Merge GCPadNew into Dolphin. This takes place in three segments: Core, InputCommon, and InputUICommon. From now on it can be referred to just as "GCPad".
Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
d0c65b610c
commit
e4085f0f04
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@ -20,28 +20,30 @@ AudioCommonConfig ac_Config;
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// Load from given file
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void AudioCommonConfig::Load(IniFile &file) {
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file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
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file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
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file.Get("Config", "EnableJIT", &m_EnableJIT, true);
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file.Get("Config", "Volume", &m_Volume, 75);
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Section& config = file["Config"];
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config.Get("EnableDTKMusic", &m_EnableDTKMusic, true);
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config.Get("EnableThrottle", &m_EnableThrottle, true);
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config.Get("EnableJIT", &m_EnableJIT, true);
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config.Get("Volume", &m_Volume, 75);
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#ifdef _WIN32
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file.Get("Config", "Backend", &sBackend, BACKEND_DIRECTSOUND);
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config.Get("Backend", &sBackend, BACKEND_DIRECTSOUND);
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#elif defined(__APPLE__)
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std::string temp;
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file.Get("Config", "Backend", &temp, BACKEND_COREAUDIO);
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config.Get("Backend", &temp, BACKEND_COREAUDIO);
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strncpy(sBackend, temp.c_str(), 128);
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#else // linux
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file.Get("Config", "Backend", &sBackend, BACKEND_ALSA);
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config.Get("Backend", &sBackend, BACKEND_ALSA);
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#endif
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}
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// Set the values for the file
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void AudioCommonConfig::Set(IniFile &file) {
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file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
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file.Set("Config", "EnableThrottle", m_EnableThrottle);
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file.Set("Config", "EnableJIT", m_EnableJIT);
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file.Set("Config", "Backend", sBackend);
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file.Set("Config", "Volume", m_Volume);
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Section& config = file["Config"];
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config.Set("EnableDTKMusic", m_EnableDTKMusic);
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config.Set("EnableThrottle", m_EnableThrottle);
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config.Set("EnableJIT", m_EnableJIT);
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config.Set("Backend", sBackend);
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config.Set("Volume", m_Volume);
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}
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// Update according to the values (stream/mixer)
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@ -471,14 +471,6 @@
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RelativePath=".\Src\PluginDSP.h"
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>
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</File>
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<File
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RelativePath=".\Src\PluginPAD.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\PluginPAD.h"
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>
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</File>
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<File
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RelativePath=".\Src\PluginVideo.cpp"
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>
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@ -514,10 +506,6 @@
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RelativePath="..\..\PluginSpecs\pluginspecs_dsp.h"
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>
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</File>
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<File
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RelativePath="..\..\PluginSpecs\pluginspecs_pad.h"
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>
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</File>
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<File
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RelativePath="..\..\PluginSpecs\pluginspecs_video.h"
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>
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@ -132,7 +132,6 @@
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// Plugin files
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#define DEFAULT_GFX_PLUGIN PLUGIN_PREFIX "Plugin_VideoOGL" PLUGIN_SUFFIX
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#define DEFAULT_DSP_PLUGIN PLUGIN_PREFIX "Plugin_DSP_HLE" PLUGIN_SUFFIX
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#define DEFAULT_PAD_PLUGIN PLUGIN_PREFIX "Plugin_GCPadNew" PLUGIN_SUFFIX
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#define DEFAULT_WIIMOTE_PLUGIN PLUGIN_PREFIX "Plugin_Wiimote" PLUGIN_SUFFIX
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// Sys files
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@ -16,510 +16,239 @@
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// http://code.google.com/p/dolphin-emu/
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// see IniFile.h
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#include <stdlib.h>
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#include <stdio.h>
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#include <string>
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#include <vector>
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#include <iostream>
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#include <fstream>
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#include <algorithm>
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#include "StringUtil.h"
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#include "IniFile.h"
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IniFile::IniFile()
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{}
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IniFile::~IniFile()
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{}
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Section::Section()
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: lines(), name(""), comment("") {}
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Section::Section(const std::string& _name)
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: lines(), name(_name), comment("") {}
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Section::Section(const Section& other)
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template <typename S>
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void StripChars(std::string& str, const S space)
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{
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name = other.name;
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comment = other.comment;
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lines = other.lines;
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const size_t start = str.find_first_not_of(space);
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if (str.npos == start)
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str.clear();
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else
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str = str.substr(start, str.find_last_not_of(space) - start + 1);
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}
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const Section* IniFile::GetSection(const char* sectionName) const
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bool Section::Get(const std::string& key, std::string* const val, const std::string& def) const
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{
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for (std::vector<Section>::const_iterator iter = sections.begin(); iter != sections.end(); ++iter)
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if (!strcasecmp(iter->name.c_str(), sectionName))
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return (&(*iter));
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return 0;
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}
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Section* IniFile::GetSection(const char* sectionName)
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{
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for (std::vector<Section>::iterator iter = sections.begin(); iter != sections.end(); ++iter)
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if (!strcasecmp(iter->name.c_str(), sectionName))
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return (&(*iter));
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return 0;
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}
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Section* IniFile::GetOrCreateSection(const char* sectionName)
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{
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Section* section = GetSection(sectionName);
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if (!section)
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const const_iterator f = find(key);
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if (f != end())
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{
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sections.push_back(Section(sectionName));
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section = §ions[sections.size() - 1];
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*val = f->second;
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return true;
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}
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return(section);
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}
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bool IniFile::DeleteSection(const char* sectionName)
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{
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Section* s = GetSection(sectionName);
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if (!s)
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{
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return false;
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}
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for (std::vector<Section>::iterator iter = sections.begin(); iter != sections.end(); ++iter)
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{
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if (&(*iter) == s)
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{
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sections.erase(iter);
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return true;
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}
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}
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if (false == def.empty())
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*val = def;
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return false;
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}
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void IniFile::ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut, std::string* commentOut) const
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void Section::Set(const std::string& key, const std::string& val, const std::string& def)
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{
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//
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int FirstEquals = (int)line.find("=", 0);
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int FirstCommentChar = -1;
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// Comments
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//if (FirstCommentChar < 0) {FirstCommentChar = (int)line.find(";", FirstEquals > 0 ? FirstEquals : 0);}
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if (FirstCommentChar < 0) {FirstCommentChar = (int)line.find("#", FirstEquals > 0 ? FirstEquals : 0);}
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if (FirstCommentChar < 0) {FirstCommentChar = (int)line.find("//", FirstEquals > 0 ? FirstEquals : 0);}
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// Allow preservation of spacing before comment
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if (FirstCommentChar > 0)
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if (val != def)
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operator[](key) = val;
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else
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{
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while (line[FirstCommentChar - 1] == ' ' || line[FirstCommentChar - 1] == 9) // 9 == tab
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{
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FirstCommentChar--;
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}
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}
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if ((FirstEquals >= 0) && ((FirstCommentChar < 0) || (FirstEquals < FirstCommentChar)))
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{
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// Yes, a valid line!
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*keyOut = StripSpaces(line.substr(0, FirstEquals));
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if (commentOut) *commentOut = FirstCommentChar > 0 ? line.substr(FirstCommentChar) : std::string("");
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if (valueOut) *valueOut = StripQuotes(StripSpaces(line.substr(FirstEquals + 1, FirstCommentChar - FirstEquals - 1)));
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iterator f = find(key);
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if (f != end())
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erase(f);
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}
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}
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std::string* IniFile::GetLine(Section* section, const char* key, std::string* valueOut, std::string* commentOut)
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bool IniFile::Save(const std::string& filename) const
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{
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for (std::vector<std::string>::iterator iter = section->lines.begin(); iter != section->lines.end(); ++iter)
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{
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std::string& line = *iter;
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std::string lineKey;
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ParseLine(line, &lineKey, valueOut, commentOut);
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if (!strcasecmp(lineKey.c_str(), key))
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{
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return &line;
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}
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}
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return 0;
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return Save(filename.c_str());
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}
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bool IniFile::Exists(const char* const sectionName, const char* key) const
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bool IniFile::Save(const char filename[]) const
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{
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const Section* const section = GetSection(sectionName);
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if (!section)
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std::ofstream file;
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file.open(filename);
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if (file.is_open())
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{
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Save(file);
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file.close();
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return true;
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}
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else
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return false;
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for (std::vector<std::string>::const_iterator iter = section->lines.begin(); iter != section->lines.end(); ++iter)
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{
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std::string lineKey;
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ParseLine(*iter, &lineKey, NULL, NULL);
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if (!strcasecmp(lineKey.c_str(), key))
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{
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return true;
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}
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}
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return false;
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}
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void IniFile::SetLines(const char* sectionName, const std::vector<std::string> &lines)
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void IniFile::Save(std::ostream& file) const
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{
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Section* section = GetOrCreateSection(sectionName);
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section->lines.clear();
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for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
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const_iterator
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si = begin(),
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se = end();
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for ( ; si != se; ++si )
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{
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section->lines.push_back(*iter);
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// skip a line at new sections
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file << "\n[" << si->first << "]\n";
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si->second.Save(file);
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}
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}
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bool IniFile::DeleteKey(const char* sectionName, const char* key)
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void Section::Save(std::ostream& file) const
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{
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Section* section = GetSection(sectionName);
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if (!section)
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if (m_use_lines) // this is used when GetLines or SetLines has been called
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{
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return false;
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}
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std::string* line = GetLine(section, key, 0, 0);
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for (std::vector<std::string>::iterator liter = section->lines.begin(); liter != section->lines.end(); ++liter)
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{
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if (line == &(*liter))
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{
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section->lines.erase(liter);
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return true;
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}
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}
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return false; //shouldn't happen
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}
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// Return a list of all keys in a section
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bool IniFile::GetKeys(const char* sectionName, std::vector<std::string>& keys) const
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{
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const Section* section = GetSection(sectionName);
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if (!section)
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{
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return false;
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}
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keys.clear();
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for (std::vector<std::string>::const_iterator liter = section->lines.begin(); liter != section->lines.end(); ++liter)
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{
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std::string key;
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ParseLine(*liter, &key, 0, 0);
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keys.push_back(key);
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}
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return true;
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}
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// Return a list of all lines in a section
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bool IniFile::GetLines(const char* sectionName, std::vector<std::string>& lines) const
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{
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const Section* section = GetSection(sectionName);
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if (!section)
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return false;
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lines.clear();
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for (std::vector<std::string>::const_iterator iter = section->lines.begin(); iter != section->lines.end(); ++iter)
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{
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std::string line = StripSpaces(*iter);
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int commentPos = (int)line.find('#');
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if (commentPos == 0)
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{
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continue;
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}
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if (commentPos != (int)std::string::npos)
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{
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line = StripSpaces(line.substr(0, commentPos));
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}
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lines.push_back(line);
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}
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return true;
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}
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void IniFile::SortSections()
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{
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std::sort(sections.begin(), sections.end());
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}
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bool IniFile::Load(const char* filename)
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{
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// Maximum number of letters in a line
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static const int MAX_BYTES = 1024*32;
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sections.clear();
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sections.push_back(Section(""));
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// first section consists of the comments before the first real section
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// Open file
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std::ifstream in;
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in.open(filename, std::ios::in);
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if (in.fail()) return false;
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while (!in.eof())
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{
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char templine[MAX_BYTES];
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in.getline(templine, MAX_BYTES);
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std::string line = templine;
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#ifndef _WIN32
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// Check for CRLF eol and convert it to LF
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if (!line.empty() && line.at(line.size()-1) == '\r')
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{
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line.erase(line.size()-1);
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}
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#endif
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if (in.eof()) break;
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if (line.size() > 0)
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{
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if (line[0] == '[')
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{
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size_t endpos = line.find("]");
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if (endpos != std::string::npos)
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{
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// New section!
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std::string sub = line.substr(1, endpos - 1);
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sections.push_back(Section(sub));
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if (endpos + 1 < line.size())
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{
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sections[sections.size() - 1].comment = line.substr(endpos + 1);
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}
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}
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}
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else
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{
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sections[sections.size() - 1].lines.push_back(line);
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}
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}
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}
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in.close();
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return true;
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}
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bool IniFile::Save(const char* filename)
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{
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std::ofstream out;
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out.open(filename, std::ios::out);
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if (out.fail())
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{
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return false;
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}
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for (std::vector<Section>::const_iterator iter = sections.begin(); iter != sections.end(); ++iter)
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{
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const Section& section = *iter;
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if (section.name != "")
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{
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out << "[" << section.name << "]" << section.comment << std::endl;
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}
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for (std::vector<std::string>::const_iterator liter = section.lines.begin(); liter != section.lines.end(); ++liter)
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{
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std::string s = *liter;
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out << s << std::endl;
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}
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}
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out.close();
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return true;
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}
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void IniFile::Set(const char* sectionName, const char* key, const char* newValue)
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{
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Section* section = GetOrCreateSection(sectionName);
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std::string value, comment;
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std::string* line = GetLine(section, key, &value, &comment);
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if (line)
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{
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// Change the value - keep the key and comment
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*line = StripSpaces(key) + " = " + newValue + comment;
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std::vector<std::string>::const_iterator
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i = m_lines.begin(),
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e = m_lines.end();
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for ( ; i!=e; ++i)
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file << *i << '\n';
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}
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else
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{
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// The key did not already exist in this section - let's add it.
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section->lines.push_back(std::string(key) + " = " + newValue);
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}
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}
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void IniFile::Set(const char* sectionName, const char* key, const std::vector<std::string>& newValues)
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{
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std::string temp;
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// Join the strings with ,
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std::vector<std::string>::const_iterator it;
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for (it = newValues.begin(); it != newValues.end(); ++it) {
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temp = (*it) + ",";
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}
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// remove last ,
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temp.resize(temp.length() - 1);
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Set(sectionName, key, temp.c_str());
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}
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void IniFile::Set(const char* sectionName, const char* key, u32 newValue)
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{
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Set(sectionName, key, StringFromFormat("0x%08x", newValue).c_str());
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}
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void IniFile::Set(const char* sectionName, const char* key, int newValue)
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{
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Set(sectionName, key, StringFromInt(newValue).c_str());
|
||||
}
|
||||
|
||||
|
||||
void IniFile::Set(const char* sectionName, const char* key, bool newValue)
|
||||
{
|
||||
Set(sectionName, key, StringFromBool(newValue).c_str());
|
||||
}
|
||||
|
||||
bool IniFile::Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue)
|
||||
{
|
||||
Section* section = GetSection(sectionName);
|
||||
|
||||
if (!section)
|
||||
{
|
||||
if (defaultValue)
|
||||
Section::const_iterator
|
||||
vi = begin(),
|
||||
ve = end();
|
||||
for ( ; vi!=ve; ++vi)
|
||||
{
|
||||
*value = defaultValue;
|
||||
file << vi->first << " = ";
|
||||
// if value has quotes or whitespace, surround it with quotes
|
||||
if (vi->second.find_first_of("\"\t ") != std::string::npos)
|
||||
file << '"' << vi->second << '"';
|
||||
else
|
||||
file << vi->second;
|
||||
file << '\n';
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::string* line = GetLine(section, key, value, 0);
|
||||
bool IniFile::Load(const std::string& filename)
|
||||
{
|
||||
return Load(filename.c_str());
|
||||
}
|
||||
|
||||
if (!line)
|
||||
bool IniFile::Load(const char filename[])
|
||||
{
|
||||
std::ifstream file;
|
||||
file.open(filename);
|
||||
if (file.is_open())
|
||||
{
|
||||
if (defaultValue)
|
||||
Load(file);
|
||||
file.close();
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void IniFile::Load(std::istream& file)
|
||||
{
|
||||
std::vector<std::string> lines;
|
||||
|
||||
Section sectmp;
|
||||
Section* section = §mp;
|
||||
|
||||
std::string line;
|
||||
while (std::getline(file, line)) // read a line
|
||||
{
|
||||
if (line.size())
|
||||
{
|
||||
*value = defaultValue;
|
||||
switch (line[0])
|
||||
{
|
||||
// section
|
||||
case '[' :
|
||||
section->m_lines = lines;
|
||||
// kinda odd trimming
|
||||
StripChars(line, "][\t\r ");
|
||||
section = &(*this)[line];
|
||||
lines.clear();
|
||||
break;
|
||||
|
||||
// key/value
|
||||
default :
|
||||
{
|
||||
std::istringstream ss(line);
|
||||
|
||||
std::string key; std::getline(ss, key, '=');
|
||||
std::string val; std::getline(ss, val);
|
||||
|
||||
StripChars(val, "\t\r ");
|
||||
// handle quote surrounded values
|
||||
if (val.length() > 1)
|
||||
if ('"' == val[0])
|
||||
val.assign(val.begin()+1, val.end()-1);
|
||||
|
||||
StripChars(key, "\t\r ");
|
||||
(*section)[key] = val;
|
||||
}
|
||||
//break; // no break
|
||||
|
||||
// comment
|
||||
case '#' :
|
||||
case ';' :
|
||||
lines.push_back(line);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
//Clean();
|
||||
}
|
||||
|
||||
|
||||
bool IniFile::Get(const char* sectionName, const char* key, std::vector<std::string>& values)
|
||||
//
|
||||
// IniFile :: Clean
|
||||
//
|
||||
// remove empty key/values and sections
|
||||
// after trying to access ini sections/values with the [] operator, they are automatically allocated
|
||||
// this deletes the empty stuff
|
||||
//
|
||||
void IniFile::Clean()
|
||||
{
|
||||
|
||||
std::string temp;
|
||||
bool retval = Get(sectionName, key, &temp, 0);
|
||||
|
||||
if (! retval || temp.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// ignore starting , if any
|
||||
size_t subStart = temp.find_first_not_of(",");
|
||||
size_t subEnd;
|
||||
|
||||
// split by ,
|
||||
while (subStart != std::string::npos) {
|
||||
|
||||
// Find next ,
|
||||
subEnd = temp.find_first_of(",", subStart);
|
||||
if (subStart != subEnd)
|
||||
// take from first char until next ,
|
||||
values.push_back(StripSpaces(temp.substr(subStart, subEnd - subStart)));
|
||||
|
||||
// Find the next non , char
|
||||
subStart = temp.find_first_not_of(",", subEnd);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool IniFile::Get(const char* sectionName, const char* key, int* value, int defaultValue)
|
||||
{
|
||||
std::string temp;
|
||||
bool retval = Get(sectionName, key, &temp, 0);
|
||||
|
||||
if (retval && TryParseInt(temp.c_str(), value))
|
||||
iterator
|
||||
i = begin(),
|
||||
e = end();
|
||||
for ( ; i != e; )
|
||||
{
|
||||
return true;
|
||||
Section::iterator
|
||||
si = i->second.begin(),
|
||||
se = i->second.end();
|
||||
for ( ; si != se; )
|
||||
{
|
||||
if (si->second.empty())
|
||||
i->second.erase( si++ );
|
||||
else
|
||||
++si;
|
||||
}
|
||||
if (i->second.empty() && i->second.m_lines.empty())
|
||||
erase( i++ );
|
||||
else
|
||||
++i;
|
||||
}
|
||||
|
||||
*value = defaultValue;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool IniFile::Get(const char* sectionName, const char* key, u32* value, u32 defaultValue)
|
||||
bool IniFile::Exists(const std::string& section) const
|
||||
{
|
||||
std::string temp;
|
||||
bool retval = Get(sectionName, key, &temp, 0);
|
||||
|
||||
if (retval && TryParseUInt(temp.c_str(), value))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
*value = defaultValue;
|
||||
return false;
|
||||
return find(section) != end();
|
||||
}
|
||||
|
||||
|
||||
bool IniFile::Get(const char* sectionName, const char* key, bool* value, bool defaultValue)
|
||||
void IniFile::Delete(const std::string& section)
|
||||
{
|
||||
std::string temp;
|
||||
bool retval = Get(sectionName, key, &temp, 0);
|
||||
|
||||
if (retval && TryParseBool(temp.c_str(), value))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
*value = defaultValue;
|
||||
return false;
|
||||
const iterator f = find(section);
|
||||
if (end() != f)
|
||||
erase(f);
|
||||
}
|
||||
|
||||
bool Section::Exists(const std::string& key) const
|
||||
{
|
||||
return find(key) != end();
|
||||
}
|
||||
|
||||
// TODO: Keep this code below?
|
||||
/*
|
||||
int main()
|
||||
{
|
||||
IniFile ini;
|
||||
ini.Load("my.ini");
|
||||
ini.Set("Hej", "A", "amaskdfl");
|
||||
ini.Set("Mossa", "A", "amaskdfl");
|
||||
ini.Set("Aissa", "A", "amaskdfl");
|
||||
//ini.Read("my.ini");
|
||||
std::string x;
|
||||
ini.Get("Hej", "B", &x, "boo");
|
||||
ini.DeleteKey("Mossa", "A");
|
||||
ini.DeleteSection("Mossa");
|
||||
ini.SortSections();
|
||||
ini.Save("my.ini");
|
||||
//UpdateVars(ini);
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
void Section::Delete(const std::string& key)
|
||||
{
|
||||
const iterator f = find(key);
|
||||
if (end() != f)
|
||||
erase(f);
|
||||
}
|
||||
|
||||
void Section::SetLines(const std::vector<std::string>& lines)
|
||||
{
|
||||
m_lines = lines;
|
||||
m_use_lines = true;
|
||||
}
|
||||
|
||||
void Section::GetLines(std::vector<std::string>& lines)
|
||||
{
|
||||
lines = m_lines;
|
||||
m_use_lines = true;
|
||||
}
|
||||
|
|
|
@ -18,74 +18,105 @@
|
|||
#ifndef _INIFILE_H_
|
||||
#define _INIFILE_H_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "CommonTypes.h"
|
||||
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
// some things that include IniFile.h rely on this being here
|
||||
#include "StringUtil.h"
|
||||
|
||||
class Section
|
||||
{
|
||||
public:
|
||||
Section();
|
||||
Section(const std::string& _name);
|
||||
Section(const Section& other);
|
||||
std::vector<std::string>lines;
|
||||
std::string name;
|
||||
std::string comment;
|
||||
class IniFile;
|
||||
|
||||
bool operator<(const Section& other) const
|
||||
class Section : public std::map<std::string, std::string>
|
||||
{
|
||||
friend class IniFile;
|
||||
|
||||
public:
|
||||
Section() : m_use_lines(false) {}
|
||||
|
||||
bool Exists(const std::string& key) const;
|
||||
void Delete(const std::string& key);
|
||||
|
||||
void SetLines(const std::vector<std::string>& lines);
|
||||
void GetLines(std::vector<std::string>& lines);
|
||||
|
||||
bool Get(const std::string& key, std::string* const val, const std::string& def = "") const;
|
||||
void Set(const std::string& key, const std::string& val, const std::string& def = "");
|
||||
|
||||
template <typename V>
|
||||
void Set(const std::string& key, const V val)
|
||||
{
|
||||
return(name < other.name);
|
||||
std::ostringstream ss;
|
||||
ss << val;
|
||||
operator[](key) = ss.str();
|
||||
}
|
||||
};
|
||||
|
||||
class IniFile
|
||||
{
|
||||
public:
|
||||
IniFile();
|
||||
~IniFile();
|
||||
// if val doesn't match def, set the key's value to val
|
||||
// otherwise delete that key
|
||||
//
|
||||
// this removed a lot of redundant code in the game-properties stuff
|
||||
template <typename V, typename D>
|
||||
void Set(const std::string& key, const V val, const D def)
|
||||
{
|
||||
if (val != def)
|
||||
Set(key, val);
|
||||
else
|
||||
{
|
||||
iterator f = find(key);
|
||||
if (f != end())
|
||||
erase(f);
|
||||
}
|
||||
}
|
||||
|
||||
bool Load(const char* filename);
|
||||
bool Save(const char* filename);
|
||||
template <typename V>
|
||||
bool Get(const std::string& key, V* const val) const
|
||||
{
|
||||
const const_iterator f = find(key);
|
||||
if (f != end())
|
||||
{
|
||||
std::istringstream ss(f->second);
|
||||
ss >> *val;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Set(const char* sectionName, const char* key, const char* newValue);
|
||||
void Set(const char* sectionName, const char* key, int newValue);
|
||||
void Set(const char* sectionName, const char* key, u32 newValue);
|
||||
void Set(const char* sectionName, const char* key, bool newValue);
|
||||
void Set(const char* sectionName, const char* key, const std::string& newValue) {Set(sectionName, key, newValue.c_str());}
|
||||
void Set(const char* sectionName, const char* key, const std::vector<std::string>& newValues);
|
||||
template <typename V, typename D>
|
||||
bool Get(const std::string& key, V* const val, const D def) const
|
||||
{
|
||||
if (Get(key, val))
|
||||
return true;
|
||||
*val = def;
|
||||
return false;
|
||||
}
|
||||
|
||||
void SetLines(const char* sectionName, const std::vector<std::string> &lines);
|
||||
protected:
|
||||
void Save(std::ostream& file) const;
|
||||
|
||||
// Returns true if exists key in section
|
||||
bool Exists(const char* sectionName, const char* key) const;
|
||||
|
||||
// getter should be const
|
||||
bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
|
||||
bool Get(const char* sectionName, const char* key, int* value, int defaultValue = 0);
|
||||
bool Get(const char* sectionName, const char* key, u32* value, u32 defaultValue = 0);
|
||||
bool Get(const char* sectionName, const char* key, bool* value, bool defaultValue = false);
|
||||
bool Get(const char* sectionName, const char* key, std::vector<std::string>& values);
|
||||
|
||||
bool GetKeys(const char* sectionName, std::vector<std::string>& keys) const;
|
||||
bool GetLines(const char* sectionName, std::vector<std::string>& lines) const;
|
||||
|
||||
bool DeleteKey(const char* sectionName, const char* key);
|
||||
bool DeleteSection(const char* sectionName);
|
||||
|
||||
void SortSections();
|
||||
|
||||
void ParseLine(const std::string& line, std::string* keyOut, std::string* valueOut, std::string* commentOut) const;
|
||||
std::string* GetLine(Section* section, const char* key, std::string* valueOut, std::string* commentOut);
|
||||
std::vector<std::string> m_lines;
|
||||
|
||||
private:
|
||||
std::vector<Section>sections;
|
||||
bool m_use_lines;
|
||||
};
|
||||
|
||||
const Section* GetSection(const char* section) const;
|
||||
Section* GetSection(const char* section);
|
||||
Section* GetOrCreateSection(const char* section);
|
||||
std::string* GetLine(const char* section, const char* key);
|
||||
void CreateSection(const char* section);
|
||||
class IniFile : public std::map<std::string, Section>
|
||||
{
|
||||
public:
|
||||
void Clean();
|
||||
bool Exists(const std::string& section) const;
|
||||
void Delete(const std::string& section);
|
||||
|
||||
bool Save(const char filename[]) const;
|
||||
bool Load(const char filename[]);
|
||||
|
||||
bool Save(const std::string& filename) const;
|
||||
bool Load(const std::string& filename);
|
||||
|
||||
void Save(std::ostream& file) const;
|
||||
void Load(std::istream& file);
|
||||
};
|
||||
|
||||
#endif // _INIFILE_H_
|
||||
|
|
|
@ -1,40 +0,0 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "PluginPAD.h"
|
||||
|
||||
namespace Common
|
||||
{
|
||||
|
||||
PluginPAD::PluginPAD(const char *_Filename) : CPlugin(_Filename), validPAD(false)
|
||||
{
|
||||
PAD_GetStatus = reinterpret_cast<TPAD_GetStatus>
|
||||
(LoadSymbol("PAD_GetStatus"));
|
||||
PAD_Input = reinterpret_cast<TPAD_Input>
|
||||
(LoadSymbol("PAD_Input"));
|
||||
PAD_Rumble = reinterpret_cast<TPAD_Rumble>
|
||||
(LoadSymbol("PAD_Rumble"));
|
||||
|
||||
if ((PAD_GetStatus != 0) &&
|
||||
(PAD_Input != 0) &&
|
||||
(PAD_Rumble != 0))
|
||||
validPAD = true;
|
||||
}
|
||||
|
||||
PluginPAD::~PluginPAD() {}
|
||||
|
||||
} // Namespace
|
|
@ -1,47 +0,0 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _PLUGINPAD_H_
|
||||
#define _PLUGINPAD_H_
|
||||
|
||||
#include "pluginspecs_pad.h"
|
||||
#include "Plugin.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
typedef void (__cdecl* TPAD_GetStatus)(u8, SPADStatus*);
|
||||
typedef void (__cdecl* TPAD_Input)(u16, u8);
|
||||
typedef void (__cdecl* TPAD_Rumble)(u8, unsigned int, unsigned int);
|
||||
|
||||
class PluginPAD : public CPlugin {
|
||||
public:
|
||||
PluginPAD(const char *_Filename);
|
||||
virtual ~PluginPAD();
|
||||
virtual bool IsValid() {return validPAD;};
|
||||
|
||||
TPAD_GetStatus PAD_GetStatus;
|
||||
TPAD_Input PAD_Input;
|
||||
TPAD_Rumble PAD_Rumble;
|
||||
|
||||
private:
|
||||
bool validPAD;
|
||||
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif // _PLUGINPAD_H_
|
|
@ -773,6 +773,26 @@
|
|||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="GCPad"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\HW\GCPad.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\HW\GCPad.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\HW\GCPadEmu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\HW\GCPadEmu.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="PowerPC"
|
||||
|
|
|
@ -105,14 +105,12 @@ void LoadCodes(IniFile &ini, bool forceLoad)
|
|||
&& !forceLoad)
|
||||
return;
|
||||
|
||||
std::vector<std::string> lines;
|
||||
std::vector<std::string> encryptedLines;
|
||||
ARCode currentCode;
|
||||
arCodes.clear();
|
||||
|
||||
if (!ini.GetLines("ActionReplay", lines))
|
||||
return; // no codes found.
|
||||
|
||||
std::vector<std::string> lines;
|
||||
ini["ActionReplay"].GetLines(lines);
|
||||
for (std::vector<std::string>::const_iterator it = lines.begin(); it != lines.end(); ++it)
|
||||
{
|
||||
std::string line = *it;
|
||||
|
|
|
@ -73,103 +73,108 @@ void SConfig::SaveSettings()
|
|||
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)); // load first to not kill unknown stuff
|
||||
|
||||
// General
|
||||
ini.Set("General", "LastFilename", m_LastFilename);
|
||||
Section& general = ini["General"];
|
||||
general.Set("LastFilename", m_LastFilename);
|
||||
|
||||
// ISO folders
|
||||
ini.Set("General", "GCMPathes", (int)m_ISOFolder.size());
|
||||
general.Set("GCMPathes", (int)m_ISOFolder.size());
|
||||
|
||||
for (size_t i = 0; i < m_ISOFolder.size(); i++)
|
||||
{
|
||||
TCHAR tmp[16];
|
||||
sprintf(tmp, "GCMPath%i", (int)i);
|
||||
ini.Set("General", tmp, m_ISOFolder[i]);
|
||||
general.Set(tmp, m_ISOFolder[i]);
|
||||
}
|
||||
|
||||
ini.Set("General", "RecersiveGCMPaths", m_RecursiveISOFolder);
|
||||
general.Set("RecersiveGCMPaths", m_RecursiveISOFolder);
|
||||
|
||||
// Interface
|
||||
ini.Set("Interface", "ConfirmStop", m_LocalCoreStartupParameter.bConfirmStop);
|
||||
ini.Set("Interface", "UsePanicHandlers", m_LocalCoreStartupParameter.bUsePanicHandlers);
|
||||
ini.Set("Interface", "HideCursor", m_LocalCoreStartupParameter.bHideCursor);
|
||||
ini.Set("Interface", "AutoHideCursor", m_LocalCoreStartupParameter.bAutoHideCursor);
|
||||
ini.Set("Interface", "Theme", m_LocalCoreStartupParameter.iTheme);
|
||||
ini.Set("Interface", "MainWindowPosX", m_LocalCoreStartupParameter.iPosX);
|
||||
ini.Set("Interface", "MainWindowPosY", m_LocalCoreStartupParameter.iPosY);
|
||||
ini.Set("Interface", "MainWindowWidth", m_LocalCoreStartupParameter.iWidth);
|
||||
ini.Set("Interface", "MainWindowHeight", m_LocalCoreStartupParameter.iHeight);
|
||||
ini.Set("Interface", "Language", m_InterfaceLanguage);
|
||||
ini.Set("Interface", "ShowToolbar", m_InterfaceToolbar);
|
||||
ini.Set("Interface", "ShowStatusbar", m_InterfaceStatusbar);
|
||||
ini.Set("Interface", "ShowLogWindow", m_InterfaceLogWindow);
|
||||
ini.Set("Interface", "ShowConsole", m_InterfaceConsole);
|
||||
Section& iface = ini["Interface"];
|
||||
iface.Set("ConfirmStop", m_LocalCoreStartupParameter.bConfirmStop);
|
||||
iface.Set("UsePanicHandlers", m_LocalCoreStartupParameter.bUsePanicHandlers);
|
||||
iface.Set("HideCursor", m_LocalCoreStartupParameter.bHideCursor);
|
||||
iface.Set("AutoHideCursor", m_LocalCoreStartupParameter.bAutoHideCursor);
|
||||
iface.Set("Theme", m_LocalCoreStartupParameter.iTheme);
|
||||
iface.Set("MainWindowPosX", m_LocalCoreStartupParameter.iPosX);
|
||||
iface.Set("MainWindowPosY", m_LocalCoreStartupParameter.iPosY);
|
||||
iface.Set("MainWindowWidth", m_LocalCoreStartupParameter.iWidth);
|
||||
iface.Set("MainWindowHeight", m_LocalCoreStartupParameter.iHeight);
|
||||
iface.Set("Language", m_InterfaceLanguage);
|
||||
iface.Set("ShowToolbar", m_InterfaceToolbar);
|
||||
iface.Set("ShowStatusbar", m_InterfaceStatusbar);
|
||||
iface.Set("ShowLogWindow", m_InterfaceLogWindow);
|
||||
iface.Set("ShowConsole", m_InterfaceConsole);
|
||||
|
||||
// Hotkeys
|
||||
Section& hotkeys = ini["Hotkeys"];
|
||||
for (int i = HK_FULLSCREEN; i < NUM_HOTKEYS; i++)
|
||||
{
|
||||
ini.Set("Hotkeys", g_HKData[i].IniText, m_LocalCoreStartupParameter.iHotkey[i]);
|
||||
ini.Set("Hotkeys", (std::string(g_HKData[i].IniText) + "Modifier").c_str(),
|
||||
hotkeys.Set(g_HKData[i].IniText, m_LocalCoreStartupParameter.iHotkey[i]);
|
||||
hotkeys.Set((std::string(g_HKData[i].IniText) + "Modifier").c_str(),
|
||||
m_LocalCoreStartupParameter.iHotkeyModifier[i]);
|
||||
}
|
||||
|
||||
// Display
|
||||
ini.Set("Display", "FullscreenResolution", m_LocalCoreStartupParameter.strFullscreenResolution);
|
||||
ini.Set("Display", "Fullscreen", m_LocalCoreStartupParameter.bFullscreen);
|
||||
ini.Set("Display", "RenderToMain", m_LocalCoreStartupParameter.bRenderToMain);
|
||||
ini.Set("Display", "RenderWindowXPos", m_LocalCoreStartupParameter.iRenderWindowXPos);
|
||||
ini.Set("Display", "RenderWindowYPos", m_LocalCoreStartupParameter.iRenderWindowYPos);
|
||||
ini.Set("Display", "RenderWindowWidth", m_LocalCoreStartupParameter.iRenderWindowWidth);
|
||||
ini.Set("Display", "RenderWindowHeight", m_LocalCoreStartupParameter.iRenderWindowHeight);
|
||||
Section& display = ini["Display"];
|
||||
display.Set("FullscreenResolution", m_LocalCoreStartupParameter.strFullscreenResolution);
|
||||
display.Set("Fullscreen", m_LocalCoreStartupParameter.bFullscreen);
|
||||
display.Set("RenderToMain", m_LocalCoreStartupParameter.bRenderToMain);
|
||||
display.Set("RenderWindowXPos", m_LocalCoreStartupParameter.iRenderWindowXPos);
|
||||
display.Set("RenderWindowYPos", m_LocalCoreStartupParameter.iRenderWindowYPos);
|
||||
display.Set("RenderWindowWidth", m_LocalCoreStartupParameter.iRenderWindowWidth);
|
||||
display.Set("RenderWindowHeight", m_LocalCoreStartupParameter.iRenderWindowHeight);
|
||||
|
||||
// Game List Control
|
||||
ini.Set("GameList", "ListDrives", m_ListDrives);
|
||||
ini.Set("GameList", "ListWad", m_ListWad);
|
||||
ini.Set("GameList", "ListWii", m_ListWii);
|
||||
ini.Set("GameList", "ListGC", m_ListGC);
|
||||
ini.Set("GameList", "ListJap", m_ListJap);
|
||||
ini.Set("GameList", "ListPal", m_ListPal);
|
||||
ini.Set("GameList", "ListUsa", m_ListUsa);
|
||||
ini.Set("GameList", "ListFrance", m_ListFrance);
|
||||
ini.Set("GameList", "ListItaly", m_ListItaly);
|
||||
ini.Set("GameList", "ListKorea", m_ListKorea);
|
||||
ini.Set("GameList", "ListTaiwan", m_ListTaiwan);
|
||||
ini.Set("GameList", "ListUnknown", m_ListUnknown);
|
||||
Section& gamelist = ini["GameList"];
|
||||
gamelist.Set("ListDrives", m_ListDrives);
|
||||
gamelist.Set("ListWad", m_ListWad);
|
||||
gamelist.Set("ListWii", m_ListWii);
|
||||
gamelist.Set("ListGC", m_ListGC);
|
||||
gamelist.Set("ListJap", m_ListJap);
|
||||
gamelist.Set("ListPal", m_ListPal);
|
||||
gamelist.Set("ListUsa", m_ListUsa);
|
||||
gamelist.Set("ListFrance", m_ListFrance);
|
||||
gamelist.Set("ListItaly", m_ListItaly);
|
||||
gamelist.Set("ListKorea", m_ListKorea);
|
||||
gamelist.Set("ListTaiwan", m_ListTaiwan);
|
||||
gamelist.Set("ListUnknown", m_ListUnknown);
|
||||
|
||||
// Core
|
||||
ini.Set("Core", "HLE_BS2", m_LocalCoreStartupParameter.bHLE_BS2);
|
||||
ini.Set("Core", "CPUCore", m_LocalCoreStartupParameter.iCPUCore);
|
||||
ini.Set("Core", "CPUThread", m_LocalCoreStartupParameter.bCPUThread);
|
||||
ini.Set("Core", "DSPThread", m_LocalCoreStartupParameter.bDSPThread);
|
||||
ini.Set("Core", "SkipIdle", m_LocalCoreStartupParameter.bSkipIdle);
|
||||
ini.Set("Core", "LockThreads", m_LocalCoreStartupParameter.bLockThreads);
|
||||
ini.Set("Core", "DefaultGCM", m_LocalCoreStartupParameter.m_strDefaultGCM);
|
||||
ini.Set("Core", "DVDRoot", m_LocalCoreStartupParameter.m_strDVDRoot);
|
||||
ini.Set("Core", "Apploader", m_LocalCoreStartupParameter.m_strApploader);
|
||||
ini.Set("Core", "EnableCheats", m_LocalCoreStartupParameter.bEnableCheats);
|
||||
ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage);
|
||||
ini.Set("Core", "MemcardA", m_strMemoryCardA);
|
||||
ini.Set("Core", "MemcardB", m_strMemoryCardB);
|
||||
ini.Set("Core", "SlotA", m_EXIDevice[0]);
|
||||
ini.Set("Core", "SlotB", m_EXIDevice[1]);
|
||||
ini.Set("Core", "SerialPort1", m_EXIDevice[2]);
|
||||
Section& core = ini["Core"];
|
||||
core.Set("HLE_BS2", m_LocalCoreStartupParameter.bHLE_BS2);
|
||||
core.Set("CPUCore", m_LocalCoreStartupParameter.iCPUCore);
|
||||
core.Set("CPUThread", m_LocalCoreStartupParameter.bCPUThread);
|
||||
core.Set("DSPThread", m_LocalCoreStartupParameter.bDSPThread);
|
||||
core.Set("SkipIdle", m_LocalCoreStartupParameter.bSkipIdle);
|
||||
core.Set("LockThreads", m_LocalCoreStartupParameter.bLockThreads);
|
||||
core.Set("DefaultGCM", m_LocalCoreStartupParameter.m_strDefaultGCM);
|
||||
core.Set("DVDRoot", m_LocalCoreStartupParameter.m_strDVDRoot);
|
||||
core.Set("Apploader", m_LocalCoreStartupParameter.m_strApploader);
|
||||
core.Set("EnableCheats", m_LocalCoreStartupParameter.bEnableCheats);
|
||||
core.Set("SelectedLanguage",m_LocalCoreStartupParameter.SelectedLanguage);
|
||||
core.Set("MemcardA", m_strMemoryCardA);
|
||||
core.Set("MemcardB", m_strMemoryCardB);
|
||||
core.Set("SlotA", m_EXIDevice[0]);
|
||||
core.Set("SlotB", m_EXIDevice[1]);
|
||||
core.Set("SerialPort1", m_EXIDevice[2]);
|
||||
char sidevicenum[16];
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
sprintf(sidevicenum, "SIDevice%i", i);
|
||||
ini.Set("Core", sidevicenum, m_SIDevice[i]);
|
||||
core.Set(sidevicenum, m_SIDevice[i]);
|
||||
}
|
||||
|
||||
ini.Set("Core", "WiiSDCard", m_WiiSDCard);
|
||||
ini.Set("Core", "WiiKeyboard", m_WiiKeyboard);
|
||||
ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
|
||||
ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
|
||||
ini.Set("Core", "FrameLimit", m_Framelimit);
|
||||
ini.Set("Core", "UseFPS", b_UseFPS);
|
||||
core.Set("WiiSDCard", m_WiiSDCard);
|
||||
core.Set("WiiKeyboard", m_WiiKeyboard);
|
||||
core.Set("RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
|
||||
core.Set("RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
|
||||
core.Set("FrameLimit", m_Framelimit);
|
||||
core.Set("UseFPS", b_UseFPS);
|
||||
|
||||
// Plugins
|
||||
ini.Set("Core", "GFXPlugin", m_LocalCoreStartupParameter.m_strVideoPlugin);
|
||||
ini.Set("Core", "DSPPlugin", m_LocalCoreStartupParameter.m_strDSPPlugin);
|
||||
ini.Set("Core", "PadPlugin", m_LocalCoreStartupParameter.m_strPadPlugin[0]);
|
||||
ini.Set("Core", "WiiMotePlugin",m_LocalCoreStartupParameter.m_strWiimotePlugin[0]);
|
||||
core.Set("GFXPlugin", m_LocalCoreStartupParameter.m_strVideoPlugin);
|
||||
core.Set("DSPPlugin", m_LocalCoreStartupParameter.m_strDSPPlugin);
|
||||
core.Set("WiiMotePlugin",m_LocalCoreStartupParameter.m_strWiimotePlugin[0]);
|
||||
|
||||
ini.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX));
|
||||
m_SYSCONF->Save();
|
||||
|
@ -187,119 +192,121 @@ void SConfig::LoadSettings()
|
|||
// Hard coded default
|
||||
m_DefaultGFXPlugin = PluginsDir + DEFAULT_GFX_PLUGIN;
|
||||
m_DefaultDSPPlugin = PluginsDir + DEFAULT_DSP_PLUGIN;
|
||||
m_DefaultPADPlugin = PluginsDir + DEFAULT_PAD_PLUGIN;
|
||||
m_DefaultWiiMotePlugin = PluginsDir + DEFAULT_WIIMOTE_PLUGIN;
|
||||
|
||||
// General
|
||||
{
|
||||
ini.Get("General", "LastFilename", &m_LastFilename);
|
||||
Section& general = ini["General"];
|
||||
general.Get("LastFilename", &m_LastFilename);
|
||||
|
||||
m_ISOFolder.clear();
|
||||
int numGCMPaths;
|
||||
|
||||
if (ini.Get("General", "GCMPathes", &numGCMPaths, 0))
|
||||
unsigned int numGCMPaths;
|
||||
general.Get("GCMPathes", &numGCMPaths, 0);
|
||||
for (unsigned int i = 0; i < numGCMPaths; i++)
|
||||
{
|
||||
for (int i = 0; i < numGCMPaths; i++)
|
||||
{
|
||||
TCHAR tmp[16];
|
||||
sprintf(tmp, "GCMPath%i", i);
|
||||
std::string tmpPath;
|
||||
ini.Get("General", tmp, &tmpPath, "");
|
||||
m_ISOFolder.push_back(tmpPath);
|
||||
}
|
||||
TCHAR tmp[16];
|
||||
sprintf(tmp, "GCMPath%i", i);
|
||||
std::string tmpPath;
|
||||
general.Get(tmp, &tmpPath, "");
|
||||
m_ISOFolder.push_back(tmpPath);
|
||||
}
|
||||
|
||||
ini.Get("General", "RecersiveGCMPaths", &m_RecursiveISOFolder, false);
|
||||
general.Get("RecersiveGCMPaths", &m_RecursiveISOFolder, false);
|
||||
}
|
||||
|
||||
{
|
||||
// Interface
|
||||
ini.Get("Interface", "ConfirmStop", &m_LocalCoreStartupParameter.bConfirmStop, false);
|
||||
ini.Get("Interface", "UsePanicHandlers", &m_LocalCoreStartupParameter.bUsePanicHandlers, true);
|
||||
ini.Get("Interface", "HideCursor", &m_LocalCoreStartupParameter.bHideCursor, false);
|
||||
ini.Get("Interface", "AutoHideCursor", &m_LocalCoreStartupParameter.bAutoHideCursor, false);
|
||||
ini.Get("Interface", "Theme", &m_LocalCoreStartupParameter.iTheme, 0);
|
||||
ini.Get("Interface", "MainWindowPosX", &m_LocalCoreStartupParameter.iPosX, 100);
|
||||
ini.Get("Interface", "MainWindowPosY", &m_LocalCoreStartupParameter.iPosY, 100);
|
||||
ini.Get("Interface", "MainWindowWidth", &m_LocalCoreStartupParameter.iWidth, 800);
|
||||
ini.Get("Interface", "MainWindowHeight", &m_LocalCoreStartupParameter.iHeight, 600);
|
||||
ini.Get("Interface", "Language", (int*)&m_InterfaceLanguage, 0);
|
||||
ini.Get("Interface", "ShowToolbar", &m_InterfaceToolbar, true);
|
||||
ini.Get("Interface", "ShowStatusbar", &m_InterfaceStatusbar, true);
|
||||
ini.Get("Interface", "ShowLogWindow", &m_InterfaceLogWindow, false);
|
||||
ini.Get("Interface", "ShowConsole", &m_InterfaceConsole, false);
|
||||
Section& iface = ini["Interface"];
|
||||
iface.Get("ConfirmStop", &m_LocalCoreStartupParameter.bConfirmStop, false);
|
||||
iface.Get("UsePanicHandlers", &m_LocalCoreStartupParameter.bUsePanicHandlers, true);
|
||||
iface.Get("HideCursor", &m_LocalCoreStartupParameter.bHideCursor, false);
|
||||
iface.Get("AutoHideCursor", &m_LocalCoreStartupParameter.bAutoHideCursor, false);
|
||||
iface.Get("Theme", &m_LocalCoreStartupParameter.iTheme, 0);
|
||||
iface.Get("MainWindowPosX", &m_LocalCoreStartupParameter.iPosX, 100);
|
||||
iface.Get("MainWindowPosY", &m_LocalCoreStartupParameter.iPosY, 100);
|
||||
iface.Get("MainWindowWidth", &m_LocalCoreStartupParameter.iWidth, 800);
|
||||
iface.Get("MainWindowHeight", &m_LocalCoreStartupParameter.iHeight, 600);
|
||||
iface.Get("Language", (int*)&m_InterfaceLanguage, 0);
|
||||
iface.Get("ShowToolbar", &m_InterfaceToolbar, true);
|
||||
iface.Get("ShowStatusbar", &m_InterfaceStatusbar, true);
|
||||
iface.Get("ShowLogWindow", &m_InterfaceLogWindow, false);
|
||||
iface.Get("ShowConsole", &m_InterfaceConsole, false);
|
||||
|
||||
// Hotkeys
|
||||
Section& hotkeys = ini["Hotkeys"];
|
||||
for (int i = HK_FULLSCREEN; i < NUM_HOTKEYS; i++)
|
||||
{
|
||||
ini.Get("Hotkeys", g_HKData[i].IniText,
|
||||
hotkeys.Get(g_HKData[i].IniText,
|
||||
&m_LocalCoreStartupParameter.iHotkey[i], g_HKData[i].DefaultKey);
|
||||
ini.Get("Hotkeys", (std::string(g_HKData[i].IniText) + "Modifier").c_str(),
|
||||
hotkeys.Get((std::string(g_HKData[i].IniText) + "Modifier").c_str(),
|
||||
&m_LocalCoreStartupParameter.iHotkeyModifier[i], g_HKData[i].DefaultModifier);
|
||||
}
|
||||
|
||||
// Display
|
||||
ini.Get("Display", "Fullscreen", &m_LocalCoreStartupParameter.bFullscreen, false);
|
||||
ini.Get("Display", "FullscreenResolution", &m_LocalCoreStartupParameter.strFullscreenResolution, "640x480");
|
||||
ini.Get("Display", "RenderToMain", &m_LocalCoreStartupParameter.bRenderToMain, false);
|
||||
ini.Get("Display", "RenderWindowXPos", &m_LocalCoreStartupParameter.iRenderWindowXPos, 0);
|
||||
ini.Get("Display", "RenderWindowYPos", &m_LocalCoreStartupParameter.iRenderWindowYPos, 0);
|
||||
ini.Get("Display", "RenderWindowWidth", &m_LocalCoreStartupParameter.iRenderWindowWidth, 640);
|
||||
ini.Get("Display", "RenderWindowHeight", &m_LocalCoreStartupParameter.iRenderWindowHeight, 480);
|
||||
Section& display = ini["Display"];
|
||||
display.Get("Fullscreen", &m_LocalCoreStartupParameter.bFullscreen, false);
|
||||
display.Get("FullscreenResolution", &m_LocalCoreStartupParameter.strFullscreenResolution, "640x480");
|
||||
display.Get("RenderToMain", &m_LocalCoreStartupParameter.bRenderToMain, false);
|
||||
display.Get("RenderWindowXPos", &m_LocalCoreStartupParameter.iRenderWindowXPos, 0);
|
||||
display.Get("RenderWindowYPos", &m_LocalCoreStartupParameter.iRenderWindowYPos, 0);
|
||||
display.Get("RenderWindowWidth", &m_LocalCoreStartupParameter.iRenderWindowWidth, 640);
|
||||
display.Get("RenderWindowHeight", &m_LocalCoreStartupParameter.iRenderWindowHeight, 480);
|
||||
|
||||
// Game List Control
|
||||
ini.Get("GameList", "ListDrives", &m_ListDrives, false);
|
||||
ini.Get("GameList", "ListWad", &m_ListWad, true);
|
||||
ini.Get("GameList", "ListWii", &m_ListWii, true);
|
||||
ini.Get("GameList", "ListGC", &m_ListGC, true);
|
||||
ini.Get("GameList", "ListJap", &m_ListJap, true);
|
||||
ini.Get("GameList", "ListPal", &m_ListPal, true);
|
||||
ini.Get("GameList", "ListUsa", &m_ListUsa, true);
|
||||
Section& gamelist = ini["GameList"];
|
||||
gamelist.Get("ListDrives", &m_ListDrives, false);
|
||||
gamelist.Get("ListWad", &m_ListWad, true);
|
||||
gamelist.Get("ListWii", &m_ListWii, true);
|
||||
gamelist.Get("ListGC", &m_ListGC, true);
|
||||
gamelist.Get("ListJap", &m_ListJap, true);
|
||||
gamelist.Get("ListPal", &m_ListPal, true);
|
||||
gamelist.Get("ListUsa", &m_ListUsa, true);
|
||||
|
||||
ini.Get("GameList", "ListFrance", &m_ListFrance, true);
|
||||
ini.Get("GameList", "ListItaly", &m_ListItaly, true);
|
||||
ini.Get("GameList", "ListKorea", &m_ListKorea, true);
|
||||
ini.Get("GameList", "ListTaiwan", &m_ListTaiwan, true);
|
||||
ini.Get("GameList", "ListUnknown", &m_ListUnknown, true);
|
||||
gamelist.Get("ListFrance", &m_ListFrance, true);
|
||||
gamelist.Get("ListItaly", &m_ListItaly, true);
|
||||
gamelist.Get("ListKorea", &m_ListKorea, true);
|
||||
gamelist.Get("ListTaiwan", &m_ListTaiwan, true);
|
||||
gamelist.Get("ListUnknown", &m_ListUnknown, true);
|
||||
|
||||
// Core
|
||||
ini.Get("Core", "HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, true);
|
||||
ini.Get("Core", "CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 1);
|
||||
ini.Get("Core", "DSPThread", &m_LocalCoreStartupParameter.bDSPThread, false);
|
||||
ini.Get("Core", "CPUThread", &m_LocalCoreStartupParameter.bCPUThread, true);
|
||||
ini.Get("Core", "SkipIdle", &m_LocalCoreStartupParameter.bSkipIdle, true);
|
||||
ini.Get("Core", "LockThreads", &m_LocalCoreStartupParameter.bLockThreads, false);
|
||||
ini.Get("Core", "DefaultGCM", &m_LocalCoreStartupParameter.m_strDefaultGCM);
|
||||
ini.Get("Core", "DVDRoot", &m_LocalCoreStartupParameter.m_strDVDRoot);
|
||||
ini.Get("Core", "Apploader", &m_LocalCoreStartupParameter.m_strApploader);
|
||||
ini.Get("Core", "EnableCheats", &m_LocalCoreStartupParameter.bEnableCheats, false);
|
||||
ini.Get("Core", "SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0);
|
||||
ini.Get("Core", "MemcardA", &m_strMemoryCardA);
|
||||
ini.Get("Core", "MemcardB", &m_strMemoryCardB);
|
||||
ini.Get("Core", "SlotA", (int*)&m_EXIDevice[0], EXIDEVICE_MEMORYCARD_A);
|
||||
ini.Get("Core", "SlotB", (int*)&m_EXIDevice[1], EXIDEVICE_MEMORYCARD_B);
|
||||
ini.Get("Core", "SerialPort1", (int*)&m_EXIDevice[2], EXIDEVICE_NONE);
|
||||
ini.Get("Core", "ProfiledReJIT",&m_LocalCoreStartupParameter.bJITProfiledReJIT, false);
|
||||
Section& core = ini["Core"];
|
||||
core.Get("HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, true);
|
||||
core.Get("CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 1);
|
||||
core.Get("DSPThread", &m_LocalCoreStartupParameter.bDSPThread, false);
|
||||
core.Get("CPUThread", &m_LocalCoreStartupParameter.bCPUThread, true);
|
||||
core.Get("SkipIdle", &m_LocalCoreStartupParameter.bSkipIdle, true);
|
||||
core.Get("LockThreads", &m_LocalCoreStartupParameter.bLockThreads, false);
|
||||
core.Get("DefaultGCM", &m_LocalCoreStartupParameter.m_strDefaultGCM);
|
||||
core.Get("DVDRoot", &m_LocalCoreStartupParameter.m_strDVDRoot);
|
||||
core.Get("Apploader", &m_LocalCoreStartupParameter.m_strApploader);
|
||||
core.Get("EnableCheats", &m_LocalCoreStartupParameter.bEnableCheats, false);
|
||||
core.Get("SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0);
|
||||
core.Get("MemcardA", &m_strMemoryCardA);
|
||||
core.Get("MemcardB", &m_strMemoryCardB);
|
||||
core.Get("SlotA", (int*)&m_EXIDevice[0], EXIDEVICE_MEMORYCARD_A);
|
||||
core.Get("SlotB", (int*)&m_EXIDevice[1], EXIDEVICE_MEMORYCARD_B);
|
||||
core.Get("SerialPort1", (int*)&m_EXIDevice[2], EXIDEVICE_NONE);
|
||||
core.Get("ProfiledReJIT", &m_LocalCoreStartupParameter.bJITProfiledReJIT, false);
|
||||
char sidevicenum[16];
|
||||
for (int i = 0; i < 4; ++i)
|
||||
{
|
||||
sprintf(sidevicenum, "SIDevice%i", i);
|
||||
ini.Get("Core", sidevicenum, (u32*)&m_SIDevice[i], i==0 ? SI_GC_CONTROLLER:SI_NONE);
|
||||
core.Get(sidevicenum, (u32*)&m_SIDevice[i], i==0 ? SI_GC_CONTROLLER:SI_NONE);
|
||||
}
|
||||
|
||||
ini.Get("Core", "WiiSDCard", &m_WiiSDCard, false);
|
||||
ini.Get("Core", "WiiKeyboard", &m_WiiKeyboard, false);
|
||||
ini.Get("Core", "RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
|
||||
ini.Get("Core", "RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
|
||||
ini.Get("Core", "TLBHack", &m_LocalCoreStartupParameter.iTLBHack, 0);
|
||||
ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default
|
||||
ini.Get("Core", "UseFPS", &b_UseFPS, false); // use vps as default
|
||||
core.Get("WiiSDCard", &m_WiiSDCard, false);
|
||||
core.Get("WiiKeyboard", &m_WiiKeyboard, false);
|
||||
core.Get("RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
|
||||
core.Get("RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
|
||||
core.Get("TLBHack", &m_LocalCoreStartupParameter.iTLBHack, 0);
|
||||
core.Get("FrameLimit", &m_Framelimit, 1); // auto frame limit by default
|
||||
core.Get("UseFPS", &b_UseFPS, false); // use vps as default
|
||||
|
||||
// Plugins
|
||||
ini.Get("Core", "GFXPlugin", &m_LocalCoreStartupParameter.m_strVideoPlugin, m_DefaultGFXPlugin.c_str());
|
||||
ini.Get("Core", "DSPPlugin", &m_LocalCoreStartupParameter.m_strDSPPlugin, m_DefaultDSPPlugin.c_str());
|
||||
ini.Get("Core", "PadPlugin", &m_LocalCoreStartupParameter.m_strPadPlugin[0], m_DefaultPADPlugin.c_str());
|
||||
ini.Get("Core", "WiiMotePlugin", &m_LocalCoreStartupParameter.m_strWiimotePlugin[0], m_DefaultWiiMotePlugin.c_str());
|
||||
core.Get("GFXPlugin", &m_LocalCoreStartupParameter.m_strVideoPlugin, m_DefaultGFXPlugin.c_str());
|
||||
core.Get("DSPPlugin", &m_LocalCoreStartupParameter.m_strDSPPlugin, m_DefaultDSPPlugin.c_str());
|
||||
core.Get("WiiMotePlugin", &m_LocalCoreStartupParameter.m_strWiimotePlugin[0], m_DefaultWiiMotePlugin.c_str());
|
||||
|
||||
|
||||
}
|
||||
|
@ -315,6 +322,6 @@ void SConfig::LoadSettingsWii()
|
|||
{
|
||||
char SectionName[32];
|
||||
sprintf(SectionName, "Wiimote%i", i + 1);
|
||||
ini.Get(SectionName, "AutoReconnectRealWiimote", &m_WiiAutoReconnect[i], false);
|
||||
ini[SectionName].Get("AutoReconnectRealWiimote", &m_WiiAutoReconnect[i], false);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -49,7 +49,6 @@ struct SConfig
|
|||
// hard coded default plugins ...
