Link
|
||||
043ED014 40800000
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023CC634 00170303
|
||||
003CC664 00000003
|
||||
|
||||
#Item Codes
|
||||
|
||||
$Have Master Sword
|
||||
003CC53E 00000039
|
||||
003CC5E4 00000001
|
||||
|
||||
#Test Rooms
|
||||
|
||||
#Hold the button combo when going through doors or warping
|
||||
|
||||
$Test Room 1 (Hold L+Z)
|
||||
8A3F5018 00000050
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 2 (Hold L+Y)
|
||||
8A3F5018 00000840
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 3 (Hold L+X)
|
||||
8A3F5018 00000440
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 4 (Hold L+A)
|
||||
8A3F5018 00000140
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 5 (Hold L+B)
|
||||
8A3F5018 00000240
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 6 (Hold L+DPad Up)
|
||||
8A3F5018 00000048
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 7 (Hold L+DPad Down)
|
||||
8A3F5018 00000044
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 8 (Hold L+DPad Left )
|
||||
8A3F5018 00000041
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 9 (Hold L+DPad Right)
|
||||
8A3F5018 00000042
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 11 (Hold L+R+Y)
|
||||
8A3F5018 00000860
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 10 (Hold L+R+Z)
|
||||
8A3F5018 00000070
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 12 (Hold L+R+X)
|
||||
8A3F5018 00000460
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 13 (Hold L+R+A)
|
||||
8A3F5018 00000160
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 14 (Hold L+R+B)
|
||||
8A3F5018 00000260
|
||||
043D166C 000000FF
|
||||
|
|
|
@ -1,139 +1,103 @@
|
|||
# GALP01 - SUPER SMASH BROS. Melee
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
#0x8044CD30=dword:0xFFFFFFFF
|
||||
[ActionReplay]
|
||||
+$P1 - No Damage
|
||||
#Add action replay cheats here.
|
||||
$P1 - No Damage
|
||||
04443E80 00000000
|
||||
|
||||
$P2 - No Damage
|
||||
04444D20 00000000
|
||||
|
||||
$P3 - No Damage
|
||||
04445BC0 00000000
|
||||
|
||||
$P4 - No Damage
|
||||
04446A60 00000000
|
||||
|
||||
+$Infinite Lives
|
||||
$Infinite Lives
|
||||
00443EAE 00000009
|
||||
|
||||
+$One Hit Kills
|
||||
$One Hit Kills
|
||||
044C9578 40100000
|
||||
|
||||
+$Infinite Jumps
|
||||
$Infinite Jumps
|
||||
040CC114 60000000
|
||||
|
||||
$Infinite Retries
|
||||
0246A8C2 000005FA
|
||||
|
||||
$Infinite Time
|
||||
0245C4D2 00000075
|
||||
|
||||
$Open All Characters
|
||||
0444CD30 FFFFFFFF
|
||||
|
||||
$Infinite lottery coins
|
||||
0444CF10 0000270F
|
||||
|
||||
$All 292 Trophies
|
||||
0244D198 00000124
|
||||
0244D19C 0125FFFF
|
||||
|
||||
$L+R+Y sets time to 10:00.00
|
||||
0A45BF10 00000860
|
||||
0445C4D0 00000258
|
||||
|
||||
$L+R+X sets time to 00:10.00
|
||||
0A45BF10 00000460
|
||||
0445C4D0 0000000A
|
||||
|
||||
$All Event matches open and complete
|
||||
0444CF34 FFFFFFFF
|
||||
|
||||
$Bouncy pickups
|
||||
044C8DE0 40100000
|
||||
|
||||
$Big jumps
|
||||
044CA1DC 3FC00000
|
||||
|
||||
$Mega jumps
|
||||
044CA1DC 40000000
|
||||
|
||||
$Move 2 x faster
|
||||
044CA19C 40000000
|
||||
|
||||
$Move 4 x faster
|
||||
044CA19C 40800000
|
||||
|
||||
$Stamina mode codes
|
||||
003C28CB 15018000
|
||||
|
||||
$All start with 50%
|
||||
04034B74 38A00032
|
||||
|
||||
$All start with 100%
|
||||
04034B74 38A00064
|
||||
|
||||
$All start with 200%
|
||||
04034B74 38A000C8
|
||||
|
||||
$All start with 300%
|
||||
04034B74 38A0012C
|
||||
|
||||
$All start with 400%
|
||||
04034B74 38A00190
|
||||
|
||||
$All start with 500%
|
||||
04034B74 38A001F4
|
||||
|
||||
$All start with 600%
|
||||
04034B74 38A00258
|
||||
|
||||
$All start with 700%
|
||||
04034B74 38A002BC
|
||||
|
||||
$All start with 800%
|
||||
04034B74 38A00320
|
||||
|
||||
$All start with 900%
|
||||
04034B74 38A00384
|
||||
|
||||
$All start with 999%
|
||||
04034B74 38A003E7
|
||||
|
||||
#Secret multi player level modifier
|
||||
|
||||
$Metroidy level
|
||||
044C7FC4 00000D02
|
||||
|
||||
$City rooftops level
|
||||
044C7FC4 00000F02
|
||||
|
||||
$During F-Zero race
|
||||
044C7FC4 00001102
|
||||
|
||||
$Ontop of giant pokemon
|
||||
044C7FC4 00001302
|
||||
|
||||
$Mario Bros style level
|
||||
044C7FC4 00001502
|
||||
|
||||
$Game and Watch level
|
||||
044C7FC4 00001702
|
||||
|
||||
$Platforms in starfield 1 level
|
||||
044C7FC4 00001802
|
||||
|
||||
$Platforms in starfield 2 level
|
||||
044C7FC4 00001902
|
||||
|
||||
$Level with 'windy' tree
|
||||
044C7FC4 00001A02
|
||||
|
||||
$Yoshi's story level
|
||||
044C7FC4 00001B02
|
||||
|
||||
$Dusk jungle level
|
||||
044C7FC4 00001C02
|
|
@ -1,56 +1,49 @@
|
|||
# GMSE01 - Super Mario Sunshine
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
+$All Shines (not working)
|
||||
#Add action replay cheats here.
