Futile attempts at fixing Windows.
This commit is contained in:
parent
77381a1af2
commit
e57ff06130
|
@ -19,7 +19,8 @@
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <regex>
|
#include <regex>
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <unordered_set>
|
#include <unordered_map>
|
||||||
|
#include <ctime>
|
||||||
|
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <dbt.h>
|
#include <dbt.h>
|
||||||
|
@ -75,8 +76,7 @@ HINSTANCE bthprops_lib = NULL;
|
||||||
|
|
||||||
static int initialized = 0;
|
static int initialized = 0;
|
||||||
|
|
||||||
std::mutex g_connected_devices_lock;
|
std::unordered_map<BTH_ADDR, std::time_t> g_connect_times;
|
||||||
static std::unordered_set<std::string> g_connected_devices;
|
|
||||||
|
|
||||||
inline void init_lib()
|
inline void init_lib()
|
||||||
{
|
{
|
||||||
|
@ -173,60 +173,50 @@ void WiimoteScanner::Update()
|
||||||
// Returns the total number of found and connected wiimotes.
|
// Returns the total number of found and connected wiimotes.
|
||||||
std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
|
std::vector<Wiimote*> WiimoteScanner::FindWiimotes()
|
||||||
{
|
{
|
||||||
bool attached_some;
|
ProcessWiimotes(true, [](HANDLE hRadio, BLUETOOTH_DEVICE_INFO_STRUCT& btdi)
|
||||||
|
|
||||||
ProcessWiimotes(true, [&](HANDLE hRadio, BLUETOOTH_DEVICE_INFO_STRUCT& btdi)
|
|
||||||
{
|
{
|
||||||
ForgetWiimote(hRadio, btdi);
|
ForgetWiimote(hRadio, btdi);
|
||||||
attached_some |= AttachWiimote(hRadio, btdi);
|
AttachWiimote(hRadio, btdi);
|
||||||
});
|
});
|
||||||
|
|
||||||
// Hacks...
|
|
||||||
if (attached_some)
|
|
||||||
SLEEP(2000);
|
|
||||||
|
|
||||||
GUID device_id;
|
|
||||||
HDEVINFO device_info;
|
|
||||||
DWORD len;
|
|
||||||
SP_DEVICE_INTERFACE_DATA device_data;
|
|
||||||
PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
|
|
||||||
|
|
||||||
device_data.cbSize = sizeof(device_data);
|
|
||||||
|
|
||||||
// Get the device id
|
// Get the device id
|
||||||
|
GUID device_id;
|
||||||
HidD_GetHidGuid(&device_id);
|
HidD_GetHidGuid(&device_id);
|
||||||
|
|
||||||
// Get all hid devices connected
|
// Get all hid devices connected
|
||||||
device_info = SetupDiGetClassDevs(&device_id, NULL, NULL, (DIGCF_DEVICEINTERFACE | DIGCF_PRESENT));
|
HDEVINFO const device_info = SetupDiGetClassDevs(&device_id, NULL, NULL, (DIGCF_DEVICEINTERFACE | DIGCF_PRESENT));
|
||||||
|
|
||||||
std::vector<Wiimote*> wiimotes;
|
std::vector<Wiimote*> wiimotes;
|
||||||
for (int index = 0; true; ++index)
|
|
||||||
|
SP_DEVICE_INTERFACE_DATA device_data;
|
||||||
|
device_data.cbSize = sizeof(device_data);
|
||||||
|
PSP_DEVICE_INTERFACE_DETAIL_DATA detail_data = NULL;
|
||||||
|
|
||||||
|
for (int index = 0; SetupDiEnumDeviceInterfaces(device_info, NULL, &device_id, index, &device_data); ++index)
|
||||||
{
|
{
|
||||||
free(detail_data);
|
|
||||||
detail_data = NULL;
|
|
||||||
|
|
||||||
// Query the next hid device info
|
|
||||||
if (!SetupDiEnumDeviceInterfaces(device_info, NULL, &device_id, index, &device_data))
|
|
||||||
break;
|
|
||||||
|
|
||||||
// Get the size of the data block required
|
// Get the size of the data block required
|
||||||
|
DWORD len;
|
||||||
SetupDiGetDeviceInterfaceDetail(device_info, &device_data, NULL, 0, &len, NULL);
|
SetupDiGetDeviceInterfaceDetail(device_info, &device_data, NULL, 0, &len, NULL);
|
||||||
detail_data = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(len);
|
detail_data = (PSP_DEVICE_INTERFACE_DETAIL_DATA)malloc(len);