|
||||
std::string m_DefaultGFXPlugin;
|
||||
std::string m_DefaultDSPPlugin;
|
||||
std::string m_DefaultPADPlugin;
|
||||
std::string m_DefaultWiiMotePlugin;
|
||||
|
||||
// name of the last used filename
|
||||
|
|
|
@ -77,7 +77,6 @@ void Callback_VideoCopiedToXFB(bool video_update);
|
|||
void Callback_DSPLog(const TCHAR* _szMessage, int _v);
|
||||
const char *Callback_ISOName(void);
|
||||
void Callback_DSPInterrupt();
|
||||
void Callback_PADLog(const TCHAR* _szMessage);
|
||||
void Callback_WiimoteLog(const TCHAR* _szMessage, int _v);
|
||||
void Callback_WiimoteInput(int _number, u16 _channelID, const void* _pData, u32 _Size);
|
||||
bool Callback_RendererHasFocus(void);
|
||||
|
@ -349,7 +348,7 @@ THREAD_RETURN EmuThread(void *pArg)
|
|||
{
|
||||
IniFile gameIni;
|
||||
gameIni.Load(_CoreParameter.m_strGameIni.c_str());
|
||||
gameIni.Get("Wii", "Widescreen", &aspectWide, !!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.AR"));
|
||||
gameIni["Wii"].Get("Widescreen", &aspectWide, !!SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.AR"));
|
||||
}
|
||||
VideoInitialize.bAutoAspectIs16_9 = aspectWide;
|
||||
|
||||
|
@ -382,18 +381,6 @@ THREAD_RETURN EmuThread(void *pArg)
|
|||
|
||||
Plugins.GetDSP()->Initialize((void *)&dspInit);
|
||||
|
||||
// Load and init GCPadPlugin
|
||||
SPADInitialize PADInitialize;
|
||||
PADInitialize.hWnd = g_pWindowHandle;
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
PADInitialize.pXWindow = g_pXWindow;
|
||||
#endif
|
||||
PADInitialize.pLog = Callback_PADLog;
|
||||
PADInitialize.pRendererHasFocus = Callback_RendererHasFocus;
|
||||
// This is may be needed to avoid a SDL problem
|
||||
//Plugins.FreeWiimote();
|
||||
Plugins.GetPad(0)->Initialize(&PADInitialize);
|
||||
|
||||
// Load and Init WiimotePlugin - only if we are booting in wii mode
|
||||
if (_CoreParameter.bWii)
|
||||
{
|
||||
|
@ -738,16 +725,6 @@ void Callback_DSPInterrupt()
|
|||
DSP::GenerateDSPInterruptFromPlugin(DSP::INT_DSP);
|
||||
}
|
||||
|
||||
|
||||
// Callback_PADLog
|
||||
//
|
||||
void Callback_PADLog(const TCHAR* _szMessage)
|
||||
{
|
||||
// FIXME add levels
|
||||
INFO_LOG(SERIALINTERFACE, _szMessage);
|
||||
}
|
||||
|
||||
|
||||
// Callback_ISOName: Let the DSP plugin get the game name
|
||||
//
|
||||
const char *Callback_ISOName()
|
||||
|
|
|
@ -21,7 +21,6 @@
|
|||
#include "IniFile.h"
|
||||
#include <string>
|
||||
|
||||
#define MAXPADS 1
|
||||
#define MAXWIIMOTES 1
|
||||
|
||||
enum Hotkey {
|
||||
|
@ -121,7 +120,6 @@ struct SCoreStartupParameter
|
|||
|
||||
// files
|
||||
std::string m_strVideoPlugin;
|
||||
std::string m_strPadPlugin[MAXPADS];
|
||||
std::string m_strDSPPlugin;
|
||||
std::string m_strWiimotePlugin[MAXWIIMOTES];
|
||||
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
#include "HW/GPFifo.h"
|
||||
#include "HW/CPU.h"
|
||||
#include "HW/HW.h"
|
||||
#include "HW/DSP.h"
|
||||
#include "HW/DSPInterface.h"
|
||||
#include "HW/GPFifo.h"
|
||||
#include "HW/AudioInterface.h"
|
||||
#include "HW/VideoInterface.h"
|
||||
|
|
|
@ -574,29 +574,29 @@ void ExecuteCommand(UDICR& _DICR)
|
|||
{
|
||||
case 0x80000000:
|
||||
ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD STATUS (80000000)");
|
||||
for (int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
Memory::Write_U32(0, m_DIMAR.Address + i * 4);
|
||||
break;
|
||||
case 0x80000040:
|
||||
ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD STATUS (2) (80000040)");
|
||||
for (int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
Memory::Write_U32(~0, m_DIMAR.Address + i * 4);
|
||||
Memory::Write_U32(0x00000020, m_DIMAR.Address); // DIMM SIZE, LE
|
||||
Memory::Write_U32(0x4743414D, m_DIMAR.Address + 4); // GCAM signature
|
||||
break;
|
||||
case 0x80000120:
|
||||
ERROR_LOG(DVDINTERFACE, "GC-AM: READ FIRMWARE STATUS (80000120)");
|
||||
for (int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
Memory::Write_U32(0x01010101, m_DIMAR.Address + i * 4);
|
||||
break;
|
||||
case 0x80000140:
|
||||
ERROR_LOG(DVDINTERFACE, "GC-AM: READ FIRMWARE STATUS (80000140)");
|
||||
for (int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
Memory::Write_U32(0x01010101, m_DIMAR.Address + i * 4);
|
||||
break;
|
||||
case 0x84000020:
|
||||
ERROR_LOG(DVDINTERFACE, "GC-AM: READ MEDIA BOARD STATUS (1) (84000020)");
|
||||
for (int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
for (unsigned int i = 0; i < m_DILENGTH.Length / 4; i++)
|
||||
Memory::Write_U32(0x00000000, m_DIMAR.Address + i * 4);
|
||||
break;
|
||||
default:
|
||||
|
|
|
@ -0,0 +1,100 @@
|
|||
#include <ControllerInterface/ControllerInterface.h>
|
||||
#include "GCPadEmu.h"
|
||||
#include <Config.h>
|
||||
#include "../ConfigManager.h"
|
||||
|
||||
/*staticTODOSHUFFLE*/ Plugin g_GCPad( "GCPad", "Pad", "GCPad" );
|
||||
|
||||
void PAD_Init()
|
||||
{
|
||||
// i realize i am checking IsInit() twice, just too lazy to change it
|
||||
if ( false == g_GCPad.controller_interface.IsInit() )
|
||||
{
|
||||
// add 4 gcpads
|
||||
for ( unsigned int i = 0; i<4; ++i )
|
||||
g_GCPad.controllers.push_back( new GCPad( i ) );
|
||||
|
||||
// load the saved controller config
|
||||
g_GCPad.LoadConfig();
|
||||
|
||||
// needed for Xlib and exclusive dinput
|
||||
g_GCPad.controller_interface.SetHwnd( SConfig::GetInstance().m_LocalCoreStartupParameter.hMainWindow );
|
||||
g_GCPad.controller_interface.Init();
|
||||
|
||||
// update control refs
|
||||
std::vector<ControllerEmu*>::const_iterator i = g_GCPad.controllers.begin(),
|
||||
e = g_GCPad.controllers.end();
|
||||
for ( ; i!=e; ++i )
|
||||
(*i)->UpdateReferences( g_GCPad.controller_interface );
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void PAD_Shutdown()
|
||||
{
|
||||
if ( g_GCPad.controller_interface.IsInit() )
|
||||
{
|
||||
std::vector<ControllerEmu*>::const_iterator
|
||||
i = g_GCPad.controllers.begin(),
|
||||
e = g_GCPad.controllers.end();
|
||||
for ( ; i!=e; ++i )
|
||||
delete *i;
|
||||
g_GCPad.controllers.clear();
|
||||
|
||||
g_GCPad.controller_interface.DeInit();
|
||||
}
|
||||
}
|
||||
|
||||
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
memset( _pPADStatus, 0, sizeof(*_pPADStatus) );
|
||||
_pPADStatus->err = PAD_ERR_NONE;
|
||||
// wtf is this?
|
||||
_pPADStatus->button |= PAD_USE_ORIGIN;
|
||||
|
||||
// try lock
|
||||
if ( false == g_GCPad.controls_crit.TryEnter() )
|
||||
{
|
||||
// if gui has lock (messing with controls), skip this input cycle
|
||||
// center axes and return
|
||||
memset( &_pPADStatus->stickX, 0x80, 4 );
|
||||
return;
|
||||
}
|
||||
|
||||
// if we are on the next input cycle, update output and input
|
||||
// if we can get a lock
|
||||
static int _last_numPAD = 4;
|
||||
if ( _numPAD <= _last_numPAD && g_GCPad.interface_crit.TryEnter() )
|
||||
{
|
||||
g_GCPad.controller_interface.UpdateOutput();
|
||||
g_GCPad.controller_interface.UpdateInput();
|
||||
g_GCPad.interface_crit.Leave();
|
||||
}
|
||||
_last_numPAD = _numPAD;
|
||||
|
||||
// get input
|
||||
((GCPad*)g_GCPad.controllers[ _numPAD ])->GetInput( _pPADStatus );
|
||||
|
||||
// leave
|
||||
g_GCPad.controls_crit.Leave();
|
||||
|
||||
}
|
||||
|
||||
void PAD_Input(u16 _Key, u8 _UpDown)
|
||||
{
|
||||
// nofin
|
||||
}
|
||||
|
||||
void PAD_Rumble(u8 _numPAD, u8 _uType, u8 _uStrength)
|
||||
{
|
||||
// enter
|
||||
if ( g_GCPad.controls_crit.TryEnter() )
|
||||
{
|
||||
// TODO: this has potential to not stop rumble if user is messing with GUI at the perfect time
|
||||
// set rumble
|
||||
((GCPad*)g_GCPad.controllers[ _numPAD ])->SetOutput( 1 == _uType && _uStrength > 2 );
|
||||
|
||||
// leave
|
||||
g_GCPad.controls_crit.Leave();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
#pragma once
|
||||
|
||||
#define PAD_ERR_NONE 0
|
||||
#define PAD_ERR_NO_CONTROLLER -1
|
||||
#define PAD_ERR_NOT_READY -2
|
||||
#define PAD_ERR_TRANSFER -3
|
||||
|
||||
#define PAD_USE_ORIGIN 0x0080
|
||||
|
||||
#define PAD_BUTTON_LEFT 0x0001
|
||||
#define PAD_BUTTON_RIGHT 0x0002
|
||||
#define PAD_BUTTON_DOWN 0x0004
|
||||
#define PAD_BUTTON_UP 0x0008
|
||||
#define PAD_TRIGGER_Z 0x0010
|
||||
#define PAD_TRIGGER_R 0x0020
|
||||
#define PAD_TRIGGER_L 0x0040
|
||||
#define PAD_BUTTON_A 0x0100
|
||||
#define PAD_BUTTON_B 0x0200
|
||||
#define PAD_BUTTON_X 0x0400
|
||||
#define PAD_BUTTON_Y 0x0800
|
||||
#define PAD_BUTTON_START 0x1000
|
||||
|
||||
struct SPADStatus
|
||||
{
|
||||
u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
|
||||
u8 stickX; // 0 <= stickX <= 255
|
||||
u8 stickY; // 0 <= stickY <= 255
|
||||
u8 substickX; // 0 <= substickX <= 255
|
||||
u8 substickY; // 0 <= substickY <= 255
|
||||
u8 triggerLeft; // 0 <= triggerLeft <= 255
|
||||
u8 triggerRight; // 0 <= triggerRight <= 255
|
||||
u8 analogA; // 0 <= analogA <= 255
|
||||
u8 analogB; // 0 <= analogB <= 255
|
||||
u8 err; // one of PAD_ERR_* number
|
||||
bool MicButton; // This is hax for the mic device input...
|
||||
};
|
||||
|
||||
// if plugin isn't initialized, init and load config
|
||||
void PAD_Init();
|
||||
|
||||
void PAD_Shutdown();
|
||||
|
||||
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus);
|
||||
|
||||
// Function: Send keyboard input to the plugin
|
||||
// Purpose:
|
||||
// input: The key and if it's pressed or released
|
||||
// output: None
|
||||
void PAD_Input(u16 _Key, u8 _UpDown);
|
||||
|
||||
// Function: PAD_Rumble
|
||||
// Purpose: Pad rumble!
|
||||
// input: PAD number, Command type (Stop=0, Rumble=1, Stop Hard=2) and strength of Rumble
|
||||
// output: none
|
||||
void PAD_Rumble(u8 _numPAD, u8 _uType, u8 _uStrength);
|
|
@ -1,4 +1,4 @@
|
|||
|
||||
#include "..\Host.h"
|
||||
#include "GCPadEmu.h"
|
||||
|
||||
const u16 button_bitmasks[] =
|
||||
|
@ -77,7 +77,7 @@ std::string GCPad::GetName() const
|
|||
void GCPad::GetInput( SPADStatus* const pad )
|
||||
{
|
||||
// if window has focus or background input enabled
|
||||
if (g_PADInitialize->pRendererHasFocus() || m_options[0].settings[0]->value )
|
||||
if (Host_RendererHasFocus() || m_options[0].settings[0]->value )
|
||||
{
|
||||
// buttons
|
||||
m_buttons->GetState( &pad->button, button_bitmasks );
|
||||
|
@ -104,5 +104,5 @@ void GCPad::GetInput( SPADStatus* const pad )
|
|||
void GCPad::SetOutput( const bool on )
|
||||
{
|
||||
// only rumble if window has focus or background input is enabled
|
||||
m_rumble->controls[0]->control_ref->State( on && (g_PADInitialize->pRendererHasFocus() || m_options[0].settings[0]->value) );
|
||||
m_rumble->controls[0]->control_ref->State( on && (Host_RendererHasFocus() || m_options[0].settings[0]->value) );
|
||||
}
|
|
@ -1,9 +1,7 @@
|
|||
#ifndef _CONEMU_GCPAD_H_
|
||||
#define _CONEMU_GCPAD_H_
|
||||
#pragma once
|
||||
|
||||
#include <ControllerEmu.h>
|
||||
|
||||
extern SPADInitialize *g_PADInitialize;
|
||||
#include "GCPad.h"
|
||||
|
||||
class GCPad : public ControllerEmu
|
||||
{
|
||||
|
@ -29,6 +27,3 @@ private:
|
|||
const unsigned int m_index;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif
|
|
@ -28,6 +28,7 @@
|
|||
#include "Memmap.h"
|
||||
#include "ProcessorInterface.h"
|
||||
#include "SI.h"
|
||||
#include "GCPad.h"
|
||||
#include "AudioInterface.h"
|
||||
#include "VideoInterface.h"
|
||||
#include "WII_IPC.h"
|
||||
|
@ -50,6 +51,7 @@ namespace HW
|
|||
// Init the whole Hardware
|
||||
AudioInterface::Init();
|
||||
VideoInterface::Init();
|
||||
PAD_Init();
|
||||
SerialInterface::Init();
|
||||
ProcessorInterface::Init();
|
||||
Memory::Init();
|
||||
|
@ -75,6 +77,7 @@ namespace HW
|
|||
DSP::Shutdown();
|
||||
Memory::Shutdown();
|
||||
SerialInterface::Shutdown();
|
||||
PAD_Shutdown();
|
||||
AudioInterface::Shutdown();
|
||||
|
||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
#include "SI_Device.h"
|
||||
#include "SI_DeviceAMBaseboard.h"
|
||||
|
||||
#include "../PluginManager.h" // for pad state
|
||||
#include "GCPad.h" // for pad state
|
||||
|
||||
// where to put baseboard debug
|
||||
#define AMBASEBOARDDEBUG OSREPORT
|
||||
|
@ -142,10 +142,11 @@ int CSIDevice_AMBaseboard::RunBuffer(u8* _pBuffer, int _iLength)
|
|||
case 0x10:
|
||||
{
|
||||
DEBUG_LOG(AMBASEBOARDDEBUG, "GC-AM: CMD 10, %02x (READ STATUS&SWITCHES)", ptr(1));
|
||||
|
||||
SPADStatus PadStatus;
|
||||
memset(&PadStatus, 0 ,sizeof(PadStatus));
|
||||
CPluginManager::GetInstance().GetPad(0)
|
||||
->PAD_GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
|
||||
PAD_GetStatus(0, &PadStatus);
|
||||
|
||||
res[resp++] = 0x10;
|
||||
res[resp++] = 0x2;
|
||||
int d10_0 = 0xdf;
|
||||
|
@ -310,8 +311,8 @@ int CSIDevice_AMBaseboard::RunBuffer(u8* _pBuffer, int _iLength)
|
|||
for (i=0; i<nr_players; ++i)
|
||||
{
|
||||
SPADStatus PadStatus;
|
||||
CPluginManager::GetInstance().GetPad(0)
|
||||
->PAD_GetStatus(i, &PadStatus);
|
||||
PAD_GetStatus(i, &PadStatus);
|
||||
|
||||
unsigned char player_data[2] = {0,0};
|
||||
if (PadStatus.button & PAD_BUTTON_START)
|
||||
player_data[0] |= 0x80;
|
||||
|
@ -348,8 +349,7 @@ int CSIDevice_AMBaseboard::RunBuffer(u8* _pBuffer, int _iLength)
|
|||
int slots = *jvs_io++;
|
||||
msg.addData(1);
|
||||
SPADStatus PadStatus;
|
||||
CPluginManager::GetInstance().GetPad(0)
|
||||
->PAD_GetStatus(0, &PadStatus);
|
||||
PAD_GetStatus(0, &PadStatus);
|
||||
while (slots--)
|
||||
{
|
||||
msg.addData(0);
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
#include "SI.h"
|
||||
#include "SI_Device.h"
|
||||
#include "SI_DeviceGCController.h"
|
||||
#include "GCPad.h"
|
||||
|
||||
#include "EXI_Device.h"
|
||||
#include "EXI_DeviceMic.h"
|
||||
|
@ -60,7 +61,7 @@ int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
|
|||
while (iPosition < _iLength)
|
||||
{
|
||||
// Read the command
|
||||
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[iPosition ^ 3]);
|
||||
GCPADCommands command = static_cast<GCPADCommands>(_pBuffer[iPosition ^ 3]);
|
||||
iPosition++;
|
||||
|
||||
// Handle it
|
||||
|
@ -128,8 +129,7 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
|
|||
{
|
||||
SPADStatus PadStatus;
|
||||
memset(&PadStatus, 0, sizeof(PadStatus));
|
||||
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPad(0);
|
||||
pad->PAD_GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
|
||||
PAD_GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
|
||||
|
||||
u32 netValues[2] = {0};
|
||||
int NetPlay = 2;
|
||||
|
@ -258,7 +258,6 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
|
|||
// SendCommand
|
||||
void CSIDevice_GCController::SendCommand(u32 _Cmd, u8 _Poll)
|
||||
{
|
||||
Common::PluginPAD* pad = CPluginManager::GetInstance().GetPad(0);
|
||||
UCommand command(_Cmd);
|
||||
|
||||
switch (command.Command)
|
||||
|
@ -269,8 +268,8 @@ void CSIDevice_GCController::SendCommand(u32 _Cmd, u8 _Poll)
|
|||
|
||||
case CMD_WRITE:
|
||||
{
|
||||
unsigned int uType = command.Parameter1; // 0 = stop, 1 = rumble, 2 = stop hard
|
||||
unsigned int uStrength = command.Parameter2;
|
||||
u8 uType = command.Parameter1; // 0 = stop, 1 = rumble, 2 = stop hard
|
||||
u8 uStrength = command.Parameter2;
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
// get the correct pad number that should rumble locally when using netplay
|
||||
|
@ -280,8 +279,7 @@ void CSIDevice_GCController::SendCommand(u32 _Cmd, u8 _Poll)
|
|||
#endif
|
||||
|
||||
if (numPAD < 4)
|
||||
if (pad->PAD_Rumble)
|
||||
pad->PAD_Rumble(numPAD, uType, uStrength);
|
||||
PAD_Rumble(numPAD, uType, uStrength);
|
||||
|
||||
if (!_Poll)
|
||||
{
|
||||
|
|
|
@ -18,24 +18,36 @@
|
|||
#ifndef _SI_DEVICEGCCONTROLLER_H
|
||||
#define _SI_DEVICEGCCONTROLLER_H
|
||||
|
||||
#include "../PluginManager.h"
|
||||
#include "SI_Device.h"
|
||||
|
||||
#include "GCPad.h"
|
||||
|
||||
// standard gamecube controller
|
||||
class CSIDevice_GCController : public ISIDevice
|
||||
{
|
||||
private:
|
||||
|
||||
// Commands
|
||||
enum EBufferCommands
|
||||
enum GCPADCommands
|
||||
{
|
||||
CMD_INVALID = 0xFFFFFFFF,
|
||||
CMD_RESET = 0x00,
|
||||
CMD_WRITE = 0x40,
|
||||
CMD_ORIGIN = 0x41,
|
||||
CMD_RECALIBRATE = 0x42,
|
||||
};
|
||||
|
||||
union UCommand
|
||||
{
|
||||
u32 Hex;
|
||||
struct
|
||||
{
|
||||
unsigned Parameter1 : 8;
|
||||
unsigned Parameter2 : 8;
|
||||
unsigned Command : 8;
|
||||
unsigned : 8;
|
||||
};
|
||||
UCommand() {Hex = 0;}
|
||||
UCommand(u32 _iValue) {Hex = _iValue;}
|
||||
};
|
||||
|
||||
struct SOrigin
|
||||
{
|
||||
u8 uCommand;// Maybe should be button bits?
|
||||
|
@ -52,25 +64,6 @@ private:
|
|||
u8 unk_7;
|
||||
};
|
||||
|
||||
enum EDirectCommands
|
||||
{
|
||||
CMD_WRITE = 0x40
|
||||
};
|
||||
|
||||
union UCommand
|
||||
{
|
||||
u32 Hex;
|
||||
struct
|
||||
{
|
||||
unsigned Parameter1 : 8;
|
||||
unsigned Parameter2 : 8;
|
||||
unsigned Command : 8;
|
||||
unsigned : 8;
|
||||
};
|
||||
UCommand() {Hex = 0;}
|
||||
UCommand(u32 _iValue) {Hex = _iValue;}
|
||||
};
|
||||
|
||||
enum EButtonCombo
|
||||
{
|
||||
COMBO_NONE = 0,
|
||||
|
@ -94,8 +87,6 @@ private:
|
|||
EButtonCombo m_LastButtonCombo;
|
||||
|
||||
public:
|
||||
|
||||
// Constructor
|
||||
CSIDevice_GCController(int _iDeviceNumber);
|
||||
|
||||
// Run the SI Buffer
|
||||
|
|
|
@ -37,7 +37,7 @@ bool CWII_IPC_HLE_Device_usb_kbd::Open(u32 _CommandAddress, u32 _Mode)
|
|||
INFO_LOG(WII_IPC_STM, "CWII_IPC_HLE_Device_usb_kbd: Open");
|
||||
IniFile ini;
|
||||
ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
|
||||
ini.Get("USB Keyboard", "Layout", &m_KeyboardLayout, KBD_LAYOUT_QWERTY);
|
||||
ini["USB Keyboard"].Get("Layout", &m_KeyboardLayout, KBD_LAYOUT_QWERTY);
|
||||
|
||||
for(int i = 0; i < 256; i++)
|
||||
m_OldKeyBuffer[i] = false;
|
||||
|
|
|
@ -2794,10 +2794,11 @@ DEFINE_LUA_FUNCTION(emulua_loadrom, "filename")
|
|||
if (unique_id.size() == 6 && game_ini.Load(StartUp.m_strGameIni.c_str()))
|
||||
{
|
||||
// General settings
|
||||
game_ini.Get("Core", "CPUOnThread", &StartUp.bCPUThread, StartUp.bCPUThread);
|
||||
game_ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
|
||||
game_ini.Get("Core", "EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
|
||||
game_ini.Get("Core", "TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
|
||||
Section& core = game_ini["Core"];
|
||||
core.Get("CPUOnThread", &StartUp.bCPUThread, StartUp.bCPUThread);
|
||||
core.Get("SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
|
||||
core.Get("EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
|
||||
core.Get("TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
|
||||
// Wii settings
|
||||
if (StartUp.bWii)
|
||||
{
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
#define __FRAME_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "pluginspecs_pad.h"
|
||||
#include "HW/GCPad.h"
|
||||
|
||||
#include <string>
|
||||
|
||||
|
|
|
@ -55,12 +55,13 @@ std::vector<std::string> discList;
|
|||
|
||||
void LoadPatchSection(const char *section, std::vector<Patch> &patches, IniFile &ini)
|
||||
{
|
||||
std::vector<std::string> lines;
|
||||
if (!ini.GetLines(section, lines))
|
||||
return;
|
||||
//if (!ini.Exists(section))
|
||||
//return;
|
||||
|
||||
Patch currentPatch;
|
||||
|
||||
std::vector<std::string> lines;
|
||||
ini[section].GetLines(lines);
|
||||
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
|
||||
{
|
||||
std::string line = *iter;
|
||||
|
@ -99,15 +100,14 @@ void LoadPatchSection(const char *section, std::vector<Patch> &patches, IniFile
|
|||
}
|
||||
}
|
||||
}
|
||||
if (currentPatch.name.size()) patches.push_back(currentPatch);
|
||||
if (currentPatch.name.size())
|
||||
patches.push_back(currentPatch);
|
||||
}
|
||||
|
||||
static void LoadDiscList(const char *section, std::vector<std::string> &_discList, IniFile &ini) {
|
||||
|
||||
std::vector<std::string> lines;
|
||||
if (!ini.GetLines(section, lines))
|
||||
return;
|
||||
|
||||
ini[section].GetLines(lines);
|
||||
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
|
||||
{
|
||||
std::string line = *iter;
|
||||
|
@ -117,19 +117,18 @@ static void LoadDiscList(const char *section, std::vector<std::string> &_discLis
|
|||
}
|
||||
|
||||
static void LoadSpeedhacks(const char *section, std::map<u32, int> &hacks, IniFile &ini) {
|
||||
std::vector<std::string> keys;
|
||||
ini.GetKeys(section, keys);
|
||||
for (std::vector<std::string>::const_iterator iter = keys.begin(); iter != keys.end(); ++iter)
|
||||
Section& sect = ini[section];
|
||||
for (Section::const_iterator iter = sect.begin(); iter != sect.end(); ++iter)
|
||||
{
|
||||
std::string key = *iter;
|
||||
const std::string& key = iter->first;
|
||||
std::string value;
|
||||
ini.Get(section, key.c_str(), &value, "BOGUS");
|
||||
sect.Get(key, &value, "BOGUS");
|
||||
if (value != "BOGUS")
|
||||
{
|
||||
u32 address;
|
||||
u32 cycles;
|
||||
bool success = true;
|
||||
success = success && TryParseUInt(std::string(key.c_str()), &address);
|
||||
success = success && TryParseUInt(std::string(key.c_str()), &address); // std::string(.c_str()); // what?
|
||||
success = success && TryParseUInt(value, &cycles);
|
||||
if (success) {
|
||||
speedHacks[address] = (int)cycles;
|
||||
|
|
|
@ -64,15 +64,12 @@ CPluginManager::CPluginManager()
|
|||
|
||||
// Start LogManager
|
||||
m_PluginGlobals->logManager = LogManager::GetInstance();
|
||||
m_PluginGlobals->eventHandler = EventHandler::GetInstance();
|
||||
|
||||
m_params = &(SConfig::GetInstance().m_LocalCoreStartupParameter);
|
||||
|
||||
// Set initial values to NULL.
|
||||
m_video = NULL;
|
||||
m_dsp = NULL;
|
||||
for (int i = 0; i < MAXPADS; i++)
|
||||
m_pad[i] = NULL;
|
||||
for (int i = 0; i < MAXWIIMOTES; i++)
|
||||
m_wiimote[i] = NULL;
|
||||
}
|
||||
|
@ -85,15 +82,6 @@ CPluginManager::~CPluginManager()
|
|||
delete m_PluginGlobals;
|
||||
delete m_dsp;
|
||||
|
||||
for (int i = 0; i < MAXPADS; i++)
|
||||
{
|
||||
if (m_pad[i])
|
||||
{
|
||||
delete m_pad[i];
|
||||
m_pad[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < MAXWIIMOTES; i++)
|
||||
{
|
||||
if (m_wiimote[i])
|
||||
|
@ -112,7 +100,7 @@ CPluginManager::~CPluginManager()
|
|||
|
||||
// Init and Shutdown Plugins
|
||||
// ------------
|
||||
// Function: Point the m_pad[] and other variables to a certain plugin
|
||||
// Function: Point the m_wiimote[] and other variables to a certain plugin
|
||||
bool CPluginManager::InitPlugins()
|
||||
{
|
||||
// Update pluginglobals.
|
||||
|
@ -134,26 +122,9 @@ bool CPluginManager::InitPlugins()
|
|||
}
|
||||
INFO_LOG(CONSOLE, "After GetVideo\n");
|
||||
|
||||
// Check if we get at least one pad or wiimote
|
||||
bool pad = false;
|
||||
// Check if we get at least one wiimote
|
||||
bool wiimote = false;
|
||||
|
||||
// Init pad
|
||||
for (int i = 0; i < MAXPADS; i++)
|
||||
{
|
||||
// Check that the plugin has a name
|
||||
if (!m_params->m_strPadPlugin[i].empty())
|
||||
GetPad(i);
|
||||
// Check that GetPad succeeded
|
||||
if (m_pad[i] != NULL)
|
||||
pad = true;
|
||||
}
|
||||
if (!pad)
|
||||
{
|
||||
PanicAlert("Can't init any PAD Plugins");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Init wiimote
|
||||
if (m_params->bWii)
|
||||
{
|
||||
|
@ -180,15 +151,6 @@ bool CPluginManager::InitPlugins()
|
|||
// for an explanation about the current LoadLibrary() and FreeLibrary() behavior.
|
||||
void CPluginManager::ShutdownPlugins()
|
||||
{
|
||||
for (int i = 0; i < MAXPADS; i++)
|
||||
{
|
||||
if (m_pad[i])
|
||||
{
|
||||
m_pad[i]->Shutdown();
|
||||
FreePad(i);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < MAXWIIMOTES; i++)
|
||||
{
|
||||
if (m_wiimote[i])
|
||||
|
@ -304,10 +266,6 @@ void *CPluginManager::LoadPlugin(const char *_rFilename)
|
|||
plugin = new Common::PluginDSP(_rFilename);
|
||||
break;
|
||||
|
||||
case PLUGIN_TYPE_PAD:
|
||||
plugin = new Common::PluginPAD(_rFilename);
|
||||
break;
|
||||
|
||||
case PLUGIN_TYPE_WIIMOTE:
|
||||
plugin = new Common::PluginWiimote(_rFilename);
|
||||
break;
|
||||
|
@ -382,28 +340,12 @@ void CPluginManager::ScanForPlugins()
|
|||
|
||||
|
||||
/* Create or return the already created plugin pointers. This will be called
|
||||
often for the Pad and Wiimote from the SI_.cpp files. And often for the DSP
|
||||
from the DSP files.
|
||||
often for the Wiimote from the SI_.cpp files.
|
||||
|
||||
We don't need to check if [Plugin]->IsValid() here because it will not be set by LoadPlugin()
|
||||
if it's not valid.
|
||||
*/
|
||||
// ------------
|
||||
Common::PluginPAD *CPluginManager::GetPad(int controller)
|
||||
{
|
||||
if (m_pad[controller] != NULL)
|
||||
{
|
||||
if (m_pad[controller]->GetFilename() == m_params->m_strPadPlugin[controller])
|
||||
return m_pad[controller];
|
||||
else
|
||||
FreePad(controller);
|
||||
}
|
||||
|
||||
// Else load a new plugin
|
||||
m_pad[controller] = (Common::PluginPAD*)LoadPlugin(m_params->m_strPadPlugin[controller].c_str());
|
||||
return m_pad[controller];
|
||||
}
|
||||
|
||||
Common::PluginWiimote *CPluginManager::GetWiimote(int controller)
|
||||
{
|
||||
if (m_wiimote[controller] != NULL)
|
||||
|
@ -470,15 +412,6 @@ void CPluginManager::FreeDSP()
|
|||
m_dsp = NULL;
|
||||
}
|
||||
|
||||
void CPluginManager::FreePad(u32 Pad)
|
||||
{
|
||||
if (Pad < MAXPADS)
|
||||
{
|
||||
delete m_pad[Pad];
|
||||
m_pad[Pad] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void CPluginManager::FreeWiimote(u32 Wiimote)
|
||||
{
|
||||
if (Wiimote < MAXWIIMOTES)
|
||||
|
@ -496,7 +429,6 @@ void CPluginManager::EmuStateChange(PLUGIN_EMUSTATE newState)
|
|||
// Would we need to call all plugins?
|
||||
// If yes, how would one check if the plugin was not
|
||||
// just created by GetXxx(idx) because there was none?
|
||||
GetPad(0)->EmuStateChange(newState);
|
||||
GetWiimote(0)->EmuStateChange(newState);
|
||||
}
|
||||
|
||||
|
@ -521,9 +453,6 @@ void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename, PLUGIN_TY
|
|||
case PLUGIN_TYPE_DSP:
|
||||
GetDSP()->Config((HWND)_Parent);
|
||||
break;
|
||||
case PLUGIN_TYPE_PAD:
|
||||
GetPad(0)->Config((HWND)_Parent);
|
||||
break;
|
||||
case PLUGIN_TYPE_WIIMOTE:
|
||||
GetWiimote(0)->Config((HWND)_Parent);
|
||||
break;
|
||||
|
@ -532,7 +461,7 @@ void CPluginManager::OpenConfig(void* _Parent, const char *_rFilename, PLUGIN_TY
|
|||
}
|
||||
}
|
||||
|
||||
// Open debugging window. Type = Video or DSP. Show = Show or hide window.
|
||||
// Open debugging window. Type = Video. Show = Show or hide window.
|
||||
void CPluginManager::OpenDebug(void* _Parent, const char *_rFilename, PLUGIN_TYPE Type, bool Show)
|
||||
{
|
||||
if (!File::Exists(_rFilename))
|
||||
|
|
|
@ -20,10 +20,8 @@
|
|||
|
||||
#include "Plugin.h"
|
||||
#include "PluginDSP.h"
|
||||
#include "PluginPAD.h"
|
||||
#include "PluginVideo.h"
|
||||
#include "PluginWiimote.h"
|
||||
#include "EventHandler.h"
|
||||
#include "CoreParameter.h"
|
||||
|
||||
class CPluginInfo
|
||||
|
@ -52,12 +50,10 @@ public:
|
|||
|
||||
Common::PluginVideo *GetVideo();
|
||||
Common::PluginDSP *GetDSP();
|
||||
Common::PluginPAD *GetPad(int controller);
|
||||
Common::PluginWiimote *GetWiimote(int controller);
|
||||
|
||||
void FreeVideo();
|
||||
void FreeDSP();
|
||||
void FreePad(u32 Pad);
|
||||
void FreeWiimote(u32 Wiimote);
|
||||
|
||||
void EmuStateChange(PLUGIN_EMUSTATE newState);
|
||||
|
@ -75,7 +71,6 @@ private:
|
|||
|
||||
CPluginInfos m_PluginInfos;
|
||||
PLUGIN_GLOBALS *m_PluginGlobals;
|
||||
Common::PluginPAD *m_pad[4];
|
||||
Common::PluginVideo *m_video;
|
||||
Common::PluginWiimote *m_wiimote[4];
|
||||
Common::PluginDSP *m_dsp;
|
||||
|
|
|
@ -92,7 +92,6 @@ void DoState(PointerWrap &p)
|
|||
CPluginManager &pm = CPluginManager::GetInstance();
|
||||
pm.GetVideo()->DoState(p.GetPPtr(), p.GetMode());
|
||||
pm.GetDSP()->DoState(p.GetPPtr(), p.GetMode());
|
||||
pm.GetPad(0)->DoState(p.GetPPtr(), p.GetMode());
|
||||
if (Core::g_CoreStartupParameter.bWii)
|
||||
pm.GetWiimote(0)->DoState(p.GetPPtr(), p.GetMode());
|
||||
PowerPC::DoState(p);
|
||||
|
|
|
@ -142,13 +142,14 @@ void CBreakPointWindow::OnAddBreakPointMany()
|
|||
if (ini.Load(filename.c_str())) // check if there is any file there
|
||||
{
|
||||
// get lines from a certain section
|
||||
std::vector<std::string> lines;
|
||||
if (!ini.GetLines("BreakPoints", lines))
|
||||
if (!ini.Exists("BreakPoints"))
|
||||
{
|
||||
wxMessageBox(_T("You have no [BreakPoints] line in your file"));
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> lines;
|
||||
ini["BreakPoints"].GetLines(lines);
|
||||
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
|
||||
{
|
||||
std::string line = StripSpaces(*iter);
|
||||
|
@ -188,13 +189,14 @@ void CBreakPointWindow::OnAddMemoryCheckMany()
|
|||
if (ini.Load(filename.c_str()))
|
||||
{
|
||||
// get lines from a certain section
|
||||
std::vector<std::string> lines;
|
||||
if (!ini.GetLines("MemoryChecks", lines))
|
||||
if (!ini.Exists("MemoryChecks"))
|
||||
{
|
||||
wxMessageBox(_T("You have no [MemoryChecks] line in your file"));
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> lines;
|
||||
ini["MemoryChecks"].GetLines(lines);
|
||||
for (std::vector<std::string>::const_iterator iter = lines.begin(); iter != lines.end(); ++iter)
|
||||
{
|
||||
std::string line = StripSpaces(*iter);
|
||||
|
|
|
@ -88,89 +88,93 @@ void CCodeWindow::Load()
|
|||
|
||||
// The font to override DebuggerFont with
|
||||
std::string fontDesc;
|
||||
ini.Get("ShowOnStart", "DebuggerFont", &fontDesc);
|
||||
Section& showonstart = ini["ShowOnStart"];
|
||||
showonstart.Get("DebuggerFont", &fontDesc);
|
||||
if (!fontDesc.empty())
|
||||
DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str()));
|
||||
|
||||
// Decide what windows to use
|
||||
// This stuff really doesn't belong in CodeWindow anymore, does it? It should be
|
||||
// in Frame.cpp somewhere, even though it's debugger stuff.
|
||||
ini.Get("ShowOnStart", "Code", &bCodeWindow, true);
|
||||
ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false);
|
||||
ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false);
|
||||
ini.Get("ShowOnStart", "Memory", &bMemoryWindow, false);
|
||||
ini.Get("ShowOnStart", "JIT", &bJitWindow, false);
|
||||
ini.Get("ShowOnStart", "Sound", &bSoundWindow, false);
|
||||
ini.Get("ShowOnStart", "Video", &bVideoWindow, false);
|
||||
showonstart.Get("Code", &bCodeWindow, true);
|
||||
showonstart.Get("Registers", &bRegisterWindow, false);
|
||||
showonstart.Get("Breakpoints", &bBreakpointWindow, false);
|
||||
showonstart.Get("Memory", &bMemoryWindow, false);
|
||||
showonstart.Get("JIT", &bJitWindow, false);
|
||||
showonstart.Get("Sound", &bSoundWindow, false);
|
||||
showonstart.Get("Video", &bVideoWindow, false);
|
||||
// Get notebook affiliation
|
||||
std::string _Section = StringFromFormat("P - %s",
|
||||
Section& section = ini[StringFromFormat("P - %s",
|
||||
(Parent->ActivePerspective < Parent->Perspectives.size())
|
||||
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
|
||||
ini.Get(_Section.c_str(), "Log", &iLogWindow, 1);
|
||||
ini.Get(_Section.c_str(), "Console", &iConsoleWindow, 1);
|
||||
ini.Get(_Section.c_str(), "Code", &iCodeWindow, 1);
|
||||
ini.Get(_Section.c_str(), "Registers", &iRegisterWindow, 1);
|
||||
ini.Get(_Section.c_str(), "Breakpoints", &iBreakpointWindow, 0);
|
||||
ini.Get(_Section.c_str(), "Memory", &iMemoryWindow, 1);
|
||||
ini.Get(_Section.c_str(), "JIT", &iJitWindow, 1);
|
||||
ini.Get(_Section.c_str(), "Sound", &iSoundWindow, 0);
|
||||
ini.Get(_Section.c_str(), "Video", &iVideoWindow, 0);
|
||||
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "")];
|
||||
section.Get("Log", &iLogWindow, 1);
|
||||
section.Get("Console", &iConsoleWindow, 1);
|
||||
section.Get("Code", &iCodeWindow, 1);
|
||||
section.Get("Registers", &iRegisterWindow, 1);
|
||||
section.Get("Breakpoints", &iBreakpointWindow, 0);
|
||||
section.Get("Memory", &iMemoryWindow, 1);
|
||||
section.Get("JIT", &iJitWindow, 1);
|
||||
section.Get("Sound", &iSoundWindow, 0);
|
||||
section.Get("Video", &iVideoWindow, 0);
|
||||
// Get floating setting
|
||||
ini.Get("Float", "Log", &Parent->bFloatLogWindow, false);
|
||||
ini.Get("Float", "Console", &Parent->bFloatConsoleWindow, false);
|
||||
ini.Get("Float", "Code", &bFloatCodeWindow, false);
|
||||
ini.Get("Float", "Registers", &bFloatRegisterWindow, false);
|
||||
ini.Get("Float", "Breakpoints", &bFloatBreakpointWindow, false);
|
||||
ini.Get("Float", "Memory", &bFloatMemoryWindow, false);
|
||||
ini.Get("Float", "JIT", &bFloatJitWindow, false);
|
||||
ini.Get("Float", "Sound", &bFloatSoundWindow, false);
|
||||
ini.Get("Float", "Video", &bFloatVideoWindow, false);
|
||||
Section& flt = ini["Float"];
|
||||
flt.Get("Log", &Parent->bFloatLogWindow, false);
|
||||
flt.Get("Console", &Parent->bFloatConsoleWindow, false);
|
||||
flt.Get("Code", &bFloatCodeWindow, false);
|
||||
flt.Get("Registers", &bFloatRegisterWindow, false);
|
||||
flt.Get("Breakpoints", &bFloatBreakpointWindow, false);
|
||||
flt.Get("Memory", &bFloatMemoryWindow, false);
|
||||
flt.Get("JIT", &bFloatJitWindow, false);
|
||||
flt.Get("Sound", &bFloatSoundWindow, false);
|
||||
flt.Get("Video", &bFloatVideoWindow, false);
|
||||
|
||||
// Boot to pause or not
|
||||
ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
|
||||
ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
|
||||
showonstart.Get("AutomaticStart", &bAutomaticStart, false);
|
||||
showonstart.Get("BootToPause", &bBootToPause, true);
|
||||
}
|
||||
void CCodeWindow::Save()
|
||||
{
|
||||
IniFile ini;
|
||||
ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
|
||||
ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
|
||||
Section& showonstart = ini["ShowOnStart"];
|
||||
showonstart.Set("DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
|
||||
|
||||
// Boot to pause or not
|
||||
ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
|
||||
ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
|
||||
showonstart.Set("AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
|
||||
showonstart.Set("BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
|
||||
|
||||
// Save windows settings
|
||||
//ini.Set("ShowOnStart", "Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
|
||||
ini.Set("ShowOnStart", "Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
|
||||
ini.Set("ShowOnStart", "Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
|
||||
ini.Set("ShowOnStart", "Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
|
||||
ini.Set("ShowOnStart", "JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
|
||||
ini.Set("ShowOnStart", "Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
|
||||
ini.Set("ShowOnStart", "Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
|
||||
std::string _Section = StringFromFormat("P - %s",
|
||||
//showonstart.Set("Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
|
||||
showonstart.Set("Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
|
||||
showonstart.Set("Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
|
||||
showonstart.Set("Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
|
||||
showonstart.Set("JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
|
||||
showonstart.Set("Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
|
||||
showonstart.Set("Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
|
||||
Section& section = ini[StringFromFormat("P - %s",
|
||||
(Parent->ActivePerspective < Parent->Perspectives.size())
|
||||
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
|
||||
ini.Set(_Section.c_str(), "Log", iLogWindow);
|
||||
ini.Set(_Section.c_str(), "Console", iConsoleWindow);
|
||||
ini.Set(_Section.c_str(), "Code", iCodeWindow);
|
||||
ini.Set(_Section.c_str(), "Registers", iRegisterWindow);
|
||||
ini.Set(_Section.c_str(), "Breakpoints", iBreakpointWindow);
|
||||
ini.Set(_Section.c_str(), "Memory", iMemoryWindow);
|
||||
ini.Set(_Section.c_str(), "JIT", iJitWindow);
|
||||
ini.Set(_Section.c_str(), "Sound", iSoundWindow);
|
||||
ini.Set(_Section.c_str(), "Video", iVideoWindow);
|
||||
? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "")];
|
||||
section.Set("Log", iLogWindow);
|
||||
section.Set("Console", iConsoleWindow);
|
||||
section.Set("Code", iCodeWindow);
|
||||
section.Set("Registers", iRegisterWindow);
|
||||
section.Set("Breakpoints", iBreakpointWindow);
|
||||
section.Set("Memory", iMemoryWindow);
|
||||
section.Set("JIT", iJitWindow);
|
||||
section.Set("Sound", iSoundWindow);
|
||||
section.Set("Video", iVideoWindow);
|
||||
// Save floating setting
|
||||
ini.Set("Float", "Log", !!FindWindowById(IDM_LOGWINDOW_PARENT));
|
||||
ini.Set("Float", "Console", !!FindWindowById(IDM_CONSOLEWINDOW_PARENT));
|
||||
ini.Set("Float", "Code", !!FindWindowById(IDM_CODEWINDOW_PARENT));
|
||||
ini.Set("Float", "Registers", !!FindWindowById(IDM_REGISTERWINDOW_PARENT));
|
||||
ini.Set("Float", "Breakpoints", !!FindWindowById(IDM_BREAKPOINTWINDOW_PARENT));
|
||||
ini.Set("Float", "Memory", !!FindWindowById(IDM_MEMORYWINDOW_PARENT));
|
||||
ini.Set("Float", "JIT", !!FindWindowById(IDM_JITWINDOW_PARENT));
|
||||
ini.Set("Float", "Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
|
||||
ini.Set("Float", "Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));
|
||||
Section& flt = ini["Float"];
|
||||
flt.Set("Log", !!FindWindowById(IDM_LOGWINDOW_PARENT));
|
||||
flt.Set("Console", !!FindWindowById(IDM_CONSOLEWINDOW_PARENT));
|
||||
flt.Set("Code", !!FindWindowById(IDM_CODEWINDOW_PARENT));
|
||||
flt.Set("Registers", !!FindWindowById(IDM_REGISTERWINDOW_PARENT));
|
||||
flt.Set("Breakpoints", !!FindWindowById(IDM_BREAKPOINTWINDOW_PARENT));
|
||||
flt.Set("Memory", !!FindWindowById(IDM_MEMORYWINDOW_PARENT));
|
||||
flt.Set("JIT", !!FindWindowById(IDM_JITWINDOW_PARENT));
|
||||
flt.Set("Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
|
||||
flt.Set("Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));
|
||||
|
||||
ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
}
|
||||
|
|
|
@ -129,21 +129,23 @@ void CMemoryWindow::Save(IniFile& _IniFile) const
|
|||
// Prevent these bad values that can happen after a crash or hanging
|
||||
if(GetPosition().x != -32000 && GetPosition().y != -32000)
|
||||
{
|
||||
_IniFile.Set("MemoryWindow", "x", GetPosition().x);
|
||||
_IniFile.Set("MemoryWindow", "y", GetPosition().y);
|
||||
_IniFile.Set("MemoryWindow", "w", GetSize().GetWidth());
|
||||
_IniFile.Set("MemoryWindow", "h", GetSize().GetHeight());
|
||||
Section& memwin = _IniFile["MemoryWindow"];
|
||||
memwin.Set("x", GetPosition().x);
|
||||
memwin.Set("y", GetPosition().y);
|
||||
memwin.Set("w", GetSize().GetWidth());
|
||||
memwin.Set("h", GetSize().GetHeight());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CMemoryWindow::Load(IniFile& _IniFile)
|
||||
{
|
||||
int x,y,w,h;
|
||||
_IniFile.Get("MemoryWindow", "x", &x, GetPosition().x);
|
||||
_IniFile.Get("MemoryWindow", "y", &y, GetPosition().y);
|
||||
_IniFile.Get("MemoryWindow", "w", &w, GetSize().GetWidth());
|
||||
_IniFile.Get("MemoryWindow", "h", &h, GetSize().GetHeight());
|
||||
int x, y, w, h;
|
||||
Section& memwin = _IniFile["MemoryWindow"];
|
||||
memwin.Get("x", &x, GetPosition().x);
|
||||
memwin.Get("y", &y, GetPosition().y);
|
||||
memwin.Get("w", &w, GetSize().GetWidth());
|
||||
memwin.Get("h", &h, GetSize().GetHeight());
|
||||
SetSize(x, y, w, h);
|
||||
}
|
||||
|
||||
|
@ -322,12 +324,12 @@ void CMemoryWindow::onSearch(wxCommandEvent& event) {
|
|||
//memview->cu
|
||||
wxString rawData=valbox->GetValue();
|
||||
std::vector<u8> Dest;//May need a better name
|
||||
u32 size=0;
|
||||
size_t size=0;
|
||||
int pad=rawData.size()%2;//If it's uneven
|
||||
unsigned long i=0;
|
||||
long count=0;
|
||||
char copy[3]={0};
|
||||
long newsize=0;
|
||||
size_t newsize=0;
|
||||
unsigned char *tmp2=0;
|
||||
char* tmpstr=0;
|
||||
switch (chkHex->GetValue()){
|
||||
|
|
|
@ -142,7 +142,7 @@ void FindFilename(u64 offset)
|
|||
if (!fname || (strlen(fname) == 512))
|
||||
return;
|
||||
|
||||
CheckFile(fname, pFileSystem->GetFileSize(fname));
|
||||
CheckFile(fname, (int)pFileSystem->GetFileSize(fname));
|
||||
}
|
||||
|
||||
void Close()
|
||||
|
|
|
@ -56,7 +56,7 @@
|
|||
Optimization="3"
|
||||
InlineFunctionExpansion="0"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\Plugins\InputUICommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="false"
|
||||
RuntimeLibrary="0"
|
||||
|
@ -174,7 +174,7 @@
|
|||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="false"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\Plugins\InputUICommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
PreprocessorDefinitions="WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
|
@ -286,7 +286,7 @@
|
|||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\Plugins\InputUICommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;__WXMSW__;__WXDEBUG__;_WINDOWS;NOPCH;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
|
@ -397,7 +397,7 @@
|
|||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\Plugins\InputUICommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;__WXMSW__;__WXDEBUG__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
|
@ -510,7 +510,7 @@
|
|||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\Plugins\InputUICommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
PreprocessorDefinitions="DEBUGFAST;WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
|
@ -626,7 +626,7 @@
|
|||
InlineFunctionExpansion="1"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
AdditionalIncludeDirectories="..\Common\Src;..\Core\Src;..\DebuggerWX\src;..\DebuggerUICommon\src;..\DiscIO\Src;..\InputCommon\Src;..\..\Plugins\InputUICommon\Src;..\..\PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc;..\..\..\Externals\SFML\include"
|
||||
PreprocessorDefinitions="DEBUGFAST;WIN32;__WXMSW__;_WINDOWS;NOPCH;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
|
|
|
@ -113,10 +113,11 @@ bool BootCore(const std::string& _rFilename)
|
|||
if (unique_id.size() == 6 && game_ini.Load(StartUp.m_strGameIni.c_str()))
|
||||
{
|
||||
// General settings
|
||||
game_ini.Get("Core", "CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
|
||||
game_ini.Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
|
||||
game_ini.Get("Core", "EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
|
||||
game_ini.Get("Core", "TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
|
||||
Section& core = game_ini["Core"];
|
||||
core.Get("CPUThread", &StartUp.bCPUThread, StartUp.bCPUThread);
|
||||
core.Get("SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
|
||||
core.Get("EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
|
||||
core.Get("TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
|
||||
// Wii settings
|
||||
if (StartUp.bWii)
|
||||
{
|
||||
|
|
|
@ -110,8 +110,6 @@ EVT_CHOICE(ID_GRAPHIC_CB, CConfigMain::OnSelectionChanged)
|
|||
EVT_BUTTON(ID_GRAPHIC_CONFIG, CConfigMain::OnConfig)
|
||||
EVT_CHOICE(ID_DSP_CB, CConfigMain::OnSelectionChanged)
|
||||
EVT_BUTTON(ID_DSP_CONFIG, CConfigMain::OnConfig)
|
||||
EVT_CHOICE(ID_PAD_CB, CConfigMain::OnSelectionChanged)
|
||||
EVT_BUTTON(ID_PAD_CONFIG, CConfigMain::OnConfig)
|
||||
EVT_CHOICE(ID_WIIMOTE_CB, CConfigMain::OnSelectionChanged)
|
||||
EVT_BUTTON(ID_WIIMOTE_CONFIG, CConfigMain::OnConfig)
|
||||
|
||||
|
@ -168,7 +166,6 @@ void CConfigMain::UpdateGUI()
|
|||
|
||||
GraphicSelection->Disable();
|
||||
DSPSelection->Disable();
|
||||
PADSelection->Disable();
|
||||
WiimoteSelection->Disable();
|
||||
}
|
||||
}
|
||||
|
@ -282,8 +279,6 @@ void CConfigMain::InitializeGUIValues()
|
|||
// Plugins
|
||||
FillChoiceBox(GraphicSelection, PLUGIN_TYPE_VIDEO, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin);
|
||||
FillChoiceBox(DSPSelection, PLUGIN_TYPE_DSP, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin);
|
||||
for (int i = 0; i < MAXPADS; i++)
|
||||
FillChoiceBox(PADSelection, PLUGIN_TYPE_PAD, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[i]);
|
||||
for (int i=0; i < MAXWIIMOTES; i++)
|
||||
FillChoiceBox(WiimoteSelection, PLUGIN_TYPE_WIIMOTE, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[i]);
|
||||
}
|
||||
|
@ -675,10 +670,6 @@ void CConfigMain::CreateGUIControls()
|
|||
DSPSelection = new wxChoice(PluginPage, ID_DSP_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
|
||||
DSPConfig = new wxButton(PluginPage, ID_DSP_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
|
||||
sbPadPlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginPage, wxT("Gamecube Pad"));
|
||||
PADSelection = new wxChoice(PluginPage, ID_PAD_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
|
||||
PADConfig = new wxButton(PluginPage, ID_PAD_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
|
||||
sbWiimotePlugin = new wxStaticBoxSizer(wxHORIZONTAL, PluginPage, wxT("Wiimote"));
|
||||
WiimoteSelection = new wxChoice(PluginPage, ID_WIIMOTE_CB, wxDefaultPosition, wxDefaultSize, NULL, 0, wxDefaultValidator);
|
||||
WiimoteConfig = new wxButton(PluginPage, ID_WIIMOTE_CONFIG, wxT("Config..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
|
||||
|
@ -693,10 +684,6 @@ void CConfigMain::CreateGUIControls()
|
|||
sbDSPPlugin->Add(DSPConfig, 0, wxALL, 5);
|
||||
sPlugins->Add(sbDSPPlugin, 0, wxEXPAND|wxALL, 5);
|
||||
|
||||
sbPadPlugin->Add(PADSelection, 1, wxEXPAND|wxALL, 5);
|
||||
sbPadPlugin->Add(PADConfig, 0, wxALL, 5);
|
||||
sPlugins->Add(sbPadPlugin, 0, wxEXPAND|wxALL, 5);
|
||||
|
||||
sbWiimotePlugin->Add(WiimoteSelection, 1, wxEXPAND|wxALL, 5);
|
||||
sbWiimotePlugin->Add(WiimoteConfig, 0, wxALL, 5);
|
||||
sPlugins->Add(sbWiimotePlugin, 0, wxEXPAND|wxALL, 5);
|
||||
|
@ -1079,9 +1066,6 @@ void CConfigMain::OnSelectionChanged(wxCommandEvent& WXUNUSED (event))
|
|||
{
|
||||
// Update plugin filenames
|
||||
GetFilename(GraphicSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin);
|
||||
GetFilename(DSPSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin);
|
||||
for (int i = 0; i < MAXPADS; i++)
|
||||
GetFilename(PADSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[i]);
|
||||
for (int i = 0; i < MAXWIIMOTES; i++)
|
||||
GetFilename(WiimoteSelection, SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[i]);
|
||||
}
|
||||
|
@ -1096,9 +1080,6 @@ void CConfigMain::OnConfig(wxCommandEvent& event)
|
|||
case ID_DSP_CONFIG:
|
||||
CallConfig(DSPSelection);
|
||||
break;
|
||||
case ID_PAD_CONFIG:
|
||||
CallConfig(PADSelection);
|
||||
break;
|
||||
case ID_WIIMOTE_CONFIG:
|
||||
CallConfig(WiimoteSelection);
|
||||
break;
|
||||
|
|
|
@ -99,7 +99,6 @@ private:
|
|||
wxBoxSizer* sPlugins;
|
||||
wxStaticBoxSizer* sbGraphicsPlugin;
|
||||
wxStaticBoxSizer* sbDSPPlugin;
|
||||
wxStaticBoxSizer* sbPadPlugin;
|
||||
wxStaticBoxSizer* sbWiimotePlugin;
|
||||
|
||||
wxNotebook *Notebook;
|
||||
|
@ -138,9 +137,6 @@ private:
|
|||
wxStaticText* ApploaderPathText;
|
||||
wxFilePickerCtrl* ApploaderPath;
|
||||
|
||||
wxStaticText* PADText;
|
||||
wxButton* PADConfig;
|
||||
wxChoice* PADSelection;
|
||||
wxButton* DSPConfig;
|
||||
wxStaticText* DSPText;
|
||||
wxChoice* DSPSelection;
|
||||
|
@ -239,10 +235,6 @@ private:
|
|||
ID_WIIMOTE_CONFIG,
|
||||
ID_WIIMOTE_TEXT,
|
||||
ID_WIIMOTE_CB,
|
||||
ID_PAD_TEXT,
|
||||
ID_PAD_ABOUT ,
|
||||
ID_PAD_CONFIG,
|
||||
ID_PAD_CB,
|
||||
ID_DSP_ABOUT,
|
||||
ID_DSP_CONFIG,
|
||||
ID_DSP_TEXT,
|
||||
|
|
|
@ -45,6 +45,7 @@
|
|||
#include "IPC_HLE/WII_IPC_HLE_Device_usb.h"
|
||||
#include "State.h"
|
||||
#include "VolumeHandler.h"
|
||||
#include "HW/GCPad.h"
|
||||
|
||||
#include <wx/datetime.h> // wxWidgets
|
||||
|
||||
|
@ -251,7 +252,7 @@ EVT_MENU(IDM_SCREENSHOT, CFrame::OnScreenshot)
|
|||
EVT_MENU(wxID_PREFERENCES, CFrame::OnConfigMain)
|
||||
EVT_MENU(IDM_CONFIG_GFX_PLUGIN, CFrame::OnPluginGFX)
|
||||
EVT_MENU(IDM_CONFIG_DSP_PLUGIN, CFrame::OnPluginDSP)
|
||||
EVT_MENU(IDM_CONFIG_PAD_PLUGIN, CFrame::OnPluginPAD)
|
||||
EVT_MENU(IDM_CONFIG_GCPAD, CFrame::OnPluginGCPad)
|
||||
EVT_MENU(IDM_CONFIG_WIIMOTE_PLUGIN, CFrame::OnPluginWiimote)
|
||||
|
||||
EVT_MENU(IDM_SAVE_PERSPECTIVE, CFrame::OnToolBar)
|
||||
|
@ -441,7 +442,7 @@ CFrame::CFrame(wxFrame* parent,
|
|||
{
|
||||
IniFile ini; int winpos;
|
||||
ini.Load(File::GetUserPath(F_LOGGERCONFIG_IDX));
|
||||
ini.Get("LogWindow", "pos", &winpos, 2);
|
||||
ini["LogWindow"].Get("pos", &winpos, 2);
|
||||
|
||||
m_Mgr->GetPane(wxT("Pane 0")).Show().PaneBorder(false).CaptionVisible(false).Layer(0).Center();
|
||||
m_Mgr->GetPane(wxT("Pane 1")).Hide().PaneBorder(false).CaptionVisible(true).Layer(0)
|
||||
|
@ -712,12 +713,6 @@ void CFrame::OnCustomHostMessage(int Id)
|
|||
{
|
||||
DoRemovePage(Win, false);
|
||||
|
||||
CPluginManager::GetInstance().OpenDebug(
|
||||
GetHandle(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
|
||||
PLUGIN_TYPE_DSP, false
|
||||
);
|
||||
|
||||
//Win->Reparent(NULL);
|
||||
//g_pCodeWindow->OnToggleDLLWindow(false, 0);
|
||||
GetMenuBar()->FindItem(IDM_SOUNDWINDOW)->Check(false);
|
||||
|
@ -883,7 +878,7 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
|
|||
#endif
|
||||
|
||||
// Send the keyboard status to the Input plugin
|
||||
CPluginManager::GetInstance().GetPad(0)->PAD_Input(event.GetKeyCode(), 1); // 1 = Down
|
||||
PAD_Input(event.GetKeyCode(), 1); // 1 = Down
|
||||
}
|
||||
else
|
||||
event.Skip();
|
||||
|
@ -894,7 +889,7 @@ void CFrame::OnKeyUp(wxKeyEvent& event)
|
|||
event.Skip();
|
||||
|
||||
if(Core::GetState() != Core::CORE_UNINITIALIZED)
|
||||
CPluginManager::GetInstance().GetPad(0)->PAD_Input(event.GetKeyCode(), 0); // 0 = Up
|
||||
PAD_Input(event.GetKeyCode(), 0); // 0 = Up*/
|
||||
}
|
||||
|
||||
// --------
|
||||
|
|
|
@ -320,7 +320,7 @@ class CFrame : public CRenderFrame
|
|||
void OnConfigMain(wxCommandEvent& event); // Options
|
||||
void OnPluginGFX(wxCommandEvent& event);
|
||||
void OnPluginDSP(wxCommandEvent& event);
|
||||
void OnPluginPAD(wxCommandEvent& event);
|
||||
void OnPluginGCPad(wxCommandEvent& event);
|
||||
void OnPluginWiimote(wxCommandEvent& event);
|
||||
|
||||
void OnToggleFullscreen(wxCommandEvent& event);
|
||||
|
|
|
@ -772,8 +772,9 @@ void CFrame::SetSimplePaneSize()
|
|||
|
||||
IniFile ini;
|
||||
ini.Load(File::GetUserPath(F_LOGGERCONFIG_IDX));
|
||||
ini.Get("LogWindow", "x", &x, Size);
|
||||
ini.Get("LogWindow", "y", &y, Size);
|
||||
Section& logwin = ini["LogWindow"];
|
||||
logwin.Get("x", &x, Size);
|
||||
logwin.Get("y", &y, Size);
|
||||
|
||||
// Update size
|
||||
m_Mgr->GetPane(wxT("Pane 0")).BestSize(x, y).MinSize(x, y).MaxSize(x, y);
|
||||
|
@ -894,8 +895,9 @@ void CFrame::SaveLocal()
|
|||
|
||||
IniFile ini;
|
||||
ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
ini.Get("Perspectives", "Perspectives", &_Perspectives, "");
|
||||
ini.Get("Perspectives", "Active", &ActivePerspective, 5);
|
||||
Section& perspectives = ini["Perspectives"];
|
||||
perspectives.Get("Perspectives", &_Perspectives, "");
|
||||
perspectives.Get("Active", &ActivePerspective, 5);
|
||||
SplitString(_Perspectives, ",", VPerspectives);
|
||||
|
||||
for (u32 i = 0; i < VPerspectives.size(); i++)
|
||||
|
@ -908,10 +910,10 @@ void CFrame::SaveLocal()
|
|||
if (Tmp.Name == "") continue;
|
||||
//if (!ini.Exists(_Section.c_str(), "Width")) continue;
|
||||
|
||||
_Section = StringFromFormat("P - %s", Tmp.Name.c_str());
|
||||
ini.Get(_Section.c_str(), "Perspective", &_Perspective, "");
|
||||
ini.Get(_Section.c_str(), "Width", &_Width, "");
|
||||
ini.Get(_Section.c_str(), "Height", &_Height, "");
|
||||
Section& section = ini[StringFromFormat("P - %s", Tmp.Name.c_str())];
|
||||
section.Get("Perspective", &_Perspective, "");
|
||||
section.Get("Width", &_Width, "");
|
||||
section.Get("Height", &_Height, "");
|
||||
|
||||
Tmp.Perspective = wxString::FromAscii(_Perspective.c_str());
|
||||
|
||||
|
@ -946,8 +948,8 @@ void CFrame::Save()
|
|||
IniFile ini;
|
||||
ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
|
||||
std::string _Section = StringFromFormat("P - %s", Perspectives.at(ActivePerspective).Name.c_str());
|
||||
ini.Set(_Section.c_str(), "Perspective", m_Mgr->SavePerspective().mb_str());
|
||||
Section& section = ini[StringFromFormat("P - %s", Perspectives.at(ActivePerspective).Name.c_str())];
|
||||
section.Set("Perspective", m_Mgr->SavePerspective().mb_str());
|
||||
|
||||
std::string SWidth = "", SHeight = "";
|
||||
for (u32 i = 0; i < m_Mgr->GetAllPanes().GetCount(); i++)
|
||||
|
@ -962,8 +964,8 @@ void CFrame::Save()
|
|||
// Remove the ending ","
|
||||
SWidth = SWidth.substr(0, SWidth.length()-1); SHeight = SHeight.substr(0, SHeight.length()-1);
|
||||
|
||||
ini.Set(_Section.c_str(), "Width", SWidth.c_str());
|
||||
ini.Set(_Section.c_str(), "Height", SHeight.c_str());
|
||||
section.Set("Width", SWidth.c_str());
|
||||
section.Set("Height", SHeight.c_str());
|
||||
|
||||
// Save perspective names
|
||||
std::string STmp = "";
|
||||
|
@ -972,8 +974,9 @@ void CFrame::Save()
|
|||
STmp += Perspectives.at(i).Name + ",";
|
||||
}
|
||||
STmp = STmp.substr(0, STmp.length()-1);
|
||||
ini.Set("Perspectives", "Perspectives", STmp.c_str());
|
||||
ini.Set("Perspectives", "Active", ActivePerspective);
|
||||
Section& perspectives = ini["Perspectives"];
|
||||
perspectives.Set("Perspectives", STmp.c_str());
|
||||
perspectives.Set("Active", ActivePerspective);
|
||||
ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
|
||||
// Save notebook affiliations
|
||||
|
|
|
@ -27,42 +27,44 @@ window handle that is returned by CreateWindow() can be accessed from
|
|||
Core::GetWindowHandle().
|
||||
*/
|
||||
|
||||
// Common
|
||||
#include <Common.h>
|
||||
#include <Setup.h>
|
||||
#include <FileUtil.h>
|
||||
#include <FileSearch.h>
|
||||
#include <Timer.h>
|
||||
|
||||
#include "Setup.h" // Common
|
||||
#include <Core.h>
|
||||
#include <ConfigManager.h>
|
||||
#include <OnFrame.h>
|
||||
#include <IPC_HLE/WII_IPC_HLE_Device_usb.h>
|
||||
#include <HW/CPU.h>
|
||||
#include <HW/DVDInterface.h>
|
||||
#include <HW/ProcessorInterface.h>
|
||||
#include <PowerPC/PowerPC.h>
|
||||
#include <State.h>
|
||||
#include <PluginManager.h>
|
||||
|
||||
#include <VolumeHandler.h>
|
||||
#include <NANDContentLoader.h>
|
||||
|
||||
#include <WXInputBase.h>
|
||||
#include <ConfigDiag.h>
|
||||
|
||||
#include <wx/datetime.h>
|
||||
|
||||
#include "NetWindow.h"
|
||||
#include "Common.h" // Common
|
||||
#include "FileUtil.h"
|
||||
#include "FileSearch.h"
|
||||
#include "Timer.h"
|
||||
|
||||
#include "Globals.h" // Local
|
||||
#include "Globals.h"
|
||||
#include "Frame.h"
|
||||
#include "ConfigMain.h"
|
||||
#include "PluginManager.h"
|
||||
#include "MemcardManager.h"
|
||||
#include "CheatsWindow.h"
|
||||
#include "LuaWindow.h"
|
||||
#include "AboutDolphin.h"
|
||||
#include "GameListCtrl.h"
|
||||
#include "BootManager.h"
|
||||
#include "LogWindow.h"
|
||||
#include "WxUtils.h"
|
||||
|
||||
#include "ConfigManager.h" // Core
|
||||
#include "Core.h"
|
||||
#include "OnFrame.h"
|
||||
#include "HW/CPU.h"
|
||||
#include "PowerPC/PowerPC.h"
|
||||
#include "HW/DVDInterface.h"
|
||||
#include "HW/ProcessorInterface.h"
|
||||
#include "IPC_HLE/WII_IPC_HLE_Device_usb.h"
|
||||
#include "State.h"
|
||||
#include "VolumeHandler.h"
|
||||
#include "NANDContentLoader.h"
|
||||
#include "WXInputBase.h"
|
||||
|
||||
#include <wx/datetime.h> // wxWidgets
|
||||
#include "BootManager.h"
|
||||
|
||||
|
||||
// Resources
|
||||
|
@ -170,7 +172,7 @@ void CFrame::CreateMenu()
|
|||
pOptionsMenu->AppendSeparator();
|
||||
pOptionsMenu->Append(IDM_CONFIG_GFX_PLUGIN, _T("&Graphics Settings"));
|
||||
pOptionsMenu->Append(IDM_CONFIG_DSP_PLUGIN, _T("&DSP Settings"));
|
||||
pOptionsMenu->Append(IDM_CONFIG_PAD_PLUGIN, _T("&Gamecube Pad Settings"));
|
||||
pOptionsMenu->Append(IDM_CONFIG_GCPAD, _T("&GCPad Settings"));
|
||||
pOptionsMenu->Append(IDM_CONFIG_WIIMOTE_PLUGIN, _T("&Wiimote Settings"));
|
||||
if (g_pCodeWindow)
|
||||
{
|
||||
|
@ -332,8 +334,10 @@ void CFrame::PopulateToolbar(wxAuiToolBar* ToolBar)
|
|||
ToolBar->AddTool(wxID_PREFERENCES, _T("Config"), m_Bitmaps[Toolbar_PluginOptions], _T("Configure..."));
|
||||
ToolBar->AddTool(IDM_CONFIG_GFX_PLUGIN, _T("Graphics"), m_Bitmaps[Toolbar_PluginGFX], _T("Graphics settings"));
|
||||
ToolBar->AddTool(IDM_CONFIG_DSP_PLUGIN, _T("DSP"), m_Bitmaps[Toolbar_PluginDSP], _T("DSP settings"));
|
||||
ToolBar->AddTool(IDM_CONFIG_PAD_PLUGIN, _T("GCPad"), m_Bitmaps[Toolbar_PluginPAD], _T("Gamecube Pad settings"));
|
||||
ToolBar->AddTool(IDM_CONFIG_GCPAD, _T("GCPad"), m_Bitmaps[Toolbar_PluginPAD], _T("GCPad settings"));
|
||||
ToolBar->AddTool(IDM_CONFIG_WIIMOTE_PLUGIN, _T("Wiimote"), m_Bitmaps[Toolbar_Wiimote], _T("Wiimote settings"));
|
||||
ToolBar->AddSeparator();
|
||||
ToolBar->AddTool(wxID_ABOUT, _T("About"), m_Bitmaps[Toolbar_Help], _T("About Dolphin"));
|
||||
|
||||
// after adding the buttons to the toolbar, must call Realize() to reflect
|
||||
// the changes
|
||||
|
@ -940,14 +944,25 @@ void CFrame::OnPluginDSP(wxCommandEvent& WXUNUSED (event))
|
|||
);
|
||||
}
|
||||
|
||||
void CFrame::OnPluginPAD(wxCommandEvent& WXUNUSED (event))
|
||||
extern Plugin g_GCPad; //TODOSHUFFLE
|
||||
void CFrame::OnPluginGCPad(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
CPluginManager::GetInstance().OpenConfig(
|
||||
GetHandle(),
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[0].c_str(),
|
||||
PLUGIN_TYPE_PAD
|
||||
);
|
||||
bool was_init = false;
|
||||
|
||||
if ( g_GCPad.controller_interface.IsInit() ) // check if game is running
|
||||
was_init = true;
|
||||
else
|
||||
PAD_Init();
|
||||
|
||||
ConfigDialog* configDiag = new ConfigDialog( this, g_GCPad, g_GCPad.gui_name, was_init );
|
||||
|
||||
configDiag->ShowModal();
|
||||
configDiag->Destroy();
|
||||
|
||||
if ( !was_init ) // if game isn't running
|
||||
PAD_Shutdown();
|
||||
}
|
||||
|
||||
void CFrame::OnPluginWiimote(wxCommandEvent& WXUNUSED (event))
|
||||
{
|
||||
CPluginManager::GetInstance().OpenConfig(
|
||||
|
|
|
@ -357,7 +357,7 @@ void CGameListCtrl::OnPaintDrawImages(wxPaintEvent& event)
|
|||
m_imageListSmall->Draw(m_FlagImageIndex[rISOFile.GetCountry()], dc, flagOffset, itemY);
|
||||
|
||||
ini.Load((std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + (rISOFile.GetUniqueID()) + ".ini").c_str());
|
||||
ini.Get("EmuState", "EmulationStateId", &nState);
|
||||
ini["EmuState"].Get("EmulationStateId", &nState);
|
||||
m_imageListSmall->Draw(m_EmuStateImageIndex[nState], dc, stateOffset, itemY);
|
||||
}
|
||||
}
|
||||
|
@ -701,9 +701,9 @@ int wxCALLBACK wxListCompare(long item1, long item2, long sortData)
|
|||
std::string GameIni2 = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + iso2->GetUniqueID() + ".ini";
|
||||
|
||||
ini.Load(GameIni1.c_str());
|
||||
ini.Get("EmuState", "EmulationStateId", &nState1);
|
||||
ini["EmuState"].Get("EmulationStateId", &nState1);
|
||||
ini.Load(GameIni2.c_str());
|
||||
ini.Get("EmuState", "EmulationStateId", &nState2);
|
||||
ini["EmuState"].Get("EmulationStateId", &nState2);
|
||||
|
||||
if(nState1 > nState2) return 1 *t;
|
||||
if(nState1 < nState2) return -1 *t;
|
||||
|
@ -809,8 +809,9 @@ void CGameListCtrl::OnMouseMotion(wxMouseEvent& event)
|
|||
std::string emuState[5] = {"Broken", "Intro", "In-Game", "Playable", "Perfect"}, issues;
|
||||
|
||||
int nState;
|
||||
ini.Get("EmuState", "EmulationStateId", &nState);
|
||||
ini.Get("EmuState", "EmulationIssues", &issues, "");
|
||||
Section& emustate = ini["EmuState"];
|
||||
emustate.Get("EmulationStateId", &nState);
|
||||
emustate.Get("EmulationIssues", &issues, "");
|
||||
|
||||
// Get item Coords then convert from wxWindow coord to Screen coord
|
||||
wxRect Rect;
|
||||
|
|
|
@ -121,7 +121,7 @@ enum
|
|||
|
||||
IDM_CONFIG_GFX_PLUGIN,
|
||||
IDM_CONFIG_DSP_PLUGIN,
|
||||
IDM_CONFIG_PAD_PLUGIN,
|
||||
IDM_CONFIG_GCPAD,
|
||||
IDM_CONFIG_WIIMOTE_PLUGIN,
|
||||
|
||||
// --------------------------------------------------------------
|
||||
|
|
|
@ -782,77 +782,57 @@ void CISOProperties::SetRefresh(wxCommandEvent& event)
|
|||
|
||||
void CISOProperties::LoadGameConfig()
|
||||
{
|
||||
bool bTemp;
|
||||
int iTemp;
|
||||
std::string sTemp;
|
||||
|
||||
if (GameIni.Get("Core", "CPUThread", &bTemp))
|
||||
CPUThread->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
CPUThread->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
Section& core = GameIni["Core"];
|
||||
Section& wii = GameIni["Wii"];
|
||||
Section& video = GameIni["Video"];
|
||||
Section& emustate = GameIni["EmuState"];
|
||||
|
||||
if (GameIni.Get("Core", "SkipIdle", &bTemp))
|
||||
SkipIdle->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
SkipIdle->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
core.Get("CPUThread", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
CPUThread->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Core", "TLBHack", &bTemp))
|
||||
TLBHack->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
TLBHack->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
core.Get("SkipIdle", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
SkipIdle->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Wii", "ProgressiveScan", &bTemp))
|
||||
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EnableProgressiveScan->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
core.Get("TLBHack", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
TLBHack->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Wii", "Widescreen", &bTemp))
|
||||
EnableWideScreen->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EnableWideScreen->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
wii.Get("ProgressiveScan", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
EnableProgressiveScan->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Video", "ForceFiltering", &bTemp))
|
||||
ForceFiltering->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
ForceFiltering->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
wii.Get("Widescreen", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
EnableWideScreen->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Video", "EFBCopyDisable", &bTemp))
|
||||
EFBCopyDisable->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EFBCopyDisable->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
video.Get("ForceFiltering", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
ForceFiltering->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Video", "EFBToTextureEnable", &bTemp))
|
||||
EFBToTextureEnable->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
EFBToTextureEnable->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
video.Get("EFBCopyDisable", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
EFBCopyDisable->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Video", "SafeTextureCache", &bTemp))
|
||||
SafeTextureCache->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
SafeTextureCache->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
video.Get("EFBToTextureEnable", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
EFBToTextureEnable->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Video", "DstAlphaPass", &bTemp))
|
||||
DstAlphaPass->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
DstAlphaPass->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
video.Get("SafeTextureCache", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
SafeTextureCache->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Video", "UseXFB", &bTemp))
|
||||
UseXFB->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
UseXFB->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
video.Get("DstAlphaPass", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
DstAlphaPass->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
if (GameIni.Get("Video", "FIFOBPHack", &bTemp))
|
||||
BPHack->Set3StateValue((wxCheckBoxState)bTemp);
|
||||
else
|
||||
BPHack->Set3StateValue(wxCHK_UNDETERMINED);
|
||||
video.Get("UseXFB", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
UseXFB->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
GameIni.Get("Video", "ProjectionHack", &iTemp, -1);
|
||||
video.Get("FIFOBPHack", &iTemp, (int)wxCHK_UNDETERMINED);
|
||||
BPHack->Set3StateValue((wxCheckBoxState)iTemp);
|
||||
|
||||
video.Get("ProjectionHack", &iTemp, -1);
|
||||
Hack->SetSelection(iTemp);
|
||||
|
||||
GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1);
|
||||
emustate.Get("EmulationStateId", &iTemp, -1);
|
||||
EmuState->SetSelection(iTemp);
|
||||
|
||||
GameIni.Get("EmuState", "EmulationIssues", &sTemp);
|
||||
emustate.Get("EmulationIssues", &sTemp);
|
||||
if (!sTemp.empty())
|
||||
{
|
||||
EmuIssues->SetValue(wxString(sTemp.c_str(), *wxConvCurrent));
|
||||
|
@ -866,77 +846,29 @@ void CISOProperties::LoadGameConfig()
|
|||
|
||||
bool CISOProperties::SaveGameConfig()
|
||||
{
|
||||
if (CPUThread->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Core", "CPUThread");
|
||||
else
|
||||
GameIni.Set("Core", "CPUThread", CPUThread->Get3StateValue());
|
||||
Section& core = GameIni["Core"];
|
||||
Section& wii = GameIni["Wii"];
|
||||
Section& video = GameIni["Video"];
|
||||
Section& emustate = GameIni["EmuState"];
|
||||
|
||||
if (SkipIdle->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Core", "SkipIdle");
|
||||
else
|
||||
GameIni.Set("Core", "SkipIdle", SkipIdle->Get3StateValue());
|
||||
core.Set("CPUThread", CPUThread->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
core.Set("SkipIdle", SkipIdle->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
core.Set("TLBHack", TLBHack->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
|
||||
if (TLBHack->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Core", "TLBHack");
|
||||
else
|
||||
GameIni.Set("Core", "TLBHack", TLBHack->Get3StateValue());
|
||||
wii.Set("ProgressiveScan", EnableProgressiveScan->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
wii.Set("Widescreen", EnableWideScreen->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
|
||||
if (EnableProgressiveScan->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Wii", "ProgressiveScan");
|
||||
else
|
||||
GameIni.Set("Wii", "ProgressiveScan", EnableProgressiveScan->Get3StateValue());
|
||||
video.Set("ForceFiltering", ForceFiltering->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("EFBCopyDisable", EFBCopyDisable->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("EFBToTextureEnable", EFBToTextureEnable->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("SafeTextureCache", SafeTextureCache->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("DstAlphaPass", DstAlphaPass->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("UseXFB", UseXFB->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("FIFOBPHack", BPHack->Get3StateValue(), wxCHK_UNDETERMINED);
|
||||
video.Set("ProjectionHack", Hack->GetSelection(), wxCHK_UNDETERMINED);
|
||||
|
||||
if (EnableWideScreen->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Wii", "Widescreen");
|
||||
else
|
||||
GameIni.Set("Wii", "Widescreen", EnableWideScreen->Get3StateValue());
|
||||
|
||||
if (ForceFiltering->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "ForceFiltering");
|
||||
else
|
||||
GameIni.Set("Video", "ForceFiltering", ForceFiltering->Get3StateValue());
|
||||
|
||||
if (EFBCopyDisable->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "EFBCopyDisable");
|
||||
else
|
||||
GameIni.Set("Video", "EFBCopyDisable", EFBCopyDisable->Get3StateValue());
|
||||
|
||||
if (EFBToTextureEnable->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "EFBToTextureEnable");
|
||||
else
|
||||
GameIni.Set("Video", "EFBToTextureEnable", EFBToTextureEnable->Get3StateValue());
|
||||
|
||||
if (SafeTextureCache->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "SafeTextureCache");
|
||||
else
|
||||
GameIni.Set("Video", "SafeTextureCache", SafeTextureCache->Get3StateValue());
|
||||
|
||||
if (DstAlphaPass->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "DstAlphaPass");
|
||||
else
|
||||
GameIni.Set("Video", "DstAlphaPass", DstAlphaPass->Get3StateValue());
|
||||
|
||||
if (UseXFB->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "UseXFB");
|
||||
else
|
||||
GameIni.Set("Video", "UseXFB", UseXFB->Get3StateValue());
|
||||
|
||||
if (BPHack->Get3StateValue() == wxCHK_UNDETERMINED)
|
||||
GameIni.DeleteKey("Video", "FIFOBPHack");
|
||||
else
|
||||
GameIni.Set("Video", "FIFOBPHack", BPHack->Get3StateValue());
|
||||
|
||||
if (Hack->GetSelection() == -1)
|
||||
GameIni.DeleteKey("Video", "ProjectionHack");
|
||||
else
|
||||
GameIni.Set("Video", "ProjectionHack", Hack->GetSelection());
|
||||
|
||||
if (EmuState->GetSelection() == -1)
|
||||
GameIni.DeleteKey("EmuState", "EmulationStateId");
|
||||
else
|
||||
GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
|
||||
|
||||
GameIni.Set("EmuState", "EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(*wxConvCurrent));
|
||||
emustate.Set("EmulationStateId", EmuState->GetSelection());
|
||||
emustate.Set("EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(*wxConvCurrent));
|
||||
|
||||
PatchList_Save();
|
||||
ActionReplayList_Save();
|
||||
|
@ -1018,6 +950,7 @@ void CISOProperties::PatchList_Load()
|
|||
void CISOProperties::PatchList_Save()
|
||||
{
|
||||
std::vector<std::string> lines;
|
||||
lines.clear();
|
||||
u32 index = 0;
|
||||
for (std::vector<PatchEngine::Patch>::const_iterator onFrame_it = onFrame.begin(); onFrame_it != onFrame.end(); ++onFrame_it)
|
||||
{
|
||||
|
@ -1032,8 +965,7 @@ void CISOProperties::PatchList_Save()
|
|||
}
|
||||
++index;
|
||||
}
|
||||
GameIni.SetLines("OnFrame", lines);
|
||||
lines.clear();
|
||||
GameIni["OnFrame"].SetLines(lines);
|
||||
}
|
||||
|
||||
void CISOProperties::PatchButtonClicked(wxCommandEvent& event)
|
||||
|
@ -1104,7 +1036,7 @@ void CISOProperties::ActionReplayList_Save()
|
|||
}
|
||||
++index;
|
||||
}
|
||||
GameIni.SetLines("ActionReplay", lines);
|
||||
GameIni["ActionReplay"].SetLines(lines);
|
||||
}
|
||||
|
||||
void CISOProperties::ActionReplayButtonClicked(wxCommandEvent& event)
|
||||
|
|
|
@ -168,16 +168,22 @@ void CLogWindow::OnClose(wxCloseEvent& event)
|
|||
void CLogWindow::SaveSettings()
|
||||
{
|
||||
IniFile ini;
|
||||
ini.Set("LogWindow", "x", Parent->m_Mgr->GetPane(wxT("Pane 1")).rect.GetWidth());
|
||||
ini.Set("LogWindow", "y", Parent->m_Mgr->GetPane(wxT("Pane 1")).rect.GetHeight());
|
||||
ini.Set("LogWindow", "pos", Parent->m_Mgr->GetPane(wxT("Pane 1")).dock_direction);
|
||||
ini.Set("Options", "Verbosity", m_verbosity->GetSelection() + 1);
|
||||
ini.Set("Options", "Font", m_FontChoice->GetSelection());
|
||||
ini.Set("Options", "WriteToFile", m_writeFile);
|
||||
ini.Set("Options", "WriteToConsole", m_writeConsole);
|
||||
ini.Set("Options", "WriteToWindow", m_writeWindow);
|
||||
|
||||
Section& logwin = ini["LogWindow"];
|
||||
logwin.Set("x", Parent->m_Mgr->GetPane(wxT("Pane 1")).rect.GetWidth());
|
||||
logwin.Set("y", Parent->m_Mgr->GetPane(wxT("Pane 1")).rect.GetHeight());
|
||||
logwin.Set("pos", Parent->m_Mgr->GetPane(wxT("Pane 1")).dock_direction);
|
||||
|
||||
Section& options = ini["Options"];
|
||||
options.Set("Verbosity", m_verbosity->GetSelection() + 1);
|
||||
options.Set("Font", m_FontChoice->GetSelection());
|
||||
options.Set("WriteToFile", m_writeFile);
|
||||
options.Set("WriteToConsole", m_writeConsole);
|
||||
options.Set("WriteToWindow", m_writeWindow);
|
||||
|
||||
Section& logs = ini["Logs"];
|
||||
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
|
||||
ini.Set("Logs", m_LogManager->getShortName((LogTypes::LOG_TYPE)i), m_checks->IsChecked(i));
|
||||
logs.Set(m_LogManager->getShortName((LogTypes::LOG_TYPE)i), m_checks->IsChecked(i));
|
||||
ini.Save(File::GetUserPath(F_LOGGERCONFIG_IDX));
|
||||
}
|
||||
|
||||
|
@ -185,25 +191,28 @@ void CLogWindow::LoadSettings()
|
|||
{
|
||||
IniFile ini;
|
||||
ini.Load(File::GetUserPath(F_LOGGERCONFIG_IDX));
|
||||
Section& options = ini["Options"];
|
||||
int verbosity,font;
|
||||
ini.Get("Options", "Verbosity", &verbosity, 0);
|
||||
options.Get("Verbosity", &verbosity, 0);
|
||||
if (verbosity < 1) verbosity = 1;
|
||||
if (verbosity > MAX_LOGLEVEL) verbosity = MAX_LOGLEVEL;
|
||||
m_verbosity->SetSelection(verbosity - 1);
|
||||
ini.Get("Options", "Font", &font, 0);
|
||||
options.Get("Font", &font, 0);
|
||||
m_FontChoice->SetSelection(font);
|
||||
if (m_FontChoice->GetSelection() < (int)Font.size())
|
||||
m_Log->SetDefaultStyle(wxTextAttr(wxNullColour, wxNullColour, Font.at(m_FontChoice->GetSelection())));
|
||||
ini.Get("Options", "WriteToFile", &m_writeFile, true);
|
||||
options.Get("WriteToFile", &m_writeFile, true);
|
||||
m_writeFileCB->SetValue(m_writeFile);
|
||||
ini.Get("Options", "WriteToConsole", &m_writeConsole, true);
|
||||
options.Get("WriteToConsole", &m_writeConsole, true);
|
||||
m_writeConsoleCB->SetValue(m_writeConsole);
|
||||
ini.Get("Options", "WriteToWindow", &m_writeWindow, true);
|
||||
options.Get("WriteToWindow", &m_writeWindow, true);
|
||||
m_writeWindowCB->SetValue(m_writeWindow);
|
||||
|
||||
Section& logs = ini["Logs"];
|
||||
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i)
|
||||
{
|
||||
bool enable;
|
||||
ini.Get("Logs", m_LogManager->getShortName((LogTypes::LOG_TYPE)i), &enable, true);
|
||||
logs.Get(m_LogManager->getShortName((LogTypes::LOG_TYPE)i), &enable, true);
|
||||
|
||||
if (m_writeWindow && enable)
|
||||
m_LogManager->addListener((LogTypes::LOG_TYPE)i, this);
|
||||
|
|
|
@ -95,7 +95,6 @@ bool DolphinApp::OnInit()
|
|||
bool LoadElf = false;
|
||||
bool selectVideoPlugin = false;
|
||||
bool selectAudioPlugin = false;
|
||||
bool selectPadPlugin = false;
|
||||
bool selectWiimotePlugin = false;
|
||||
|
||||
wxString ElfFile;
|
||||
|
@ -130,10 +129,6 @@ bool DolphinApp::OnInit()
|
|||
wxCMD_LINE_OPTION, "A", "audio_plugin","Specify an audio plugin",
|
||||
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
|
||||
},
|
||||
{
|
||||
wxCMD_LINE_OPTION, "P", "pad_plugin","Specify a pad plugin",
|
||||
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
|
||||
},
|
||||
{
|
||||
wxCMD_LINE_OPTION, "W", "wiimote_plugin","Specify a wiimote plugin",
|
||||
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
|
||||
|
@ -168,10 +163,6 @@ bool DolphinApp::OnInit()
|
|||
wxCMD_LINE_OPTION, _("A"), _("audio_plugin"), wxT("Specify an audio plugin"),
|
||||
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
|
||||
},
|
||||
{
|
||||
wxCMD_LINE_OPTION, _("P"), _("pad_plugin"), wxT("Specify a pad plugin"),
|
||||
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
|
||||
},
|
||||
{
|
||||
wxCMD_LINE_OPTION, _("W"), _("wiimote_plugin"), wxT("Specify a wiimote plugin"),
|
||||
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
|
||||
|
@ -201,12 +192,10 @@ bool DolphinApp::OnInit()
|
|||
#if wxCHECK_VERSION(2, 9, 0)
|
||||
selectVideoPlugin = parser.Found("video_plugin", &videoPluginFilename);
|
||||
selectAudioPlugin = parser.Found("audio_plugin", &audioPluginFilename);
|
||||
selectPadPlugin = parser.Found("pad_plugin", &padPluginFilename);
|
||||
selectWiimotePlugin = parser.Found("wiimote_plugin", &wiimotePluginFilename);
|
||||
#else
|
||||
selectVideoPlugin = parser.Found(_T("video_plugin"), &videoPluginFilename);
|
||||
selectAudioPlugin = parser.Found(_T("audio_plugin"), &audioPluginFilename);
|
||||
selectPadPlugin = parser.Found(_T("pad_plugin"), &padPluginFilename);
|
||||
selectWiimotePlugin = parser.Found(_T("wiimote_plugin"), &wiimotePluginFilename);
|
||||
#endif
|
||||
#endif // wxUSE_CMDLINE_PARSER
|
||||
|
@ -342,7 +331,6 @@ bool DolphinApp::OnInit()
|
|||
#endif
|
||||
|
||||
LogManager::Init();
|
||||
EventHandler::Init();
|
||||
SConfig::Init();
|
||||
CPluginManager::Init();
|
||||
|
||||
|
@ -354,14 +342,6 @@ bool DolphinApp::OnInit()
|
|||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin =
|
||||
std::string(audioPluginFilename.mb_str());
|
||||
|
||||
if (selectPadPlugin && padPluginFilename != wxEmptyString)
|
||||
{
|
||||
int k;
|
||||
for(k=0;k<MAXPADS;k++)
|
||||
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[k] =
|
||||
std::string(padPluginFilename.mb_str());
|
||||
}
|
||||
|
||||
if (selectWiimotePlugin && wiimotePluginFilename != wxEmptyString)
|
||||
{
|
||||
int k;
|
||||
|
@ -465,7 +445,6 @@ int DolphinApp::OnExit()
|
|||
{
|
||||
CPluginManager::Shutdown();
|
||||
SConfig::Shutdown();
|
||||
EventHandler::Shutdown();
|
||||
LogManager::Shutdown();
|
||||
|
||||
return wxApp::OnExit();
|
||||
|
|
|
@ -379,7 +379,6 @@ int main(int argc, char* argv[])
|
|||
updateMainFrameEvent.Init();
|
||||
|
||||
LogManager::Init();
|
||||
EventHandler::Init();
|
||||
SConfig::Init();
|
||||
CPluginManager::Init();
|
||||
|
||||
|
@ -402,7 +401,6 @@ int main(int argc, char* argv[])
|
|||
|
||||
CPluginManager::Shutdown();
|
||||
SConfig::Shutdown();
|
||||
EventHandler::Shutdown();
|
||||
LogManager::Shutdown();
|
||||
|
||||
cmdline_parser_free (&args_info);
|
||||
|
|
|
@ -110,10 +110,11 @@ CMemcardManager::CMemcardManager(wxWindow* parent, wxWindowID id, const wxString
|
|||
memoryCard[SLOT_B]=NULL;
|
||||
if (MemcardManagerIni.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)))
|
||||
{
|
||||
MemcardManagerIni.Get("MemcardManager", "Items per page", &itemsPerPage, 16);
|
||||
MemcardManagerIni.Get("MemcardManager", "DefaultMemcardA", &(DefaultMemcard[SLOT_A]), ".");
|
||||
MemcardManagerIni.Get("MemcardManager", "DefaultMemcardB", &(DefaultMemcard[SLOT_B]), ".");
|
||||
MemcardManagerIni.Get("MemcardManager", "DefaultIOFolder", &DefaultIOPath, "/Users/GC");
|
||||
Section& mm = MemcardManagerIni["MemcardManager"];
|
||||
mm.Get("Items per page", &itemsPerPage, 16);
|
||||
mm.Get("DefaultMemcardA", &(DefaultMemcard[SLOT_A]), ".");
|
||||
mm.Get("DefaultMemcardB", &(DefaultMemcard[SLOT_B]), ".");
|
||||
mm.Get("DefaultIOFolder", &DefaultIOPath, "/Users/GC");
|
||||
}
|
||||
else itemsPerPage = 16;
|
||||
maxPages = (128 / itemsPerPage) - 1;
|
||||
|
@ -144,16 +145,12 @@ CMemcardManager::~CMemcardManager()
|
|||
}
|
||||
#endif
|
||||
MemcardManagerIni.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
|
||||
MemcardManagerIni.Set("MemcardManager", "Items per page", itemsPerPage);
|
||||
Section& mm = MemcardManagerIni["MemcardManager"];
|
||||
mm.Set("Items per page", itemsPerPage);
|
||||
|
||||
mm.Set("DefaultMemcardA", DefaultMemcard[SLOT_A], ".");
|
||||
mm.Set("DefaultMemcardB", DefaultMemcard[SLOT_B], ".");
|
||||
|
||||
if (!DefaultMemcard[SLOT_A].empty() && (strcmp(DefaultMemcard[SLOT_A].c_str(), ".")))
|
||||
MemcardManagerIni.Set("MemcardManager", "DefaultMemcardA", DefaultMemcard[SLOT_A]);
|
||||
else
|
||||
MemcardManagerIni.DeleteKey("MemcardManager", "DefaultMemcardA");
|
||||
if (!DefaultMemcard[SLOT_B].empty() && (strcmp(DefaultMemcard[SLOT_B].c_str(), ".")))
|
||||
MemcardManagerIni.Set("MemcardManager", "DefaultMemcardB", DefaultMemcard[SLOT_B]);
|
||||
else
|
||||
MemcardManagerIni.DeleteKey("MemcardManager", "DefaultMemcardB");
|
||||
MemcardManagerIni.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX));
|
||||
}
|
||||
|
||||
|
@ -162,15 +159,16 @@ CMemcardManager::CMemcardListCtrl::CMemcardListCtrl(wxWindow* parent, const wxWi
|
|||
{
|
||||
if (MemcardManagerIni.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX)))
|
||||
{
|
||||
MemcardManagerIni.Get("MemcardManager", "Use Pages", &usePages, true);
|
||||
MemcardManagerIni.Get("MemcardManager", "cBanner", &column[COLUMN_BANNER], true);
|
||||
MemcardManagerIni.Get("MemcardManager", "cTitle", &column[COLUMN_TITLE], true);
|
||||
MemcardManagerIni.Get("MemcardManager", "cComment", &column[COLUMN_COMMENT], true);
|
||||
MemcardManagerIni.Get("MemcardManager", "cIcon", &column[COLUMN_ICON], true);
|
||||
MemcardManagerIni.Get("MemcardManager", "cBlocks", &column[COLUMN_BLOCKS], true);
|
||||
MemcardManagerIni.Get("MemcardManager", "cFirst Block", &column[COLUMN_FIRSTBLOCK], true);
|
||||
Section& mm = MemcardManagerIni["MemcardManager"];
|
||||
mm.Get("Use Pages", &usePages, true);
|
||||
mm.Get("cBanner", &column[COLUMN_BANNER], true);
|
||||
mm.Get("cTitle", &column[COLUMN_TITLE], true);
|
||||
mm.Get("cComment", &column[COLUMN_COMMENT], true);
|
||||
mm.Get("cIcon", &column[COLUMN_ICON], true);
|
||||
mm.Get("cBlocks", &column[COLUMN_BLOCKS], true);
|
||||
mm.Get("cFirst Block", &column[COLUMN_FIRSTBLOCK], true);
|
||||
#ifdef DEBUG_MCM
|
||||
MemcardManagerIni.Get("MemcardManager", "cDebug", &column[NUMBER_OF_COLUMN], false);
|
||||
mm.Get("cDebug", &column[NUMBER_OF_COLUMN], false);
|
||||
#else
|
||||
column[NUMBER_OF_COLUMN] = false;
|
||||
#endif
|
||||
|
@ -197,16 +195,17 @@ CMemcardManager::CMemcardListCtrl::CMemcardListCtrl(wxWindow* parent, const wxWi
|
|||
CMemcardManager::CMemcardListCtrl::~CMemcardListCtrl()
|
||||
{
|
||||
MemcardManagerIni.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
|
||||
Section& mm = MemcardManagerIni["MemcardManager"];
|
||||
|
||||
MemcardManagerIni.Set("MemcardManager", "Use Pages", usePages);
|
||||
MemcardManagerIni.Set("MemcardManager", "cBanner", column[COLUMN_BANNER]);
|
||||
MemcardManagerIni.Set("MemcardManager", "cTitle", column[COLUMN_TITLE]);
|
||||
MemcardManagerIni.Set("MemcardManager", "cComment", column[COLUMN_COMMENT]);
|
||||
MemcardManagerIni.Set("MemcardManager", "cIcon", column[COLUMN_ICON]);
|
||||
MemcardManagerIni.Set("MemcardManager", "cBlocks", column[COLUMN_BLOCKS]);
|
||||
MemcardManagerIni.Set("MemcardManager", "cFirst Block", column[COLUMN_FIRSTBLOCK]);
|
||||
mm.Set("Use Pages", usePages);
|
||||
mm.Set("cBanner", column[COLUMN_BANNER]);
|
||||
mm.Set("cTitle", column[COLUMN_TITLE]);
|
||||
mm.Set("cComment", column[COLUMN_COMMENT]);
|
||||
mm.Set("cIcon", column[COLUMN_ICON]);
|
||||
mm.Set("cBlocks", column[COLUMN_BLOCKS]);
|
||||
mm.Set("cFirst Block", column[COLUMN_FIRSTBLOCK]);
|
||||
#ifdef DEBUG_MCM
|
||||
MemcardManagerIni.Set("MemcardManager", "cDebug", column[NUMBER_OF_COLUMN]);
|
||||
mm.Set("cDebug", column[NUMBER_OF_COLUMN]);
|
||||
#endif
|
||||
MemcardManagerIni.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX));
|
||||
}
|
||||
|
|
|
@ -212,6 +212,10 @@ bool NetPlay::GetNetPads(const u8 pad_nb, const SPADStatus* const pad_status, Ne
|
|||
// called from ---CPU--- thread
|
||||
void NetPlay::WiimoteInput(int _number, u16 _channelID, const void* _pData, u32 _Size)
|
||||
{
|
||||
// warning removing, like a boss
|
||||
_number = _channelID;
|
||||
_Size = (u32)_pData;
|
||||
|
||||
//m_crit.players.Enter(); // lock players
|
||||
|
||||
//// in game mapping for this local wiimote
|
||||
|
@ -353,7 +357,8 @@ u8 CSIDevice_GCController::NetPlay_GetPadNum(u8 numPAD)
|
|||
// wiimote update / used for frame counting
|
||||
void CWII_IPC_HLE_Device_usb_oh1_57e_305::NetPlay_WiimoteUpdate(int _number)
|
||||
{
|
||||
CritLocker crit(::crit_netplay_ptr);
|
||||
_number;;
|
||||
//CritLocker crit(::crit_netplay_ptr);
|
||||
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
#define _WINSOCK2API_
|
||||
#include <SFML/Network.hpp>
|
||||
|
||||
#include "pluginspecs_pad.h"
|
||||
#include "HW/GCPad.h"
|
||||
#include "svnrev.h"
|
||||
|
||||
//#include <wx/wx.h>
|
||||
|
|
|
@ -45,7 +45,7 @@
|
|||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
|
@ -110,7 +110,7 @@
|
|||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;_SECURE_SCL=0;_LIB;__WXMSW__;wxUSE_BASE=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
|
@ -175,7 +175,7 @@
|
|||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
|
@ -244,7 +244,7 @@
|
|||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="false"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
|
@ -306,7 +306,7 @@
|
|||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
|
@ -368,7 +368,7 @@
|
|||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\wxWidgets\lib\vc_lib\msw;..\..\..\Externals\wxWidgets\include\msvc"
|
||||
AdditionalIncludeDirectories="..\..\..\Externals\SDL\include;../../Core/Common/Src"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;_SECURE_SCL=0;__WXMSW__;wxUSE_BASE=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
|
@ -476,60 +476,48 @@
|
|||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="old"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\Configuration.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\InputCommon.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\SDL_Util.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\SDL_Util.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\XInput_Util.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\XInput_Util.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\Src\Configuration.cpp"
|
||||
RelativePath=".\Src\Config.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\DirectInputBase.cpp"
|
||||
RelativePath=".\Src\Config.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\DirectInputBase.h"
|
||||
RelativePath=".\Src\ControllerEmu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Event.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\EventHandler.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\EventHandler.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\InputCommon.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\InputCommon.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\SDL_Util.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\SDL_Util.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\WXInputBase.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\WXInputBase.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\XInput_Util.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\XInput_Util.h"
|
||||
RelativePath=".\Src\ControllerEmu.h"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
#ifndef _CONFIG_H_
|
||||
#define _CONFIG_H_
|
||||
#pragma once
|
||||
|
||||
#include <ControllerInterface/ControllerInterface.h>
|
||||
#include "ControllerInterface/ControllerInterface.h"
|
||||
#include "Thread.h"
|
||||
#include "FileUtil.h"
|
||||
#include "IniFile.h"
|
||||
|
@ -32,5 +31,3 @@ public:
|
|||
const char * const gui_name;
|
||||
const char * const profile_name;
|
||||
};
|
||||
|
||||
#endif
|
|
@ -18,13 +18,10 @@
|
|||
|
||||
#include <iostream> // System
|
||||
#include <vector>
|
||||
#include <cmath>
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include "Common.h" // Common
|
||||
|
||||
#if defined HAVE_WX && HAVE_WX
|
||||
#include <wx/wx.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define NOMINMAX
|
||||
#include <Windows.h>
|
||||
|
|
|
@ -98,7 +98,7 @@ void ControllerEmu::UpdateDefaultDevice()
|
|||
}
|
||||
}
|
||||
|
||||
void ControllerEmu::ControlGroup::LoadConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base )
|
||||
void ControllerEmu::ControlGroup::LoadConfig( Section& sec, const std::string& defdev, const std::string& base )
|
||||
{
|
||||
std::string group( base + name ); group += "/";
|
||||
|
||||
|
@ -107,7 +107,10 @@ void ControllerEmu::ControlGroup::LoadConfig( IniFile::Section& sec, const std::
|
|||
si = settings.begin(),
|
||||
se = settings.end();
|
||||
for ( ; si!=se; ++si )
|
||||
(*si)->value = sec.Get(group+(*si)->name, (*si)->default_value*100) / 100;
|
||||
{
|
||||
sec.Get(group+(*si)->name, &(*si)->value, (*si)->default_value*100);
|
||||
(*si)->value /= 100;
|
||||
}
|
||||
|
||||
// controls
|
||||
std::vector<ControlGroup::Control*>::const_iterator
|
||||
|
@ -117,15 +120,18 @@ void ControllerEmu::ControlGroup::LoadConfig( IniFile::Section& sec, const std::
|
|||
{
|
||||
// control and dev qualifier
|
||||
(*ci)->control_ref->control_qualifier.name = sec[group + (*ci)->name];
|
||||
(*ci)->control_ref->device_qualifier.FromString( sec.Get( group+(*ci)->name+"/Device", defdev ) );
|
||||
std::string tmpdevstr;
|
||||
sec.Get( group+(*ci)->name+"/Device", &tmpdevstr, defdev );
|
||||
(*ci)->control_ref->device_qualifier.FromString(tmpdevstr);
|
||||
|
||||
// range
|
||||
(*ci)->control_ref->range = sec.Get( group+(*ci)->name+"/Range", 100.0f ) / 100;
|
||||
sec.Get( group+(*ci)->name+"/Range", &(*ci)->control_ref->range, 100.0f );
|
||||
(*ci)->control_ref->range /= 100;
|
||||
|
||||
// input mode
|
||||
if ( (*ci)->control_ref->is_input )
|
||||
((ControllerInterface::InputReference*)((*ci)->control_ref))->mode
|
||||
= sec.Get( group+(*ci)->name+"/Mode", 0 );
|
||||
sec.Get( group+(*ci)->name+"/Mode",
|
||||
&((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, 0 );
|
||||
}
|
||||
|
||||
// extensions
|
||||
|
@ -151,7 +157,7 @@ void ControllerEmu::ControlGroup::LoadConfig( IniFile::Section& sec, const std::
|
|||
}
|
||||
}
|
||||
|
||||
void ControllerEmu::LoadConfig( IniFile::Section& sec, const std::string& base )
|
||||
void ControllerEmu::LoadConfig( Section& sec, const std::string& base )
|
||||
{
|
||||
std::string defdev = default_device.ToString();
|
||||
if ( base.empty() )
|
||||
|
@ -166,7 +172,7 @@ void ControllerEmu::LoadConfig( IniFile::Section& sec, const std::string& base )
|
|||
(*i)->LoadConfig( sec, defdev, base );
|
||||
}
|
||||
|
||||
void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::string& defdev, const std::string& base )
|
||||
void ControllerEmu::ControlGroup::SaveConfig( Section& sec, const std::string& defdev, const std::string& base )
|
||||
{
|
||||
std::string group( base + name ); group += "/";
|
||||
|
||||
|
@ -210,7 +216,7 @@ void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section& sec, const std::
|
|||
}
|
||||
}
|
||||
|
||||
void ControllerEmu::SaveConfig( IniFile::Section& sec, const std::string& base )
|
||||
void ControllerEmu::SaveConfig( Section& sec, const std::string& base )
|
||||
{
|
||||
const std::string defdev = default_device.ToString();
|
||||
if ( base.empty() )
|
|
@ -1,15 +1,12 @@
|
|||
#ifndef _CONTROLLEREMU_H_
|
||||
#define _CONTROLLEREMU_H_
|
||||
#pragma once
|
||||
|
||||
// windows crap
|
||||
#define NOMINMAX
|
||||
|
||||
#include "pluginspecs_pad.h"
|
||||
#include "pluginspecs_wiimote.h"
|
||||
//#include <CommonTypes.h>
|
||||
#include "../../../PluginSpecs/pluginspecs_wiimote.h"
|
||||
#include <math.h>
|
||||
|
||||
#include <ControllerInterface/ControllerInterface.h>
|
||||
#include "ControllerInterface/ControllerInterface.h"
|
||||
#include "IniFile.h"
|
||||
|
||||
#include <vector>
|
||||
|
@ -101,8 +98,8 @@ public:
|
|||
ControlGroup( const char* const _name, const unsigned int _type = GROUP_TYPE_OTHER ) : name(_name), type(_type) {}
|
||||
virtual ~ControlGroup();
|
||||
|
||||
void LoadConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
|
||||
void SaveConfig( IniFile::Section& sec, const std::string& defdev = "", const std::string& base = "" );
|
||||
void LoadConfig( Section& sec, const std::string& defdev = "", const std::string& base = "" );
|
||||
void SaveConfig( Section& sec, const std::string& defdev = "", const std::string& base = "" );
|
||||
|
||||
const char* const name;
|
||||
const unsigned int type;
|
||||
|
@ -382,8 +379,8 @@ public:
|
|||
|
||||
virtual std::string GetName() const = 0;
|
||||
|
||||
void LoadConfig( IniFile::Section& sec, const std::string& base = "" );
|
||||
void SaveConfig( IniFile::Section& sec, const std::string& base = "" );
|
||||
void LoadConfig( Section& sec, const std::string& base = "" );
|
||||
void SaveConfig( Section& sec, const std::string& base = "" );
|
||||
void UpdateDefaultDevice();
|
||||
|
||||
void UpdateReferences( ControllerInterface& devi );
|
||||
|
@ -393,6 +390,3 @@ public:
|
|||
ControllerInterface::DeviceQualifier default_device;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#ifdef CIFACE_USE_DIRECTINPUT_KBM
|
||||
|
||||
#include <Timer.h>
|
||||
#include "DirectInputKeyboardMouse.h"
|
||||
|
||||
// TODO: maybe add a ClearInputState function to this device
|
||||
|
@ -95,7 +96,7 @@ KeyboardMouse::KeyboardMouse( const LPDIRECTINPUTDEVICE8 kb_device, const LPDIRE
|
|||
: m_kb_device(kb_device)
|
||||
, m_mo_device(mo_device)
|
||||
{
|
||||
m_last_update = wxGetLocalTimeMillis();
|
||||
m_last_update = Common::Timer::GetLocalTimeSinceJan1970();
|
||||
|
||||
ZeroMemory( &m_state_in, sizeof(m_state_in) );
|
||||
ZeroMemory( m_state_out, sizeof(m_state_out) );
|
||||
|
@ -133,7 +134,7 @@ bool KeyboardMouse::UpdateInput()
|
|||
DIMOUSESTATE2 tmp_mouse;
|
||||
|
||||
// if mouse position hasn't been updated in a short while, skip a dev state
|
||||
wxLongLong cur_time = wxGetLocalTimeMillis();
|
||||
u64 cur_time = Common::Timer::GetLocalTimeSinceJan1970();
|
||||
if ( cur_time - m_last_update > DROP_INPUT_TIME )
|
||||
{
|
||||
// set axes to zero
|
||||
|
@ -178,7 +179,7 @@ bool KeyboardMouse::UpdateOutput()
|
|||
{
|
||||
bool want_on = false;
|
||||
if ( m_state_out[i] )
|
||||
want_on = m_state_out[i] > wxGetLocalTimeMillis() % 255 ; // light should flash when output is 0.5
|
||||
want_on = m_state_out[i] > Common::Timer::GetLocalTimeSinceJan1970() % 255 ; // light should flash when output is 0.5
|
||||
|
||||
// lights are set to their original state when output is zero
|
||||
if ( want_on ^ m_current_state_out[i] )
|
||||
|
|
|
@ -9,8 +9,6 @@
|
|||
#include <Windows.h>
|
||||
#include <dinput.h>
|
||||
|
||||
#include <wx/stopwatch.h>
|
||||
#include <wx/utils.h>
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
|
@ -113,7 +111,7 @@ private:
|
|||
const LPDIRECTINPUTDEVICE8 m_kb_device;
|
||||
const LPDIRECTINPUTDEVICE8 m_mo_device;
|
||||
|
||||
wxLongLong m_last_update;
|
||||
u64 m_last_update;
|
||||
State m_state_in;
|
||||
unsigned char m_state_out[3]; // NUM CAPS SCROLL
|
||||
bool m_current_state_out[3]; // NUM CAPS SCROLL
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
|
||||
#include "XInput.h"
|
||||
|
||||
#pragma comment(lib, "xinput.lib")
|
||||
|
||||
namespace ciface
|
||||
{
|
||||
namespace XInput
|
||||
|
|
|
@ -1,229 +0,0 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
|
||||
// Include
|
||||
// -------------------
|
||||
#include "DirectInputBase.h"
|
||||
|
||||
|
||||
|
||||
DInput::DInput()
|
||||
: g_pDI(NULL),
|
||||
g_pKeyboard(NULL)
|
||||
{}
|
||||
|
||||
|
||||
DInput::~DInput()
|
||||
{
|
||||
Free();
|
||||
}
|
||||
|
||||
void DInput::DIKToString(unsigned int keycode, char *keyStr)
|
||||
{
|
||||
switch(keycode) {
|
||||
case DIK_RETURN:
|
||||
sprintf(keyStr, "Enter");
|
||||
break;
|
||||
case DIK_LCONTROL:
|
||||
sprintf(keyStr, "Left Ctrl");
|
||||
break;
|
||||
case DIK_RCONTROL:
|
||||
strcpy(keyStr, "Right Ctrl");
|
||||
break;
|
||||
case DIK_LSHIFT:
|
||||
sprintf(keyStr, "Left Shift");
|
||||
break;
|
||||
case DIK_RSHIFT:
|
||||
sprintf(keyStr, "Right Shift");
|
||||
break;
|
||||
case DIK_LMENU:
|
||||
sprintf(keyStr, "Left Alt");
|
||||
break;
|
||||
case DIK_RMENU:
|
||||
strcpy(keyStr, "Right Alt");
|
||||
break;
|
||||
case DIK_UP:
|
||||
sprintf(keyStr, "Up");
|
||||
break;
|
||||
case DIK_DOWN:
|
||||
sprintf(keyStr, "Down");
|
||||
break;
|
||||
case DIK_LEFT:
|
||||
sprintf(keyStr, "Left");
|
||||
break;
|
||||
case DIK_RIGHT:
|
||||
sprintf(keyStr, "Right");
|
||||
break;
|
||||
case DIK_HOME:
|
||||
strcpy(keyStr, "Home");
|
||||
break;
|
||||
case DIK_END:
|
||||
strcpy(keyStr, "End");
|
||||
break;
|
||||
case DIK_INSERT:
|
||||
strcpy(keyStr, "Ins");
|
||||
break;
|
||||
case DIK_DELETE:
|
||||
strcpy(keyStr, "Del");
|
||||
break;
|
||||
case DIK_PGUP:
|
||||
strcpy(keyStr, "PgUp");
|
||||
break;
|
||||
case DIK_PGDN:
|
||||
strcpy(keyStr, "PgDn");
|
||||
break;
|
||||
case DIK_NUMLOCK:
|
||||
strcpy(keyStr, "Num Lock");
|
||||
break;
|
||||
case DIK_NUMPAD0:
|
||||
strcpy(keyStr, "Num 0");
|
||||
break;
|
||||
case DIK_NUMPAD1:
|
||||
strcpy(keyStr, "Num 1");
|
||||
break;
|
||||
case DIK_NUMPAD2:
|
||||
strcpy(keyStr, "Num 2");
|
||||
break;
|
||||
case DIK_NUMPAD3:
|
||||
strcpy(keyStr, "Num 3");
|
||||
break;
|
||||
case DIK_NUMPAD4:
|
||||
strcpy(keyStr, "Num 4");
|
||||
break;
|
||||
case DIK_NUMPAD5:
|
||||
strcpy(keyStr, "Num 5");
|
||||
break;
|
||||
case DIK_NUMPAD6:
|
||||
strcpy(keyStr, "Num 6");
|
||||
break;
|
||||
case DIK_NUMPAD7:
|
||||
strcpy(keyStr, "Num 7");
|
||||
break;
|
||||
case DIK_NUMPAD8:
|
||||
strcpy(keyStr, "Num 8");
|
||||
break;
|
||||
case DIK_NUMPAD9:
|
||||
strcpy(keyStr, "Num 9");
|
||||
break;
|
||||
case DIK_DIVIDE:
|
||||
strcpy(keyStr, "Num /");
|
||||
break;
|
||||
case DIK_NUMPADENTER:
|
||||
strcpy(keyStr, "Num Enter");
|
||||
break;
|
||||
case DIK_DECIMAL:
|
||||
strcpy(keyStr, "Num Decimal");
|
||||
break;
|
||||
case DIK_NUMPADCOMMA:
|
||||
case DIK_ABNT_C2:
|
||||
strcpy(keyStr, "Num Separator");
|
||||
break;
|
||||
case DIK_NUMPADEQUALS:
|
||||
strcpy(keyStr, "Num =");
|
||||
break;
|
||||
default:
|
||||
// TODO: Switch to unicode GetKeyNameText?
|
||||
GetKeyNameTextA(keycode << 16, keyStr, 64);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
HRESULT DInput::Init(HWND hWnd)
|
||||
{
|
||||
HRESULT hr;
|
||||
DWORD dwCoopFlags;
|
||||
dwCoopFlags = DISCL_FOREGROUND | DISCL_NOWINKEY;
|
||||
|
||||
// Create a DInput object
|
||||
if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION,
|
||||
IID_IDirectInput8, (VOID* *)&g_pDI, NULL)))
|
||||
{
|
||||
MessageBox(0, L"Direct Input Create Failed", 0, MB_ICONERROR);
|
||||
return(hr);
|
||||
}
|
||||
|
||||
if (FAILED(hr = g_pDI->CreateDevice(GUID_SysKeyboard, &g_pKeyboard, NULL)))
|
||||
{
|
||||
MessageBox(0, L"Couldn't access keyboard", 0, MB_ICONERROR);
|
||||
Free();
|
||||
return(hr);
|
||||
}
|
||||
|
||||
g_pKeyboard->SetDataFormat(&c_dfDIKeyboard);
|
||||
g_pKeyboard->SetCooperativeLevel(hWnd, dwCoopFlags);
|
||||
g_pKeyboard->Acquire();
|
||||
|
||||
return(S_OK);
|
||||
}
|
||||
|
||||
void DInput::Free()
|
||||
{
|
||||
if (g_pKeyboard)
|
||||
{
|
||||
g_pKeyboard->Unacquire();
|
||||
g_pKeyboard->Release();
|
||||
g_pKeyboard = 0;
|
||||
}
|
||||
|
||||
if (g_pDI)
|
||||
{
|
||||
g_pDI->Release();
|
||||
g_pDI = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Desc: Read the input device's state when in immediate mode and display it.
|
||||
HRESULT DInput::Read()
|
||||
{
|
||||
HRESULT hr;
|
||||
|
||||
if (NULL == g_pKeyboard)
|
||||
{
|
||||
return(S_OK);
|
||||
}
|
||||
|
||||
// Get the input's device state, and put the state in dims
|
||||
ZeroMemory(diks, sizeof(diks));
|
||||
hr = g_pKeyboard->GetDeviceState(sizeof(diks), diks);
|
||||
|
||||
//for (int i=0; i<256; i++)
|
||||
// if (diks[i]) MessageBox(0,"DSFJDKSF|",0,0);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
// DirectInput may be telling us that the input stream has been
|
||||
// interrupted. We aren't tracking any state between polls, so
|
||||
// we don't have any special reset that needs to be done.
|
||||
// We just re-acquire and try again.
|
||||
|
||||
// If input is lost then acquire and keep trying
|
||||
hr = g_pKeyboard->Acquire();
|
||||
|
||||
while (hr == DIERR_INPUTLOST)
|
||||
{
|
||||
hr = g_pKeyboard->Acquire();
|
||||
}
|
||||
|
||||
// hr may be DIERR_OTHERAPPHASPRIO or other errors. This
|
||||
// may occur when the app is minimized or in the process of
|
||||
// switching, so just try again later
|
||||
return(S_OK);
|
||||
}
|
||||
|
||||
return(S_OK);
|
||||
}
|
|
@ -1,53 +0,0 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _DIRECTINPUTBASE_H
|
||||
#define _DIRECTINPUTBASE_H
|
||||
|
||||
|
||||
#include <windows.h> // System
|
||||
#include <stdio.h>
|
||||
|
||||
#define DIRECTINPUT_VERSION 0x0800 // DirectInput
|
||||
#include <dinput.h>
|
||||
|
||||
|
||||
|
||||
class DInput
|
||||
{
|
||||
public:
|
||||
|
||||
DInput();
|
||||
~DInput();
|
||||
|
||||
static void DInput::DIKToString(unsigned int keycode, char *keyStr);
|
||||
|
||||
HRESULT Init(HWND hWnd);
|
||||
void Free();
|
||||
HRESULT Read();
|
||||
|
||||
|
||||
BYTE diks[256]; // DirectInput keyboard state buffer
|
||||
|
||||
private:
|
||||
|
||||
LPDIRECTINPUT8 g_pDI; // The DirectInput object
|
||||
LPDIRECTINPUTDEVICE8 g_pKeyboard; // The keyboard device
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
@ -1,264 +0,0 @@
|
|||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
#ifndef SFML_EVENT_HPP
|
||||
#define SFML_EVENT_HPP
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
namespace Key
|
||||
{
|
||||
enum Code
|
||||
{
|
||||
A = 'a',
|
||||
B = 'b',
|
||||
C = 'c',
|
||||
D = 'd',
|
||||
E = 'e',
|
||||
F = 'f',
|
||||
G = 'g',
|
||||
H = 'h',
|
||||
I = 'i',
|
||||
J = 'j',
|
||||
K = 'k',
|
||||
L = 'l',
|
||||
M = 'm',
|
||||
N = 'n',
|
||||
O = 'o',
|
||||
P = 'p',
|
||||
Q = 'q',
|
||||
R = 'r',
|
||||
S = 's',
|
||||
T = 't',
|
||||
U = 'u',
|
||||
V = 'v',
|
||||
W = 'w',
|
||||
X = 'x',
|
||||
Y = 'y',
|
||||
Z = 'z',
|
||||
Num0 = '0',
|
||||
Num1 = '1',
|
||||
Num2 = '2',
|
||||
Num3 = '3',
|
||||
Num4 = '4',
|
||||
Num5 = '5',
|
||||
Num6 = '6',
|
||||
Num7 = '7',
|
||||
Num8 = '8',
|
||||
Num9 = '9',
|
||||
Escape = 256,
|
||||
LControl,
|
||||
LShift,
|
||||
LAlt,
|
||||
LSystem,
|
||||
RControl,
|
||||
RShift,
|
||||
RAlt,
|
||||
RSystem,
|
||||
Menu,
|
||||
LBracket,
|
||||
RBracket,
|
||||
SemiColon,
|
||||
Comma,
|
||||
Period,
|
||||
Quote,
|
||||
Slash,
|
||||
BackSlash,
|
||||
Tilde,
|
||||
Equal,
|
||||
Dash,
|
||||
Space,
|
||||
Return,
|
||||
Back,
|
||||
Tab,
|
||||
PageUp,
|
||||
PageDown,
|
||||
End,
|
||||
Home,
|
||||
Insert,
|
||||
Delete,
|
||||
Add,
|
||||
Subtract,
|
||||
Multiply,
|
||||
Divide,
|
||||
Left,
|
||||
Right,
|
||||
Up,
|
||||
Down,
|
||||
Numpad0,
|
||||
Numpad1,
|
||||
Numpad2,
|
||||
Numpad3,
|
||||
Numpad4,
|
||||
Numpad5,
|
||||
Numpad6,
|
||||
Numpad7,
|
||||
Numpad8,
|
||||
Numpad9,
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
Pause,
|
||||
|
||||
Count // For internal use
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
namespace Mouse
|
||||
{
|
||||
enum Button
|
||||
{
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
XButton1,
|
||||
XButton2,
|
||||
|
||||
Count // For internal use
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
namespace Joy
|
||||
{
|
||||
enum Axis
|
||||
{
|
||||
AxisX,
|
||||
AxisY,
|
||||
AxisZ,
|
||||
AxisR,
|
||||
AxisU,
|
||||
AxisV,
|
||||
AxisPOV,
|
||||
|
||||
Count // For internal use
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
class Event
|
||||
{
|
||||
public :
|
||||
|
||||
struct KeyEvent
|
||||
{
|
||||
Key::Code Code;
|
||||
bool Alt;
|
||||
bool Control;
|
||||
bool Shift;
|
||||
};
|
||||
|
||||
struct TextEvent
|
||||
{
|
||||
// I'm not sure we need this...
|
||||
unsigned short Unicode;
|
||||
};
|
||||
|
||||
struct MouseMoveEvent
|
||||
{
|
||||
int X;
|
||||
int Y;
|
||||
};
|
||||
|
||||
struct MouseButtonEvent
|
||||
{
|
||||
Mouse::Button Button;
|
||||
int X;
|
||||
int Y;
|
||||
};
|
||||
|
||||
struct MouseWheelEvent
|
||||
{
|
||||
int Delta;
|
||||
};
|
||||
|
||||
struct JoyMoveEvent
|
||||
{
|
||||
unsigned int JoystickId;
|
||||
Joy::Axis Axis;
|
||||
float Position;
|
||||
};
|
||||
|
||||
struct JoyButtonEvent
|
||||
{
|
||||
unsigned int JoystickId;
|
||||
unsigned int Button;
|
||||
};
|
||||
|
||||
struct SizeEvent
|
||||
{
|
||||
unsigned int Width;
|
||||
unsigned int Height;
|
||||
};
|
||||
|
||||
enum EventType
|
||||
{
|
||||
Closed,
|
||||
Resized,
|
||||
LostFocus,
|
||||
GainedFocus,
|
||||
TextEntered,
|
||||
KeyPressed,
|
||||
KeyReleased,
|
||||
MouseWheelMoved,
|
||||
MouseButtonPressed,
|
||||
MouseButtonReleased,
|
||||
MouseMoved,
|
||||
MouseEntered,
|
||||
MouseLeft,
|
||||
JoyButtonPressed,
|
||||
JoyButtonReleased,
|
||||
JoyMoved
|
||||
};
|
||||
|
||||
// Member data
|
||||
EventType Type;
|
||||
|
||||
union
|
||||
{
|
||||
KeyEvent Key;
|
||||
TextEvent Text;
|
||||
MouseMoveEvent MouseMove;
|
||||
MouseButtonEvent MouseButton;
|
||||
MouseWheelEvent MouseWheel;
|
||||
JoyMoveEvent JoyMove;
|
||||
JoyButtonEvent JoyButton;
|
||||
SizeEvent Size;
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
#endif // SFML_EVENT_HPP
|
|
@ -1,318 +0,0 @@
|
|||
#include "EventHandler.h"
|
||||
#include <stdio.h>
|
||||
#include <ctype.h>
|
||||
|
||||
#if defined HAVE_WX && HAVE_WX
|
||||
#include <wx/wx.h>
|
||||
#endif
|
||||
|
||||
EventHandler *EventHandler::m_Instance = 0;
|
||||
|
||||
EventHandler::EventHandler() {
|
||||
memset(keys, 0, sizeof(keys));
|
||||
memset(mouse, 0, sizeof(mouse));
|
||||
memset(joys, 0, sizeof(joys));
|
||||
}
|
||||
|
||||
EventHandler::~EventHandler() {
|
||||
}
|
||||
|
||||
EventHandler *EventHandler::GetInstance() {
|
||||
// fprintf(stderr, "handler instance %p\n", m_Instance);
|
||||
return m_Instance;
|
||||
}
|
||||
|
||||
void EventHandler::Init()
|
||||
{
|
||||
m_Instance = new EventHandler();
|
||||
}
|
||||
|
||||
void EventHandler::Shutdown() {
|
||||
if (m_Instance)
|
||||
delete m_Instance;
|
||||
// fprintf(stderr, "deleting instance %p\n", m_Instance);
|
||||
m_Instance = 0;
|
||||
}
|
||||
|
||||
bool EventHandler::RegisterEventListener(listenFuncPtr func, Keys key) {
|
||||
if (key.inputType == KeyboardInput) {
|
||||
// fprintf(stderr, "Registering %d:%d %p %p \n", key.keyCode, key.mods, func, this);
|
||||
if (key.keyCode == sf::Key::Count || key.mods >= NUMMODS ||
|
||||
key.keyCode >= NUMKEYS)
|
||||
return false;
|
||||
if (keys[key.keyCode][key.mods] && keys[key.keyCode][key.mods] != func)
|
||||
return false
|
||||
;
|
||||
keys[key.keyCode][key.mods] = func;
|
||||
} else if (key.inputType == MouseInput) {
|
||||
if (mouse[key.mouseButton])
|
||||
return false;
|
||||
mouse[key.mouseButton] = func;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EventHandler::RemoveEventListener(Keys key) {
|
||||
if (key.inputType == KeyboardInput) {
|
||||
if ((key.keyCode == sf::Key::Count || key.keyCode >= NUMKEYS
|
||||
|| key.mods >= NUMMODS) && ! keys[key.keyCode][key.mods])
|
||||
return false;
|
||||
keys[key.keyCode][key.mods] = NULL;
|
||||
} else if (key.inputType == MouseInput) {
|
||||
if (! mouse[key.mouseButton])
|
||||
return false;
|
||||
mouse[key.mouseButton] = NULL;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void EventHandler::Update() {
|
||||
for (unsigned int i = 0; i < eventQueue.size();i++) {
|
||||
sf::Event ev = eventQueue.front();
|
||||
eventQueue.pop();
|
||||
fprintf(stderr, "Updating event type %d code %d mod %d func %p %p\n", ev.Type, ev.Key.Code, ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control, keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control], this);
|
||||
if(keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control])
|
||||
keys[ev.Key.Code][ev.Key.Alt+2*ev.Key.Shift+4*ev.Key.Control](ev);
|
||||
}
|
||||
}
|
||||
|
||||
bool EventHandler::addEvent(sf::Event *ev) {
|
||||
eventQueue.push(*ev);
|
||||
fprintf(stderr, "Got event type %d code %d %p\n", ev->Type, ev->Key.Code, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool EventHandler::TestEvent (Keys k, sf::Event e)
|
||||
{
|
||||
//Mouse event
|
||||
if (k.inputType==MouseInput && k.eventType==e.Type && k.mouseButton==e.MouseButton.Button)
|
||||
{
|
||||
return (true);
|
||||
}
|
||||
//Keyboard event
|
||||
if (k.inputType==KeyboardInput && k.eventType==e.Type && k.keyCode==e.Key.Code)
|
||||
{
|
||||
return (true);
|
||||
}
|
||||
return (false);
|
||||
}
|
||||
|
||||
#if defined HAVE_WX && HAVE_WX
|
||||
// Taken from wxw source code
|
||||
sf::Key::Code EventHandler::wxCharCodeToSF(int id)
|
||||
{
|
||||
sf::Key::Code sfKey;
|
||||
|
||||
switch (id) {
|
||||
// case WXK_CANCEL: sfKey = sf::Key::Cancel; break;
|
||||
// case WXK_BACK: sfKey = sf::Key::BackSpace; break;
|
||||
case WXK_TAB: sfKey = sf::Key::Tab; break;
|
||||
// case WXK_CLEAR: sfKey = sf::Key::Clear; break;
|
||||
case WXK_RETURN: sfKey = sf::Key::Return; break;
|
||||
case WXK_SHIFT: sfKey = sf::Key::LShift; break;
|
||||
case WXK_CONTROL: sfKey = sf::Key::LControl; break;
|
||||
case WXK_ALT: sfKey = sf::Key::LAlt; break;
|
||||
// case WXK_CAPITAL: sfKey = sf::Key::Caps_Lock; break;
|
||||
case WXK_MENU : sfKey = sf::Key::Menu; break;
|
||||
case WXK_PAUSE: sfKey = sf::Key::Pause; break;
|
||||
case WXK_ESCAPE: sfKey = sf::Key::Escape; break;
|
||||
case WXK_SPACE: sfKey = sf::Key::Space; break;
|
||||
case WXK_PAGEUP: sfKey = sf::Key::PageUp; break;
|
||||
case WXK_PAGEDOWN: sfKey = sf::Key::PageDown; break;
|
||||
case WXK_END: sfKey = sf::Key::End; break;
|
||||
case WXK_HOME : sfKey = sf::Key::Home; break;
|
||||
case WXK_LEFT : sfKey = sf::Key::Left; break;
|
||||
case WXK_UP: sfKey = sf::Key::Up; break;
|
||||
case WXK_RIGHT: sfKey = sf::Key::Right; break;
|
||||
case WXK_DOWN : sfKey = sf::Key::Down; break;
|
||||
// case WXK_SELECT: sfKey = sf::Key::Select; break;
|
||||
// case WXK_PRINT: sfKey = sf::Key::Print; break;
|
||||
// case WXK_EXECUTE: sfKey = sf::Key::Execute; break;
|
||||
case WXK_INSERT: sfKey = sf::Key::Insert; break;
|
||||
case WXK_DELETE: sfKey = sf::Key::Delete; break;
|
||||
// case WXK_HELP : sfKey = sf::Key::Help; break;
|
||||
case WXK_NUMPAD0: sfKey = sf::Key::Numpad0; break;
|
||||
case WXK_NUMPAD_INSERT: sfKey = sf::Key::Insert; break;
|
||||
case WXK_NUMPAD1: sfKey = sf::Key::Numpad1; break;
|
||||
case WXK_NUMPAD_END: sfKey = sf::Key::End; break;
|
||||
case WXK_NUMPAD2: sfKey = sf::Key::Numpad2; break;
|
||||
case WXK_NUMPAD_DOWN: sfKey = sf::Key::Down; break;
|
||||
case WXK_NUMPAD3: sfKey = sf::Key::Numpad3; break;
|
||||
case WXK_NUMPAD_PAGEDOWN: sfKey = sf::Key::PageDown; break;
|
||||
case WXK_NUMPAD4: sfKey = sf::Key::Numpad4; break;
|
||||
case WXK_NUMPAD_LEFT: sfKey = sf::Key::Left; break;
|
||||
case WXK_NUMPAD5: sfKey = sf::Key::Numpad5; break;
|
||||
case WXK_NUMPAD6: sfKey = sf::Key::Numpad6; break;
|
||||
case WXK_NUMPAD_RIGHT: sfKey = sf::Key::Right; break;
|
||||
case WXK_NUMPAD7: sfKey = sf::Key::Numpad7; break;
|
||||
case WXK_NUMPAD_HOME: sfKey = sf::Key::Home; break;
|
||||
case WXK_NUMPAD8: sfKey = sf::Key::Numpad8; break;
|
||||
case WXK_NUMPAD_UP: sfKey = sf::Key::Up; break;
|
||||
case WXK_NUMPAD9: sfKey = sf::Key::Numpad9; break;
|
||||
case WXK_NUMPAD_PAGEUP: sfKey = sf::Key::PageUp; break;
|
||||
// case WXK_NUMPAD_DECIMAL: sfKey = sf::Key::Decimal; break;
|
||||
case WXK_NUMPAD_DELETE: sfKey = sf::Key::Delete; break;
|
||||
case WXK_NUMPAD_MULTIPLY: sfKey = sf::Key::Multiply; break;
|
||||
case WXK_NUMPAD_ADD: sfKey = sf::Key::Add; break;
|
||||
case WXK_NUMPAD_SUBTRACT: sfKey = sf::Key::Subtract; break;
|
||||
case WXK_NUMPAD_DIVIDE: sfKey = sf::Key::Divide; break;
|
||||
case WXK_NUMPAD_ENTER: sfKey = sf::Key::Return; break;
|
||||
// case WXK_NUMPAD_SEPARATOR:sfKey = sf::Key::Separator; break;
|
||||
case WXK_F1: sfKey = sf::Key::F1; break;
|
||||
case WXK_F2: sfKey = sf::Key::F2; break;
|
||||
case WXK_F3: sfKey = sf::Key::F3; break;
|
||||
case WXK_F4: sfKey = sf::Key::F4; break;
|
||||
case WXK_F5: sfKey = sf::Key::F5; break;
|
||||
case WXK_F6: sfKey = sf::Key::F6; break;
|
||||
case WXK_F7: sfKey = sf::Key::F7; break;
|
||||
case WXK_F8: sfKey = sf::Key::F8; break;
|
||||
case WXK_F9: sfKey = sf::Key::F9; break;
|
||||
case WXK_F10: sfKey = sf::Key::F10; break;
|
||||
case WXK_F11: sfKey = sf::Key::F11; break;
|
||||
case WXK_F12: sfKey = sf::Key::F12; break;
|
||||
case WXK_F13: sfKey = sf::Key::F13; break;
|
||||
case WXK_F14: sfKey = sf::Key::F14; break;
|
||||
case WXK_F15: sfKey = sf::Key::F15; break;
|
||||
// case WXK_NUMLOCK: sfKey = sf::Key::Num_Lock; break;
|
||||
// case WXK_SCROLL: sfKey = sf::Key::Scroll_Lock; break;
|
||||
default:
|
||||
|
||||
// To lower (will tolower work on windows?)
|
||||
if (id >= 'A' && id <= 'Z')
|
||||
id = id - 'A' + 'a';
|
||||
|
||||
if ((id >= 'a' && id <= 'z') ||
|
||||
(id >= '0' && id <= '9'))
|
||||
sfKey = (sf::Key::Code)id;
|
||||
else
|
||||
sfKey = sf::Key::Count; // Invalid key
|
||||
|
||||
}
|
||||
|
||||
return sfKey;
|
||||
}
|
||||
#endif
|
||||
|
||||
void EventHandler::SFKeyToString(sf::Key::Code keycode, char *keyStr) {
|
||||
switch (keycode) {
|
||||
/* case sf::Key::A = 'a': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::B = 'b': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::C = 'c': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::D = 'd': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::E = 'e': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::F = 'f': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::G = 'g': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::H = 'h': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::I = 'i': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::J = 'j': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::K = 'k': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::L = 'l': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::M = 'm': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::N = 'n': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::O = 'o': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::P = 'p': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Q = 'q': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::R = 'r': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::S = 's': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::T = 't': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::U = 'u': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::V = 'v': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::W = 'w': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::X = 'x': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Y = 'y': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Z = 'z': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num0 = '0': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num1 = '1': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num2 = '2': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num3 = '3': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num4 = '4': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num5 = '5': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num6 = '6': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num7 = '7': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num8 = '8': sprintf(keyStr, "UP"); break;
|
||||
case sf::Key::Num9 = '9': sprintf(keyStr, "UP"); break;*/
|
||||
case sf::Key::Escape: sprintf(keyStr, "Escape"); break;
|
||||
case sf::Key::LControl: sprintf(keyStr, "LControl"); break;
|
||||
case sf::Key::LShift: sprintf(keyStr, "LShift"); break;
|
||||
case sf::Key::LAlt: sprintf(keyStr, "LAlt"); break;
|
||||
case sf::Key::LSystem: sprintf(keyStr, "LSystem"); break;
|
||||
case sf::Key::RControl: sprintf(keyStr, "RControl"); break;
|
||||
case sf::Key::RShift: sprintf(keyStr, "RShift"); break;
|
||||
case sf::Key::RAlt: sprintf(keyStr, "RAlt"); break;
|
||||
case sf::Key::RSystem: sprintf(keyStr, "RSystem"); break;
|
||||
case sf::Key::Menu: sprintf(keyStr, "Menu"); break;
|
||||
case sf::Key::LBracket: sprintf(keyStr, "LBracket"); break;
|
||||
case sf::Key::RBracket: sprintf(keyStr, "RBracket"); break;
|
||||
case sf::Key::SemiColon: sprintf(keyStr, ";"); break;
|
||||
case sf::Key::Comma: sprintf(keyStr, ","); break;
|
||||
case sf::Key::Period: sprintf(keyStr, "."); break;
|
||||
case sf::Key::Quote: sprintf(keyStr, "\'"); break;
|
||||
case sf::Key::Slash: sprintf(keyStr, "/"); break;
|
||||
case sf::Key::BackSlash: sprintf(keyStr, "\\"); break;
|
||||
case sf::Key::Tilde: sprintf(keyStr, "~"); break;
|
||||
case sf::Key::Equal: sprintf(keyStr, "="); break;
|
||||
case sf::Key::Dash: sprintf(keyStr, "-"); break;
|
||||
case sf::Key::Space: sprintf(keyStr, "Space"); break;
|
||||
case sf::Key::Return: sprintf(keyStr, "Return"); break;
|
||||
case sf::Key::Back: sprintf(keyStr, "Back"); break;
|
||||
case sf::Key::Tab: sprintf(keyStr, "Tab"); break;
|
||||
case sf::Key::PageUp: sprintf(keyStr, "Page Up"); break;
|
||||
case sf::Key::PageDown: sprintf(keyStr, "Page Down"); break;
|
||||
case sf::Key::End: sprintf(keyStr, "End"); break;
|
||||
case sf::Key::Home: sprintf(keyStr, "Home"); break;
|
||||
case sf::Key::Insert: sprintf(keyStr, "Insert"); break;
|
||||
case sf::Key::Delete: sprintf(keyStr, "Delete"); break;
|
||||
case sf::Key::Add: sprintf(keyStr, "+"); break;
|
||||
case sf::Key::Subtract: sprintf(keyStr, "-"); break;
|
||||
case sf::Key::Multiply: sprintf(keyStr, "*"); break;
|
||||
case sf::Key::Divide: sprintf(keyStr, "/"); break;
|
||||
case sf::Key::Left: sprintf(keyStr, "Left"); break;
|
||||
case sf::Key::Right: sprintf(keyStr, "Right"); break;
|
||||
case sf::Key::Up: sprintf(keyStr, "Up"); break;
|
||||
case sf::Key::Down: sprintf(keyStr, "Down"); break;
|
||||
case sf::Key::Numpad0: sprintf(keyStr, "NP 0"); break;
|
||||
case sf::Key::Numpad1: sprintf(keyStr, "NP 1"); break;
|
||||
case sf::Key::Numpad2: sprintf(keyStr, "NP 2"); break;
|
||||
case sf::Key::Numpad3: sprintf(keyStr, "NP 3"); break;
|
||||
case sf::Key::Numpad4: sprintf(keyStr, "NP 4"); break;
|
||||
case sf::Key::Numpad5: sprintf(keyStr, "NP 5"); break;
|
||||
case sf::Key::Numpad6: sprintf(keyStr, "NP 6"); break;
|
||||
case sf::Key::Numpad7: sprintf(keyStr, "NP 7"); break;
|
||||
case sf::Key::Numpad8: sprintf(keyStr, "NP 8"); break;
|
||||
case sf::Key::Numpad9: sprintf(keyStr, "NP 9"); break;
|
||||
case sf::Key::F1: sprintf(keyStr, "F1"); break;
|
||||
case sf::Key::F2: sprintf(keyStr, "F2"); break;
|
||||
case sf::Key::F3: sprintf(keyStr, "F3"); break;
|
||||
case sf::Key::F4: sprintf(keyStr, "F4"); break;
|
||||
case sf::Key::F5: sprintf(keyStr, "F5"); break;
|
||||
case sf::Key::F6: sprintf(keyStr, "F6"); break;
|
||||
case sf::Key::F7: sprintf(keyStr, "F7"); break;
|
||||
case sf::Key::F8: sprintf(keyStr, "F8"); break;
|
||||
case sf::Key::F9: sprintf(keyStr, "F9"); break;
|
||||
case sf::Key::F10: sprintf(keyStr, "F10"); break;
|
||||
case sf::Key::F11: sprintf(keyStr, "F11"); break;
|
||||
case sf::Key::F12: sprintf(keyStr, "F12"); break;
|
||||
case sf::Key::F13: sprintf(keyStr, "F13"); break;
|
||||
case sf::Key::F14: sprintf(keyStr, "F14"); break;
|
||||
case sf::Key::F15: sprintf(keyStr, "F15"); break;
|
||||
case sf::Key::Pause: sprintf(keyStr, "Pause"); break;
|
||||
default:
|
||||
if (keycode > sf::Key::Escape)
|
||||
sprintf(keyStr, "Invalid Key");
|
||||
else
|
||||
sprintf(keyStr, "%c", toupper(keycode));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
class EventHandlerCleaner
|
||||
{
|
||||
public:
|
||||
~EventHandlerCleaner()
|
||||
{
|
||||
//EventHandler::Destroy();
|
||||
}
|
||||
} EventHandlerCleanerInst;
|
|
@ -1,64 +0,0 @@
|
|||
#ifndef EVENTHANDER_H
|
||||
#define EVENTHANDER_H 1
|
||||
#include "Common.h"
|
||||
#include <queue>
|
||||
#include "Event.hpp"
|
||||
|
||||
#define NUMKEYS 300
|
||||
#define NUMMODS 8
|
||||
|
||||
typedef bool (*listenFuncPtr) (sf::Event);
|
||||
enum InputType
|
||||
{
|
||||
KeyboardInput,
|
||||
MouseInput,
|
||||
JoystickInput
|
||||
};
|
||||
|
||||
enum Modifiers {
|
||||
UseAlt = 1,
|
||||
UseShift = 2,
|
||||
UseCtrl = 4
|
||||
};
|
||||
|
||||
struct Keys {
|
||||
InputType inputType;
|
||||
sf::Event::EventType eventType;
|
||||
sf::Key::Code keyCode;
|
||||
int mods;
|
||||
sf::Mouse::Button mouseButton;
|
||||
};
|
||||
|
||||
class EventHandler {
|
||||
|
||||
private:
|
||||
listenFuncPtr keys[NUMKEYS][NUMMODS];
|
||||
listenFuncPtr mouse[sf::Mouse::Count+1];
|
||||
listenFuncPtr joys[sf::Joy::Count+1];
|
||||
std::queue<sf::Event> eventQueue;
|
||||
static EventHandler *m_Instance;
|
||||
|
||||
protected:
|
||||
EventHandler(const EventHandler&);
|
||||
EventHandler& operator= (const EventHandler&);
|
||||
|
||||
EventHandler();
|
||||
~EventHandler();
|
||||
|
||||
public:
|
||||
|
||||
bool RegisterEventListener(listenFuncPtr func, Keys key);
|
||||
bool RemoveEventListener(Keys key);
|
||||
void Update();
|
||||
static EventHandler *GetInstance();
|
||||
static void Init();
|
||||
static void Shutdown();
|
||||
bool addEvent(sf::Event *e);
|
||||
static bool TestEvent (Keys k, sf::Event e);
|
||||
#if defined HAVE_WX && HAVE_WX
|
||||
static sf::Key::Code wxCharCodeToSF(int id);
|
||||
#endif
|
||||
static void SFKeyToString(sf::Key::Code keycode, char *keyStr);
|
||||
};
|
||||
|
||||
#endif
|
|
@ -1,16 +0,0 @@
|
|||
#include "EventHandler.h"
|
||||
|
||||
//EventHandler *eventHandler = NULL;
|
||||
|
||||
namespace InputCommon
|
||||
{
|
||||
void Init() {
|
||||
// init the event handler
|
||||
//EventHandler::GetInstance();
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
//if (eventHandler)
|
||||
// delete eventHandler;
|
||||
}
|
||||
}
|
|
@ -1,7 +1,3 @@
|
|||
#include "EventHandler.h"
|
||||
|
||||
//extern EventHandler *eventHandler;
|
||||
|
||||
namespace InputCommon
|
||||
{
|
||||
enum EButtonType
|
||||
|
@ -24,6 +20,4 @@ enum EXInputTrigger
|
|||
XI_TRIGGER_R,
|
||||
};
|
||||
|
||||
void Init();
|
||||
void Shutdown();
|
||||
}
|
||||
|
|
|
@ -47,63 +47,68 @@ void VideoConfig::Load(const char *ini_file)
|
|||
IniFile iniFile;
|
||||
iniFile.Load(ini_file);
|
||||
|
||||
iniFile.Get("Hardware", "VSync", &bVSync, 0); // Hardware
|
||||
iniFile.Get("Settings", "StretchToFit", &bNativeResolution, true);
|
||||
iniFile.Get("Settings", "2xResolution", &b2xResolution, false);
|
||||
iniFile.Get("Settings", "wideScreenHack", &bWidescreenHack, false);
|
||||
iniFile.Get("Settings", "AspectRatio", &iAspectRatio, (int)ASPECT_AUTO);
|
||||
iniFile.Get("Settings", "Crop", &bCrop, false);
|
||||
iniFile.Get("Settings", "UseXFB", &bUseXFB, 0);
|
||||
iniFile.Get("Settings", "UseRealXFB", &bUseRealXFB, 0);
|
||||
iniFile.Get("Settings", "AutoScale", &bAutoScale, true);
|
||||
iniFile.Get("Settings", "UseNativeMips", &bUseNativeMips, true);
|
||||
Section& hardware = iniFile["Hardware"];
|
||||
hardware.Get("VSync", &bVSync, false); // Hardware
|
||||
|
||||
iniFile.Get("Settings", "SafeTextureCache", &bSafeTextureCache, false); // Settings
|
||||
Section& settings = iniFile["Settings"];
|
||||
settings.Get("StretchToFit", &bNativeResolution, true);
|
||||
settings.Get("2xResolution", &b2xResolution, false);
|
||||
settings.Get("wideScreenHack", &bWidescreenHack, false);
|
||||
settings.Get("AspectRatio", &iAspectRatio, (int)ASPECT_AUTO);
|
||||
settings.Get("Crop", &bCrop, false);
|
||||
settings.Get("UseXFB", &bUseXFB, true);
|
||||
settings.Get("UseRealXFB", &bUseRealXFB, false);
|
||||
settings.Get("AutoScale", &bAutoScale, true);
|
||||
settings.Get("UseNativeMips", &bUseNativeMips, true);
|
||||
|
||||
settings.Get("SafeTextureCache", &bSafeTextureCache, false); // Settings
|
||||
//Safe texture cache params
|
||||
iniFile.Get("Settings", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,512);
|
||||
settings.Get("SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,512);
|
||||
|
||||
iniFile.Get("Settings", "ShowFPS", &bShowFPS, false); // Settings
|
||||
iniFile.Get("Settings", "OverlayStats", &bOverlayStats, false);
|
||||
iniFile.Get("Settings", "OverlayProjStats", &bOverlayProjStats, false);
|
||||
iniFile.Get("Settings", "ShowEFBCopyRegions", &bShowEFBCopyRegions, false);
|
||||
iniFile.Get("Settings", "DLOptimize", &iCompileDLsLevel, 0);
|
||||
iniFile.Get("Settings", "DumpTextures", &bDumpTextures, 0);
|
||||
iniFile.Get("Settings", "HiresTextures", &bHiresTextures, 0);
|
||||
iniFile.Get("Settings", "DumpEFBTarget", &bDumpEFBTarget, 0);
|
||||
iniFile.Get("Settings", "DumpFrames", &bDumpFrames, 0);
|
||||
iniFile.Get("Settings", "FreeLook", &bFreeLook, 0);
|
||||
iniFile.Get("Settings", "ShowShaderErrors", &bShowShaderErrors, 0);
|
||||
iniFile.Get("Settings", "MSAA", &iMultisampleMode, 0);
|
||||
iniFile.Get("Settings", "DstAlphaPass", &bDstAlphaPass, false);
|
||||
settings.Get("ShowFPS", &bShowFPS, false); // Settings
|
||||
settings.Get("OverlayStats", &bOverlayStats, false);
|
||||
settings.Get("OverlayProjStats", &bOverlayProjStats, false);
|
||||
settings.Get("ShowEFBCopyRegions", &bShowEFBCopyRegions, false);
|
||||
settings.Get("DLOptimize", &iCompileDLsLevel, 0);
|
||||
settings.Get("DumpTextures", &bDumpTextures, false);
|
||||
settings.Get("HiresTextures", &bHiresTextures, false);
|
||||
settings.Get("DumpEFBTarget", &bDumpEFBTarget, false);
|
||||
settings.Get("DumpFrames", &bDumpFrames, false);
|
||||
settings.Get("FreeLook", &bFreeLook, false);
|
||||
settings.Get("ShowShaderErrors", &bShowShaderErrors, false);
|
||||
settings.Get("MSAA", &iMultisampleMode, 0);
|
||||
settings.Get("DstAlphaPass", &bDstAlphaPass, false);
|
||||
|
||||
iniFile.Get("Settings", "TexFmtOverlayEnable", &bTexFmtOverlayEnable, 0);
|
||||
iniFile.Get("Settings", "TexFmtOverlayCenter", &bTexFmtOverlayCenter, 0);
|
||||
iniFile.Get("Settings", "WireFrame", &bWireFrame, 0);
|
||||
iniFile.Get("Settings", "DisableLighting", &bDisableLighting, 0);
|
||||
iniFile.Get("Settings", "DisableTexturing", &bDisableTexturing, 0);
|
||||
iniFile.Get("Settings", "DisableFog", &bDisableFog, 0);
|
||||
settings.Get("TexFmtOverlayEnable", &bTexFmtOverlayEnable, false);
|
||||
settings.Get("TexFmtOverlayCenter", &bTexFmtOverlayCenter, false);
|
||||
settings.Get("WireFrame", &bWireFrame, false);
|
||||
settings.Get("DisableLighting", &bDisableLighting, false);
|
||||
settings.Get("DisableTexturing", &bDisableTexturing, false);
|
||||
settings.Get("DisableFog", &bDisableFog, false);
|
||||
|
||||
iniFile.Get("Enhancements", "ForceFiltering", &bForceFiltering, 0);
|
||||
iniFile.Get("Enhancements", "MaxAnisotropy", &iMaxAnisotropy, 1); // NOTE - this is x in (1 << x)
|
||||
iniFile.Get("Enhancements", "PostProcessingShader", &sPostProcessingShader, "");
|
||||
Section& enhancements = iniFile["Enhancements"];
|
||||
enhancements.Get("ForceFiltering", &bForceFiltering, false);
|
||||
enhancements.Get("MaxAnisotropy", &iMaxAnisotropy, 1); // NOTE - this is x in (1 << x)
|
||||
enhancements.Get("PostProcessingShader", &sPostProcessingShader, "");
|
||||
|
||||
iniFile.Get("Hacks", "EFBAccessEnable", &bEFBAccessEnable, true);
|
||||
iniFile.Get("Hacks", "EFBCopyDisable", &bEFBCopyDisable, false);
|
||||
iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bOSDHotKey, 0);
|
||||
iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToTexture, false);
|
||||
iniFile.Get("Hacks", "EFBScaledCopy", &bCopyEFBScaled, true);
|
||||
iniFile.Get("Hacks", "FIFOBPHack", &bFIFOBPhack, false);
|
||||
iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0);
|
||||
Section& hacks = iniFile["Hacks"];
|
||||
hacks.Get("EFBAccessEnable", &bEFBAccessEnable, true);
|
||||
hacks.Get("EFBCopyDisable", &bEFBCopyDisable, false);
|
||||
hacks.Get("EFBCopyDisableHotKey", &bOSDHotKey, false);
|
||||
hacks.Get("EFBToTextureEnable", &bCopyEFBToTexture, false);
|
||||
hacks.Get("EFBScaledCopy", &bCopyEFBScaled, true);
|
||||
hacks.Get("FIFOBPHack", &bFIFOBPhack, false);
|
||||
hacks.Get("ProjectionHack", &iPhackvalue, 0);
|
||||
|
||||
iniFile.Get("Hardware", "Adapter", &iAdapter, 0);
|
||||
hardware.Get("Adapter", &iAdapter, 0);
|
||||
if (iAdapter == -1)
|
||||
iAdapter = 0;
|
||||
iniFile.Get("Hardware", "SimpleFB", &bSimpleFB, false);
|
||||
hardware.Get("SimpleFB", &bSimpleFB, false);
|
||||
|
||||
// Load common settings
|
||||
iniFile.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
|
||||
bool bTmp;
|
||||
iniFile.Get("Interface", "UsePanicHandlers", &bTmp, true);
|
||||
iniFile["Interface"].Get("UsePanicHandlers", &bTmp, true);
|
||||
SetEnableAlert(bTmp);
|
||||
}
|
||||
|
||||
|
@ -112,94 +117,87 @@ void VideoConfig::GameIniLoad(const char *ini_file)
|
|||
IniFile iniFile;
|
||||
iniFile.Load(ini_file);
|
||||
|
||||
if (iniFile.Exists("Video", "ForceFiltering"))
|
||||
iniFile.Get("Video", "ForceFiltering", &bForceFiltering, 0);
|
||||
if (iniFile.Exists("Video", "MaxAnisotropy"))
|
||||
iniFile.Get("Video", "MaxAnisotropy", &iMaxAnisotropy, 3); // NOTE - this is x in (1 << x)
|
||||
if (iniFile.Exists("Video", "EFBCopyDisable"))
|
||||
iniFile.Get("Video", "EFBCopyDisable", &bEFBCopyDisable, 0);
|
||||
if (iniFile.Exists("Video", "EFBCopyDisableHotKey"))
|
||||
iniFile.Get("Video", "EFBCopyDisableHotKey", &bOSDHotKey, 0);
|
||||
if (iniFile.Exists("Video", "EFBToTextureEnable"))
|
||||
iniFile.Get("Video", "EFBToTextureEnable", &bCopyEFBToTexture, 0);
|
||||
if (iniFile.Exists("Video", "EFBScaledCopy"))
|
||||
iniFile.Get("Video", "EFBScaledCopy", &bCopyEFBScaled, 0);
|
||||
if (iniFile.Exists("Video", "SafeTextureCache"))
|
||||
iniFile.Get("Video", "SafeTextureCache", &bSafeTextureCache, false);
|
||||
//Safe texture cache params
|
||||
if (iniFile.Exists("Video", "SafeTextureCacheColorSamples"))
|
||||
iniFile.Get("Video", "SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples,512);
|
||||
Section& video = iniFile["Video"];
|
||||
|
||||
if (iniFile.Exists("Video", "MSAA"))
|
||||
iniFile.Get("Video", "MSAA", &iMultisampleMode, 0);
|
||||
if (iniFile.Exists("Video", "DstAlphaPass"))
|
||||
iniFile.Get("Video", "DstAlphaPass", &bDstAlphaPass, false);
|
||||
if (iniFile.Exists("Video", "UseXFB"))
|
||||
iniFile.Get("Video", "UseXFB", &bUseXFB, 0);
|
||||
if (iniFile.Exists("Video", "UseRealXFB"))
|
||||
iniFile.Get("Video", "UseRealXFB", &bUseRealXFB, 0);
|
||||
if (iniFile.Exists("Video", "FIFOBPHack"))
|
||||
iniFile.Get("Video", "FIFOBPHack", &bFIFOBPhack, false);
|
||||
if (iniFile.Exists("Video", "ProjectionHack"))
|
||||
iniFile.Get("Video", "ProjectionHack", &iPhackvalue, 0);
|
||||
if (iniFile.Exists("Video", "UseNativeMips"))
|
||||
iniFile.Get("Video", "UseNativeMips", &bUseNativeMips, true);
|
||||
video.Get("ForceFiltering", &bForceFiltering, bForceFiltering);
|
||||
video.Get("MaxAnisotropy", &iMaxAnisotropy, iMaxAnisotropy); // NOTE - this is x in (1 << x)
|
||||
video.Get("EFBCopyDisable", &bEFBCopyDisable, bEFBCopyDisable);
|
||||
video.Get("EFBCopyDisableHotKey", &bOSDHotKey, bOSDHotKey);
|
||||
video.Get("EFBToTextureEnable", &bCopyEFBToTexture, bCopyEFBToTexture);
|
||||
video.Get("EFBScaledCopy", &bCopyEFBScaled, bCopyEFBScaled);
|
||||
video.Get("SafeTextureCache", &bSafeTextureCache, bSafeTextureCache);
|
||||
//Safe texture cache params
|
||||
video.Get("SafeTextureCacheColorSamples", &iSafeTextureCache_ColorSamples, iSafeTextureCache_ColorSamples);
|
||||
|
||||
video.Get("MSAA", &iMultisampleMode, iMultisampleMode);
|
||||
video.Get("DstAlphaPass", &bDstAlphaPass, bDstAlphaPass);
|
||||
video.Get("UseXFB", &bUseXFB, bUseXFB);
|
||||
video.Get("UseRealXFB", &bUseRealXFB, bUseRealXFB);
|
||||
video.Get("FIFOBPHack", &bFIFOBPhack, bFIFOBPhack);
|
||||
video.Get("ProjectionHack", &iPhackvalue, iPhackvalue);
|
||||
video.Get("UseNativeMips", &bUseNativeMips, bUseNativeMips);
|
||||
}
|
||||
|
||||
void VideoConfig::Save(const char *ini_file)
|
||||
{
|
||||
IniFile iniFile;
|
||||
iniFile.Load(ini_file);
|
||||
iniFile.Set("Hardware", "VSync", bVSync);
|
||||
iniFile.Set("Settings", "StretchToFit", bNativeResolution);
|
||||
iniFile.Set("Settings", "2xResolution", b2xResolution);
|
||||
iniFile.Set("Settings", "AspectRatio", iAspectRatio);
|
||||
iniFile.Set("Settings", "Crop", bCrop);
|
||||
iniFile.Set("Settings", "wideScreenHack", bWidescreenHack);
|
||||
iniFile.Set("Settings", "UseXFB", bUseXFB);
|
||||
iniFile.Set("Settings", "UseRealXFB", bUseRealXFB);
|
||||
iniFile.Set("Settings", "AutoScale", bAutoScale);
|
||||
iniFile.Set("Settings", "UseNativeMips", bUseNativeMips);
|
||||
|
||||
iniFile.Set("Settings", "SafeTextureCache", bSafeTextureCache);
|
||||
Section& hardware = iniFile["Hardware"];
|
||||
hardware.Set("VSync", bVSync);
|
||||
|
||||
Section& settings = iniFile["Settings"];
|
||||
settings.Set("StretchToFit", bNativeResolution);
|
||||
settings.Set("2xResolution", b2xResolution);
|
||||
settings.Set("AspectRatio", iAspectRatio);
|
||||
settings.Set("Crop", bCrop);
|
||||
settings.Set("wideScreenHack", bWidescreenHack);
|
||||
settings.Set("UseXFB", bUseXFB);
|
||||
settings.Set("UseRealXFB", bUseRealXFB);
|
||||
settings.Set("AutoScale", bAutoScale);
|
||||
settings.Set("UseNativeMips", bUseNativeMips);
|
||||
|
||||
settings.Set("SafeTextureCache", bSafeTextureCache);
|
||||
//safe texture cache params
|
||||
iniFile.Set("Settings", "SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples);
|
||||
settings.Set("SafeTextureCacheColorSamples", iSafeTextureCache_ColorSamples);
|
||||
|
||||
iniFile.Set("Settings", "ShowFPS", bShowFPS);
|
||||
iniFile.Set("Settings", "OverlayStats", bOverlayStats);
|
||||
iniFile.Set("Settings", "OverlayProjStats", bOverlayProjStats);
|
||||
iniFile.Set("Settings", "DLOptimize", iCompileDLsLevel);
|
||||
iniFile.Set("Settings", "Show", iCompileDLsLevel);
|
||||
iniFile.Set("Settings", "DumpTextures", bDumpTextures);
|
||||
iniFile.Set("Settings", "HiresTextures", bHiresTextures);
|
||||
iniFile.Set("Settings", "DumpEFBTarget", bDumpEFBTarget);
|
||||
iniFile.Set("Settings", "DumpFrames", bDumpFrames);
|
||||
iniFile.Set("Settings", "FreeLook", bFreeLook);
|
||||
iniFile.Set("Settings", "ShowEFBCopyRegions", bShowEFBCopyRegions);
|
||||
iniFile.Set("Settings", "ShowShaderErrors", bShowShaderErrors);
|
||||
iniFile.Set("Settings", "MSAA", iMultisampleMode);
|
||||
iniFile.Set("Settings", "TexFmtOverlayEnable", bTexFmtOverlayEnable);
|
||||
iniFile.Set("Settings", "TexFmtOverlayCenter", bTexFmtOverlayCenter);
|
||||
iniFile.Set("Settings", "Wireframe", bWireFrame);
|
||||
iniFile.Set("Settings", "DisableLighting", bDisableLighting);
|
||||
iniFile.Set("Settings", "DisableTexturing", bDisableTexturing);
|
||||
iniFile.Set("Settings", "DstAlphaPass", bDstAlphaPass);
|
||||
iniFile.Set("Settings", "DisableFog", bDisableFog);
|
||||
settings.Set("ShowFPS", bShowFPS);
|
||||
settings.Set("OverlayStats", bOverlayStats);
|
||||
settings.Set("OverlayProjStats", bOverlayProjStats);
|
||||
settings.Set("DLOptimize", iCompileDLsLevel);
|
||||
settings.Set("Show", iCompileDLsLevel);
|
||||
settings.Set("DumpTextures", bDumpTextures);
|
||||
settings.Set("HiresTextures", bHiresTextures);
|
||||
settings.Set("DumpEFBTarget", bDumpEFBTarget);
|
||||
settings.Set("DumpFrames", bDumpFrames);
|
||||
settings.Set("FreeLook", bFreeLook);
|
||||
settings.Set("ShowEFBCopyRegions", bShowEFBCopyRegions);
|
||||
settings.Set("ShowShaderErrors", bShowShaderErrors);
|
||||
settings.Set("MSAA", iMultisampleMode);
|
||||
settings.Set("TexFmtOverlayEnable", bTexFmtOverlayEnable);
|
||||
settings.Set("TexFmtOverlayCenter", bTexFmtOverlayCenter);
|
||||
settings.Set("Wireframe", bWireFrame);
|
||||
settings.Set("DisableLighting", bDisableLighting);
|
||||
settings.Set("DisableTexturing", bDisableTexturing);
|
||||
settings.Set("DstAlphaPass", bDstAlphaPass);
|
||||
settings.Set("DisableFog", bDisableFog);
|
||||
|
||||
iniFile.Set("Enhancements", "ForceFiltering", bForceFiltering);
|
||||
iniFile.Set("Enhancements", "MaxAnisotropy", iMaxAnisotropy);
|
||||
iniFile.Set("Enhancements", "PostProcessingShader", sPostProcessingShader);
|
||||
Section& enhancements = iniFile["Enhancements"];
|
||||
enhancements.Set("ForceFiltering", bForceFiltering);
|
||||
enhancements.Set("MaxAnisotropy", iMaxAnisotropy);
|
||||
enhancements.Set("PostProcessingShader", sPostProcessingShader);
|
||||
|
||||
iniFile.Set("Hacks", "EFBAccessEnable", bEFBAccessEnable);
|
||||
iniFile.Set("Hacks", "EFBCopyDisable", bEFBCopyDisable);
|
||||
iniFile.Set("Hacks", "EFBCopyDisableHotKey", bOSDHotKey);
|
||||
iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToTexture);
|
||||
iniFile.Set("Hacks", "EFBScaledCopy", bCopyEFBScaled);
|
||||
iniFile.Set("Hacks", "FIFOBPHack", bFIFOBPhack);
|
||||
iniFile.Set("Hacks", "ProjectionHack", iPhackvalue);
|
||||
Section& hacks = iniFile["Hacks"];
|
||||
hacks.Set("EFBAccessEnable", bEFBAccessEnable);
|
||||
hacks.Set("EFBCopyDisable", bEFBCopyDisable);
|
||||
hacks.Set("EFBCopyDisableHotKey", bOSDHotKey);
|
||||
hacks.Set("EFBToTextureEnable", bCopyEFBToTexture);
|
||||
hacks.Set("EFBScaledCopy", bCopyEFBScaled);
|
||||
hacks.Set("FIFOBPHack", bFIFOBPhack);
|
||||
hacks.Set("ProjectionHack", iPhackvalue);
|
||||
|
||||
iniFile.Set("Hardware", "Adapter", iAdapter);
|
||||
iniFile.Set("Hardware", "SimpleFB", bSimpleFB);
|
||||
hardware.Set("Adapter", iAdapter);
|
||||
hardware.Set("SimpleFB", bSimpleFB);
|
||||
|
||||
iniFile.Save(ini_file);
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Core", "Core\Core\Core.vcpr
|
|||
{33546D62-7F34-4EA6-A88E-D538B36E16BF} = {33546D62-7F34-4EA6-A88E-D538B36E16BF}
|
||||
{3E03C179-8251-46E4-81F4-466F114BAC63} = {3E03C179-8251-46E4-81F4-466F114BAC63}
|
||||
{823DDC98-42D5-4A38-88CF-9DC06C788AE4} = {823DDC98-42D5-4A38-88CF-9DC06C788AE4}
|
||||
{838A89A3-3AA0-4A45-ACBE-3D1E0980C2ED} = {838A89A3-3AA0-4A45-ACBE-3D1E0980C2ED}
|
||||
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
|
||||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
||||
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C} = {B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}
|
||||
|
@ -63,8 +64,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Dolphin", "Core\DolphinWX\D
|
|||
{29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510}
|
||||
{4D3CD4C5-412B-4B49-9B1B-A68A2A129C77} = {4D3CD4C5-412B-4B49-9B1B-A68A2A129C77}
|
||||
{F0B874CB-4476-4199-9315-8343D05AE684} = {F0B874CB-4476-4199-9315-8343D05AE684}
|
||||
{660BB3F7-ED8F-4027-A460-8E4EDA8189BE} = {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}
|
||||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16} = {9FF603F8-B3BB-4144-9688-B2B802FA0F16}
|
||||
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C} = {B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
|
@ -104,6 +105,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_Wiimote", "Plugins\P
|
|||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "InputCommon", "Core\InputCommon\InputCommon.vcproj", "{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AudioCommon", "Core\AudioCommon\AudioCommon.vcproj", "{FBAFB369-07EB-4460-9CAD-08BE5789DAB6}"
|
||||
EndProject
|
||||
|
@ -184,27 +188,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_VideoSoftware", "Plu
|
|||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_GCPad", "Plugins\Plugin_GCPad\Plugin_GCPad.vcproj", "{9FF603F8-B3BB-4144-9688-B2B802FA0F16}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
|
||||
{05C75041-D67D-4903-A362-8395A7B35C75} = {05C75041-D67D-4903-A362-8395A7B35C75}
|
||||
{11F55366-12EC-4C44-A8CB-1D4E315D61ED} = {11F55366-12EC-4C44-A8CB-1D4E315D61ED}
|
||||
{0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E} = {0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E}
|
||||
{1C8436C9-DBAF-42BE-83BC-CF3EC9175ABE} = {1C8436C9-DBAF-42BE-83BC-CF3EC9175ABE}
|
||||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_GCPadNew", "Plugins\Plugin_GCPadNew\Plugin_GCPadNew.vcproj", "{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
|
||||
{05C75041-D67D-4903-A362-8395A7B35C75} = {05C75041-D67D-4903-A362-8395A7B35C75}
|
||||
{11F55366-12EC-4C44-A8CB-1D4E315D61ED} = {11F55366-12EC-4C44-A8CB-1D4E315D61ED}
|
||||
{0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E} = {0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E}
|
||||
{1C8436C9-DBAF-42BE-83BC-CF3EC9175ABE} = {1C8436C9-DBAF-42BE-83BC-CF3EC9175ABE}
|
||||
{660BB3F7-ED8F-4027-A460-8E4EDA8189BE} = {660BB3F7-ED8F-4027-A460-8E4EDA8189BE}
|
||||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_WiimoteNew", "Plugins\Plugin_WiimoteNew\Plugin_WiimoteNew.vcproj", "{BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
|
||||
|
@ -216,7 +199,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_WiimoteNew", "Plugin
|
|||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "InputPluginCommon", "Plugins\InputPluginCommon\InputPluginCommon.vcproj", "{660BB3F7-ED8F-4027-A460-8E4EDA8189BE}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "InputUICommon", "Plugins\InputUICommon\InputUICommon.vcproj", "{660BB3F7-ED8F-4027-A460-8E4EDA8189BE}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{C7E5D50A-2916-464B-86A7-E10B3CC88ADA} = {C7E5D50A-2916-464B-86A7-E10B3CC88ADA}
|
||||
{05C75041-D67D-4903-A362-8395A7B35C75} = {05C75041-D67D-4903-A362-8395A7B35C75}
|
||||
|
@ -574,30 +557,6 @@ Global
|
|||
{66A4E7BD-E2E8-4373-9B75-8750EB5AE683}.Release|Win32.Build.0 = Release|Win32
|
||||
{66A4E7BD-E2E8-4373-9B75-8750EB5AE683}.Release|x64.ActiveCfg = Release|x64
|
||||
{66A4E7BD-E2E8-4373-9B75-8750EB5AE683}.Release|x64.Build.0 = Release|x64
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.Debug|x64.Build.0 = Debug|x64
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.DebugFast|Win32.Build.0 = DebugFast|Win32
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.DebugFast|x64.ActiveCfg = DebugFast|x64
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.DebugFast|x64.Build.0 = DebugFast|x64
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.Release|Win32.Build.0 = Release|Win32
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.Release|x64.ActiveCfg = Release|x64
|
||||
{9FF603F8-B3BB-4144-9688-B2B802FA0F16}.Release|x64.Build.0 = Release|x64
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Debug|x64.Build.0 = Debug|x64
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.DebugFast|Win32.Build.0 = DebugFast|Win32
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.DebugFast|x64.ActiveCfg = DebugFast|x64
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.DebugFast|x64.Build.0 = DebugFast|x64
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Release|Win32.Build.0 = Release|Win32
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Release|x64.ActiveCfg = Release|x64
|
||||
{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}.Release|x64.Build.0 = Release|x64
|
||||
{BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}.Debug|x64.ActiveCfg = Debug|x64
|
||||
|
|
|
@ -1,88 +0,0 @@
|
|||
//__________________________________________________________________________________________________
|
||||
// Common pad plugin spec, version #1.0 maintained by F|RES
|
||||
//
|
||||
|
||||
#ifndef _PAD_H_INCLUDED__
|
||||
#define _PAD_H_INCLUDED__
|
||||
|
||||
#include "PluginSpecs.h"
|
||||
|
||||
#include "ExportProlog.h"
|
||||
|
||||
#define PAD_ERR_NONE 0
|
||||
#define PAD_ERR_NO_CONTROLLER -1
|
||||
#define PAD_ERR_NOT_READY -2
|
||||
#define PAD_ERR_TRANSFER -3
|
||||
|
||||
#define PAD_USE_ORIGIN 0x0080
|
||||
|
||||
#define PAD_BUTTON_LEFT 0x0001
|
||||
#define PAD_BUTTON_RIGHT 0x0002
|
||||
#define PAD_BUTTON_DOWN 0x0004
|
||||
#define PAD_BUTTON_UP 0x0008
|
||||
#define PAD_TRIGGER_Z 0x0010
|
||||
#define PAD_TRIGGER_R 0x0020
|
||||
#define PAD_TRIGGER_L 0x0040
|
||||
#define PAD_BUTTON_A 0x0100
|
||||
#define PAD_BUTTON_B 0x0200
|
||||
#define PAD_BUTTON_X 0x0400
|
||||
#define PAD_BUTTON_Y 0x0800
|
||||
#define PAD_BUTTON_START 0x1000
|
||||
|
||||
typedef void (*TLog)(const char* _pMessage);
|
||||
typedef bool (*TRendererHasFocus)(void);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
HWND hWnd;
|
||||
#if defined HAVE_X11 && HAVE_X11
|
||||
void *pXWindow;
|
||||
#endif
|
||||
TLog pLog;
|
||||
TRendererHasFocus pRendererHasFocus;
|
||||
} SPADInitialize;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned short button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
|
||||
unsigned char stickX; // 0 <= stickX <= 255
|
||||
unsigned char stickY; // 0 <= stickY <= 255
|
||||
unsigned char substickX; // 0 <= substickX <= 255
|
||||
unsigned char substickY; // 0 <= substickY <= 255
|
||||
unsigned char triggerLeft; // 0 <= triggerLeft <= 255
|
||||
unsigned char triggerRight; // 0 <= triggerRight <= 255
|
||||
unsigned char analogA; // 0 <= analogA <= 255
|
||||
unsigned char analogB; // 0 <= analogB <= 255
|
||||
bool MicButton; // HAX
|
||||
signed char err; // one of PAD_ERR_* number
|
||||
} SPADStatus;
|
||||
|
||||
|
||||
// I N T E R F A C E
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function:
|
||||
// Purpose:
|
||||
// input:
|
||||
// output:
|
||||
//
|
||||
EXPORT void CALL PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus);
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function: Send keyboard input to the plugin
|
||||
// Purpose:
|
||||
// input: The key and if it's pressed or released
|
||||
// output: None
|
||||
//
|
||||
EXPORT void CALL PAD_Input(u16 _Key, u8 _UpDown);
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function: PAD_Rumble
|
||||
// Purpose: Pad rumble!