|
||||
$All Shines (not working)
|
||||
045708E8 FFFFFFFF
|
||||
045708EC FFFFFFFF
|
||||
045708F0 FFFFFFFF
|
||||
|
||||
$Open all levels and nozzles (not working?)
|
||||
04570958 FFFFFFFF
|
||||
0457095C FFFFFFFF
|
||||
|
||||
$8 red coins(press L & B) (not working?)
|
||||
0A3FBBF4 00000240
|
||||
025709DE 00000008
|
||||
|
||||
$Infinite hover time
|
||||
042640BC 60000000
|
||||
|
||||
$Infinite water
|
||||
04263F58 38002710
|
||||
042635B0 60000000
|
||||
|
||||
$Infinite health (not working?)
|
||||
424057F4 00040009
|
||||
|
||||
$Infinite Jetpack
|
||||
0426C330 60000000
|
||||
|
||||
$Infinite Hose
|
||||
0426B9C8 60000000
|
||||
|
||||
$Infinite Lives
|
||||
04578A04 00000063
|
||||
|
||||
$Super Jump
|
||||
0A404454 00000100
|
||||
4240E12C 05003DC0
|
||||
12404454 00000100
|
||||
4240E12C 05003E80
|
||||
|
||||
$99 lives
|
||||
00570967 00000063
|
||||
|
||||
$Test Level
|
||||
043E9710 00000C01
|
||||
|
||||
$Low Gravity
|
||||
4240E12C 05003E00
|
||||
|
||||
$Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
||||
04002F00 3C608041
|
||||
04002F04 8063E12C
|
||||
|
@ -70,67 +63,47 @@ $Jesus Mode A.K.A. Walk on Water D-Pad Up/Down = On/Off (not supported yet)
|
|||
04189854 4BE796AC
|
||||
0A404454 00000004
|
||||
04189854 4E800020
|
||||
|
||||
$Do Not Have To Move Before Triple Jump
|
||||
4240E10C 06B00000
|
||||
|
||||
$Spin Jump Gravity - Really Slow Fall
|
||||
4240E10C 058E3D00
|
||||
|
||||
$Spin Jump Gravity - Almost No Fall
|
||||
4240E10C 058E0000
|
||||
|
||||
$Spin Jump Gravity - Fall Really Fast
|
||||
4240E10C 058E4200
|
||||
|
||||
$Spin Jump Gravity - Normal Speed
|
||||
4240E10C 058E3EB3
|
||||
|
||||
$Insane heat waves Crazy colors everywhere!
|
||||
043AA070 41200000
|
||||
|
||||
$Double vision heat wave (narrow)
|
||||
043AA070 3F600000
|
||||
|
||||
$Double vision heat wave (wide)
|
||||
043AA070 3F400000
|
||||
|
||||
$Use only one of following two. Vanish point visual distortion
|
||||
043AB304 3E000000
|
||||
|
||||
$Hard to select file, activators will work if you add them.. Camera is far out
|
||||
043AB304 3F000000
|
||||
|
||||
$X textures
|
||||
043DB210 41200000
|
||||
|
||||
$Y textures
|
||||
043DB224 41200000
|
||||
|
||||
$Z textures
|
||||
043DB238 41200000
|
||||
|
||||
$Strangely distorted people
|
||||
0440CC24 3F900000
|
||||
|
||||
$Mute game
|
||||
04417248 00000000
|
||||
|
||||
$Magnify camera
|
||||
04417690 3F900000
|
||||
|
||||
$Warped camera view
|
||||
044176A8 3E000000
|
||||
|
||||
$Poorly Shaded Mario
|
||||
044176FC 00000000
|
||||
|
||||
#Press the buttons below to switch to another nozzle. You must have your nozzle set to squirt for it to work
|
||||
#B+D-Pad Up: Rocket Nozzle
|
||||
#B+D-Pad Left: Turbo Nozzle
|
||||
#B+D-Pad Right: Hover Nozzle
|
||||
#B+D-PadDown: Jump Nozzle
|
||||
|
||||
$Nozzle Modifier
|
||||
0A404454 00000208
|
||||
04269F50 3BE00001
|
||||
|
@ -140,33 +113,27 @@ $Nozzle Modifier
|
|||
04269F50 3BE00005
|
||||
0A404454 00000202
|
||||
04269F50 3BE00004
|
||||
|
||||
$Always Green Yoshi
|
||||
405F3A90 04AE4C00
|
||||
|
||||
$Hold B To Run Super Fast
|
||||
0A404454 00000200
|
||||
4240E12C 06E44200
|
||||
12404454 00000200
|
||||
4240E12C 06E43F80
|
||||
|
||||
$D-Pad Up For Large Mario
|
||||
8A404454 00000008
|
||||
4240E12C 4DE43FF8
|
||||
4240E12C 4DE63FF8
|
||||
4240E12C 4DE83FF8
|
||||
00000000 40000000
|
||||
|
||||
$D-Pad Down For Mini Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43E88
|
||||
4240E12C 4DE63E88
|
||||
4240E12C 4DE83E88
|
||||
00000000 40000000
|
||||
|
||||
$D-Pad Left For Normal Mario
|
||||
8A404454 00000004
|
||||
4240E12C 4DE43F80
|
||||
4240E12C 4DE63F80
|
||||
4240E12C 4DE83F80
|
||||
00000000 40000000
|
|
@ -1,154 +1,120 @@
|
|||
# GSNP8P - SONIC ADVENTURE 2 BATTLE
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
+$999 Rings
|
||||
#Add action replay cheats here.