|
||||||
detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
|
detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
|
||||||
|
|
||||||
// Query the data for this device
|
// Query the data for this device
|
||||||
if (!SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL))
|
if (SetupDiGetDeviceInterfaceDetail(device_info, &device_data, detail_data, len, NULL, NULL))
|
||||||
continue;
|
{
|
||||||
|
|
||||||
auto const wm = new Wiimote;
|
auto const wm = new Wiimote;
|
||||||
wm->devicepath = detail_data->DevicePath;
|
wm->devicepath = detail_data->DevicePath;
|
||||||
wiimotes.push_back(wm);
|
wiimotes.push_back(wm);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(detail_data);
|
free(detail_data);
|
||||||
|
}
|
||||||
|
|
||||||
SetupDiDestroyDeviceInfoList(device_info);
|
SetupDiDestroyDeviceInfoList(device_info);
|
||||||
|
|
||||||
|
// Don't mind me, just a random sleep to fix stuff on Windows
|
||||||
|
//if (!wiimotes.empty())
|
||||||
|
// SLEEP(2000);
|
||||||
|
|
||||||
return wiimotes;
|
return wiimotes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -254,17 +244,14 @@ bool WiimoteScanner::IsReady() const
|
||||||
// Connect to a wiimote with a known device path.
|
// Connect to a wiimote with a known device path.
|
||||||
bool Wiimote::Connect()
|
bool Wiimote::Connect()
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> lk(g_connected_devices_lock);
|
if (IsConnected())
|
||||||
|
|
||||||
// This is where we disallow connecting to the same device twice
|
|
||||||
if (g_connected_devices.count(devicepath))
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
dev_handle = CreateFile(devicepath.c_str(),
|
dev_handle = CreateFile(devicepath.c_str(),
|
||||||
(GENERIC_READ | GENERIC_WRITE),
|
GENERIC_READ | GENERIC_WRITE,
|
||||||
// TODO: Just do FILE_SHARE_READ and remove "g_connected_devices"?
|
// Having no FILE_SHARE_WRITE disallows us from connecting to the same wiimote twice.
|
||||||
// That is what "WiiYourself" does.
|
// This is what "WiiYourself" does.
|
||||||
(FILE_SHARE_READ | FILE_SHARE_WRITE),
|
FILE_SHARE_READ,
|
||||||
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
|
NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL);
|
||||||
|
|
||||||
if (dev_handle == INVALID_HANDLE_VALUE)
|
if (dev_handle == INVALID_HANDLE_VALUE)
|
||||||
|
@ -299,15 +286,13 @@ bool Wiimote::Connect()
|
||||||
ERROR_LOG(WIIMOTE, "Failed to set wiimote thread priority");
|
ERROR_LOG(WIIMOTE, "Failed to set wiimote thread priority");
|
||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
|
|
||||||
g_connected_devices.insert(devicepath);
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Wiimote::Disconnect()
|
void Wiimote::Disconnect()
|
||||||
{
|
{
|
||||||
std::lock_guard<std::mutex> lk(g_connected_devices_lock);
|
if (!IsConnected())
|
||||||
g_connected_devices.erase(devicepath);
|
return;
|
||||||
|
|
||||||
CloseHandle(dev_handle);
|
CloseHandle(dev_handle);
|
||||||
dev_handle = 0;
|
dev_handle = 0;
|
||||||
|
@ -385,7 +370,7 @@ int Wiimote::IORead(u8* buf)
|
||||||
if (bytes > 0)
|
if (bytes > 0)
|
||||||
{
|
{
|
||||||
// Move the data over one, so we can add back in data report indicator byte (here, 0xa1)
|
// Move the data over one, so we can add back in data report indicator byte (here, 0xa1)
|
||||||
memmove(buf + 1, buf, MAX_PAYLOAD - 1);
|
std::copy_n(buf, MAX_PAYLOAD - 1, buf + 1);
|
||||||
buf[0] = 0xa1;
|
buf[0] = 0xa1;
|
||||||
|
|
||||||
// TODO: is this really needed?