|
||||
// input: PAD number, Command type (Stop=0, Rumble=1, Stop Hard=2) and strength of Rumble
|
||||
// output: none
|
||||
//
|
||||
EXPORT void CALL PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength);
|
||||
|
||||
#include "ExportEpilog.h"
|
||||
#endif
|
|
@ -1,156 +0,0 @@
|
|||
|
||||
#include "IniFile.h"
|
||||
|
||||
//
|
||||
// TrimChars
|
||||
//
|
||||
// trim whitespace, or any, chars from both ends
|
||||
//
|
||||
template <typename S>
|
||||
std::string TrimChars( const std::string& str, const S space )
|
||||
{
|
||||
const size_t start = str.find_first_not_of( space );
|
||||
|
||||
if ( str.npos == start )
|
||||
return "";
|
||||
|
||||
return str.substr( start, str.find_last_not_of( space ) - start + 1 );
|
||||
}
|
||||
|
||||
//
|
||||
// IniSection :: Set
|
||||
//
|
||||
// set key's value if it doesn't match the default
|
||||
// otherwise remove the key from the section if it exists
|
||||
//
|
||||
void IniSection::Set( const std::string& key, const std::string& val, const std::string& def )
|
||||
{
|
||||
if ( val != def )
|
||||
operator[](key) = val;
|
||||
else
|
||||
{
|
||||
iterator f = find(key);
|
||||
if ( f != end() )
|
||||
erase( f );
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// IniSection :: Get
|
||||
//
|
||||
// return a key's value if it exists
|
||||
// otherwise return the default
|
||||
//
|
||||
std::string IniSection::Get( const std::string& key, const std::string& def )
|
||||
{
|
||||
const const_iterator f = find(key);
|
||||
if ( f != end() )
|
||||
if ( false == f->second.empty() )
|
||||
return f->second;
|
||||
return def;
|
||||
}
|
||||
|
||||
//
|
||||
// IniFile :: Save
|
||||
//
|
||||
// save a file
|
||||
//
|
||||
void IniFile::Save( std::ostream& file )
|
||||
{
|
||||
const_iterator i = begin(),
|
||||
e = end();
|
||||
for ( ; i != e; ++i )
|
||||
{
|
||||
// skip a line at new sections
|
||||
file << "\n[" << i->first << "]\n";
|
||||
Section::const_iterator si = i->second.begin(),
|
||||
se = i->second.end();
|
||||
for ( ; si != se; ++si )
|
||||
{
|
||||
file << si->first << " = ";
|
||||
// if value has quotes or whitespace, surround it with quotes
|
||||
if (si->second.find_first_of("\"\t ") != std::string::npos)
|
||||
file << '"' << si->second << '"';
|
||||
else
|
||||
file << si->second;
|
||||
file << '\n';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// IniFile :: Load
|
||||
//
|
||||
// load a file
|
||||
//
|
||||
void IniFile::Load( std::istream& file )
|
||||
{
|
||||
const char* const space = "\t\r ";
|
||||
std::string line;
|
||||
// start off with an empty section
|
||||
Section* section = &(*this)[""];
|
||||
while ( std::getline( file, line ).good() ) // read a line
|
||||
{
|
||||
line = TrimChars(line,space);
|
||||
if ( line.size() )
|
||||
{
|
||||
switch ( line[0] )
|
||||
{
|
||||
// comment
|
||||
case '#' :
|
||||
case ';' :
|
||||
break;
|
||||
// section
|
||||
case '[' :
|
||||
// kinda odd trimming
|
||||
section = &(*this)[ TrimChars(line,"][\t\r ") ];
|
||||
break;
|
||||
// key/value
|
||||
default :
|
||||
{
|
||||
std::istringstream ss(line);
|
||||
std::string key; std::getline( ss, key, '=' );
|
||||
std::string val; std::getline( ss, val );
|
||||
val = TrimChars(val,space);
|
||||
// handle quote surrounded values
|
||||
if (val.length() > 1)
|
||||
if ('"' == val[0])
|
||||
val = val.substr(1, val.length()-2);
|
||||
|
||||
(*section)[ TrimChars(key,space) ] = val;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Clean();
|
||||
}
|
||||
|
||||
//
|
||||
// IniFile :: Clean
|
||||
//
|
||||
// remove empty key/values and sections
|
||||
// after trying to access ini sections/values, they are automatically allocated
|
||||
// this deletes the empty stuff
|
||||
//
|
||||
void IniFile::Clean()
|
||||
{
|
||||
iterator i = begin(),
|
||||
e = end();
|
||||
for ( ; i != e; )
|
||||
{
|
||||
Section::iterator si = i->second.begin(),
|
||||
se = i->second.end();
|
||||
for ( ; si != se; )
|
||||
{
|
||||
if ( si->second.empty() )
|
||||
i->second.erase( si++ );
|
||||
else
|
||||
++si;
|
||||
}
|
||||
if ( i->second.empty() )
|
||||
erase( i++ );
|
||||
else
|
||||
++i;
|
||||
}
|
||||
}
|
|
@ -1,61 +0,0 @@
|
|||
#ifndef _INIFILE_H_
|
||||
#define _INIFILE_H_
|
||||
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
//
|
||||
// IniFile
|
||||
//
|
||||
class IniSection : public std::map< std::string, std::string >
|
||||
{
|
||||
public:
|
||||
void Set( const std::string& key, const std::string& val, const std::string& def = "" );
|
||||
std::string Get( const std::string& key, const std::string& def = "" );
|
||||
|
||||
template <typename V, typename D>
|
||||
void Set( const std::string& key, const V& val, const D& def = 0 )
|
||||
{
|
||||
if ( val != def )
|
||||
{
|
||||
std::ostringstream ss;
|
||||
ss << long(val);
|
||||
operator[](key) = ss.str();
|
||||
}
|
||||
else
|
||||
{
|
||||
iterator f = find(key);
|
||||
if ( f != end() )
|
||||
erase( f );
|
||||
}
|
||||
}
|
||||
template <typename V>
|
||||
V Get( const std::string& key, const V& def = 0 )
|
||||
{
|
||||
const const_iterator f = find(key);
|
||||
if ( f != end() )
|
||||
if ( false == f->second.empty() )
|
||||
{
|
||||
std::istringstream ss(f->second);
|
||||
int val;
|
||||
ss >> val;
|
||||
return V(val);
|
||||
}
|
||||
return def;
|
||||
}
|
||||
};
|
||||
|
||||
class IniFile : public std::map< std::string, IniSection >
|
||||
{
|
||||
public:
|
||||
typedef IniSection Section;
|
||||
|
||||
void Clean();
|
||||
void Save( std::ostream& file );
|
||||
void Load( std::istream& file );
|
||||
};
|
||||
|
||||
|
||||
#endif
|
|
@ -2,7 +2,7 @@
|
|||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="InputPluginCommon"
|
||||
Name="InputUICommon"
|
||||
ProjectGUID="{660BB3F7-ED8F-4027-A460-8E4EDA8189BE}"
|
||||
RootNamespace="VideoCommon"
|
||||
Keyword="Win32Proj"
|
||||
|
@ -408,14 +408,18 @@
|
|||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="old"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\Config.cpp"
|
||||
RelativePath=".\Src\WXInputBase.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Config.h"
|
||||
RelativePath=".\Src\WXInputBase.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\Src\ConfigDiag.cpp"
|
||||
>
|
||||
|
@ -428,22 +432,6 @@
|
|||
RelativePath=".\Src\ConfigDiagBitmaps.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ControllerEmu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ControllerEmu.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\IniFile.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\IniFile.h"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#define _connect_macro_( b, f, c, s ) (b)->Connect( wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s );
|
||||
|
||||
static Plugin* g_plugin;
|
||||
static Plugin* g_plugin;//WTF?TODOSHUFFLE
|
||||
|
||||
void GamepadPage::ConfigExtension( wxCommandEvent& event )
|
||||
{
|
||||
|
@ -283,7 +283,7 @@ void GamepadPage::ClearAll( wxCommandEvent& event )
|
|||
g_plugin->controls_crit.Enter(); // enter
|
||||
|
||||
// just load an empty ini section to clear everything :P
|
||||
IniSection section;
|
||||
Section section;
|
||||
controller->LoadConfig( section );
|
||||
|
||||
// no point in using the real ControllerInterface i guess
|
||||
|
@ -516,29 +516,26 @@ ControlChooser::ControlChooser( wxWindow* const parent, ControllerInterface::Con
|
|||
UpdateListContents();
|
||||
}
|
||||
|
||||
void GamepadPage::LoadProfile( wxCommandEvent& event )
|
||||
void GamepadPage::LoadProfile(wxCommandEvent& event)
|
||||
{
|
||||
// TODO: check for dumb characters maybe
|
||||
if ( profile_cbox->GetValue().empty() )
|
||||
if (profile_cbox->GetValue().empty())
|
||||
return;
|
||||
|
||||
g_plugin->controls_crit.Enter();
|
||||
|
||||
std::ifstream file;
|
||||
std::string fname( File::GetUserPath(D_CONFIG_IDX) );
|
||||
fname += PROFILES_PATH; fname += g_plugin->profile_name; fname += '/';
|
||||
fname += profile_cbox->GetValue().ToAscii(); fname += ".ini";
|
||||
|
||||
if ( false == File::Exists( fname.c_str() ) )
|
||||
if (false == File::Exists(fname.c_str()))
|
||||
return;
|
||||
|
||||
file.open( fname.c_str() );
|
||||
IniFile inifile;
|
||||
inifile.Load( file );
|
||||
controller->LoadConfig( inifile["Profile"] );
|
||||
file.close();
|
||||
inifile.Load(fname);
|
||||
controller->LoadConfig(inifile["Profile"]);
|
||||
|
||||
controller->UpdateReferences( g_plugin->controller_interface );
|
||||
controller->UpdateReferences(g_plugin->controller_interface);
|
||||
|
||||
g_plugin->controls_crit.Leave();
|
||||
|
||||
|
@ -563,9 +560,7 @@ void GamepadPage::SaveProfile( wxCommandEvent& event )
|
|||
|
||||
fname += profile_cbox->GetValue().ToAscii(); fname += ".ini";
|
||||
|
||||
file.open( fname.c_str() );
|
||||
inifile.Save( file );
|
||||
file.close();
|
||||
inifile.Save(fname);
|
||||
|
||||
m_config_dialog->UpdateProfileComboBox();
|
||||
}
|
|
@ -22,7 +22,7 @@
|
|||
#include <vector>
|
||||
|
||||
#include <ControllerInterface/ControllerInterface.h>
|
||||
#include "Config.h"
|
||||
#include <Config.h>
|
||||
#include "FileSearch.h"
|
||||
|
||||
class PadSetting
|
|
@ -5,7 +5,6 @@ Import('env')
|
|||
files = [
|
||||
'Config.cpp',
|
||||
'ControllerEmu.cpp',
|
||||
'IniFile.cpp',
|
||||
]
|
||||
|
||||
if env['HAVE_WX']:
|
|
@ -34,7 +34,7 @@ void CConfig::Load()
|
|||
// first load defaults
|
||||
IniFile file;
|
||||
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
|
||||
file.Get("Config", "EnableHLEAudio", &m_EnableHLEAudio, true); // Sound Settings
|
||||
file["Config"].Get("EnableHLEAudio", &m_EnableHLEAudio, true); // Sound Settings
|
||||
ac_Config.Load(file);
|
||||
}
|
||||
|
||||
|
@ -42,7 +42,7 @@ void CConfig::Save()
|
|||
{
|
||||
IniFile file;
|
||||
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
|
||||
file.Set("Config", "EnableHLEAudio", m_EnableHLEAudio); // Sound Settings
|
||||
file["Config"].Set("EnableHLEAudio", m_EnableHLEAudio); // Sound Settings
|
||||
ac_Config.Set(file);
|
||||
|
||||
file.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "DSP.ini").c_str());
|
||||
|
|
|
@ -1,559 +0,0 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="Plugin_GCPad"
|
||||
ProjectGUID="{9FF603F8-B3BB-4144-9688-B2B802FA0F16}"
|
||||
RootNamespace="Plugin_nJoy_SDL"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\include;..\..\Core\Common\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="SDL.lib comctl32.lib rpcrt4.lib xinput.lib winmm.lib wxbase28ud.lib wxmsw28ud_core.lib"
|
||||
OutputFile="..\..\..\Binary\Win32\Plugins\$(ProjectName)D.dll"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
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|
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||||
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|
||||
<References>
|
||||
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|
||||
<Files>
|
||||
<Filter
|
||||
Name="Config"
|
||||
>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Config.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
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|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ConfigBox.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ConfigJoypad.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\Src\GCPad.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\GCPad.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\PluginSpecs\pluginspecs_pad.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\ReRecording.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Rumble.cpp"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -1,261 +0,0 @@
|
|||
// Project description
|
||||
// -------------------
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
//
|
||||
|
||||
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include <iostream>
|
||||
|
||||
#include "Common.h"
|
||||
#include "IniFile.h"
|
||||
#include "Config.h"
|
||||
#include "GCPad.h"
|
||||
#include "FileUtil.h"
|
||||
|
||||
static const char* gcControlNames[] =
|
||||
{
|
||||
"Button_A",
|
||||
"Button_B",
|
||||
"Button_X",
|
||||
"Button_Y",
|
||||
"Button_Z",
|
||||
"Button_Start",
|
||||
|
||||
"DPad_Up",
|
||||
"DPad_Down",
|
||||
"DPad_Left",
|
||||
"DPad_Right",
|
||||
|
||||
"Stick_Up",
|
||||
"Stick_Down",
|
||||
"Stick_Left",
|
||||
"Stick_Right",
|
||||
"Stick_Semi",
|
||||
|
||||
"CStick_Up",
|
||||
"CStick_Down",
|
||||
"CStick_Left",
|
||||
"CStick_Right",
|
||||
"CStick_Semi",
|
||||
|
||||
"Shoulder_L",
|
||||
"Shoulder_R",
|
||||
"Shoulder_Semi_L",
|
||||
"Shoulder_Semi_R",
|
||||
};
|
||||
|
||||
static const int gcDefaultControls[] =
|
||||
#ifdef _WIN32
|
||||
{
|
||||
'X',
|
||||
'Z',
|
||||
'C',
|
||||
'S',
|
||||
'D',
|
||||
VK_RETURN,
|
||||
'T',
|
||||
'G',
|
||||
'F',
|
||||
'H',
|
||||
VK_UP,
|
||||
VK_DOWN,
|
||||
VK_LEFT,
|
||||
VK_RIGHT,
|
||||
VK_LSHIFT,
|
||||
'I',
|
||||
'K',
|
||||
'J',
|
||||
'L',
|
||||
VK_LCONTROL,
|
||||
'Q',
|
||||
'W',
|
||||
0x00,
|
||||
0x00,
|
||||
};
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
{
|
||||
XK_x, // A
|
||||
XK_z, // B
|
||||
XK_c, // X
|
||||
XK_s, // Y
|
||||
XK_d, // Z
|
||||
XK_Return, // Start
|
||||
XK_t, // D-pad up
|
||||
XK_g, // D-pad down
|
||||
XK_f, // D-pad left
|
||||
XK_h, // D-pad right
|
||||
XK_Up, // Main stick up
|
||||
XK_Down, // Main stick down
|
||||
XK_Left, // Main stick left
|
||||
XK_Right, // Main stick right
|
||||
XK_Shift_L, // Main stick semi
|
||||
XK_i, // C-stick up
|
||||
XK_k, // C-stick down
|
||||
XK_j, // C-stick left
|
||||
XK_l, // C-stick right
|
||||
XK_Control_L, // C-stick semi
|
||||
XK_q, // L
|
||||
XK_w, // R
|
||||
0x00, // L semi-press
|
||||
0x00, // R semi-press
|
||||
};
|
||||
#elif defined(__APPLE__)
|
||||
// Reference for Cocoa key codes:
|
||||
// http://boredzo.org/blog/archives/2007-05-22/virtual-key-codes
|
||||
{
|
||||
7, // A (x)
|
||||
6, // B (z)
|
||||
8, // X (c)
|
||||
1, // Y (s)
|
||||
2, // Z (d)
|
||||
36, // Start (return)
|
||||
17, // D-pad up (t)
|
||||
5, // D-pad down (g)
|
||||
3, // D-pad left (f)
|
||||
4, // D-pad right (h)
|
||||
126, // Main stick up (up)
|
||||
125, // Main stick down (down)
|
||||
123, // Main stick left (left)
|
||||
124, // Main stick right (right)
|
||||
56, // Main stick semi (left shift)
|
||||
34, // C-stick up (i)
|
||||
40, // C-stick down (k)
|
||||
38, // C-stick left (j)
|
||||
37, // C-stick right (l)
|
||||
59, // C-stick semi (left control)
|
||||
12, // L (q)
|
||||
13, // R (w)
|
||||
-1, // L semi-press (none)
|
||||
-1, // R semi-press (none)
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
Config g_Config;
|
||||
|
||||
// Run when created
|
||||
// -----------------
|
||||
Config::Config()
|
||||
{
|
||||
}
|
||||
|
||||
// Save settings to file
|
||||
// ---------------------
|
||||
void Config::Save()
|
||||
{
|
||||
// Load ini file
|
||||
IniFile file;
|
||||
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "GCPad.ini").c_str());
|
||||
|
||||
// ==================================================================
|
||||
// Global settings
|
||||
file.Set("General", "NoTriggerFilter", g_Config.bNoTriggerFilter);
|
||||
#ifdef RERECORDING
|
||||
file.Set("General", "Recording", g_Config.bRecording);
|
||||
file.Set("General", "Playback", g_Config.bPlayback);
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
// ==================================================================
|
||||
// Slot specific settings only
|
||||
std::string SectionName = StringFromFormat("GCPad%i", i+1);
|
||||
file.Set(SectionName.c_str(), "DeviceID", GCMapping[i].ID);
|
||||
file.Set(SectionName.c_str(), "Axis_Lx", GCMapping[i].AxisMapping.Lx);
|
||||
file.Set(SectionName.c_str(), "Axis_Ly", GCMapping[i].AxisMapping.Ly);
|
||||
file.Set(SectionName.c_str(), "Axis_Rx", GCMapping[i].AxisMapping.Rx);
|
||||
file.Set(SectionName.c_str(), "Axis_Ry", GCMapping[i].AxisMapping.Ry);
|
||||
file.Set(SectionName.c_str(), "Trigger_L", GCMapping[i].AxisMapping.Tl);
|
||||
file.Set(SectionName.c_str(), "Trigger_R", GCMapping[i].AxisMapping.Tr);
|
||||
file.Set(SectionName.c_str(), "DeadZoneL", GCMapping[i].DeadZoneL);
|
||||
file.Set(SectionName.c_str(), "DeadZoneR", GCMapping[i].DeadZoneR);
|
||||
file.Set(SectionName.c_str(), "Diagonal", GCMapping[i].Diagonal);
|
||||
file.Set(SectionName.c_str(), "Square2Circle", GCMapping[i].bSquare2Circle);
|
||||
file.Set(SectionName.c_str(), "Rumble", GCMapping[i].Rumble);
|
||||
file.Set(SectionName.c_str(), "RumbleStrength", GCMapping[i].RumbleStrength);
|
||||
file.Set(SectionName.c_str(), "TriggerType", GCMapping[i].TriggerType);
|
||||
|
||||
file.Set(SectionName.c_str(), "Source_Stick", GCMapping[i].Stick.Main);
|
||||
file.Set(SectionName.c_str(), "Source_CStick", GCMapping[i].Stick.Sub);
|
||||
file.Set(SectionName.c_str(), "Source_Shoulder", GCMapping[i].Stick.Shoulder);
|
||||
|
||||
file.Set(SectionName.c_str(), "Pressure_Stick", GCMapping[i].Pressure.Main);
|
||||
file.Set(SectionName.c_str(), "Pressure_CStick", GCMapping[i].Pressure.Sub);
|
||||
file.Set(SectionName.c_str(), "Pressure_Shoulder", GCMapping[i].Pressure.Shoulder);
|
||||
|
||||
// ButtonMapping
|
||||
for (int x = 0; x < LAST_CONSTANT; x++)
|
||||
file.Set(SectionName.c_str(), gcControlNames[x], GCMapping[i].Button[x]);
|
||||
}
|
||||
|
||||
file.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "GCPad.ini").c_str());
|
||||
}
|
||||
|
||||
// Load settings from file
|
||||
// -----------------------
|
||||
void Config::Load()
|
||||
{
|
||||
// Load file
|
||||
IniFile file;
|
||||
file.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "GCPad.ini").c_str());
|
||||
|
||||
// ==================================================================
|
||||
// Global settings
|
||||
file.Get("General", "NoTriggerFilter", &g_Config.bNoTriggerFilter, false);
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
std::string SectionName = StringFromFormat("GCPad%i", i+1);
|
||||
|
||||
file.Get(SectionName.c_str(), "DeviceID", &GCMapping[i].ID, 0);
|
||||
file.Get(SectionName.c_str(), "Axis_Lx", &GCMapping[i].AxisMapping.Lx, 0);
|
||||
file.Get(SectionName.c_str(), "Axis_Ly", &GCMapping[i].AxisMapping.Ly, 1);
|
||||
file.Get(SectionName.c_str(), "Axis_Rx", &GCMapping[i].AxisMapping.Rx, 2);
|
||||
file.Get(SectionName.c_str(), "Axis_Ry", &GCMapping[i].AxisMapping.Ry, 3);
|
||||
file.Get(SectionName.c_str(), "Trigger_L", &GCMapping[i].AxisMapping.Tl, 1004);
|
||||
file.Get(SectionName.c_str(), "Trigger_R", &GCMapping[i].AxisMapping.Tr, 1005);
|
||||
file.Get(SectionName.c_str(), "DeadZoneL", &GCMapping[i].DeadZoneL, 0);
|
||||
file.Get(SectionName.c_str(), "DeadZoneR", &GCMapping[i].DeadZoneR, 0);
|
||||
file.Get(SectionName.c_str(), "Diagonal", &GCMapping[i].Diagonal, 100);
|
||||
file.Get(SectionName.c_str(), "Square2Circle", &GCMapping[i].bSquare2Circle, false);
|
||||
file.Get(SectionName.c_str(), "Rumble", &GCMapping[i].Rumble, false);
|
||||
file.Get(SectionName.c_str(), "RumbleStrength", &GCMapping[i].RumbleStrength, 80);
|
||||
file.Get(SectionName.c_str(), "TriggerType", &GCMapping[i].TriggerType, 0);
|
||||
|
||||
file.Get(SectionName.c_str(), "Source_Stick", &GCMapping[i].Stick.Main, 0);
|
||||
file.Get(SectionName.c_str(), "Source_CStick", &GCMapping[i].Stick.Sub, 0);
|
||||
file.Get(SectionName.c_str(), "Source_Shoulder", &GCMapping[i].Stick.Shoulder, 0);
|
||||
|
||||
file.Get(SectionName.c_str(), "Pressure_Stick", &GCMapping[i].Pressure.Main, DEF_STICK_HALF);
|
||||
file.Get(SectionName.c_str(), "Pressure_CStick", &GCMapping[i].Pressure.Sub, DEF_STICK_HALF);
|
||||
file.Get(SectionName.c_str(), "Pressure_Shoulder", &GCMapping[i].Pressure.Shoulder, DEF_TRIGGER_HALF);
|
||||
|
||||
// ButtonMapping
|
||||
for (int x = 0; x < LAST_CONSTANT; x++)
|
||||
file.Get(SectionName.c_str(), gcControlNames[x], &GCMapping[i].Button[x], gcDefaultControls[x]);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,49 +0,0 @@
|
|||
// Project description
|
||||
// -------------------
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
//
|
||||
|
||||
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#ifndef _PLUGIN_GCPAD_CONFIG_H
|
||||
#define _PLUGIN_GCPAD_CONFIG_H
|
||||
|
||||
struct Config
|
||||
{
|
||||
Config();
|
||||
void Load();
|
||||
void Save();
|
||||
|
||||
// General
|
||||
bool bNoTriggerFilter;
|
||||
#ifdef RERECORDING
|
||||
bool bRecording;
|
||||
bool bPlayback;
|
||||
#endif
|
||||
};
|
||||
|
||||
extern Config g_Config;
|
||||
|
||||
#endif // _PLUGIN_GCPAD_CONFIG_H
|
|
@ -1,823 +0,0 @@
|
|||
// Project description
|
||||
// -------------------
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
//
|
||||
|
||||
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "math.h" // System
|
||||
#include "ConfigBox.h"
|
||||
#include "Config.h"
|
||||
#include "GCPad.h"
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <X11/XKBlib.h>
|
||||
#include "X11InputBase.h"
|
||||
#endif
|
||||
|
||||
// The wxWidgets class
|
||||
BEGIN_EVENT_TABLE(GCPadConfigDialog,wxDialog)
|
||||
EVT_CLOSE(GCPadConfigDialog::OnClose)
|
||||
EVT_BUTTON(wxID_OK, GCPadConfigDialog::OnCloseClick)
|
||||
EVT_BUTTON(wxID_CANCEL, GCPadConfigDialog::OnCloseClick)
|
||||
EVT_NOTEBOOK_PAGE_CHANGED(ID_NOTEBOOK, GCPadConfigDialog::NotebookPageChanged)
|
||||
|
||||
EVT_CHOICE(IDC_JOYNAME, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHECKBOX(IDC_RUMBLE, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHOICE(IDC_RUMBLE_STRENGTH, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHOICE(IDC_DEAD_ZONE_LEFT, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHOICE(IDC_DEAD_ZONE_RIGHT, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHOICE(IDC_STICK_DIAGONAL, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHECKBOX(IDC_STICK_S2C, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHOICE(IDC_TRIGGER_TYPE, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHOICE(IDC_STICK_SOURCE, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHOICE(IDC_CSTICK_SOURCE, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_CHOICE(IDC_TRIGGER_SOURCE, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_SLIDER(IDS_STICK_PRESS, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_SLIDER(IDS_CSTICK_PRESS, GCPadConfigDialog::ChangeSettings)
|
||||
EVT_SLIDER(IDS_TRIGGER_PRESS, GCPadConfigDialog::ChangeSettings)
|
||||
|
||||
EVT_BUTTON(IDB_ANALOG_LEFT_X, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_ANALOG_LEFT_Y, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_ANALOG_RIGHT_X, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_ANALOG_RIGHT_Y, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_TRIGGER_L, GCPadConfigDialog::OnAxisClick)
|
||||
EVT_BUTTON(IDB_TRIGGER_R, GCPadConfigDialog::OnAxisClick)
|
||||
|
||||
EVT_BUTTON(IDB_BTN_A, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_B, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_X, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_Y, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_Z, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_BTN_START, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_DPAD_UP, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_DPAD_DOWN, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_DPAD_LEFT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_DPAD_RIGHT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_MAIN_UP, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_MAIN_DOWN, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_MAIN_LEFT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_MAIN_RIGHT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_MAIN_SEMI, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SUB_UP, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SUB_DOWN, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SUB_LEFT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SUB_RIGHT, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SUB_SEMI, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SHDR_L, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SHDR_R, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SHDR_SEMI_L, GCPadConfigDialog::OnButtonClick)
|
||||
EVT_BUTTON(IDB_SHDR_SEMI_R, GCPadConfigDialog::OnButtonClick)
|
||||
|
||||
#if wxUSE_TIMER
|
||||
EVT_TIMER(IDTM_UPDATE_PAD, GCPadConfigDialog::UpdatePadInfo)
|
||||
EVT_TIMER(IDTM_BUTTON, GCPadConfigDialog::OnButtonTimer)
|
||||
#endif
|
||||
END_EVENT_TABLE()
|
||||
|
||||
GCPadConfigDialog::GCPadConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title,
|
||||
const wxPoint &position, const wxSize& size, long style)
|
||||
: wxDialog(parent, id, title, position, size, style)
|
||||
{
|
||||
// Define values
|
||||
m_ControlsCreated = false;
|
||||
m_Page = 0;
|
||||
|
||||
// Create controls
|
||||
CreateGUIControls();
|
||||
|
||||
#if wxUSE_TIMER
|
||||
m_UpdatePadTimer = new wxTimer(this, IDTM_UPDATE_PAD);
|
||||
m_ButtonMappingTimer = new wxTimer(this, IDTM_BUTTON);
|
||||
|
||||
// Reset values
|
||||
g_Pressed = 0;
|
||||
ClickedButton = NULL;
|
||||
GetButtonWaitingID = 0;
|
||||
GetButtonWaitingTimer = 0;
|
||||
|
||||
if (NumGoodPads)
|
||||
{
|
||||
// Start the constant timer
|
||||
int TimesPerSecond = 10;
|
||||
m_UpdatePadTimer->Start(1000 / TimesPerSecond);
|
||||
}
|
||||
#endif
|
||||
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
GCPadConfigDialog::~GCPadConfigDialog()
|
||||
{
|
||||
if (m_ButtonMappingTimer)
|
||||
{
|
||||
delete m_ButtonMappingTimer;
|
||||
m_ButtonMappingTimer = NULL;
|
||||
}
|
||||
if (m_UpdatePadTimer)
|
||||
{
|
||||
delete m_UpdatePadTimer;
|
||||
m_UpdatePadTimer = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Notebook page changed
|
||||
void GCPadConfigDialog::NotebookPageChanged(wxNotebookEvent& event)
|
||||
{
|
||||
// Update the global variable
|
||||
m_Page = event.GetSelection();
|
||||
// Update GUI
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
// Close window
|
||||
void GCPadConfigDialog::OnClose(wxCloseEvent& event)
|
||||
{
|
||||
// Allow wxWidgets to close the window
|
||||
//event.Skip();
|
||||
|
||||
// Stop the timer
|
||||
if (m_UpdatePadTimer)
|
||||
m_UpdatePadTimer->Stop();
|
||||
if (m_ButtonMappingTimer)
|
||||
m_ButtonMappingTimer->Stop();
|
||||
|
||||
EndModal(wxID_CLOSE);
|
||||
}
|
||||
|
||||
// Button Click
|
||||
void GCPadConfigDialog::OnCloseClick(wxCommandEvent& event)
|
||||
{
|
||||
switch (event.GetId())
|
||||
{
|
||||
case wxID_OK:
|
||||
g_Config.Save();
|
||||
Close(); // Call OnClose()
|
||||
break;
|
||||
case wxID_CANCEL:
|
||||
g_Config.Load();
|
||||
Close(); // Call OnClose()
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::SaveButtonMapping(int Id, int Key)
|
||||
{
|
||||
if (IDB_ANALOG_LEFT_X <= Id && Id <= IDB_TRIGGER_R)
|
||||
{
|
||||
GCMapping[m_Page].AxisMapping.Code[Id - IDB_ANALOG_LEFT_X] = Key;
|
||||
}
|
||||
else if (IDB_BTN_A <= Id && Id <= IDB_SHDR_SEMI_R)
|
||||
{
|
||||
GCMapping[m_Page].Button[Id - IDB_BTN_A] = Key;
|
||||
}
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::OnKeyDown(wxKeyEvent& event)
|
||||
{
|
||||
//event.Skip();
|
||||
|
||||
if(ClickedButton != NULL)
|
||||
{
|
||||
// Save the key
|
||||
g_Pressed = event.GetKeyCode();
|
||||
// Handle the keyboard key mapping
|
||||
|
||||
// Allow the escape key to set a blank key
|
||||
if (g_Pressed == WXK_ESCAPE)
|
||||
{
|
||||
SaveButtonMapping(ClickedButton->GetId(), -1);
|
||||
SetButtonText(ClickedButton->GetId(), wxString());
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef _WIN32
|
||||
BYTE keyState[256];
|
||||
GetKeyboardState(keyState);
|
||||
for (int i = 1; i < 256; ++i)
|
||||
{
|
||||
if ((keyState[i] & 0x80) != 0)
|
||||
{
|
||||
// Use the left and right specific keys instead of the common ones
|
||||
if (i == VK_SHIFT || i == VK_CONTROL || i == VK_MENU) continue;
|
||||
// Update the button label
|
||||
SetButtonText(ClickedButton->GetId(),
|
||||
wxString::FromAscii(InputCommon::VKToString(i).c_str()));
|
||||
// Save the setting
|
||||
SaveButtonMapping(ClickedButton->GetId(), i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
char keyStr[128] = {0};
|
||||
int XKey = InputCommon::wxCharCodeWXToX(g_Pressed);
|
||||
InputCommon::XKeyToString(XKey, keyStr);
|
||||
SetButtonText(ClickedButton->GetId(),
|
||||
wxString::FromAscii(keyStr));
|
||||
SaveButtonMapping(ClickedButton->GetId(), XKey);
|
||||
#endif
|
||||
}
|
||||
EndGetButtons();
|
||||
}
|
||||
}
|
||||
|
||||
// Configure button mapping
|
||||
void GCPadConfigDialog::OnButtonClick(wxCommandEvent& event)
|
||||
{
|
||||
event.Skip();
|
||||
|
||||
// Don't allow space to start a new Press Key option, that will interfer with setting a key to space
|
||||
if (g_Pressed == WXK_SPACE) { g_Pressed = 0; return; }
|
||||
|
||||
if (m_ButtonMappingTimer->IsRunning()) return;
|
||||
|
||||
wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN, // Keyboard
|
||||
wxKeyEventHandler(GCPadConfigDialog::OnKeyDown),
|
||||
(wxObject*)0, this);
|
||||
|
||||
// Create the button object
|
||||
ClickedButton = (wxButton *)event.GetEventObject();
|
||||
// Save old label so we can revert back
|
||||
OldLabel = ClickedButton->GetLabel();
|
||||
ClickedButton->SetWindowStyle(wxWANTS_CHARS);
|
||||
ClickedButton->SetLabel(wxT("<Press Key>"));
|
||||
DoGetButtons(ClickedButton->GetId());
|
||||
}
|
||||
|
||||
// Configure axis mapping
|
||||
void GCPadConfigDialog::OnAxisClick(wxCommandEvent& event)
|
||||
{
|
||||
event.Skip();
|
||||
|
||||
if (m_ButtonMappingTimer->IsRunning()) return;
|
||||
|
||||
ClickedButton = NULL;
|
||||
wxButton* pButton = (wxButton *)event.GetEventObject();
|
||||
OldLabel = pButton->GetLabel();
|
||||
pButton->SetWindowStyle(wxWANTS_CHARS);
|
||||
pButton->SetLabel(wxT("<Move Axis>"));
|
||||
DoGetButtons(pButton->GetId());
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::ChangeSettings(wxCommandEvent& event)
|
||||
{
|
||||
int id = event.GetId();
|
||||
|
||||
switch (id)
|
||||
{
|
||||
case IDC_JOYNAME:
|
||||
GCMapping[m_Page].ID = m_Joyname[m_Page]->GetSelection();
|
||||
GCMapping[m_Page].joy = joyinfo.at(GCMapping[m_Page].ID).joy;
|
||||
break;
|
||||
case IDC_DEAD_ZONE_LEFT:
|
||||
GCMapping[m_Page].DeadZoneL = m_ComboDeadZoneLeft[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_DEAD_ZONE_RIGHT:
|
||||
GCMapping[m_Page].DeadZoneR = m_ComboDeadZoneRight[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_STICK_DIAGONAL:
|
||||
GCMapping[m_Page].Diagonal = 100 - m_ComboDiagonal[m_Page]->GetSelection() * 5;
|
||||
break;
|
||||
case IDC_STICK_S2C:
|
||||
GCMapping[m_Page].bSquare2Circle = m_CheckS2C[m_Page]->IsChecked();
|
||||
break;
|
||||
case IDC_RUMBLE:
|
||||
GCMapping[m_Page].Rumble = m_CheckRumble[m_Page]->IsChecked();
|
||||
break;
|
||||
case IDC_RUMBLE_STRENGTH:
|
||||
GCMapping[m_Page].RumbleStrength = m_RumbleStrength[m_Page]->GetSelection() * 10;
|
||||
break;
|
||||
case IDC_TRIGGER_TYPE:
|
||||
GCMapping[m_Page].TriggerType = m_TriggerType[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_STICK_SOURCE:
|
||||
GCMapping[m_Page].Stick.Main = m_Combo_StickSrc[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_CSTICK_SOURCE:
|
||||
GCMapping[m_Page].Stick.Sub = m_Combo_CStickSrc[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDC_TRIGGER_SOURCE:
|
||||
GCMapping[m_Page].Stick.Shoulder = m_Combo_TriggerSrc[m_Page]->GetSelection();
|
||||
break;
|
||||
case IDS_STICK_PRESS:
|
||||
GCMapping[m_Page].Pressure.Main = m_Slider_Stick[m_Page]->GetValue();
|
||||
break;
|
||||
case IDS_CSTICK_PRESS:
|
||||
GCMapping[m_Page].Pressure.Sub = m_Slider_CStick[m_Page]->GetValue();
|
||||
break;
|
||||
case IDS_TRIGGER_PRESS:
|
||||
GCMapping[m_Page].Pressure.Shoulder = m_Slider_Trigger[m_Page]->GetValue();
|
||||
break;
|
||||
}
|
||||
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::UpdateGUI()
|
||||
{
|
||||
if(!m_ControlsCreated)
|
||||
return;
|
||||
|
||||
// Disable all pad items if no pads are detected
|
||||
bool PadEnabled = NumGoodPads != 0;
|
||||
|
||||
m_Joyname[m_Page]->Enable(PadEnabled);
|
||||
m_ComboDeadZoneLeft[m_Page]->Enable(PadEnabled);
|
||||
m_ComboDeadZoneRight[m_Page]->Enable(PadEnabled);
|
||||
m_CheckS2C[m_Page]->Enable(PadEnabled);
|
||||
m_ComboDiagonal[m_Page]->Enable(PadEnabled);
|
||||
m_CheckRumble[m_Page]->Enable(PadEnabled);
|
||||
m_RumbleStrength[m_Page]->Enable(PadEnabled);
|
||||
m_TriggerType[m_Page]->Enable(PadEnabled);
|
||||
for(int i = 0; i <= IDB_TRIGGER_R - IDB_ANALOG_LEFT_X; i++)
|
||||
m_Button_Analog[i][m_Page]->Enable(PadEnabled);
|
||||
|
||||
wxString tmp;
|
||||
|
||||
m_Joyname[m_Page]->SetSelection(GCMapping[m_Page].ID);
|
||||
m_ComboDeadZoneLeft[m_Page]->SetSelection(GCMapping[m_Page].DeadZoneL);
|
||||
m_ComboDeadZoneRight[m_Page]->SetSelection(GCMapping[m_Page].DeadZoneR);
|
||||
m_ComboDiagonal[m_Page]->SetSelection((100 - GCMapping[m_Page].Diagonal) / 5);
|
||||
m_CheckS2C[m_Page]->SetValue(GCMapping[m_Page].bSquare2Circle);
|
||||
m_CheckRumble[m_Page]->SetValue(GCMapping[m_Page].Rumble);
|
||||
m_RumbleStrength[m_Page]->SetSelection(GCMapping[m_Page].RumbleStrength / 10);
|
||||
m_TriggerType[m_Page]->SetSelection(GCMapping[m_Page].TriggerType);
|
||||
|
||||
m_Combo_StickSrc[m_Page]->SetSelection(GCMapping[m_Page].Stick.Main);
|
||||
m_Combo_CStickSrc[m_Page]->SetSelection(GCMapping[m_Page].Stick.Sub);
|
||||
m_Combo_TriggerSrc[m_Page]->SetSelection(GCMapping[m_Page].Stick.Shoulder);
|
||||
m_Slider_Stick[m_Page]->SetValue(GCMapping[m_Page].Pressure.Main);
|
||||
m_Slider_CStick[m_Page]->SetValue(GCMapping[m_Page].Pressure.Sub);
|
||||
m_Slider_Trigger[m_Page]->SetValue(GCMapping[m_Page].Pressure.Shoulder);
|
||||
|
||||
for (int i = 0; i <= IDB_TRIGGER_R - IDB_ANALOG_LEFT_X; i++)
|
||||
{
|
||||
tmp << GCMapping[m_Page].AxisMapping.Code[i];
|
||||
m_Button_Analog[i][m_Page]->SetLabel(tmp);
|
||||
tmp.clear();
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
for (int x = 0; x <= IDB_SHDR_SEMI_R - IDB_BTN_A; x++)
|
||||
{
|
||||
m_Button_GC[x][m_Page]->SetLabel(wxString::FromAscii(
|
||||
InputCommon::VKToString(GCMapping[m_Page].Button[x + EGC_A]).c_str()));
|
||||
}
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
char keyStr[10] = {0};
|
||||
for (int x = 0; x <= IDB_SHDR_SEMI_R - IDB_BTN_A; x++)
|
||||
{
|
||||
InputCommon::XKeyToString(GCMapping[m_Page].Button[x + EGC_A], keyStr);
|
||||
m_Button_GC[x][m_Page]->SetLabel(wxString::FromAscii(keyStr));
|
||||
}
|
||||
#endif
|
||||
|
||||
DoChangeDeadZone();
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::CreateGUIControls()
|
||||
{
|
||||
// Search for devices and add them to the device list
|
||||
wxArrayString StrJoyname; // The string array
|
||||
if (NumGoodPads > 0)
|
||||
{
|
||||
for (int i = 0; i < NumPads; i++)
|
||||
StrJoyname.Add(wxString::FromAscii(joyinfo[i].Name.c_str()));
|
||||
}
|
||||
else
|
||||
{
|
||||
StrJoyname.Add(wxT("<No Gamepad Detected>"));
|
||||
}
|
||||
|
||||
wxArrayString TextDeadZone;
|
||||
for (int i = 0; i <= 50; i++)
|
||||
TextDeadZone.Add(wxString::Format(wxT("%i%%"), i));
|
||||
|
||||
wxArrayString StrDiagonal;
|
||||
for (int i = 0; i <= 10; i++)
|
||||
StrDiagonal.Add(wxString::Format(wxT("%i%%"), 100 - i * 5));
|
||||
|
||||
wxArrayString StrRumble;
|
||||
for (int i = 0; i <= 10; i++)
|
||||
StrRumble.Add(wxString::Format(wxT("%i%%"), i * 10));
|
||||
|
||||
wxArrayString StrSource;
|
||||
StrSource.Add(wxT("Keyboard"));
|
||||
StrSource.Add(wxT("Analog 1"));
|
||||
StrSource.Add(wxT("Analog 2"));
|
||||
StrSource.Add(wxT("Triggers"));
|
||||
|
||||
// The Trigger type list
|
||||
wxArrayString StrTriggerType;
|
||||
StrTriggerType.Add(wxT("SDL")); // -0x8000 to 0x7fff
|
||||
StrTriggerType.Add(wxT("XInput")); // 0x00 to 0xff
|
||||
|
||||
static const wxChar* anText[] =
|
||||
{
|
||||
wxT("Left X-Axis"),
|
||||
wxT("Left Y-Axis"),
|
||||
wxT("Right X-Axis"),
|
||||
wxT("Right Y-Axis"),
|
||||
wxT("Left Trigger"),
|
||||
wxT("Right Trigger"),
|
||||
};
|
||||
|
||||
static const wxChar* padText[] =
|
||||
{
|
||||
wxT("A"),
|
||||
wxT("B"),
|
||||
wxT("X"),
|
||||
wxT("Y"),
|
||||
wxT("Z"),
|
||||
wxT("Start"),
|
||||
|
||||
wxT("Up"), // D-Pad
|
||||
wxT("Down"),
|
||||
wxT("Left"),
|
||||
wxT("Right"),
|
||||
|
||||
wxT("Up"), // Main Stick
|
||||
wxT("Down"),
|
||||
wxT("Left"),
|
||||
wxT("Right"),
|
||||
wxT("Semi"),
|
||||
|
||||
wxT("Up"), // C-Stick
|
||||
wxT("Down"),
|
||||
wxT("Left"),
|
||||
wxT("Right"),
|
||||
wxT("Semi"),
|
||||
|
||||
wxT("L"), // Triggers
|
||||
wxT("R"),
|
||||
wxT("Semi-L"),
|
||||
wxT("Semi-R"),
|
||||
};
|
||||
|
||||
// Configuration controls sizes
|
||||
static const int BtW = 70, BtH = 20;
|
||||
// A small type font
|
||||
wxFont m_SmallFont(7, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
|
||||
|
||||
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
m_Controller[i] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1 + i, wxDefaultPosition, wxDefaultSize);
|
||||
m_Notebook->AddPage(m_Controller[i], wxString::Format(wxT("Gamecube Pad %d"), i+1));
|
||||
|
||||
// Controller
|
||||
m_Joyname[i] = new wxChoice(m_Controller[i], IDC_JOYNAME, wxDefaultPosition, wxSize(400, -1), StrJoyname, 0, wxDefaultValidator, StrJoyname[0]);
|
||||
|
||||
// Dead zone
|
||||
m_ComboDeadZoneLabel[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Dead Zone"));
|
||||
m_ComboDeadZoneLeft[i] = new wxChoice(m_Controller[i], IDC_DEAD_ZONE_LEFT, wxDefaultPosition, wxSize(50, -1), TextDeadZone, 0, wxDefaultValidator, TextDeadZone[0]);
|
||||
m_ComboDeadZoneRight[i] = new wxChoice(m_Controller[i], IDC_DEAD_ZONE_RIGHT, wxDefaultPosition, wxSize(50, -1), TextDeadZone, 0, wxDefaultValidator, TextDeadZone[0]);
|
||||
|
||||
// Circle to square
|
||||
m_CheckS2C[i] = new wxCheckBox(m_Controller[i], IDC_STICK_S2C, wxT("Square To Circle"));
|
||||
m_CheckS2C[i]->SetToolTip(wxT("This will convert a square stick radius to a circle stick radius, which is\n")
|
||||
wxT("similar to the octagonal area that the original GameCube pad produces."));
|
||||
|
||||
// The drop down menu for the circle to square adjustment
|
||||
m_DiagonalLabel[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Diagonal"));
|
||||
m_DiagonalLabel[i]->SetToolTip(wxT("To produce a perfect circle in the 'Out' window you have to manually set\n")
|
||||
wxT("your diagonal values here from what is shown in the 'In' window."));
|
||||
m_ComboDiagonal[i] = new wxChoice(m_Controller[i], IDC_STICK_DIAGONAL, wxDefaultPosition, wxSize(50, -1), StrDiagonal, 0, wxDefaultValidator, StrDiagonal[0]);
|
||||
|
||||
// Rumble
|
||||
m_CheckRumble[i] = new wxCheckBox(m_Controller[i], IDC_RUMBLE, wxT("Rumble"));
|
||||
m_RumbleStrengthLabel[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Strength"));
|
||||
m_RumbleStrength[i] = new wxChoice(m_Controller[i], IDC_RUMBLE_STRENGTH, wxDefaultPosition, wxSize(50, -1), StrRumble, 0, wxDefaultValidator, StrRumble[0]);
|
||||
// Sizers
|
||||
m_sDeadZoneHoriz[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sDeadZoneHoriz[i]->Add(m_ComboDeadZoneLeft[i], 0, (wxUP), 0);
|
||||
m_sDeadZoneHoriz[i]->Add(m_ComboDeadZoneRight[i], 0, (wxUP), 0);
|
||||
|
||||
m_sDeadZone[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sDeadZone[i]->Add(m_ComboDeadZoneLabel[i], 0, wxALIGN_CENTER | (wxUP), 0);
|
||||
m_sDeadZone[i]->Add(m_sDeadZoneHoriz[i], 0, wxALIGN_CENTER | (wxUP), 2);
|
||||
|
||||
m_sDiagonal[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sDiagonal[i]->Add(m_DiagonalLabel[i], 0, (wxUP), 4);
|
||||
m_sDiagonal[i]->Add(m_ComboDiagonal[i], 0, (wxLEFT), 2);
|
||||
|
||||
m_sSquare2Circle[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sSquare2Circle[i]->Add(m_CheckS2C[i], 0, wxALIGN_CENTER | (wxUP), 0);
|
||||
m_sSquare2Circle[i]->Add(m_sDiagonal[i], 0, wxALIGN_CENTER | (wxUP), 2);
|
||||
|
||||
m_sRumbleStrength[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sRumbleStrength[i]->Add(m_RumbleStrengthLabel[i], 0, (wxUP), 4);