|
||||
$999 Rings
|
||||
021CC430 000003E7
|
||||
|
||||
+$99 Lives
|
||||
$99 Lives
|
||||
021CC42C 00000063
|
||||
|
||||
$Monster Score
|
||||
041CC458 05F5E0FF
|
||||
|
||||
$L to reset timer to 0:00.00
|
||||
4C1E5704 FFFDFFFF
|
||||
041CC3E0 00000000
|
||||
041CC3E4 00080000
|
||||
|
||||
#Emblem codes...
|
||||
|
||||
#Complete any level so the game
|
||||
|
||||
#updates the number of emblems held
|
||||
|
||||
$Green forest
|
||||
041F2884 05050505
|
||||
041F2888 05050505
|
||||
|
||||
$White jungle
|
||||
041F2948 05050505
|
||||
041F294C 05050505
|
||||
|
||||
$Pumpkin hill
|
||||
041F2A0C 05050505
|
||||
041F2A10 05050505
|
||||
|
||||
$Sky rail
|
||||
041F2AD0 05050505
|
||||
041F2AD4 05050505
|
||||
|
||||
$Aquatic mine
|
||||
041F2B94 05050505
|
||||
041F2B98 05050505
|
||||
|
||||
$Security hall
|
||||
041F2C58 05050505
|
||||
041F2C5C 05050505
|
||||
|
||||
$Prison lane
|
||||
041F2D1C 05050505
|
||||
041F2D20 05050505
|
||||
|
||||
$Metal harbor
|
||||
041F2DE0 05050505
|
||||
041F2DE4 05050505
|
||||
|
||||
$Iron gate
|
||||
041F2EA4 05050505
|
||||
041F2EA8 05050505
|
||||
|
||||
$Weapons bed
|
||||
041F2F68 05050505
|
||||
041F2F6C 05050505
|
||||
|
||||
$City escape
|
||||
041F302C 05050505
|
||||
041F3030 05050505
|
||||
|
||||
$Radical highway
|
||||
041F30F0 05050505
|
||||
041F30F4 05050505
|
||||
|
||||
$Wild canyon
|
||||
041F3278 05050505
|
||||
041F327C 05050505
|
||||
|
||||
$Mission street
|
||||
041F333C 05050505
|
||||
041F3340 05050505
|
||||
|
||||
$Dry lagoon
|
||||
041F3400 05050505
|
||||
041F3404 05050505
|
||||
|
||||
$Sand ocean
|
||||
041F364C 05050505
|
||||
041F3650 05050505
|
||||
|
||||
$Crazy gadget
|
||||
041F3710 05050505
|
||||
041F3714 05050505
|
||||
|
||||
$Hidden base
|
||||
041F37D4 05050505
|
||||
041F37D8 05050505
|
||||
|
||||
$Eternal engine
|
||||
041F3898 05050505
|
||||
041F389C 05050505
|
||||
|
||||
$Death chamber
|
||||
041F395C 05050505
|
||||
041F3960 05050505
|
||||
|
||||
$Egg quarters
|
||||
041F3A20 05050505
|
||||
041F3A24 05050505
|
||||
|
||||
$Lost colony
|
||||
041F3AE4 05050505
|
||||
041F3AE8 05050505
|
||||
|
||||
$Pyramid cave
|
||||
041F3BA8 05050505
|
||||
041F3BAC 05050505
|
||||
|
||||
$Final rush
|
||||
041F3D30 05050505
|
||||
041F3D34 05050505
|
||||
|
||||
$Green hills
|
||||
041F3DF4 05050505
|
||||
041F3DF8 05050505
|
||||
|
||||
$Meteor Head
|
||||
041F3EB8 05050505
|
||||
041F3EBC 05050505
|
||||
|
||||
$Cannon's core
|
||||
041F4040 05050505
|
||||
041F4044 05050505
|
||||
|
||||
$Final chase
|
||||
041F44D8 05050505
|
||||
041F44DC 05050505
|
||||
|
||||
$Cosmic wall
|
||||
041F4724 05050505
|
||||
041F4728 05050505
|
||||
|
||||