|
// TODO: is this really needed?
|
||||||
|
@ -408,11 +393,7 @@ int Wiimote::IOWrite(const u8* buf, int len)
|
||||||
|
|
||||||
stack = MSBT_STACK_MS;
|
stack = MSBT_STACK_MS;
|
||||||
if (IOWrite(buf, len))
|
if (IOWrite(buf, len))
|
||||||
{
|
|
||||||
// Don't mind me, just a random sleep to fix stuff on Windows
|
|
||||||
SLEEP(1000);
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
|
||||||
|
|
||||||
stack = MSBT_STACK_UNKNOWN;
|
stack = MSBT_STACK_UNKNOWN;
|
||||||
break;
|
break;
|
||||||
|
@ -553,6 +534,8 @@ void RemoveWiimote(HANDLE, BLUETOOTH_DEVICE_INFO_STRUCT& btdi)
|
||||||
|
|
||||||
bool AttachWiimote(HANDLE hRadio, BLUETOOTH_DEVICE_INFO_STRUCT& btdi)
|
bool AttachWiimote(HANDLE hRadio, BLUETOOTH_DEVICE_INFO_STRUCT& btdi)
|
||||||
{
|
{
|
||||||
|
// We don't want "remembered" devices.
|
||||||
|
// SetServiceState will just fail with them..
|
||||||
if (!btdi.fConnected && !btdi.fRemembered)
|
if (!btdi.fConnected && !btdi.fRemembered)
|
||||||
{
|
{
|
||||||
NOTICE_LOG(WIIMOTE, "Found wiimote. Enabling HID service.");
|
NOTICE_LOG(WIIMOTE, "Found wiimote. Enabling HID service.");
|
||||||
|
@ -561,6 +544,8 @@ bool AttachWiimote(HANDLE hRadio, BLUETOOTH_DEVICE_INFO_STRUCT& btdi)
|
||||||
const DWORD hr = Bth_BluetoothSetServiceState(hRadio, &btdi,
|
const DWORD hr = Bth_BluetoothSetServiceState(hRadio, &btdi,
|
||||||
&HumanInterfaceDeviceServiceClass_UUID, BLUETOOTH_SERVICE_ENABLE);
|
&HumanInterfaceDeviceServiceClass_UUID, BLUETOOTH_SERVICE_ENABLE);
|
||||||
|
|
||||||
|
g_connect_times[btdi.Address.ullLong] = std::time(nullptr);
|
||||||
|
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
ERROR_LOG(WIIMOTE, "Pair-Up: BluetoothSetServiceState() returned %08x", hr);
|
ERROR_LOG(WIIMOTE, "Pair-Up: BluetoothSetServiceState() returned %08x", hr);
|
||||||
else
|
else
|
||||||
|
@ -575,15 +560,21 @@ bool ForgetWiimote(HANDLE, BLUETOOTH_DEVICE_INFO_STRUCT& btdi)
|
||||||
{
|
{
|
||||||
if (!btdi.fConnected && btdi.fRemembered)
|
if (!btdi.fConnected && btdi.fRemembered)
|
||||||
{
|
{
|
||||||
// We don't want "remembered" devices.
|
// Time to avoid RemoveDevice after SetServiceState.
|
||||||
// SetServiceState seems to just fail with them.
|
// Sometimes SetServiceState takes a while..
|
||||||
// Make Windows forget about them.
|
auto const avoid_forget_seconds = 5.0;
|
||||||
|
|
||||||
|
auto pair_time = g_connect_times.find(btdi.Address.ullLong);
|
||||||
|
if (pair_time == g_connect_times.end()
|
||||||
|
|| std::difftime(time(nullptr), pair_time->second) >= avoid_forget_seconds)
|
||||||
|
{
|
||||||
|
// Make Windows forget about device so it will re-find it if visible.
|
||||||
// This is also required to detect a disconnect for some reason..
|
// This is also required to detect a disconnect for some reason..
|
||||||
NOTICE_LOG(WIIMOTE, "Removing remembered wiimote.");
|
NOTICE_LOG(WIIMOTE, "Removing remembered wiimote.");
|
||||||
Bth_BluetoothRemoveDevice(&btdi.Address);
|
Bth_BluetoothRemoveDevice(&btdi.Address);
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue