Merge pull request #762 from booto/dma-audio-3
DSP: DMA behaviour adjustments to fix regressions
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commit
e4e44909d5
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@ -406,8 +406,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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// We make the samples ready as soon as possible
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void *address = Memory::GetPointer(g_audioDMA.SourceAddress);
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AudioCommon::SendAIBuffer((short*)address, g_audioDMA.AudioDMAControl.NumBlocks * 8);
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GenerateDSPInterrupt(DSP::INT_AID);
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CoreTiming::ScheduleEvent_Threadsafe(80, et_GenerateDSPInterrupt, INT_AID | (1 << 16));
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}
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})
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);
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@ -459,8 +458,7 @@ void GenerateDSPInterrupt(DSPInterruptType type, bool _bSet)
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// CALLED FROM DSP EMULATOR, POSSIBLY THREADED
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void GenerateDSPInterruptFromDSPEmu(DSPInterruptType type, bool _bSet)
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{
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CoreTiming::ScheduleEvent_Threadsafe(
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0, et_GenerateDSPInterrupt, type | (_bSet<<16));
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CoreTiming::ScheduleEvent_Threadsafe_Immediate(et_GenerateDSPInterrupt, type | (_bSet<<16));
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CoreTiming::ForceExceptionCheck(100);
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}
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@ -490,19 +488,19 @@ void UpdateAudioDMA()
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// Read audio at g_audioDMA.current_source_address in RAM and push onto an
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// external audio fifo in the emulator, to be mixed with the disc
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// streaming output.
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if (g_audioDMA.remaining_blocks_count != 0)
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{
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g_audioDMA.remaining_blocks_count--;
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g_audioDMA.current_source_address += 32;
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}
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if (g_audioDMA.remaining_blocks_count == 0)
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{
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g_audioDMA.current_source_address = g_audioDMA.SourceAddress;
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g_audioDMA.remaining_blocks_count = g_audioDMA.AudioDMAControl.NumBlocks;
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if (g_audioDMA.AudioDMAControl.NumBlocks == 0)
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{
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g_audioDMA.AudioDMAControl.Enable = 0;
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}
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else
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if (g_audioDMA.remaining_blocks_count != 0)
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{
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// We make the samples ready as soon as possible
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void *address = Memory::GetPointer(g_audioDMA.SourceAddress);
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