$Mad space
|
||||
041F47E8 05050505
|
||||
041F47EC 05050505
|
||||
|
||||
$Route 101
|
||||
041F5428 05050505
|
||||
041F542C 05050505
|
||||
|
||||
$Route 280
|
||||
041F54EC 05050505
|
||||
041F54F0 05050505
|
|
@ -1,93 +1,73 @@
|
|||
# GZ2E01 - The Legend of Zelda: Twilight Princess
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
#Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C435D468 0000FF01
|
||||
|
||||
+$Infinite Health
|
||||
$Infinite Health
|
||||
004061C3 00000050
|
||||
|
||||
+$Max Health
|
||||
$Max Health
|
||||
004061C1 00000064
|
||||
|
||||
$Infinite Rupees
|
||||
024061C4 000003E8
|
||||
|
||||
$Infinite Oxygen
|
||||
0240BFA2 00000258
|
||||
|
||||
$Infinite Slingshot Pellets
|
||||
004062B4 00000032
|
||||
|
||||
$Infinite Bombs
|
||||
004062AD 0000001E
|
||||
|
||||
$Infinite Arrows
|
||||
004062AC 0000001E
|
||||
|
||||
$Infinite Lantern Oil (breaks game)
|
||||
024061C8 00005460
|
||||
|
||||
$Have All Swords/Shields/Tunics
|
||||
04406290 FFFFFFFF
|
||||
|
||||
$All Hidden Skills Learned
|
||||
004069D9 0000000F
|
||||
004069DA 000000F0
|
||||
|
||||
#Do not use this code until you have the lantern in your inventory.
|
||||
|
||||
$Have Dungeon Map/Compass/Boss Key
|
||||
28406B35 00000007
|
||||
00406B35 00000007
|
||||
|
||||
$Infinite Small Keys
|
||||
00406B34 00000005
|
||||
|
||||
$Rupees Never Increase or Decrease
|
||||
04220C9C 60000000
|
||||
|
||||
$Have All Letters
|
||||
024062DE 0000FFFF
|
||||
044062EC 01020304
|
||||
044062F0 05060708
|
||||
044062F4 090A0B0C
|
||||
044062F8 0D0E0F10
|
||||
|
||||
$Have All Golden Bugs
|
||||
004062A5 000002FF
|
||||
|
||||
$Have Giant Wallet
|
||||
004061D9 00000002
|
||||
|
||||
#EASY VESSEL OF LIGHT
|
||||
|
||||
#Do not use these codes until you have explored all of the Twilight and activated the warp portals.
|
||||
|
||||
$One Tear Fills 1st Vessel of Light
|
||||
284062D4 0000000F
|
||||
004062D4 0000000F
|
||||
|
||||
$One Tear Fills 2nd Vessel of Light
|
||||
284062D5 0000000F
|
||||
004062D5 0000000F
|
||||
|
||||
$One Tear Fills 3rd Vessel of Light
|
||||
284062D6 0000000F
|
||||
004062D6 0000000F
|
||||
|
||||
$RD-Pad Left/Right Controls Fog
|
||||
0A3DD31A 00000022
|
||||
8440BF1C 00000005
|
||||
0A3DD31A 00000021
|
||||
8440BF1C FFFFFFFB
|
||||
|
||||
$RD-Pad Left/Right Controls Time
|
||||
0A3DD31A 00000022
|
||||
844061F4 00003000
|
||||
0A3DD31A 00000021
|
||||
844061F4 FFFFCFFF
|
|
@ -1,36 +1,35 @@
|
|||
# GZLE01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x802904b4=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
# Codes by GCNHacker87 (yes we forgot to ask permission)
|
||||
#Add action replay cheats here.
