Bump minimum macOS to 10.13 High Sierra
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@ -64,7 +64,7 @@ DEFAULT_CONFIG = {
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# Minimum macOS version for each architecture slice
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# Minimum macOS version for each architecture slice
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"arm64_mac_os_deployment_target": "11.0.0",
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"arm64_mac_os_deployment_target": "11.0.0",
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"x86_64_mac_os_deployment_target": "10.12.0",
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"x86_64_mac_os_deployment_target": "10.13.0",
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# CMake Generator to use for building
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# CMake Generator to use for building
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"generator": "Unix Makefiles",
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"generator": "Unix Makefiles",
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@ -8,9 +8,9 @@ cmake_minimum_required(VERSION 3.10)
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# MacOS prior to 10.14 did not support aligned alloc which is used to implement
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# MacOS prior to 10.14 did not support aligned alloc which is used to implement
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# std::unique_ptr in the arm64 C++ standard library. x86_64 builds can override
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# std::unique_ptr in the arm64 C++ standard library. x86_64 builds can override
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# this to 10.12.0 using -DCMAKE_OSX_DEPLOYMENT_TARGET="10.12.0" without issue.
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# this to 10.13.0 using -DCMAKE_OSX_DEPLOYMENT_TARGET="10.13.0" without issue.
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# This is done in the universal binary building script to build a binary that
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# This is done in the universal binary building script to build a binary that
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# runs on 10.12 on x86_64 computers, while still containing an arm64 slice.
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# runs on 10.13 on x86_64 computers, while still containing an arm64 slice.
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.14.0" CACHE STRING "")
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.14.0" CACHE STRING "")
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@ -15,7 +15,7 @@ Please read the [FAQ](https://dolphin-emu.org/docs/faq/) before using Dolphin.
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* OS
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* OS
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* Windows (7 SP1 or higher).
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* Windows (7 SP1 or higher).
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* Linux.
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* Linux.
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* macOS (10.12 Sierra or higher).
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* macOS (10.13 High Sierra or higher).
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* Unix-like systems other than Linux are not officially supported but might work.
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* Unix-like systems other than Linux are not officially supported but might work.
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* Processor
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* Processor
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* A CPU with SSE2 support.
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* A CPU with SSE2 support.
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@ -795,8 +795,7 @@ std::string GetBundleDirectory()
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// this function, so bundle_ref will be untranslocated if necessary.
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// this function, so bundle_ref will be untranslocated if necessary.
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//
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//
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// More information: https://objective-see.com/blog/blog_0x15.html
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// More information: https://objective-see.com/blog/blog_0x15.html
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if (__builtin_available(macOS 10.12, *))
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{
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// The APIs to deal with translocated paths are private, so we have
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// The APIs to deal with translocated paths are private, so we have
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// to dynamically load them from the Security framework.
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// to dynamically load them from the Security framework.
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//
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//
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@ -818,7 +817,6 @@ std::string GetBundleDirectory()
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CFRelease(bundle_ref);
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CFRelease(bundle_ref);
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bundle_ref = untranslocated_ref;
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bundle_ref = untranslocated_ref;
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}
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}
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}
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char app_bundle_path[MAXPATHLEN];
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char app_bundle_path[MAXPATHLEN];
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CFStringRef bundle_path = CFURLCopyFileSystemPath(bundle_ref, kCFURLPOSIXPathStyle);
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CFStringRef bundle_path = CFURLCopyFileSystemPath(bundle_ref, kCFURLPOSIXPathStyle);
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