Minor fixes to the partial updates code

- remove an outdated comment about the efb to ram and scaled efb restriction
- when upscaling efb copies, mark the new texture as efb copy
- dx12 fixes for the src box, especially the number of layers for 3D
This commit is contained in:
mimimi085181 2016-03-16 22:03:24 +01:00
parent 80250f47e9
commit e4f984d5dd
2 changed files with 9 additions and 15 deletions

View File

@ -106,18 +106,13 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture(
if (src_rect.GetWidth() == dst_rect.GetWidth()
&& src_rect.GetHeight() == dst_rect.GetHeight())
{
const D3D12_BOX* src_box_pointer = nullptr;
D3D12_BOX src_box;
if (src_rect.left != 0 || src_rect.top != 0)
{
src_box.front = 0;
src_box.back = 1;
src_box.left = src_rect.left;
src_box.top = src_rect.top;
src_box.right = src_rect.right;
src_box.bottom = src_rect.bottom;
src_box_pointer = &src_box;
}
D3D12_BOX srcbox;
srcbox.left = src_rect.left;
srcbox.top = src_rect.top;
srcbox.right = src_rect.right;
srcbox.bottom = src_rect.bottom;
srcbox.front = 0;
srcbox.back = srcentry->config.layers;
if (static_cast<u32>(src_rect.GetHeight()) > config.height ||
static_cast<u32>(src_rect.GetWidth()) > config.width)
@ -137,7 +132,7 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture(
m_texture->TransitionToResourceState(D3D::current_command_list, D3D12_RESOURCE_STATE_COPY_DEST);
srcentry->m_texture->TransitionToResourceState(D3D::current_command_list, D3D12_RESOURCE_STATE_COPY_SOURCE);
D3D::current_command_list->CopyTextureRegion(&dst_location, dst_rect.left, dst_rect.top, 0, &src_location, src_box_pointer);
D3D::current_command_list->CopyTextureRegion(&dst_location, dst_rect.left, dst_rect.top, 0, &src_location, &srcbox);
m_texture->TransitionToResourceState(D3D::current_command_list, D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE);
srcentry->m_texture->TransitionToResourceState(D3D::current_command_list, D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE);

View File

@ -236,7 +236,7 @@ void TextureCacheBase::ScaleTextureCacheEntryTo(TextureCacheBase::TCacheEntryBas
newentry->SetDimensions((*entry)->native_width, (*entry)->native_height, 1);
newentry->SetHashes((*entry)->base_hash, (*entry)->hash);
newentry->frameCount = frameCount;
newentry->is_efb_copy = false;
newentry->is_efb_copy = (*entry)->is_efb_copy;
MathUtil::Rectangle<int> srcrect, dstrect;
srcrect.left = 0;
srcrect.top = 0;
@ -289,7 +289,6 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::DoPartialTextureUpdates(Tex
// Efb copies and paletted textures are excluded from these updates, until there's an example where a game would
// benefit from this. Both would require more work to be done.
// TODO: Implement upscaling support for normal textures, and then remove the efb to ram and the scaled efb restrictions
if (entry_to_update->IsEfbCopy()
|| isPaletteTexture)
return entry_to_update;