|
||||
#Codes by GCNHacker87
|
||||
$Master Code (useless)
|
||||
C4323EA8 0000FF00
|
||||
|
||||
$Shadow Link
|
||||
041926B8 60000000
|
||||
423BCDA0 00BCFFFF
|
||||
423BCDA0 00BDFF87
|
||||
403BCDA0 00017E3F
|
||||
|
||||
$Stuff at the top right of the screen is not visible
|
||||
903ED848 00000000
|
||||
023F633C 00028000
|
||||
|
@ -40,7 +39,6 @@ $Stuff at the top right of the screen is not visible
|
|||
403BB494 00106A80
|
||||
403BB498 002F5080
|
||||
00000000 40000000
|
||||
|
||||
$Super Hookshot
|
||||
043F9DFC 48420B00
|
||||
040F1E68 28030001
|
||||
|
@ -49,18 +47,15 @@ $Super Hookshot
|
|||
040F2898 3C000000
|
||||
123ED84A 00000140
|
||||
040F2898 8001004C
|
||||
|
||||
$Teleport to Fire Mountain up R Y
|
||||
4A3ED84A 00000828
|
||||
043E440C 482F85A1
|
||||
043E4414 C7EA36FD
|
||||
|
||||
$Hold A to swim fast
|
||||
0A3ED84A 00000100
|
||||
0435D548 44610000
|
||||
123ED84A 00000100
|
||||
0435D548 41900000
|
||||
|
||||
$Run/Swim/Crawl fast Hold A
|
||||
4A3ED84A 00000100
|
||||
0435CEEC 42480000
|
||||
|
@ -72,33 +67,25 @@ $Run/Swim/Crawl fast Hold A
|
|||
0435DB94 42800000
|
||||
123ED84A 00000120
|
||||
0435DB94 40400000
|
||||
|
||||
+$Max Health
|
||||
$Max Health
|
||||
003C4C09 00000050
|
||||
|
||||
+$Infinite Health
|
||||
$Infinite Health
|
||||
01E0197F 08000000
|
||||
003C4C0B 00000050
|
||||
|
||||
$Full Nintendo Gallery
|
||||
003C5260 00000001
|
||||
023C52AC 0003FFFF
|
||||
023C52B8 0005FFFF
|
||||
003C52C8 000000FF
|
||||
023C52DC 0000FFFF
|
||||
|
||||
$Small energy sword
|
||||
0435DF6C 004A004A
|
||||
|
||||
$Full energy Sword
|
||||
0435DF6C 004C004C
|
||||
|
||||
$HookShot Head/beam sword
|
||||
0435DF6C 004C001E
|
||||
|
||||
$Normal/no glow
|
||||
0435DF6C 00460046
|
||||
|
||||
$Jesus Mode aka WalkOnWater
|
||||
04004010 2C070003
|
||||
04004014 C01EFFA0
|
||||
|
@ -122,24 +109,19 @@ $Jesus Mode aka WalkOnWater
|
|||
043C5E44 04071987
|
||||
040A2F7C 4BF61094
|
||||
0413D020 4BEC7028
|
||||
|
||||
$Use anything indoors
|
||||
0020485F 0000007E
|
||||
|
||||
$Sink or Swim A+D-pad down sink B+D-pad down swim
|
||||
0A3ED84A 00000104
|
||||
0435D560 50000000
|
||||
0A3ED84A 00000204
|
||||
0435D560 42B40000
|
||||
|
||||
$Jump to a ledge at any height
|
||||
0435D734 469C4000
|
||||
|
||||
+$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
|
||||
$Very Fast on Ladders (May have to barly tap forward on joystick inorder to get on vein walls)
|
||||
00000000 8435DB18
|
||||
41200000 00040002
|
||||
0435DB38 7F7FFFFF
|
||||
|
||||
#Extra deku leaf controls (Y makes you rise, Z keeps you at your current height, X wind pulls you instead of
|
||||
$push, to stop it from rising you must close and reopen the leaf quickly)
|
||||
0A3ED84A 00000800
|
||||
|
@ -151,299 +133,223 @@ $push, to stop it from rising you must close and reopen the leaf quickly)
|
|||
4A3ED84A 00000000
|
||||
0435DC90 C0000000
|
||||
0435DCA4 41166666
|
||||
|
||||
$Roll further
|
||||
0435D3D0 40000000
|
||||
|
||||
$Instead of rolling, you glide
|
||||
0435D3CC 45500000
|
||||
|
||||
#DON'T USE ANY OF THE FOLLOWING CODES UNTIL AFTER MEETING THE DRAGON BOAT
|
||||
$Max Magic
|
||||
003C4C1B 00000020
|
||||
|
||||
$Infinite Magic
|
||||
003C4C1C 00000020
|
||||
|
||||
$Can Carry 1000 Rupees
|
||||
003C4C1A 00000001
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003C4C1A 00000002
|
||||
|
||||
$Always Have 1000 Rupees
|
||||
023C4C0C 000003E8
|
||||
|
||||
|
||||
$Always Have 5000 Rupees
|
||||
023C4C0C 00001388
|
||||
|
||||
$Link Can Swim Forever
|
||||
023CA76E 00000384
|
||||
|
||||
$Have All Songs
|
||||
003C4CC5 0000003F
|
||||
|
||||
$Have Hero's Sword
|
||||
003C4C16 00000038
|
||||
003C4CBC 00000001
|
||||
|
||||
$Have Mirror Shield
|
||||
003C4C17 0000003C
|
||||
003C4CBD 00000003
|
||||
|
||||
$Have Telescope
|
||||
003C4C44 00000020
|
||||
|
||||
$Have Sail
|
||||
003C4C45 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003C4C46 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003C4C47 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003C4C49 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003C4C4A 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003C4C4B 00000021
|
||||
|
||||
$Have DX Camera
|
||||
003C4C4C 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003C4C4D 00000029
|
||||
|
||||
$Have Magic Shielding
|
||||
003C4C4E 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003C4C50 00000036
|
||||
|
||||
$Have Bombs
|
||||
003C4C51 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003C4C57 0000002F
|
||||
|
||||
$Have Megaton Hammer
|
||||