|
||||
m_sRumbleStrength[i]->Add(m_RumbleStrength[i], 0, (wxLEFT), 2);
|
||||
|
||||
m_sRumble[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sRumble[i]->Add(m_CheckRumble[i], 0, wxALIGN_CENTER | (wxUP), 0);
|
||||
m_sRumble[i]->Add(m_sRumbleStrength[i], 0, wxALIGN_CENTER | (wxUP), 2);
|
||||
|
||||
m_sS2CDeadZone[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sS2CDeadZone[i]->Add(m_sDeadZone[i], 0, (wxUP), 0);
|
||||
m_sS2CDeadZone[i]->Add(m_sSquare2Circle[i], 0, (wxLEFT), 40);
|
||||
m_sS2CDeadZone[i]->Add(m_sRumble[i], 0, (wxLEFT), 40);
|
||||
|
||||
m_gJoyPad[i] = new wxStaticBoxSizer (wxVERTICAL, m_Controller[i], wxT("Gamepad"));
|
||||
m_gJoyPad[i]->AddStretchSpacer();
|
||||
m_gJoyPad[i]->Add(m_Joyname[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
m_gJoyPad[i]->Add(m_sS2CDeadZone[i], 0, wxALIGN_CENTER | (wxUP | wxDOWN), 4);
|
||||
m_gJoyPad[i]->AddStretchSpacer();
|
||||
|
||||
// Row 1 Sizers: Connected pads, tilt
|
||||
m_sHorizJoypad[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sHorizJoypad[i]->Add(m_gJoyPad[i], 0, wxEXPAND | (wxLEFT), 5);
|
||||
|
||||
|
||||
// Stick Status Panels
|
||||
m_tStatusLeftIn[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected"));
|
||||
m_tStatusLeftOut[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected"));
|
||||
m_tStatusRightIn[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected"));
|
||||
m_tStatusRightOut[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Not connected"));
|
||||
|
||||
m_pLeftInStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpSquareLeftIn[i] = new wxStaticBitmap(m_pLeftInStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDeadZoneLeftIn[i] = new wxStaticBitmap(m_pLeftInStatus[i], wxID_ANY, CreateBitmapDeadZone(0), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDotLeftIn[i] = new wxStaticBitmap(m_pLeftInStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
||||
|
||||
m_pLeftOutStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpSquareLeftOut[i] = new wxStaticBitmap(m_pLeftOutStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDotLeftOut[i] = new wxStaticBitmap(m_pLeftOutStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
||||
|
||||
m_pRightInStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpSquareRightIn[i] = new wxStaticBitmap(m_pRightInStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDeadZoneRightIn[i] = new wxStaticBitmap(m_pRightInStatus[i], wxID_ANY, CreateBitmapDeadZone(0), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDotRightIn[i] = new wxStaticBitmap(m_pRightInStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
||||
|
||||
m_pRightOutStatus[i] = new wxPanel(m_Controller[i], wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpSquareRightOut[i] = new wxStaticBitmap(m_pRightOutStatus[i], wxID_ANY, CreateBitmap(), wxDefaultPosition, wxDefaultSize);
|
||||
m_bmpDotRightOut[i] = new wxStaticBitmap(m_pRightOutStatus[i], wxID_ANY, CreateBitmapDot(), wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
||||
|
||||
// Sizers
|
||||
m_sGridStickLeft[i] = new wxGridBagSizer(0, 0);
|
||||
m_sGridStickLeft[i]->Add(m_pLeftInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
|
||||
m_sGridStickLeft[i]->Add(m_pLeftOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 10);
|
||||
m_sGridStickLeft[i]->Add(m_tStatusLeftIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
|
||||
m_sGridStickLeft[i]->Add(m_tStatusLeftOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 10);
|
||||
|
||||
m_sGridStickRight[i] = new wxGridBagSizer(0, 0);
|
||||
m_sGridStickRight[i]->Add(m_pRightInStatus[i], wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 0);
|
||||
m_sGridStickRight[i]->Add(m_pRightOutStatus[i], wxGBPosition(0, 1), wxGBSpan(1, 1), wxLEFT, 10);
|
||||
m_sGridStickRight[i]->Add(m_tStatusRightIn[i], wxGBPosition(1, 0), wxGBSpan(1, 1), wxALL, 0);
|
||||
m_sGridStickRight[i]->Add(m_tStatusRightOut[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxLEFT, 10);
|
||||
|
||||
m_gStickLeft[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog 1 Status (In) (Out)"));
|
||||
m_gStickLeft[i]->Add(m_sGridStickLeft[i], 0, (wxLEFT | wxRIGHT), 5);
|
||||
|
||||
m_gStickRight[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog 2 Status (In) (Out)"));
|
||||
m_gStickRight[i]->Add(m_sGridStickRight[i], 0, (wxLEFT | wxRIGHT), 5);
|
||||
|
||||
// Trigger Status Panels
|
||||
m_TriggerL[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Left: "));
|
||||
m_TriggerR[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Right: "));
|
||||
m_TriggerStatusL[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("000"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT);
|
||||
m_TriggerStatusR[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("000"), wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT);
|
||||
m_tTriggerSource[i]= new wxStaticText(m_Controller[i], wxID_ANY, wxT("Trigger Source"));
|
||||
m_TriggerType[i] = new wxChoice(m_Controller[i], IDC_TRIGGER_TYPE, wxDefaultPosition, wxSize(70, -1), StrTriggerType, 0, wxDefaultValidator, StrTriggerType[0]);
|
||||
|
||||
// Sizers
|
||||
m_sGridTrigger[i] = new wxGridBagSizer(0, 0);
|
||||
m_sGridTrigger[i]->Add(m_TriggerL[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxTOP), 4);
|
||||
m_sGridTrigger[i]->Add(m_TriggerStatusL[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxLEFT | wxTOP), 4);
|
||||
m_sGridTrigger[i]->Add(m_TriggerR[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxTOP), 4);
|
||||
m_sGridTrigger[i]->Add(m_TriggerStatusR[i], wxGBPosition(1, 1), wxGBSpan(1, 1), (wxLEFT | wxTOP), 4);
|
||||
|
||||
m_gTriggers[i] = new wxStaticBoxSizer (wxVERTICAL, m_Controller[i], wxT("Triggers Status"));
|
||||
m_gTriggers[i]->AddStretchSpacer();
|
||||
m_gTriggers[i]->Add(m_sGridTrigger[i], 0, wxEXPAND | (wxLEFT | wxRIGHT), 5);
|
||||
m_gTriggers[i]->Add(m_tTriggerSource[i], 0, wxEXPAND | (wxUP | wxLEFT | wxRIGHT), 5);
|
||||
m_gTriggers[i]->Add(m_TriggerType[i], 0, wxEXPAND | (wxUP | wxLEFT | wxRIGHT), 5);
|
||||
m_gTriggers[i]->AddStretchSpacer();
|
||||
|
||||
// Row 2 Sizers: Analog status
|
||||
m_sHorizStatus[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sHorizStatus[i]->Add(m_gStickLeft[i], 0, wxEXPAND | (wxLEFT), 5);
|
||||
m_sHorizStatus[i]->Add(m_gStickRight[i], 0, wxEXPAND | (wxLEFT), 5);
|
||||
m_sHorizStatus[i]->Add(m_gTriggers[i], 0, wxEXPAND | (wxLEFT), 5);
|
||||
|
||||
|
||||
// Analog Axes and Triggers Mapping
|
||||
m_sAnalogLeft[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sAnalogMiddle[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sAnalogRight[i] = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
for (int x = 0; x < 6; x++)
|
||||
{
|
||||
m_Text_Analog[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, anText[x]);
|
||||
m_Button_Analog[x][i] = new wxButton(m_Controller[i], x + IDB_ANALOG_LEFT_X, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH));
|
||||
m_Button_Analog[x][i]->SetFont(m_SmallFont);
|
||||
m_Sizer_Analog[x][i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_Sizer_Analog[x][i]->Add(m_Text_Analog[x][i], 0, (wxUP), 4);
|
||||
m_Sizer_Analog[x][i]->Add(m_Button_Analog[x][i], 0, (wxLEFT), 2);
|
||||
if (x < 2) // Make some balance
|
||||
m_sAnalogLeft[i]->Add(m_Sizer_Analog[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else if (x < 4)
|
||||
m_sAnalogMiddle[i]->Add(m_Sizer_Analog[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else
|
||||
m_sAnalogRight[i]->Add(m_Sizer_Analog[x][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
}
|
||||
|
||||
m_gAnalog[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Analog Axes and Triggers"));
|
||||
m_gAnalog[i]->Add(m_sAnalogLeft[i], 0, wxALIGN_RIGHT | (wxALL), 0);
|
||||
m_gAnalog[i]->Add(m_sAnalogMiddle[i], 0, wxALIGN_RIGHT | (wxLEFT), 5);
|
||||
m_gAnalog[i]->Add(m_sAnalogRight[i], 0, wxALIGN_RIGHT | (wxLEFT), 5);
|
||||
|
||||
// Row 3 Sizes: Analog Mapping
|
||||
m_sHorizAnalog[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sHorizAnalog[i]->Add(m_gAnalog[i], 0, (wxLEFT), 5);
|
||||
|
||||
|
||||
// Pad Mapping
|
||||
m_gButton[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Buttons"));
|
||||
m_gDPad[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("D-Pad"));
|
||||
m_gStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Main Stick"));
|
||||
m_Text_StickSrc[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Source"));
|
||||
m_Combo_StickSrc[i] = new wxChoice(m_Controller[i], IDC_STICK_SOURCE, wxDefaultPosition, wxSize(70, -1), StrSource, 0, wxDefaultValidator, StrSource[0]);
|
||||
m_sStickSrc[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sStickSrc[i]->Add(m_Text_StickSrc[i], 0, (wxUP), 4);
|
||||
m_sStickSrc[i]->Add(m_Combo_StickSrc[i], 0, (wxLEFT), 2);
|
||||
m_gStick[i]->Add(m_sStickSrc[i], 0, wxALIGN_RIGHT | (wxALL), 2);
|
||||
m_gStick[i]->AddSpacer(2);
|
||||
m_gCStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("C-Stick"));
|
||||
m_Text_CStickSrc[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Source"));
|
||||
m_Combo_CStickSrc[i] = new wxChoice(m_Controller[i], IDC_CSTICK_SOURCE, wxDefaultPosition, wxSize(70, -1), StrSource, 0, wxDefaultValidator, StrSource[0]);
|
||||
m_sCStickSrc[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sCStickSrc[i]->Add(m_Text_CStickSrc[i], 0, (wxUP), 4);
|
||||
m_sCStickSrc[i]->Add(m_Combo_CStickSrc[i], 0, (wxLEFT), 2);
|
||||
m_gCStick[i]->Add(m_sCStickSrc[i], 0, wxALIGN_RIGHT | (wxALL), 2);
|
||||
m_gCStick[i]->AddSpacer(2);
|
||||
m_gTrigger[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Triggers"));
|
||||
m_Text_TriggerSrc[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Source"));
|
||||
m_Combo_TriggerSrc[i] = new wxChoice(m_Controller[i], IDC_TRIGGER_SOURCE, wxDefaultPosition, wxSize(70, -1), StrSource, 0, wxDefaultValidator, StrSource[0]);
|
||||
m_sTriggerSrc[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sTriggerSrc[i]->Add(m_Text_TriggerSrc[i], 0, (wxUP), 4);
|
||||
m_sTriggerSrc[i]->Add(m_Combo_TriggerSrc[i], 0, (wxLEFT), 2);
|
||||
m_gTrigger[i]->Add(m_sTriggerSrc[i], 0, wxALIGN_RIGHT | (wxALL), 2);
|
||||
m_gTrigger[i]->AddSpacer(2);
|
||||
|
||||
for (int x = 0; x <= IDB_SHDR_SEMI_R - IDB_BTN_A; x++)
|
||||
{
|
||||
m_Text_Pad[x][i] = new wxStaticText(m_Controller[i], wxID_ANY, padText[x]);
|
||||
m_Button_GC[x][i] = new wxButton(m_Controller[i], x + IDB_BTN_A, wxEmptyString, wxDefaultPosition, wxSize(BtW, BtH));
|
||||
m_Button_GC[x][i]->SetFont(m_SmallFont);
|
||||
m_Sizer_Pad[x][i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_Sizer_Pad[x][i]->Add(m_Text_Pad[x][i], 0, (wxUP), 4);
|
||||
m_Sizer_Pad[x][i]->Add(m_Button_GC[x][i], 0, (wxLEFT), 2);
|
||||
if (x <= IDB_BTN_START)
|
||||
m_gButton[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else if (x <= IDB_DPAD_RIGHT)
|
||||
m_gDPad[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else if (x <= IDB_MAIN_SEMI)
|
||||
m_gStick[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else if (x <= IDB_SUB_SEMI)
|
||||
m_gCStick[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
else
|
||||
m_gTrigger[i]->Add(m_Sizer_Pad[x - IDB_BTN_A][i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
}
|
||||
|
||||
m_Slider_Stick[i] = new wxSlider(m_Controller[i], IDS_STICK_PRESS, DEF_STICK_HALF, 0, DEF_STICK_FULL, wxDefaultPosition, wxSize(100,-1), wxSL_LABELS | wxSL_TOP);
|
||||
m_gStick[i]->Add(m_Slider_Stick[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
m_Slider_CStick[i] = new wxSlider(m_Controller[i], IDS_CSTICK_PRESS, DEF_STICK_HALF, 0, DEF_STICK_FULL, wxDefaultPosition, wxSize(100,-1), wxSL_LABELS | wxSL_TOP);
|
||||
m_gCStick[i]->Add(m_Slider_CStick[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
m_Slider_Trigger[i] = new wxSlider(m_Controller[i], IDS_TRIGGER_PRESS, DEF_TRIGGER_HALF, 0, DEF_TRIGGER_FULL, wxDefaultPosition, wxSize(100,-1), wxSL_LABELS | wxSL_TOP);
|
||||
m_gTrigger[i]->Add(m_Slider_Trigger[i], 0, wxALIGN_RIGHT | (wxLEFT | wxRIGHT | wxDOWN), 1);
|
||||
|
||||
// Row 4 Sizers: Button Mapping
|
||||
m_sHorizMapping[i] = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sHorizMapping[i]->Add(m_gButton[i], 0, (wxLEFT), 5);
|
||||
m_sHorizMapping[i]->Add(m_gDPad[i], 0, (wxLEFT), 5);
|
||||
m_sHorizMapping[i]->Add(m_gStick[i], 0, (wxLEFT), 5);
|
||||
m_sHorizMapping[i]->Add(m_gCStick[i], 0, (wxLEFT), 5);
|
||||
m_sHorizMapping[i]->Add(m_gTrigger[i], 0, (wxLEFT), 5);
|
||||
|
||||
|
||||
// Set up sizers and layout
|
||||
// The sizer m_sMain will be expanded inside m_Controller
|
||||
m_sMain[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sMain[i]->Add(m_sHorizJoypad[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
m_sMain[i]->Add(m_sHorizStatus[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
m_sMain[i]->Add(m_sHorizAnalog[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
m_sMain[i]->Add(m_sHorizMapping[i], 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
|
||||
// Set the main sizer
|
||||
m_Controller[i]->SetSizer(m_sMain[i]);
|
||||
}
|
||||
|
||||
m_OK = new wxButton(this, wxID_OK, wxT("OK"));
|
||||
m_OK->SetToolTip(wxT("Save changes and close"));
|
||||
m_Cancel = new wxButton(this, wxID_CANCEL, wxT("Cancel"));
|
||||
m_Cancel->SetToolTip(wxT("Discard changes and close"));
|
||||
wxBoxSizer* m_DlgButton = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_DlgButton->AddStretchSpacer();
|
||||
m_DlgButton->Add(m_OK, 0, (wxLEFT), 5);
|
||||
m_DlgButton->Add(m_Cancel, 0, (wxLEFT), 5);
|
||||
|
||||
m_MainSizer = new wxBoxSizer(wxVERTICAL);
|
||||
m_MainSizer->Add(m_Notebook, 1, wxEXPAND | wxALL, 5);
|
||||
m_MainSizer->Add(m_DlgButton, 0, wxEXPAND | (wxLEFT | wxRIGHT | wxDOWN), 5);
|
||||
|
||||
SetSizer(m_MainSizer);
|
||||
Layout();
|
||||
Fit();
|
||||
// Center the window if there is room for it
|
||||
#ifdef _WIN32
|
||||
if (GetSystemMetrics(SM_CYFULLSCREEN) > 600)
|
||||
Center();
|
||||
#endif
|
||||
|
||||
m_ControlsCreated = true;
|
||||
}
|
||||
|
||||
// Bitmap box and dot
|
||||
wxBitmap GCPadConfigDialog::CreateBitmap()
|
||||
{
|
||||
BoxW = 70, BoxH = 70;
|
||||
wxBitmap bitmap(BoxW, BoxH);
|
||||
wxMemoryDC dc;
|
||||
dc.SelectObject(bitmap);
|
||||
|
||||
// Set outline and fill colors
|
||||
wxPen LightBluePen(_T("#7f9db9")); // Windows XP color
|
||||
dc.SetPen(LightBluePen);
|
||||
dc.SetBrush(*wxWHITE_BRUSH);
|
||||
|
||||
dc.Clear();
|
||||
dc.DrawRectangle(0, 0, BoxW, BoxH);
|
||||
dc.SelectObject(wxNullBitmap);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
wxBitmap GCPadConfigDialog::CreateBitmapDot()
|
||||
{
|
||||
int w = 2, h = 2;
|
||||
wxBitmap bitmap(w, h);
|
||||
wxMemoryDC dc;
|
||||
dc.SelectObject(bitmap);
|
||||
|
||||
// Set outline and fill colors
|
||||
dc.SetPen(*wxRED_PEN);
|
||||
dc.SetBrush(*wxRED_BRUSH);
|
||||
|
||||
dc.Clear();
|
||||
dc.DrawRectangle(0, 0, w, h);
|
||||
dc.SelectObject(wxNullBitmap);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
wxBitmap GCPadConfigDialog::CreateBitmapDeadZone(int Radius)
|
||||
{
|
||||
wxBitmap bitmap(Radius*2, Radius*2);
|
||||
wxMemoryDC dc;
|
||||
dc.SelectObject(bitmap);
|
||||
|
||||
// Set outline and fill colors
|
||||
dc.SetPen(*wxLIGHT_GREY_PEN);
|
||||
dc.SetBrush(*wxLIGHT_GREY_BRUSH);
|
||||
|
||||
//dc.SetBackground(*wxGREEN_BRUSH);
|
||||
dc.Clear();
|
||||
dc.DrawCircle(Radius, Radius, Radius);
|
||||
dc.SelectObject(wxNullBitmap);
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
wxBitmap GCPadConfigDialog::CreateBitmapClear()
|
||||
{
|
||||
wxBitmap bitmap(BoxW, BoxH);
|
||||
wxMemoryDC dc;
|
||||
dc.SelectObject(bitmap);
|
||||
|
||||
dc.Clear();
|
||||
dc.SelectObject(wxNullBitmap);
|
||||
return bitmap;
|
||||
}
|
|
@ -1,243 +0,0 @@
|
|||
// Project description
|
||||
// -------------------
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
//
|
||||
|
||||
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#ifndef __GCPAD_CONFIGBOX_h__
|
||||
#define __GCPAD_CONFIGBOX_h__
|
||||
|
||||
#include <wx/wx.h>
|
||||
#include <wx/textctrl.h>
|
||||
#include <wx/button.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/combobox.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/notebook.h>
|
||||
#include <wx/panel.h>
|
||||
#include <wx/gbsizer.h>
|
||||
|
||||
#include "GCPad.h"
|
||||
|
||||
class GCPadConfigDialog : public wxDialog
|
||||
{
|
||||
public:
|
||||
GCPadConfigDialog(wxWindow *parent, wxWindowID id = wxID_ANY,
|
||||
const wxString &title = wxT("Gamecube Pad Plugin Configuration"),
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
||||
long style = wxDEFAULT_DIALOG_STYLE);
|
||||
virtual ~GCPadConfigDialog();
|
||||
|
||||
private:
|
||||
DECLARE_EVENT_TABLE();
|
||||
|
||||
enum
|
||||
{
|
||||
// it's important that they are kept in this order
|
||||
IDB_BTN_A = 0,
|
||||
IDB_BTN_B,
|
||||
IDB_BTN_X,
|
||||
IDB_BTN_Y,
|
||||
IDB_BTN_Z,
|
||||
IDB_BTN_START,
|
||||
|
||||
IDB_DPAD_UP,
|
||||
IDB_DPAD_DOWN,
|
||||
IDB_DPAD_LEFT,
|
||||
IDB_DPAD_RIGHT,
|
||||
|
||||
IDB_MAIN_UP,
|
||||
IDB_MAIN_DOWN,
|
||||
IDB_MAIN_LEFT,
|
||||
IDB_MAIN_RIGHT,
|
||||
IDB_MAIN_SEMI,
|
||||
|
||||
IDB_SUB_UP,
|
||||
IDB_SUB_DOWN,
|
||||
IDB_SUB_LEFT,
|
||||
IDB_SUB_RIGHT,
|
||||
IDB_SUB_SEMI,
|
||||
|
||||
IDB_SHDR_L,
|
||||
IDB_SHDR_R,
|
||||
IDB_SHDR_SEMI_L,
|
||||
IDB_SHDR_SEMI_R,
|
||||
|
||||
// Joypad
|
||||
IDB_ANALOG_LEFT_X, IDB_ANALOG_LEFT_Y,
|
||||
IDB_ANALOG_RIGHT_X, IDB_ANALOG_RIGHT_Y,
|
||||
IDB_TRIGGER_L, IDB_TRIGGER_R,
|
||||
|
||||
// Dialog controls
|
||||
ID_NOTEBOOK = 1000,
|
||||
ID_CONTROLLERPAGE1,
|
||||
ID_CONTROLLERPAGE2,
|
||||
ID_CONTROLLERPAGE3,
|
||||
ID_CONTROLLERPAGE4,
|
||||
|
||||
// Timers
|
||||
IDTM_BUTTON, IDTM_UPDATE_PAD,
|
||||
|
||||
// Gamepad settings
|
||||
IDC_JOYNAME,
|
||||
IDC_DEAD_ZONE_LEFT, IDC_DEAD_ZONE_RIGHT,
|
||||
IDC_STICK_DIAGONAL, IDC_STICK_S2C,
|
||||
IDC_RUMBLE, IDC_RUMBLE_STRENGTH,
|
||||
IDC_TRIGGER_TYPE,
|
||||
IDC_STICK_SOURCE, IDC_CSTICK_SOURCE, IDC_TRIGGER_SOURCE,
|
||||
IDS_STICK_PRESS, IDS_CSTICK_PRESS, IDS_TRIGGER_PRESS,
|
||||
};
|
||||
|
||||
wxNotebook *m_Notebook;
|
||||
|
||||
wxPanel *m_Controller[4],
|
||||
*m_pLeftInStatus[4],
|
||||
*m_pLeftOutStatus[4],
|
||||
*m_pRightInStatus[4],
|
||||
*m_pRightOutStatus[4];
|
||||
|
||||
wxStaticBitmap *m_bmpSquareLeftIn[4],
|
||||
*m_bmpSquareLeftOut[4],
|
||||
*m_bmpSquareRightIn[4],
|
||||
*m_bmpSquareRightOut[4];
|
||||
|
||||
wxSlider *m_Slider_Stick[4],
|
||||
*m_Slider_CStick[4],
|
||||
*m_Slider_Trigger[4];
|
||||
|
||||
wxCheckBox *m_CheckS2C[4],
|
||||
*m_CheckRumble[4];
|
||||
|
||||
wxButton *m_OK, *m_Cancel, *ClickedButton,
|
||||
*m_Button_Analog[IDB_TRIGGER_R - IDB_ANALOG_LEFT_X + 1][4],
|
||||
*m_Button_GC[IDB_SHDR_SEMI_R - IDB_BTN_A + 1][4];
|
||||
|
||||
wxChoice *m_Joyname[4],
|
||||
*m_ComboDeadZoneLeft[4],
|
||||
*m_ComboDeadZoneRight[4],
|
||||
*m_ComboDiagonal[4],
|
||||
*m_RumbleStrength[4],
|
||||
*m_TriggerType[4],
|
||||
*m_Combo_StickSrc[4],
|
||||
*m_Combo_CStickSrc[4],
|
||||
*m_Combo_TriggerSrc[4];
|
||||
|
||||
wxGridBagSizer *m_sGridStickLeft[4],
|
||||
*m_sGridStickRight[4],
|
||||
*m_sGridTrigger[4];
|
||||
|
||||
wxBoxSizer *m_MainSizer,
|
||||
*m_sMain[4],
|
||||
*m_sDeadZoneHoriz[4],
|
||||
*m_sDeadZone[4],
|
||||
*m_sDiagonal[4],
|
||||
*m_sSquare2Circle[4],
|
||||
*m_sS2CDeadZone[4],
|
||||
*m_sRumbleStrength[4],
|
||||
*m_sRumble[4],
|
||||
*m_sHorizJoypad[4],
|
||||
*m_sHorizStatus[4],
|
||||
*m_Sizer_Analog[IDB_TRIGGER_R - IDB_ANALOG_LEFT_X + 1][4],
|
||||
*m_sAnalogLeft[4],
|
||||
*m_sAnalogMiddle[4],
|
||||
*m_sAnalogRight[4],
|
||||
*m_sHorizAnalog[4],
|
||||
*m_sStickSrc[4],
|
||||
*m_sCStickSrc[4],
|
||||
*m_sTriggerSrc[4],
|
||||
*m_Sizer_Pad[IDB_SHDR_SEMI_R - IDB_BTN_A + 1][4],
|
||||
*m_sHorizMapping[4];
|
||||
|
||||
wxStaticBoxSizer *m_gJoyPad[4],
|
||||
*m_gStickLeft[4],
|
||||
*m_gStickRight[4],
|
||||
*m_gTriggers[4],
|
||||
*m_gAnalog[4],
|
||||
*m_gButton[4],
|
||||
*m_gDPad[4],
|
||||
*m_gStick[4],
|
||||
*m_gCStick[4],
|
||||
*m_gTrigger[4];
|
||||
|
||||
wxStaticText *m_ComboDeadZoneLabel[4],
|
||||
*m_DiagonalLabel[4],
|
||||
*m_RumbleStrengthLabel[4],
|
||||
*m_tStatusLeftIn[4], *m_tStatusLeftOut[4],
|
||||
*m_tStatusRightIn[4], *m_tStatusRightOut[4],
|
||||
*m_TriggerL[4], *m_TriggerR[4],
|
||||
*m_TriggerStatusL[4], *m_TriggerStatusR[4],
|
||||
*m_tTriggerSource[4],
|
||||
*m_Text_Analog[IDB_TRIGGER_R - IDB_ANALOG_LEFT_X + 1][4],
|
||||
*m_Text_Pad[IDB_SHDR_SEMI_R - IDB_BTN_A + 1][4],
|
||||
*m_Text_StickSrc[4],
|
||||
*m_Text_CStickSrc[4],
|
||||
*m_Text_TriggerSrc[4];
|
||||
|
||||
wxStaticBitmap *m_bmpDotLeftIn[4],
|
||||
*m_bmpDotLeftOut[4],
|
||||
*m_bmpDotRightIn[4],
|
||||
*m_bmpDotRightOut[4],
|
||||
*m_bmpDeadZoneLeftIn[4],
|
||||
*m_bmpDeadZoneRightIn[4];
|
||||
|
||||
bool m_ControlsCreated;
|
||||
int m_Page, BoxW, BoxH;
|
||||
int GetButtonWaitingID, GetButtonWaitingTimer, g_Pressed;
|
||||
wxString OldLabel;
|
||||
|
||||
#if wxUSE_TIMER
|
||||
wxTimer *m_UpdatePadTimer, *m_ButtonMappingTimer;
|
||||
void UpdatePadInfo(wxTimerEvent& WXUNUSED(event));
|
||||
void OnButtonTimer(wxTimerEvent& WXUNUSED(event)) { DoGetButtons(GetButtonWaitingID); }
|
||||
#endif
|
||||
|
||||
wxBitmap CreateBitmap();
|
||||
wxBitmap CreateBitmapDot();
|
||||
wxBitmap CreateBitmapDeadZone(int Radius);
|
||||
wxBitmap CreateBitmapClear();
|
||||
|
||||
void NotebookPageChanged(wxNotebookEvent& event);
|
||||
void OnClose(wxCloseEvent& event);
|
||||
void OnCloseClick(wxCommandEvent& event);
|
||||
void OnKeyDown(wxKeyEvent& event);
|
||||
void OnButtonClick(wxCommandEvent& event);
|
||||
void OnAxisClick(wxCommandEvent& event);
|
||||
void ChangeSettings(wxCommandEvent& event);
|
||||
void SaveButtonMapping(int Id, int Key);
|
||||
void UpdateGUI();
|
||||
void CreateGUIControls();
|
||||
|
||||
void Convert2Box(int &x);
|
||||
void DoChangeDeadZone();
|
||||
void ToBlank(bool ToBlank, int Id);
|
||||
|
||||
void DoGetButtons(int _GetId);
|
||||
void EndGetButtons();
|
||||
void SetButtonText(int id, const wxString &str);
|
||||
wxString GetButtonText(int id);
|
||||
};
|
||||
|
||||
#endif // __GCPAD_CONFIGBOX_h__
|
|
@ -1,329 +0,0 @@
|
|||
// Project description
|
||||
// -------------------
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
//
|
||||
|
||||
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "Config.h"
|
||||
#include "ConfigBox.h"
|
||||
#include "GCPad.h"
|
||||
|
||||
|
||||
// Replace the harder to understand -1 with "" for the sake of user friendliness
|
||||
void GCPadConfigDialog::ToBlank(bool toBlank, int Id)
|
||||
{
|
||||
if (!m_ControlsCreated)
|
||||
return;
|
||||
|
||||
if(toBlank)
|
||||
{
|
||||
if (GetButtonText(Id) == wxString(wxT("-1")))
|
||||
SetButtonText(Id, wxString());
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetButtonText(Id).IsEmpty())
|
||||
SetButtonText(Id, wxString(wxT("-1")));
|
||||
}
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::DoChangeDeadZone()
|
||||
{
|
||||
float Rad;
|
||||
|
||||
Rad = (float)GCMapping[m_Page].DeadZoneL * ((float)BoxW / 100.0) * 0.5;
|
||||
m_bmpDeadZoneLeftIn[m_Page]->SetBitmap(CreateBitmapClear());
|
||||
m_bmpDeadZoneLeftIn[m_Page]->SetSize(0, 0);
|
||||
m_bmpDeadZoneLeftIn[m_Page]->SetBitmap(CreateBitmapDeadZone((int)Rad));
|
||||
m_bmpDeadZoneLeftIn[m_Page]->SetPosition(wxPoint(BoxW / 2 - (int)Rad, BoxH / 2 - (int)Rad));
|
||||
m_bmpDeadZoneLeftIn[m_Page]->Refresh();
|
||||
|
||||
Rad = (float)GCMapping[m_Page].DeadZoneR * ((float)BoxW / 100.0) * 0.5;
|
||||
m_bmpDeadZoneRightIn[m_Page]->SetBitmap(CreateBitmapClear());
|
||||
m_bmpDeadZoneRightIn[m_Page]->SetSize(0, 0);
|
||||
m_bmpDeadZoneRightIn[m_Page]->SetBitmap(CreateBitmapDeadZone((int)Rad));
|
||||
m_bmpDeadZoneRightIn[m_Page]->SetPosition(wxPoint(BoxW / 2 - (int)Rad, BoxH / 2 - (int)Rad));
|
||||
m_bmpDeadZoneRightIn[m_Page]->Refresh();
|
||||
}
|
||||
|
||||
// Update the textbox for the buttons
|
||||
void GCPadConfigDialog::SetButtonText(int id, const wxString &str)
|
||||
{
|
||||
if (IDB_ANALOG_LEFT_X <= id && id <= IDB_TRIGGER_R)
|
||||
m_Button_Analog[id - IDB_ANALOG_LEFT_X][m_Page]->SetLabel(str);
|
||||
else if (IDB_BTN_A <= id && id <= IDB_SHDR_SEMI_R)
|
||||
m_Button_GC[id - IDB_BTN_A][m_Page]->SetLabel(str);
|
||||
}
|
||||
|
||||
// Get the text in the textbox for the buttons
|
||||
wxString GCPadConfigDialog::GetButtonText(int id)
|
||||
{
|
||||
if (IDB_ANALOG_LEFT_X <= id && id <= IDB_TRIGGER_R)
|
||||
return m_Button_Analog[id - IDB_ANALOG_LEFT_X][m_Page]->GetLabel();
|
||||
else if (IDB_BTN_A <= id && id <= IDB_SHDR_SEMI_R)
|
||||
return m_Button_GC[id - IDB_BTN_A][m_Page]->GetLabel();
|
||||
|
||||
return wxString();
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::DoGetButtons(int _GetId)
|
||||
{
|
||||
// Collect the starting values
|
||||
// Get the current controller
|
||||
int PadID = GCMapping[m_Page].ID;
|
||||
|
||||
// Get the controller and trigger type
|
||||
int TriggerType = GCMapping[m_Page].TriggerType;
|
||||
|
||||
// Collect the accepted buttons for this slot
|
||||
bool LeftRight = (_GetId == IDB_TRIGGER_L || _GetId == IDB_TRIGGER_R);
|
||||
|
||||
bool Axis = (_GetId >= IDB_ANALOG_LEFT_X && _GetId <= IDB_TRIGGER_R)
|
||||
// Don't allow SDL axis input for the shoulder buttons if XInput is selected
|
||||
&& !(TriggerType == InputCommon::CTL_TRIGGER_XINPUT && (_GetId == IDB_TRIGGER_L || _GetId == IDB_TRIGGER_R) );
|
||||
|
||||
bool XInput = (TriggerType == InputCommon::CTL_TRIGGER_XINPUT);
|
||||
|
||||
bool Button = (_GetId >= IDB_BTN_A && _GetId <= IDB_SHDR_SEMI_R);
|
||||
|
||||
bool Hat = (_GetId >= IDB_BTN_A && _GetId <= IDB_SHDR_SEMI_R);
|
||||
|
||||
bool NoTriggerFilter = g_Config.bNoTriggerFilter;
|
||||
|
||||
// Values used in this function
|
||||
int Seconds = 4; // Seconds to wait for
|
||||
int TimesPerSecond = 40; // How often to run the check
|
||||
|
||||
// Values returned from InputCommon::GetButton()
|
||||
int value; // Axis value or Hat value
|
||||
int type; // Button type
|
||||
|
||||
int KeyPressed = 0;
|
||||
int pressed = 0;
|
||||
bool Succeed = false;
|
||||
bool Stop = false; // Stop the timer
|
||||
|
||||
// If the Id has changed or the timer is not running we should start one
|
||||
if( GetButtonWaitingID != _GetId || !m_ButtonMappingTimer->IsRunning() )
|
||||
{
|
||||
if(m_ButtonMappingTimer->IsRunning())
|
||||
m_ButtonMappingTimer->Stop();
|
||||
|
||||
// Save the button Id
|
||||
GetButtonWaitingID = _GetId;
|
||||
GetButtonWaitingTimer = 0;
|
||||
|
||||
// Start the timer
|
||||
#if wxUSE_TIMER
|
||||
m_ButtonMappingTimer->Start(1000 / TimesPerSecond);
|
||||
#endif
|
||||
DEBUG_LOG(PAD, "Timer Started: Pad:%i _GetId:%i "
|
||||
"Allowed input is Axis:%i LeftRight:%i XInput:%i Button:%i Hat:%i",
|
||||
GCMapping[m_Page].ID, _GetId,
|
||||
Axis, LeftRight, XInput, Button, Hat);
|
||||
}
|
||||
|
||||
// Check for buttons
|
||||
// If there is a timer we should not create a new one
|
||||
else if (NumGoodPads > 0)
|
||||
{
|
||||
InputCommon::GetButton(
|
||||
GCMapping[m_Page].joy, PadID, joyinfo[PadID].NumButtons, joyinfo[PadID].NumAxes, joyinfo[PadID].NumHats,
|
||||
KeyPressed, value, type, pressed, Succeed, Stop,
|
||||
LeftRight, Axis, XInput, Button, Hat, NoTriggerFilter);
|
||||
}
|
||||
|
||||
// Process results
|
||||
// Count each time
|
||||
GetButtonWaitingTimer++;
|
||||
|
||||
// This is run every second
|
||||
if (GetButtonWaitingTimer % TimesPerSecond == 0)
|
||||
{
|
||||
// Current time
|
||||
int TmpTime = Seconds - (GetButtonWaitingTimer / TimesPerSecond);
|
||||
// Update text
|
||||
SetButtonText(_GetId, wxString::Format(wxT("[ %d ]"), TmpTime));
|
||||
}
|
||||
|
||||
// Time's up
|
||||
if (GetButtonWaitingTimer / TimesPerSecond >= Seconds)
|
||||
{
|
||||
Stop = true;
|
||||
// Revert back to old label
|
||||
SetButtonText(_GetId, OldLabel);
|
||||
}
|
||||
|
||||
// If we got a button
|
||||
if(Succeed)
|
||||
{
|
||||
Stop = true;
|
||||
// We need to assign hat special code
|
||||
if (type == InputCommon::CTL_HAT)
|
||||
{
|
||||
// Index of pressed starts from 0
|
||||
if (value & SDL_HAT_UP) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_UP;
|
||||
else if (value & SDL_HAT_DOWN) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_DOWN;
|
||||
else if (value & SDL_HAT_LEFT) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_LEFT;
|
||||
else if (value & SDL_HAT_RIGHT) pressed = 0x0100 + 0x0010 * pressed + SDL_HAT_RIGHT;
|
||||
else pressed = -1;
|
||||
}
|
||||
if (IDB_BTN_A <= _GetId && _GetId <= IDB_SHDR_SEMI_R)
|
||||
{
|
||||
// Better make the pad button code far from virtual key code
|
||||
SaveButtonMapping(_GetId, 0x1000 + pressed);
|
||||
SetButtonText(_GetId, wxString::Format(wxT("PAD: %d"), pressed));
|
||||
}
|
||||
else if (IDB_ANALOG_LEFT_X <= _GetId && _GetId <= IDB_TRIGGER_R)
|
||||
{
|
||||
SaveButtonMapping(_GetId, pressed);
|
||||
SetButtonText(_GetId, wxString::Format(wxT("%d"), pressed));
|
||||
}
|
||||
}
|
||||
|
||||
// Stop the timer
|
||||
if(Stop)
|
||||
{
|
||||
DEBUG_LOG(PAD, "Timer Stopped for Pad:%i _GetId:%i", GCMapping[m_Page].ID, _GetId);
|
||||
|
||||
EndGetButtons();
|
||||
}
|
||||
|
||||
// If we got a bad button
|
||||
if(KeyPressed == -1)
|
||||
{
|
||||
// Update text
|
||||
SetButtonText(_GetId, wxString(wxT("PAD: -1")));
|
||||
// Notify the user
|
||||
wxMessageBox(wxString::Format(
|
||||
wxT("You selected a key with a to low key code (%i), please")
|
||||
wxT(" select another key with a higher key code."), pressed)
|
||||
, wxT("Notice"), wxICON_INFORMATION);
|
||||
}
|
||||
}
|
||||
|
||||
void GCPadConfigDialog::EndGetButtons(void)
|
||||
{
|
||||
wxTheApp->Disconnect(wxID_ANY, wxEVT_KEY_DOWN, // Keyboard
|
||||
wxKeyEventHandler(GCPadConfigDialog::OnKeyDown),
|
||||
(wxObject*)0, this);
|
||||
m_ButtonMappingTimer->Stop();
|
||||
GetButtonWaitingTimer = 0;
|
||||
GetButtonWaitingID = 0;
|
||||
ClickedButton = NULL;
|
||||
}
|
||||
|
||||
// Convert the 0x8000 range values to BoxW and BoxH for the plot
|
||||
void GCPadConfigDialog::Convert2Box(int &x)
|
||||
{
|
||||
// Border adjustment
|
||||
int BoxW_ = BoxW - 2;
|
||||
// Convert values
|
||||
x = (BoxW_ / 2) + (x * BoxW_ / (32767 * 2));
|
||||
}
|
||||
|
||||
// Update the input status boxes
|
||||
void GCPadConfigDialog::UpdatePadInfo(wxTimerEvent& WXUNUSED(event))
|
||||
{
|
||||
if (GCMapping[m_Page].ID < 0 || GCMapping[m_Page].ID >= NumPads)
|
||||
{
|
||||
m_tStatusLeftIn[m_Page]->SetLabel(wxT("Not connected"));
|
||||
m_tStatusLeftOut[m_Page]->SetLabel(wxT("Not connected"));
|
||||
m_tStatusRightIn[m_Page]->SetLabel(wxT("Not connected"));
|
||||
m_tStatusRightOut[m_Page]->SetLabel(wxT("Not connected"));
|
||||
m_TriggerStatusL[m_Page]->SetLabel(wxT("000"));
|
||||
m_TriggerStatusR[m_Page]->SetLabel(wxT("000"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Check that Dolphin is in focus, otherwise don't update the pad status
|
||||
//if (IsFocus())
|
||||
GetAxisState(GCMapping[m_Page]);
|
||||
|
||||
// Analog stick
|
||||
// Get original values
|
||||
int main_x = GCMapping[m_Page].AxisState.Lx;
|
||||
int main_y = GCMapping[m_Page].AxisState.Ly;
|
||||
int right_x = GCMapping[m_Page].AxisState.Rx;
|
||||
int right_y = GCMapping[m_Page].AxisState.Ry;
|
||||
|
||||
// Get adjusted values
|
||||
int main_x_after = main_x, main_y_after = main_y;
|
||||
int right_x_after = right_x, right_y_after = right_y;
|
||||
|
||||
// Produce square
|
||||
if(GCMapping[m_Page].bSquare2Circle)
|
||||
InputCommon::Square2Circle(main_x_after, main_y_after, GCMapping[m_Page].Diagonal, false);
|
||||
|
||||
// Check dead zone
|
||||
float DeadZoneLeft = (float)GCMapping[m_Page].DeadZoneL / 100.0;
|
||||
float DeadZoneRight = (float)GCMapping[m_Page].DeadZoneR / 100.0;
|
||||
if (InputCommon::IsDeadZone(DeadZoneLeft, main_x_after, main_y_after))
|
||||
{
|
||||
main_x_after = 0;
|
||||
main_y_after = 0;
|
||||
}
|
||||
if (InputCommon::IsDeadZone(DeadZoneRight, right_x_after, right_y_after))
|
||||
{
|
||||
right_x_after = 0;
|
||||
right_y_after = 0;
|
||||
}
|
||||
|
||||
int Lx = InputCommon::Pad_Convert(main_x); int Ly = InputCommon::Pad_Convert(main_y);
|
||||
int Rx = InputCommon::Pad_Convert(right_x); int Ry = InputCommon::Pad_Convert(right_y);
|
||||
int Lx_after = InputCommon::Pad_Convert(main_x_after); int Ly_after = InputCommon::Pad_Convert(main_y_after);
|
||||
int Rx_after = InputCommon::Pad_Convert(right_x_after); int Ry_after = InputCommon::Pad_Convert(right_y_after);
|
||||
|
||||
m_tStatusLeftIn[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Lx, Ly));
|
||||
m_tStatusLeftOut[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Lx_after, Ly_after));
|
||||
m_tStatusRightIn[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Rx, Ry));
|
||||
m_tStatusRightOut[m_Page]->SetLabel(wxString::Format(wxT("X:%03i Y:%03i"), Rx_after, Ry_after));
|
||||
|
||||
// Adjust the values for the plot
|
||||
Convert2Box(main_x); Convert2Box(main_y);
|
||||
Convert2Box(right_x); Convert2Box(right_y);
|
||||
Convert2Box(main_x_after); Convert2Box(main_y_after);
|
||||
Convert2Box(right_x_after); Convert2Box(right_y_after);
|
||||
|
||||
// Adjust the dot
|
||||
m_bmpDotLeftIn[m_Page]->SetPosition(wxPoint(main_x, main_y));
|
||||
m_bmpDotLeftOut[m_Page]->SetPosition(wxPoint(main_x_after, main_y_after));
|
||||
m_bmpDotRightIn[m_Page]->SetPosition(wxPoint(right_x, right_y));
|
||||
m_bmpDotRightOut[m_Page]->SetPosition(wxPoint(right_x_after, right_y_after));
|
||||
|
||||
// Get the trigger values
|
||||
int TriggerLeft = GCMapping[m_Page].AxisState.Tl;
|
||||
int TriggerRight = GCMapping[m_Page].AxisState.Tr;
|
||||
|
||||
// Convert the triggers values
|
||||
if (GCMapping[m_Page].TriggerType == InputCommon::CTL_TRIGGER_SDL)
|
||||
{
|
||||
TriggerLeft = InputCommon::Pad_Convert(TriggerLeft);
|
||||
TriggerRight = InputCommon::Pad_Convert(TriggerRight);
|
||||
}
|
||||
|
||||
m_TriggerStatusL[m_Page]->SetLabel(wxString::Format(wxT("%03i"), TriggerLeft));
|
||||
m_TriggerStatusR[m_Page]->SetLabel(wxString::Format(wxT("%03i"), TriggerRight));
|
||||
}
|
|
@ -1,651 +0,0 @@
|
|||
// Project description
|
||||
// -------------------
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
//
|
||||
|
||||
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "GCPad.h"
|
||||
#include "Config.h"
|
||||
#include "LogManager.h"
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
#include "ConfigBox.h"
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "XInput.h"
|
||||
#endif
|
||||
|
||||
// Declare config window so that we can write debugging info to it from functions in this file
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
GCPadConfigDialog* m_ConfigFrame = NULL;
|
||||
#endif
|
||||
|
||||
|
||||
// Variables
|
||||
// ---------
|
||||
bool g_SearchDeviceDone = false;
|
||||
CONTROLLER_MAPPING_GC GCMapping[4];
|
||||
std::vector<InputCommon::CONTROLLER_INFO> joyinfo;
|
||||
int NumPads = 0, NumGoodPads = 0, g_ID = 0;
|
||||
#ifdef _WIN32
|
||||
HWND m_hWnd = NULL; // Handle to window
|
||||
#endif
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
Display* GCdisplay;
|
||||
#endif
|
||||
SPADInitialize *g_PADInitialize = NULL;
|
||||
PLUGIN_GLOBALS* globals = NULL;
|
||||
|
||||
|
||||
// Standard crap to make wxWidgets happy
|
||||
#ifdef _WIN32
|
||||
HINSTANCE g_hInstance;
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
class wxDLLApp : public wxApp
|
||||
{
|
||||
bool OnInit()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
};
|
||||
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
||||
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
||||
#endif
|
||||
|
||||
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
|
||||
DWORD dwReason, // reason called
|
||||
LPVOID lpvReserved) // reserved
|
||||
{
|
||||
switch (dwReason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
{
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxSetInstance((HINSTANCE)hinstDLL);
|
||||
wxInitialize();
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
case DLL_PROCESS_DETACH:
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxUninitialize();
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
|
||||
g_hInstance = hinstDLL;
|
||||
return TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxWindow* GetParentedWxWindow(HWND Parent)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
wxSetInstance((HINSTANCE)g_hInstance);
|
||||
#endif
|
||||
wxWindow *win = new wxWindow();
|
||||
#ifdef _WIN32
|
||||
win->SetHWND((WXHWND)Parent);
|
||||
win->AdoptAttributesFromHWND();
|
||||
#endif
|
||||
return win;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// Input Plugin Functions (from spec's)
|
||||
// ------------------------------------
|
||||
|
||||
// Get properties of plugin
|
||||
// ------------------------
|
||||
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
|
||||
{
|
||||
_PluginInfo->Version = 0x0100;
|
||||
_PluginInfo->Type = PLUGIN_TYPE_PAD;
|
||||
|
||||
#ifdef DEBUGFAST
|
||||
sprintf(_PluginInfo->Name, "Dolphin GCPad Plugin (DebugFast)");
|
||||
#else
|
||||
#ifdef _DEBUG
|
||||
sprintf(_PluginInfo->Name, "Dolphin GCPad Plugin (Debug)");
|
||||
#else
|
||||
sprintf(_PluginInfo->Name, "Dolphin GCPad Plugin");
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
|
||||
{
|
||||
globals = _pPluginGlobals;
|
||||
LogManager::SetInstance((LogManager *)globals->logManager);
|
||||
}
|
||||
|
||||
|
||||
// Call config dialog
|
||||
// ------------------
|
||||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
if (!g_SearchDeviceDone)
|
||||
{
|
||||
g_Config.Load(); // load settings
|
||||
// Init Joystick + Haptic (force feedback) subsystem on SDL 1.3
|
||||
// Populate joyinfo for all attached devices
|
||||
Search_Devices(joyinfo, NumPads, NumGoodPads);
|
||||
g_SearchDeviceDone = true;
|
||||
}
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxWindow *frame = GetParentedWxWindow(_hParent);
|
||||
m_ConfigFrame = new GCPadConfigDialog(frame);
|
||||
|
||||
#ifdef _WIN32
|
||||
frame->Disable();
|
||||
m_ConfigFrame->ShowModal();
|
||||
frame->Enable();
|
||||
#else
|
||||
m_ConfigFrame->ShowModal();
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
frame->SetFocus();
|
||||
frame->SetHWND(NULL);
|
||||
#endif
|
||||
|
||||
m_ConfigFrame->Destroy();
|
||||
m_ConfigFrame = NULL;
|
||||
frame->Destroy();
|
||||
#endif
|
||||
}
|
||||
|
||||
void DllDebugger(HWND _hParent, bool Show)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// Init PAD (start emulation)
|
||||
// --------------------------
|
||||
void Initialize(void *init)
|
||||
{
|
||||
INFO_LOG(PAD, "Initialize: %i", SDL_WasInit(0));
|
||||
g_PADInitialize = (SPADInitialize*)init;
|
||||
|
||||
#ifdef _WIN32
|
||||
m_hWnd = (HWND)g_PADInitialize->hWnd;
|
||||
#endif
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
GCdisplay = (Display*)g_PADInitialize->hWnd;
|
||||
#endif
|
||||
|
||||
if (!g_SearchDeviceDone)
|
||||
{
|
||||
g_Config.Load(); // load settings
|
||||
// Populate joyinfo for all attached devices
|
||||
Search_Devices(joyinfo, NumPads, NumGoodPads);
|
||||
g_SearchDeviceDone = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Shutdown PAD (stop emulation)
|
||||
// -----------------------------
|
||||
void Shutdown()
|
||||
{
|
||||
INFO_LOG(PAD, "Shutdown: %i", SDL_WasInit(0));
|
||||
|
||||
Close_Devices();
|
||||
|
||||
// Finally close SDL
|
||||
if (SDL_WasInit(0))
|
||||
{
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
// Remove the pointer to the initialize data
|
||||
g_PADInitialize = NULL;
|
||||
g_SearchDeviceDone = false;
|
||||
}
|
||||
|
||||
// Save state
|
||||
// --------------
|
||||
void DoState(unsigned char **ptr, int mode)
|
||||
{
|
||||
#ifdef RERECORDING
|
||||
Recording::DoState(ptr, mode);
|
||||
#endif
|
||||
}
|
||||
|
||||
void EmuStateChange(PLUGIN_EMUSTATE newState)
|
||||
{
|
||||
}
|
||||
|
||||
// Set buttons status from keyboard input. Currently this is done from wxWidgets in the main application.