003C4C58 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003C4C52 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003C4C53 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003C4C53 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003C4C54 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003C4C54 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003C4C55 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003C4C48 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003C4C4F 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003C4C56 00000030
|
||||
|
||||
$Infinite Berry Feed
|
||||
003C4C86 00000082
|
||||
003C4CAC 00000009
|
||||
|
||||
$Infinite Pear Feed
|
||||
003C4C87 00000083
|
||||
003C4CAD 00000009
|
||||
|
||||
$Max Red Chu Jelly
|
||||
003C4C7E 00000049
|
||||
003C4CA4 00000063
|
||||
|
||||
$Max Green Chu Jelly
|
||||
003C4C83 0000004A
|
||||
003C4CA5 00000063
|
||||
|
||||
$Max Blue Chu Jelly
|
||||
003C4C85 0000004B
|
||||
003C4CA6 00000063
|
||||
|
||||
$Max Joy Pendants
|
||||
003C4C7F 0000001F
|
||||
003C4CA7 00000063
|
||||
|
||||
$Max Skull Necklaces
|
||||
003C4C80 00000045
|
||||
003C4CA8 00000063
|
||||
|
||||
$Max Knight's Crest
|
||||
003C4C81 00000048
|
||||
003C4CA9 00000063
|
||||
|
||||
$Max Boko Baba Seeds
|
||||
003C4C82 00000046
|
||||
003C4CAA 00000063
|
||||
|
||||
$Max Golden Feathers
|
||||
003C4C84 00000047
|
||||
003C4CAB 00000063
|
||||
|
||||
$Can Carry 99 Arrows
|
||||
003C4C77 00000063
|
||||
|
||||
$Can Carry 99 Bombs
|
||||
003C4C78 00000063
|
||||
|
||||
$Infinite Arrows
|
||||
003C4C71 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003C4C72 00000063
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023C4D0C 00170303
|
||||
003C4D3C 00000003
|
||||
|
||||
$Have All Quest Maps
|
||||
023C4CDC 0003FFFF
|
||||
|
||||
$All Triforce Maps Translated
|
||||
003C4D4D 000000FF
|
||||
|
||||
$Fully Charged Master Sword DON'T USE THIS CODE UNTIL YOU HAVE THE MASTER SWORD
|
||||
003C4C16 0000003E
|
||||
003C4CBC 0000000F
|
||||
|
||||
$Have All Element Stones DON'T USE THIS CODE UNTIL DRAGON ROOST ISLAND
|
||||
003C4CC7 00000007
|
||||
003C524A 00000040
|
||||
|
||||
$Have Complete Triforce USE THIS CODE AFTER BEATING THE TOWER OF THE GODS
|
||||
003C4CC6 000000FF
|
||||
|
||||
$Press R to Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000001
|
||||
|
||||
$Press R to Mega Jump
|
||||
0A3ED84A 00000020
|
||||
863E4410 00000003
|
||||
|
||||
#PLAY IN TEST MAPS
|
||||
|
||||
#HOLD COMBO DURING LEVEL LOAD
|
||||
|
||||
$Test room 1 - Hold (L + Z)
|
||||
8A3ED84A 00000050
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test room 2 - Hold (L + Y)
|
||||
8A3ED84A 00000840
|
||||
043C9D44 000000FF
|
||||
043C9D48 495F5465
|
||||
043C9D4C 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 3 - Hold (L + X)
|
||||
8A3ED84A 00000440
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 4 - Hold (L + A)
|
||||
8A3ED84A 00000140
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 5 - Hold (L + B)
|
||||
8A3ED84A 00000240
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 6 - Hold (L + DPad Up)
|
||||
8A3ED84A 00000048
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test room 7 - Hold (L + DPad Down)
|
||||
8A3ED84A 00000044
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test room 8 - Hold (L + Dpad Left)
|
||||
8A3ED84A 00000041
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test room 9 - Hold (L + Dpad Right)
|
||||
8A3ED84A 00000042
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test room 10 - Hold (L + R + Z)
|
||||
8A3ED84A 00000070
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test room 11 - Hold (L + R+ Y)
|
||||
8A3ED84A 00000860
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test room 12 - Hold (L + R+ X)
|
||||
8A3ED84A 00000460
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test room 13 - Hold (L + R+ A)
|
||||
8A3ED84A 00000160
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test room 14 - Hold (L + R+ B)
|
||||
8A3ED84A 00000260
|
||||
043C9D44 000000FF
|
||||
043C9D48 4B5F5465
|
||||
043C9D4C 73746500
|
||||
00000000 40000000
|
||||
|
||||
$Unrestricted Camera
|
||||
04356D34 45000000
|
||||
04356D48 42B00000
|
|
@ -1,302 +1,232 @@
|
|||
# GZLP01 - The Legend of Zelda: The Wind Waker
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
0x80295654=dword:0x4E800020 #Fix item hang
|
||||
|
||||
#WARNING - cheats may screw up your save games
|
||||
#0x803C4C09=byte:0x50 #Max health
|
||||
#0x803C4C0B=byte:0x50 #Current health
|
||||
|
||||
#Hidden dungeon
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x485F7465
|
||||
#0x803C9D4C=dword:0x73740000
|
||||
|
||||
#Snow test room
|
||||
#0x803C9D44=dword:0x000000FF
|
||||
#0x803C9D48=dword:0x49546573
|
||||
#0x803C9D4C=dword:0x74363200
|
||||
|
||||
#only supports decrypted AR codes
|
||||
|
||||
[ActionReplay]
|
||||
#Add action replay cheats here.
|
||||
$(M)
|
||||
C4329400 0000FF00
|
||||
|
||||
$Maximum Health
|
||||
003CC531 00000050
|
||||
|
||||
$Infinite Health
|
||||
003CC533 00000050
|
||||
|
||||
$Never Lose Health
|
||||
041F4A90 60000000
|
||||
|
||||
$Never Drown
|
||||
023D2096 00000300
|
||||
|
||||
$Infinite Rupees
|
||||
023CC534 00001388
|
||||
|
||||
$Can Carry 5000 Rupees
|
||||
003CC542 00000002
|
||||
|
||||
$Massive Link
|
||||
423D1D38 010A4080
|
||||
423D1D38 010C4080
|
||||
423D1D38 010E4080
|
||||
|
||||
$Tiny Link
|
||||
423D1D38 010A3E80
|
||||
423D1D38 010C3E80
|
||||
423D1D38 010E3E80
|
||||
|
||||
$Unrestricted Camera
|
||||
0435D084 45000000
|
||||
0435D098 42B00000
|
||||
|
||||
$Supersprint Link (Hold R)
|
||||
0A3F5018 00000020
|
||||
423D1D38 1ADE4281
|
||||
|
||||
$Moon Jump (Hold DPad Down)
|
||||
0A3F5018 00000004
|
||||
423D1D38 01124204
|
||||
|
||||
$Maximum Magic
|
||||
003CC543 00000020
|
||||
|
||||
#Do not use the following codes until after meeting the Dragon Boat
|
||||
|
||||
$Infinite Magic
|
||||
003CC544 00000020
|
||||
|
||||
$All Melodies
|
||||
003CC5ED 0000003F
|
||||
|
||||
$Infinite Arrows
|
||||
003CC599 00000063
|
||||
|
||||
$Infinite Bombs
|
||||
003CC59A 00000063
|
||||
|
||||
$Infinite All-Purpose Bait
|
||||
003CC5AE 00000082
|
||||
003CC5D4 00000009
|
||||
|
||||
$Infinite Hyoi Pear Bait
|
||||
003CC5AF 00000082
|
||||
003CC5D5 00000009
|
||||
|
||||
$Night Mode
|
||||
043ED010 3F000000
|
||||
043ED018 3F000000
|
||||
043ED020 300001CE
|
||||
043ED024 300001CE
|
||||
|
||||
$Have Mirror Shield
|
||||
003CC53F 0000003C
|
||||
003CC5E5 00000002
|
||||
|
||||
$Have Power Bracelets
|
||||
003CC540 00000028
|
||||
003CC5E6 00000002
|
||||
|
||||
$Have Telescope
|
||||
003CC56C 00000020
|
||||
|
||||
$Have Sail
|
||||
003CC56D 00000078
|
||||
|
||||
$Have Wind Waker
|
||||
003CC56E 00000022
|
||||
|
||||
$Have Grappling Hook
|
||||
003CC56F 00000025
|
||||
|
||||
$Have Boomerang
|
||||
003CC571 0000002D
|
||||
|
||||
$Have Deku Leaf
|
||||
003CC572 00000034
|
||||
|
||||
$Have Tingle Tuner
|
||||
003CC573 00000021
|
||||
|
||||
$Have Deluxe Picto Box
|
||||
003CC574 00000026
|
||||
|
||||
$Have Iron Boots
|
||||
003CC575 00000029
|
||||
|
||||
$Have Magic Armour
|
||||
003CC576 0000002A
|
||||
|
||||
$Have Bow And All Arrows
|
||||
003CC578 00000036
|
||||
|
||||
$Have Bombs
|
||||
003CC579 00000031
|
||||
|
||||
$Have Hookshot
|
||||
003CC57F 0000002F
|
||||
|
||||
$Have Skull Hammer
|
||||
003CC580 00000033
|
||||
|
||||
$Have Bottle 1
|
||||
003CC57A 00000050
|
||||
|
||||
$Have Bottle 2
|
||||
003CC57B 00000050
|
||||
|
||||
$Have Bottle 2 With Fairy
|
||||
003CC57B 00000057
|
||||
|
||||
$Have Bottle 3
|
||||
003CC57C 00000050
|
||||
|
||||
$Have Bottle 3 With Blue Potion
|
||||
003CC57C 00000053
|
||||
|
||||
$Have Bottle 4
|
||||
003CC57D 00000050
|
||||
|
||||
$Have Spoils Bag
|
||||
003CC570 00000024
|
||||
|
||||
$Have Bait Bag
|
||||
003CC577 0000002C
|
||||
|
||||
$Have Delivery Bag
|
||||
003CC57E 00000030
|
||||
|
||||
$Have Red Chu Jelly
|
||||
003CC5B6 00000049
|
||||
|
||||
$Have Green Chu Jelly
|
||||
003CC5B7 0000004A
|
||||
|
||||
$Have Blue Chu Jelly
|
||||
003CC5B8 0000004A
|
||||
|
||||
$Have All Pearls
|
||||
003CC5EF 00000007
|
||||
|
||||
$Have Completed Triforce
|
||||
003CC5EE 000000FF
|
||||
|
||||
#################################
|
||||
|
||||
$Glow in the Dark Link
|
||||
043ED014 40800000
|
||||
|
||||
$Have Fully Detailed Map
|
||||
023CC634 00170303
|
||||
003CC664 00000003
|
||||
|
||||
#Item Codes
|
||||
|
||||
$Have Master Sword
|
||||
003CC53E 00000039
|
||||
003CC5E4 00000001
|
||||
|
||||
#Test Rooms
|
||||
|
||||
#Hold the button combo when going through doors or warping
|
||||
|
||||
$Test Room 1 (Hold L+Z)
|
||||
8A3F5018 00000050
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73744D00
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 2 (Hold L+Y)
|
||||
8A3F5018 00000840
|
||||
043D166C 000000FF
|
||||
043D1670 495F5465
|
||||
043D1674 73745200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 3 (Hold L+X)
|
||||
8A3F5018 00000440
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 4 (Hold L+A)
|
||||
8A3F5018 00000140
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 5 (Hold L+B)
|
||||
8A3F5018 00000240
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 6 (Hold L+DPad Up)
|
||||
8A3F5018 00000048
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743500
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 7 (Hold L+DPad Down)
|
||||
8A3F5018 00000044
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743600
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 8 (Hold L+DPad Left )
|
||||
8A3F5018 00000041
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743800
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 9 (Hold L+DPad Right)
|
||||
8A3F5018 00000042
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73743900
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 11 (Hold L+R+Y)
|
||||
8A3F5018 00000860
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746200
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 10 (Hold L+R+Z)
|
||||
8A3F5018 00000070
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746100
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 12 (Hold L+R+X)
|
||||
8A3F5018 00000460
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746300
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 13 (Hold L+R+A)
|
||||
8A3F5018 00000160
|
||||
043D166C 000000FF
|
||||
043D1670 4B5F5465
|
||||
043D1674 73746400
|
||||
00000000 40000000
|
||||
|
||||
$Test Room 14 (Hold L+R+B)
|
||||
8A3F5018 00000260
|
||||
043D166C 000000FF
|
||||
|
|
|
@ -0,0 +1,34 @@
|
|||
.text
|
||||
800031f0 0000001c 800031f0 0 load_sp_rtoc
|
||||
80007034 0000004c 80007034 0 .LoadQuantizers
|
||||
80007080 00000030 80007080 0 .LoadInfinitiesEtc
|
||||
800070b0 00000038 800070b0 0 .rsqrt
|
||||
800070ec 00000040 800070ec 0 .sqrt_internal_needs_cr1
|
||||
8000712c 00000040 8000712c 0 .rsqrt_internal_needs_cr1
|
||||
800071e0 00000030 800071e0 0 .wrapping_once_fp_lookup
|
||||
80007210 00000064 80007210 0 .weird2
|
||||
80007274 00000030 80007274 0 .lookup_some_float_in_table_with_neg_wrap
|
||||
800072a4 00000180 800072a4 0 .atan2
|
||||
80007424 000000b8 80007424 0 .calls_sqrt
|
||||
800074dc 0000005c 800074dc 0 .func
|
||||
80007538 0000002c 80007538 0 .load_strange_matrix1
|
||||
80007564 0000002c 80007564 0 .load_strange_matrix3
|
||||
80007590 0000002c 80007590 0 .load_strange_matrix2
|
||||
80007834 00000044 80007834 0 .push_matrix_3x3?
|
||||
80007878 00000038 80007878 0 .read_top_3x3matrix
|
||||
800078b0 00000038 800078b0 0 .write_top_3x3_matrix
|
||||
800078e8 0000003c 800078e8 0 .read_current_3x3_matrix
|
||||
80007924 00000014 80007924 0 .pop_matrix_stack
|
||||
80007a50 00000170 80007a50 0 .mult_matrix?
|
||||
80007ecc 000000bc 80007ecc 0 .weird_vector_op_status_in_cr2
|
||||
80007f88 00000074 80007f88 0 .weird_param_in_p1_p2
|
||||
800080fc 00000078 800080fc 0 .evil_normalize
|
||||
80008174 00000078 80008174 0 .evil_vec_setlength
|
||||
800081ec 00000070 800081ec 0 .evil_vec_cosine
|
||||
80008538 000000f0 80008538 0 .calls_evil1
|
||||
8000875c 00000088 8000875c 0 .another_caller
|
||||
800087e4 0000008c 800087e4 0 .another_caller2
|
||||
80008d30 000001b4 80008d30 0 .another_caller3
|
||||
80036544 000001b4 80036544 0 .fctiwi_weird2
|
||||
8003dd1c 00000110 8003dd1c 0 .fctwi_weird
|
||||
80043b48 000005bc 80043b48 0 .fctwi_weird3
|
Loading…
Reference in New Issue