|
||||
// --------------
|
||||
void PAD_Input(u16 _Key, u8 _UpDown)
|
||||
{
|
||||
}
|
||||
|
||||
// Set PAD status
|
||||
// --------------
|
||||
// Called from: SI_DeviceGCController.cpp
|
||||
// Function: Gives the current pad status to the Core
|
||||
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
// Check if all is okay
|
||||
if (_pPADStatus == NULL) return;
|
||||
|
||||
// Clear pad
|
||||
memset(_pPADStatus, 0, sizeof(SPADStatus));
|
||||
const int base = 0x80;
|
||||
_pPADStatus->stickX = base;
|
||||
_pPADStatus->stickY = base;
|
||||
_pPADStatus->substickX = base;
|
||||
_pPADStatus->substickY = base;
|
||||
_pPADStatus->button |= PAD_USE_ORIGIN;
|
||||
_pPADStatus->err = PAD_ERR_NONE;
|
||||
|
||||
// Check that Dolphin is in focus, otherwise don't update the pad status
|
||||
if (!IsFocus()) return;
|
||||
|
||||
g_ID = _numPAD;
|
||||
|
||||
if (NumGoodPads && NumPads > GCMapping[_numPAD].ID)
|
||||
UpdatePadState(GCMapping[_numPAD]);
|
||||
|
||||
if (IsKey(EGC_A))
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_A;
|
||||
_pPADStatus->analogA = DEF_BUTTON_FULL;
|
||||
}
|
||||
if (IsKey(EGC_B))
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_B;
|
||||
_pPADStatus->analogB = DEF_BUTTON_FULL;
|
||||
}
|
||||
if (IsKey(EGC_X)) _pPADStatus->button |= PAD_BUTTON_X;
|
||||
if (IsKey(EGC_Y)) _pPADStatus->button |= PAD_BUTTON_Y;
|
||||
if (IsKey(EGC_Z)) _pPADStatus->button |= PAD_TRIGGER_Z;
|
||||
if (IsKey(EGC_START)) _pPADStatus->button |= PAD_BUTTON_START;
|
||||
if (IsKey(EGC_DPAD_UP)) _pPADStatus->button |= PAD_BUTTON_UP;
|
||||
if (IsKey(EGC_DPAD_DOWN)) _pPADStatus->button |= PAD_BUTTON_DOWN;
|
||||
if (IsKey(EGC_DPAD_LEFT)) _pPADStatus->button |= PAD_BUTTON_LEFT;
|
||||
if (IsKey(EGC_DPAD_RIGHT)) _pPADStatus->button |= PAD_BUTTON_RIGHT;
|
||||
|
||||
if (GCMapping[_numPAD].Stick.Main == FROM_KEYBOARD)
|
||||
{
|
||||
int iMagnitude = DEF_STICK_FULL;
|
||||
bool bUp = false;
|
||||
bool bDown = false;
|
||||
bool bLeft = false;
|
||||
bool bRight = false;
|
||||
if (IsKey(EGC_STICK_SEMI)) iMagnitude = GCMapping[_numPAD].Pressure.Main;
|
||||
if (IsKey(EGC_STICK_UP)) bUp = true;
|
||||
else if (IsKey(EGC_STICK_DOWN)) bDown = true;
|
||||
if (IsKey(EGC_STICK_LEFT)) bLeft = true;
|
||||
else if (IsKey(EGC_STICK_RIGHT)) bRight = true;
|
||||
EmulateAnalogStick(_pPADStatus->stickX, _pPADStatus->stickY, bUp, bDown, bLeft, bRight, iMagnitude);
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Main == FROM_ANALOG1)
|
||||
{
|
||||
_pPADStatus->stickX = GCMapping[_numPAD].AxisState.Lx;
|
||||
// Y-axis is inverted
|
||||
_pPADStatus->stickY = 0xFF - (u8)GCMapping[_numPAD].AxisState.Ly;
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Main == FROM_ANALOG2)
|
||||
{
|
||||
_pPADStatus->stickX = GCMapping[_numPAD].AxisState.Rx;
|
||||
// Y-axis is inverted
|
||||
_pPADStatus->stickY = 0xFF - (u8)GCMapping[_numPAD].AxisState.Ry;
|
||||
}
|
||||
else
|
||||
{
|
||||
_pPADStatus->stickX = GCMapping[_numPAD].AxisState.Tl;
|
||||
_pPADStatus->stickY = GCMapping[_numPAD].AxisState.Tr;
|
||||
}
|
||||
|
||||
if (GCMapping[_numPAD].Stick.Sub == FROM_KEYBOARD)
|
||||
{
|
||||
int iMagnitude = DEF_STICK_FULL;
|
||||
bool bUp = false;
|
||||
bool bDown = false;
|
||||
bool bLeft = false;
|
||||
bool bRight = false;
|
||||
if (IsKey(EGC_CSTICK_SEMI)) iMagnitude = GCMapping[_numPAD].Pressure.Sub;
|
||||
if (IsKey(EGC_CSTICK_UP)) bUp = true;
|
||||
else if (IsKey(EGC_CSTICK_DOWN)) bDown = true;
|
||||
if (IsKey(EGC_CSTICK_LEFT)) bLeft = true;
|
||||
else if (IsKey(EGC_CSTICK_RIGHT)) bRight = true;
|
||||
EmulateAnalogStick(_pPADStatus->substickX, _pPADStatus->substickY, bUp, bDown, bLeft, bRight, iMagnitude);
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Sub == FROM_ANALOG1)
|
||||
{
|
||||
_pPADStatus->substickX = GCMapping[_numPAD].AxisState.Lx;
|
||||
// Y-axis is inverted
|
||||
_pPADStatus->substickY = 0xFF - (u8)GCMapping[_numPAD].AxisState.Ly;
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Sub == FROM_ANALOG2)
|
||||
{
|
||||
_pPADStatus->substickX = GCMapping[_numPAD].AxisState.Rx;
|
||||
// Y-axis is inverted
|
||||
_pPADStatus->substickY = 0xFF - (u8)GCMapping[_numPAD].AxisState.Ry;
|
||||
}
|
||||
else
|
||||
{
|
||||
_pPADStatus->substickX = GCMapping[_numPAD].AxisState.Tl;
|
||||
_pPADStatus->substickY = GCMapping[_numPAD].AxisState.Tr;
|
||||
}
|
||||
|
||||
if (GCMapping[_numPAD].Stick.Shoulder == FROM_KEYBOARD)
|
||||
{
|
||||
if (IsKey(EGC_TGR_L))
|
||||
{
|
||||
_pPADStatus->triggerLeft = DEF_TRIGGER_FULL;
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
}
|
||||
else if (IsKey(EGC_TGR_SEMI_L))
|
||||
{
|
||||
_pPADStatus->triggerLeft = GCMapping[_numPAD].Pressure.Shoulder;
|
||||
if (_pPADStatus->triggerLeft > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
}
|
||||
|
||||
if (IsKey(EGC_TGR_R))
|
||||
{
|
||||
_pPADStatus->triggerRight = DEF_TRIGGER_FULL;
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
}
|
||||
else if (IsKey(EGC_TGR_SEMI_R))
|
||||
{
|
||||
_pPADStatus->triggerRight = GCMapping[_numPAD].Pressure.Shoulder;
|
||||
if (_pPADStatus->triggerRight > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
}
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Shoulder == FROM_ANALOG1)
|
||||
{
|
||||
_pPADStatus->triggerLeft = GCMapping[_numPAD].AxisState.Lx;
|
||||
_pPADStatus->triggerRight = GCMapping[_numPAD].AxisState.Ly;
|
||||
EmulateAnalogTrigger(_pPADStatus->triggerLeft, _pPADStatus->triggerRight);
|
||||
if (_pPADStatus->triggerLeft > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
if (_pPADStatus->triggerRight > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
}
|
||||
else if (GCMapping[_numPAD].Stick.Shoulder == FROM_ANALOG2)
|
||||
{
|
||||
_pPADStatus->triggerLeft = GCMapping[_numPAD].AxisState.Rx;
|
||||
_pPADStatus->triggerRight = GCMapping[_numPAD].AxisState.Ry;
|
||||
EmulateAnalogTrigger(_pPADStatus->triggerLeft, _pPADStatus->triggerRight);
|
||||
if (_pPADStatus->triggerLeft > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
if (_pPADStatus->triggerRight > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
}
|
||||
else
|
||||
{
|
||||
_pPADStatus->triggerLeft = GCMapping[_numPAD].AxisState.Tl;
|
||||
_pPADStatus->triggerRight = GCMapping[_numPAD].AxisState.Tr;
|
||||
EmulateAnalogTrigger(_pPADStatus->triggerLeft, _pPADStatus->triggerRight);
|
||||
if (_pPADStatus->triggerLeft > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
if (_pPADStatus->triggerRight > DEF_TRIGGER_THRESHOLD)
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
//******************************************************************************
|
||||
// Supporting functions
|
||||
//******************************************************************************
|
||||
|
||||
// for same displacement should be sqrt(2)/2 (in theory)
|
||||
// 3/4 = 0.75 is a little faster than sqrt(2)/2 = 0.7071...
|
||||
// In SMS, 17/20 = 0.85 is perfect; in WW, 7/10 = 0.70 is closer.
|
||||
#define DIAGONAL_SCALE 0.70710678
|
||||
void EmulateAnalogStick(unsigned char &stickX, unsigned char &stickY, bool buttonUp, bool buttonDown, bool buttonLeft, bool buttonRight, int magnitude)
|
||||
{
|
||||
int mainX = 0;
|
||||
int mainY = 0;
|
||||
if (buttonUp)
|
||||
mainY = magnitude;
|
||||
else if (buttonDown)
|
||||
mainY = -magnitude;
|
||||
if (buttonLeft)
|
||||
mainX = -magnitude;
|
||||
else if (buttonRight)
|
||||
mainX = magnitude;
|
||||
|
||||
if ((mainX == 0) || (mainY == 0))
|
||||
{
|
||||
stickX += mainX;
|
||||
stickY += mainY;
|
||||
}
|
||||
else
|
||||
{
|
||||
stickX += mainX * DIAGONAL_SCALE;
|
||||
stickY += mainY * DIAGONAL_SCALE;
|
||||
}
|
||||
}
|
||||
|
||||
void EmulateAnalogTrigger(unsigned char &trL, unsigned char &trR)
|
||||
{
|
||||
if (GCMapping[g_ID].TriggerType == InputCommon::CTL_TRIGGER_SDL)
|
||||
{
|
||||
int triggerL = abs((int)trL - 0x80) * 2;
|
||||
int triggerR = abs((int)trR - 0x80) * 2;
|
||||
trL = (triggerL > 0xFF) ? 0xFF : triggerL;
|
||||
trR = (triggerR > 0xFF) ? 0xFF : triggerR;
|
||||
}
|
||||
}
|
||||
|
||||
void Close_Devices()
|
||||
{
|
||||
PAD_RumbleClose();
|
||||
|
||||
if (SDL_WasInit(0))
|
||||
{
|
||||
for (int i = 0; i < NumPads; i++)
|
||||
{
|
||||
if (joyinfo.at(i).joy)
|
||||
{
|
||||
if(SDL_JoystickOpened(i))
|
||||
{
|
||||
INFO_LOG(WIIMOTE, "Shut down Joypad: %i", i);
|
||||
SDL_JoystickClose(joyinfo.at(i).joy);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
GCMapping[i].joy = NULL;
|
||||
|
||||
// Clear the physical device info
|
||||
joyinfo.clear();
|
||||
NumPads = 0;
|
||||
NumGoodPads = 0;
|
||||
}
|
||||
|
||||
// Search for SDL devices
|
||||
// ----------------
|
||||
bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads)
|
||||
{
|
||||
// Close opened devices first
|
||||
Close_Devices();
|
||||
|
||||
bool success = InputCommon::SearchDevices(_joyinfo, _NumPads, _NumGoodPads);
|
||||
|
||||
if (_NumGoodPads == 0)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (_NumPads > GCMapping[i].ID)
|
||||
if(joyinfo.at(GCMapping[i].ID).Good)
|
||||
{
|
||||
GCMapping[i].joy = joyinfo.at(GCMapping[i].ID).joy;
|
||||
#ifdef _WIN32
|
||||
XINPUT_STATE xstate;
|
||||
DWORD xresult = XInputGetState(GCMapping[i].ID, &xstate);
|
||||
if (xresult == ERROR_SUCCESS)
|
||||
GCMapping[i].TriggerType = InputCommon::CTL_TRIGGER_XINPUT;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
void GetAxisState(CONTROLLER_MAPPING_GC &_GCMapping)
|
||||
{
|
||||
// Update the gamepad status
|
||||
SDL_JoystickUpdate();
|
||||
|
||||
// Update axis states. It doesn't hurt much if we happen to ask for nonexisting axises here.
|
||||
_GCMapping.AxisState.Lx = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Lx);
|
||||
_GCMapping.AxisState.Ly = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Ly);
|
||||
_GCMapping.AxisState.Rx = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Rx);
|
||||
_GCMapping.AxisState.Ry = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Ry);
|
||||
|
||||
// Update the analog trigger axis values
|
||||
#ifdef _WIN32
|
||||
if (_GCMapping.TriggerType == InputCommon::CTL_TRIGGER_SDL)
|
||||
{
|
||||
#endif
|
||||
// If we are using SDL analog triggers the buttons have to be mapped as 1000 or up, otherwise they are not used
|
||||
// We must also check that we are not asking for a negative axis number because SDL_JoystickGetAxis() has
|
||||
// no good way of handling that
|
||||
if ((_GCMapping.AxisMapping.Tl - 1000) >= 0)
|
||||
_GCMapping.AxisState.Tl = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Tl - 1000);
|
||||
if ((_GCMapping.AxisMapping.Tr - 1000) >= 0)
|
||||
_GCMapping.AxisState.Tr = SDL_JoystickGetAxis(_GCMapping.joy, _GCMapping.AxisMapping.Tr - 1000);
|
||||
#ifdef _WIN32
|
||||
}
|
||||
else
|
||||
{
|
||||
_GCMapping.AxisState.Tl = XInput::GetXI(_GCMapping.ID, _GCMapping.AxisMapping.Tl - 1000);
|
||||
_GCMapping.AxisState.Tr = XInput::GetXI(_GCMapping.ID, _GCMapping.AxisMapping.Tr - 1000);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void UpdatePadState(CONTROLLER_MAPPING_GC &_GCiMapping)
|
||||
{
|
||||
// Return if we have no pads
|
||||
if (NumGoodPads == 0) return;
|
||||
|
||||
GetAxisState(_GCiMapping);
|
||||
|
||||
int &Lx = _GCiMapping.AxisState.Lx;
|
||||
int &Ly = _GCiMapping.AxisState.Ly;
|
||||
int &Rx = _GCiMapping.AxisState.Rx;
|
||||
int &Ry = _GCiMapping.AxisState.Ry;
|
||||
int &Tl = _GCiMapping.AxisState.Tl;
|
||||
int &Tr = _GCiMapping.AxisState.Tr;
|
||||
|
||||
// Check the circle to square option
|
||||
if(_GCiMapping.bSquare2Circle)
|
||||
{
|
||||
InputCommon::Square2Circle(Lx, Ly, _GCiMapping.Diagonal, false);
|
||||
InputCommon::Square2Circle(Rx, Ry, _GCiMapping.Diagonal, false);
|
||||
}
|
||||
|
||||
// Dead zone adjustment
|
||||
float DeadZoneLeft = (float)_GCiMapping.DeadZoneL / 100.0f;
|
||||
float DeadZoneRight = (float)_GCiMapping.DeadZoneR / 100.0f;
|
||||
if (InputCommon::IsDeadZone(DeadZoneLeft, Lx, Ly))
|
||||
{
|
||||
Lx = 0;
|
||||
Ly = 0;
|
||||
}
|
||||
if (InputCommon::IsDeadZone(DeadZoneRight, Rx, Ry))
|
||||
{
|
||||
Rx = 0;
|
||||
Ry = 0;
|
||||
}
|
||||
|
||||
// Downsize the values from 0x8000 to 0x80
|
||||
Lx = InputCommon::Pad_Convert(Lx);
|
||||
Ly = InputCommon::Pad_Convert(Ly);
|
||||
Rx = InputCommon::Pad_Convert(Rx);
|
||||
Ry = InputCommon::Pad_Convert(Ry);
|
||||
// The XInput range is already 0 to 0x80
|
||||
if (_GCiMapping.TriggerType == InputCommon::CTL_TRIGGER_SDL)
|
||||
{
|
||||
Tl = InputCommon::Pad_Convert(Tl);
|
||||
Tr = InputCommon::Pad_Convert(Tr);
|
||||
}
|
||||
}
|
||||
|
||||
// Multi System Input Status Check
|
||||
bool IsKey(int Key)
|
||||
{
|
||||
int Ret = NULL;
|
||||
int MapKey = GCMapping[g_ID].Button[Key];
|
||||
|
||||
#ifdef _WIN32
|
||||
if (MapKey < 256)
|
||||
{
|
||||
Ret = GetAsyncKeyState(MapKey); // Keyboard (Windows)
|
||||
}
|
||||
else if (MapKey < 0x1100)
|
||||
#elif defined HAVE_X11 && HAVE_X11
|
||||
if (MapKey < 256 || MapKey > 0xf000)
|
||||
{
|
||||
char keys[32];
|
||||
KeyCode keyCode;
|
||||
XQueryKeymap(GCdisplay, keys);
|
||||
keyCode = XKeysymToKeycode(GCdisplay, MapKey);
|
||||
Ret = (keys[keyCode/8] & (1 << (keyCode%8))); // Keyboard (Linux)
|
||||
}
|
||||
else if (MapKey < 0x1100)
|
||||
#else
|
||||
if (MapKey < 0x1100)
|
||||
#endif
|
||||
{
|
||||
Ret = SDL_JoystickGetButton(GCMapping[g_ID].joy, MapKey - 0x1000); // Pad button
|
||||
}
|
||||
else // Pad hat
|
||||
{
|
||||
u8 HatCode, HatKey;
|
||||
HatCode = SDL_JoystickGetHat(GCMapping[g_ID].joy, (MapKey - 0x1100) / 0x0010);
|
||||
HatKey = (MapKey - 0x1100) % 0x0010;
|
||||
|
||||
if (HatCode & HatKey)
|
||||
Ret = HatKey;
|
||||
}
|
||||
|
||||
return (Ret) ? true : false;
|
||||
}
|
||||
|
||||
// Check if Dolphin is in focus
|
||||
// ----------------
|
||||
bool IsFocus()
|
||||
{
|
||||
return g_PADInitialize->pRendererHasFocus();
|
||||
}
|
|
@ -1,165 +0,0 @@
|
|||
// Project description
|
||||
// -------------------
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
//
|
||||
|
||||
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#ifndef _PLUGIN_GCPAD_H
|
||||
#define _PLUGIN_GCPAD_H
|
||||
|
||||
|
||||
#include <vector> // System
|
||||
#include <cstdio>
|
||||
#include "../../../Core/InputCommon/Src/InputCommon.h" // Core
|
||||
#include "../../../Core/InputCommon/Src/SDL_Util.h"
|
||||
#ifdef _WIN32
|
||||
#include "../../../Core/InputCommon/Src/XInput_Util.h"
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
#include <X11/keysym.h>
|
||||
#include <X11/XKBlib.h>
|
||||
#endif
|
||||
#include "pluginspecs_pad.h"
|
||||
|
||||
|
||||
#define DEF_BUTTON_FULL 255
|
||||
#define DEF_STICK_FULL 100
|
||||
#define DEF_STICK_HALF 50
|
||||
#define DEF_TRIGGER_FULL 255
|
||||
#define DEF_TRIGGER_HALF 128
|
||||
#define DEF_TRIGGER_THRESHOLD 230
|
||||
|
||||
// GC Pad Buttons
|
||||
enum EGCPad
|
||||
{
|
||||
EGC_A = 0,
|
||||
EGC_B,
|
||||
EGC_X,
|
||||
EGC_Y,
|
||||
EGC_Z,
|
||||
EGC_START,
|
||||
|
||||
EGC_DPAD_UP,
|
||||
EGC_DPAD_DOWN,
|
||||
EGC_DPAD_LEFT,
|
||||
EGC_DPAD_RIGHT,
|
||||
|
||||
EGC_STICK_UP,
|
||||
EGC_STICK_DOWN,
|
||||
EGC_STICK_LEFT,
|
||||
EGC_STICK_RIGHT,
|
||||
EGC_STICK_SEMI,
|
||||
|
||||
EGC_CSTICK_UP,
|
||||
EGC_CSTICK_DOWN,
|
||||
EGC_CSTICK_LEFT,
|
||||
EGC_CSTICK_RIGHT,
|
||||
EGC_CSTICK_SEMI,
|
||||
|
||||
EGC_TGR_L,
|
||||
EGC_TGR_R,
|
||||
EGC_TGR_SEMI_L,
|
||||
EGC_TGR_SEMI_R,
|
||||
|
||||
LAST_CONSTANT,
|
||||
};
|
||||
|
||||
enum EInputType
|
||||
{
|
||||
FROM_KEYBOARD,
|
||||
FROM_ANALOG1,
|
||||
FROM_ANALOG2,
|
||||
FROM_TRIGGER,
|
||||
};
|
||||
|
||||
union UAxis
|
||||
{
|
||||
int Code[6];
|
||||
struct
|
||||
{
|
||||
int Lx;
|
||||
int Ly;
|
||||
int Rx;
|
||||
int Ry;
|
||||
int Tl; // Trigger
|
||||
int Tr; // Trigger
|
||||
};
|
||||
};
|
||||
|
||||
struct SStickMapping
|
||||
{
|
||||
int Main;
|
||||
int Sub;
|
||||
int Shoulder; //Trigger
|
||||
};
|
||||
|
||||
struct CONTROLLER_MAPPING_GC // PAD MAPPING GC
|
||||
{
|
||||
int ID; // SDL joystick device ID
|
||||
SDL_Joystick *joy; // SDL joystick device
|
||||
UAxis AxisState;
|
||||
UAxis AxisMapping; // 6 Axes (Main, Sub, Triggers)
|
||||
int TriggerType; // SDL or XInput trigger
|
||||
bool Rumble;
|
||||
int RumbleStrength;
|
||||
int DeadZoneL; // Analog 1 Deadzone
|
||||
int DeadZoneR; // Analog 2 Deadzone
|
||||
bool bSquare2Circle;
|
||||
int Diagonal;
|
||||
|
||||
SStickMapping Stick;
|
||||
SStickMapping Pressure;
|
||||
int Button[LAST_CONSTANT];
|
||||
};
|
||||
|
||||
extern CONTROLLER_MAPPING_GC GCMapping[4];
|
||||
extern int NumPads, NumGoodPads, g_ID;
|
||||
|
||||
extern SPADInitialize *g_PADInitialize;
|
||||
extern std::vector<InputCommon::CONTROLLER_INFO> joyinfo;
|
||||
#ifdef _WIN32
|
||||
extern HWND m_hWnd; // Handle to window
|
||||
#endif
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
extern Display* GCdisplay;
|
||||
#endif
|
||||
|
||||
|
||||
// Custom Functions
|
||||
// ----------------
|
||||
void EmulateAnalogStick(unsigned char &stickX, unsigned char &stickY, bool buttonUp, bool buttonDown, bool buttonLeft, bool buttonRight, int magnitude);
|
||||
void EmulateAnalogTrigger(unsigned char &trL, unsigned char &trR);
|
||||
void Close_Devices();
|
||||
bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads);
|
||||
void GetAxisState(CONTROLLER_MAPPING_GC &_GCMapping);
|
||||
void UpdatePadState(CONTROLLER_MAPPING_GC &_GCMapping);
|
||||
bool IsKey(int Key);
|
||||
bool IsFocus();
|
||||
bool ReloadDLL();
|
||||
void PAD_RumbleClose();
|
||||
|
||||
#endif // _PLUGIN_GCPAD_H
|
|
@ -1,181 +0,0 @@
|
|||
// Project description
|
||||
// -------------------
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
//
|
||||
|
||||
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "GCPad.h"
|
||||
#include "FileUtil.h"
|
||||
#include "ChunkFile.h"
|
||||
|
||||
// TODO :
|
||||
// This is pretty much useless now with the TAS features right ?
|
||||
|
||||
#ifdef RERECORDING
|
||||
|
||||
|
||||
namespace Recording
|
||||
{
|
||||
|
||||
|
||||
|
||||
// Definitions
|
||||
// -------------
|
||||
// Pre defined maxium storage limit
|
||||
#define RECORD_SIZE (1024 * 128)
|
||||
SPADStatus RecordBuffer[RECORD_SIZE];
|
||||
int count = 0;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// Recording functions
|
||||
// -------------
|
||||
void RecordInput(const SPADStatus& _rPADStatus)
|
||||
{
|
||||
if (count >= RECORD_SIZE) return;
|
||||
RecordBuffer[count++] = _rPADStatus;
|
||||
|
||||
// Logging
|
||||
//u8 TmpData[sizeof(SPADStatus)];
|
||||
//memcpy(TmpData, &RecordBuffer[count - 1], sizeof(SPADStatus));
|
||||
//Console::Print("RecordInput(%i): %s\n", count, ArrayToString(TmpData, sizeof(SPADStatus), 0, 30).c_str());
|
||||
|
||||
// Auto save every ten seconds
|
||||
if (count % (60 * 10) == 0) Save();
|
||||
}
|
||||
|
||||
const SPADStatus& Play()
|
||||
{
|
||||
// Logging
|
||||
//Console::Print("PlayRecord(%i)\n", count);
|
||||
if (count >= RECORD_SIZE)
|
||||
{
|
||||
// Todo: Make the recording size unlimited?
|
||||
//PanicAlert("The recording reached its end");
|
||||
return(RecordBuffer[0]);
|
||||
}
|
||||
return(RecordBuffer[count++]);
|
||||
}
|
||||
|
||||
void Load()
|
||||
{
|
||||
FILE* pStream = fopen("pad-record.bin", "rb");
|
||||
|
||||
if (pStream != NULL)
|
||||
{
|
||||
fread(RecordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
|
||||
fclose(pStream);
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("SimplePad: Could not open pad-record.bin");
|
||||
}
|
||||
|
||||
//Console::Print("LoadRecord()");
|
||||
}
|
||||
|
||||
void Save()
|
||||
{
|
||||
// Open the file in a way that clears all old data
|
||||
FILE* pStream = fopen("pad-record.bin", "wb");
|
||||
|
||||
if (pStream != NULL)
|
||||
{
|
||||
fwrite(RecordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
|
||||
fclose(pStream);
|
||||
}
|
||||
else
|
||||
{
|
||||
PanicAlert("NJoy: Could not save pad-record.bin");
|
||||
}
|
||||
//PanicAlert("SaveRecord()");
|
||||
//Console::Print("SaveRecord()");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
// -------------------------------------------
|
||||
// Rerecording
|
||||
// ----------------------
|
||||
#ifdef RERECORDING
|
||||
/* Check if we are starting the pad to record the input, and an old file exists. In that case ask
|
||||
if we really want to start the recording and eventually overwrite the file */
|
||||
if (g_Config.bRecording && File::Exists("pad-record.bin"))
|
||||
{
|
||||
if (!AskYesNo("An old version of '%s' aleady exists in your Dolphin directory. You can"
|
||||
" now make a copy of it before you start a new recording and overwrite the file."
|
||||
" Select Yes to continue and overwrite the file. Select No to turn off the input"
|
||||
" recording and continue without recording anything.",
|
||||
"pad-record.bin"))
|
||||
{
|
||||
// Turn off recording and continue
|
||||
g_Config.bRecording = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Load recorded input if we are to play it back, otherwise begin with a blank recording
|
||||
if (g_Config.bPlayback) Recording::Load();
|
||||
#endif
|
||||
// ----------------------
|
||||
}
|
||||
|
||||
|
||||
void ShutDown()
|
||||
{
|
||||
// Save recording
|
||||
if (g_Config.bRecording) Recording::Save();
|
||||
// Reset the counter
|
||||
count = 0;
|
||||
}
|
||||
|
||||
void DoState(unsigned char **ptr, int mode)
|
||||
{
|
||||
// Load or save the counter
|
||||
PointerWrap p(ptr, mode);
|
||||
p.Do(count);
|
||||
|
||||
//Console::Print("count: %i\n", count);
|
||||
|
||||
// Update the frame counter for the sake of the status bar
|
||||
if (mode == PointerWrap::MODE_READ)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
// This only works when rendering to the main window, I think
|
||||
PostMessage(GetParent(g_PADInitialize->hWnd), WM_USER, INPUT_FRAME_COUNTER, count);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // Recording
|
||||
|
||||
|
||||
#endif // RERECORDING
|
|
@ -1,407 +0,0 @@
|
|||
// Project description
|
||||
// -------------------
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
//
|
||||
|
||||
|
||||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
|
||||
#include "GCPad.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "XInput.h"
|
||||
#endif
|
||||
|
||||
// SDL Haptic fails on windows, it just doesn't work (even the sample doesn't work)
|
||||
// So until i can make it work, this is all disabled >:(
|
||||
#if SDL_VERSION_ATLEAST(1, 3, 0) && !defined(_WIN32) && !defined(__APPLE__)
|
||||
#define SDL_RUMBLE
|
||||
#else
|
||||
#ifdef _WIN32
|
||||
#define RUMBLE_HACK
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
#pragma comment(lib, "dinput8.lib")
|
||||
#pragma comment(lib, "winmm.lib")
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef RUMBLE_HACK
|
||||
|
||||
struct RUMBLE // GC Pad rumble DIDevice
|
||||
{
|
||||
LPDIRECTINPUTDEVICE8 g_pDevice; // 4 pads objects
|
||||
LPDIRECTINPUTEFFECT g_pEffect;
|
||||
DWORD g_dwNumForceFeedbackAxis;
|
||||
DIEFFECT eff;
|
||||
};
|
||||
|
||||
BOOL CALLBACK EnumFFDevicesCallback(const DIDEVICEINSTANCE* pInst, VOID* pContext);
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext);
|
||||
void SetDeviceForcesXY(int pad, int nXYForce);
|
||||
HRESULT InitRumble(HWND hWnd);
|
||||
void Rumble_DInput(int _ID, unsigned int _Strength);
|
||||
void Rumble_XInput(int _ID, unsigned int _Strength);
|
||||
|
||||
|
||||
LPDIRECTINPUT8 g_Rumble; // DInput Rumble object
|
||||
RUMBLE pRumble[4]; // 4 GC Rumble Pads
|
||||
|
||||
|
||||
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
|
||||
{
|
||||
if (GCMapping[_numPAD].ID >= NumPads || !GCMapping[_numPAD].Rumble)
|
||||
return;
|
||||
|
||||
unsigned int Strength = 0;
|
||||
if (_uType == 1 && _uStrength > 2)
|
||||
{
|
||||
Strength = GCMapping[_numPAD].RumbleStrength;
|
||||
Strength = Strength > 100 ? 100 : Strength;
|
||||
}
|
||||
|
||||
if (GCMapping[_numPAD].TriggerType == InputCommon::CTL_TRIGGER_XINPUT)
|
||||
Rumble_XInput(GCMapping[_numPAD].ID, Strength);
|
||||
else
|
||||
Rumble_DInput(GCMapping[_numPAD].ID, Strength);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// Set rumble with XInput.
|
||||
void Rumble_XInput(int _ID, unsigned int _Strength)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
XINPUT_VIBRATION vib;
|
||||
vib.wLeftMotorSpeed = 0xFFFF / 100 * _Strength;
|
||||
vib.wRightMotorSpeed = 0xFFFF / 100 * _Strength;
|
||||
XInputSetState(_ID, &vib);
|
||||
#endif
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// Set rumble with DInput.¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void Rumble_DInput(int _ID, unsigned int _Strength)
|
||||
{
|
||||
if (!g_Rumble)
|
||||
{
|
||||
// GetForegroundWindow() always sends the good HWND
|
||||
if (FAILED(InitRumble(GetForegroundWindow())))
|
||||
PanicAlert("Could not initialize Rumble!");
|
||||
}
|
||||
else
|
||||
{
|
||||
// Acquire gamepad
|
||||
if (pRumble[_ID].g_pDevice != NULL)
|
||||
pRumble[_ID].g_pDevice->Acquire();
|
||||
}
|
||||
|
||||
SetDeviceForcesXY(_ID, _Strength * 100);
|
||||
}
|
||||
|
||||
HRESULT InitRumble(HWND hWnd)
|
||||
{
|
||||
DIPROPDWORD dipdw;
|
||||
HRESULT hr;
|
||||
|
||||
// Register with the DirectInput subsystem and get a pointer to a IDirectInput interface we can use.
|
||||
if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (VOID**)&g_Rumble, NULL)))
|
||||
return hr;
|
||||
|
||||
// Look for a device we can use
|
||||
if (FAILED(hr = g_Rumble->EnumDevices( DI8DEVCLASS_GAMECTRL, EnumFFDevicesCallback, NULL, DIEDFL_ATTACHEDONLY | DIEDFL_FORCEFEEDBACK)))
|
||||
return hr;
|
||||
|
||||
for (int i=0; i<4; i++)
|
||||
{
|
||||
if (NULL == pRumble[i].g_pDevice)
|
||||
GCMapping[i].Rumble = false; // Disable Rumble for this pad only.
|
||||
else
|
||||
{
|
||||
pRumble[i].g_pDevice->SetDataFormat(&c_dfDIJoystick);
|
||||
pRumble[i].g_pDevice->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND);
|
||||
// Request exclusive acces for both background and foreground.
|
||||
|
||||
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
||||
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
dipdw.dwData = FALSE;
|
||||
|
||||
// if Force Feedback doesn't seem to work...
|
||||
if (FAILED(pRumble[i].g_pDevice->EnumObjects(EnumAxesCallback,
|
||||
(void*)&pRumble[i].g_dwNumForceFeedbackAxis, DIDFT_AXIS))
|
||||
|| FAILED(pRumble[i].g_pDevice->SetProperty(DIPROP_AUTOCENTER, &dipdw.diph)))
|
||||
{
|
||||
PanicAlert("Device %d doesn't seem to work ! \nRumble for device %d is now Disabled !", i+1);
|
||||
|
||||
GCMapping[i].Rumble = false; // Disable Rumble for this pad
|
||||
|
||||
continue; // Next pad
|
||||
}
|
||||
|
||||
if (pRumble[i].g_dwNumForceFeedbackAxis > 2)
|
||||
pRumble[i].g_dwNumForceFeedbackAxis = 2;
|
||||
|
||||
DWORD _rgdwAxes[2] = {DIJOFS_X, DIJOFS_Y};
|
||||
long rglDirection[2] = {0, 0};
|
||||
DICONSTANTFORCE cf = {0};
|
||||
|
||||
ZeroMemory(&pRumble[i].eff, sizeof(pRumble[i].eff));
|
||||
pRumble[i].eff.dwSize = sizeof(DIEFFECT);
|
||||
pRumble[i].eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
pRumble[i].eff.dwDuration = INFINITE; // fixed time may be safer (X * DI_SECONDS)
|
||||
pRumble[i].eff.dwSamplePeriod = 0;
|
||||
pRumble[i].eff.dwGain = DI_FFNOMINALMAX;
|
||||
pRumble[i].eff.dwTriggerButton = DIEB_NOTRIGGER;
|
||||
pRumble[i].eff.dwTriggerRepeatInterval = 0;
|
||||
pRumble[i].eff.cAxes = pRumble[i].g_dwNumForceFeedbackAxis;
|
||||
pRumble[i].eff.rgdwAxes = _rgdwAxes;
|
||||
pRumble[i].eff.rglDirection = rglDirection;
|
||||
pRumble[i].eff.lpEnvelope = 0;
|
||||
pRumble[i].eff.cbTypeSpecificParams = sizeof( DICONSTANTFORCE );
|
||||
pRumble[i].eff.lpvTypeSpecificParams = &cf;
|
||||
pRumble[i].eff.dwStartDelay = 0;
|
||||
|
||||
// Create the prepared effect
|
||||
if (FAILED(hr = pRumble[i].g_pDevice->CreateEffect(GUID_ConstantForce, &pRumble[i].eff, &pRumble[i].g_pEffect, NULL)))
|
||||
continue;
|
||||
|
||||
if (pRumble[i].g_pEffect == NULL)
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
void SetDeviceForcesXY(int npad, int nXYForce)
|
||||
{
|
||||
// Security check
|
||||
if (pRumble[npad].g_pDevice == NULL)
|
||||
return;
|
||||
|
||||
// If nXYForce is null, there's no point to create the effect
|
||||
// Just stop the force feedback
|
||||
if (nXYForce == 0) {
|
||||
pRumble[npad].g_pEffect->Stop();
|
||||
return;
|
||||
}
|
||||
|
||||
long rglDirection[2] = {0};
|
||||
DICONSTANTFORCE cf;
|
||||
|
||||
// If only one force feedback axis, then apply only one direction and keep the direction at zero
|
||||
if (pRumble[npad].g_dwNumForceFeedbackAxis == 1)
|
||||
{
|
||||
rglDirection[0] = 0;
|
||||
cf.lMagnitude = nXYForce; // max should be 10000
|
||||
}
|
||||
// If two force feedback axis, then apply magnitude from both directions
|
||||
else
|
||||
{
|
||||
rglDirection[0] = nXYForce;
|
||||
rglDirection[1] = nXYForce;
|
||||
cf.lMagnitude = (long)(1.4142f*nXYForce);
|
||||
}
|
||||
|
||||
ZeroMemory(&pRumble[npad].eff, sizeof(pRumble[npad].eff));
|
||||
pRumble[npad].eff.dwSize = sizeof(DIEFFECT);
|
||||
pRumble[npad].eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
pRumble[npad].eff.cAxes = pRumble[npad].g_dwNumForceFeedbackAxis;
|
||||
pRumble[npad].eff.rglDirection = rglDirection;
|
||||
pRumble[npad].eff.lpEnvelope = 0;
|
||||
pRumble[npad].eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
|
||||
pRumble[npad].eff.lpvTypeSpecificParams = &cf;
|
||||
pRumble[npad].eff.dwStartDelay = 0;
|
||||
|
||||
// Now set the new parameters..
|
||||
pRumble[npad].g_pEffect->SetParameters(&pRumble[npad].eff, DIEP_DIRECTION | DIEP_TYPESPECIFICPARAMS | DIEP_START);
|
||||
// ..And start the effect immediately.
|
||||
if (pRumble[npad].g_pEffect != NULL)
|
||||
pRumble[npad].g_pEffect->Start(1, 0);
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumFFDevicesCallback(const DIDEVICEINSTANCE* pInst, VOID* pContext)
|
||||
{
|
||||
LPDIRECTINPUTDEVICE8 pDevice;
|
||||
DIPROPDWORD dipdw;
|
||||
HRESULT hr;
|
||||
|
||||
int JoystickID;
|
||||
|
||||
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
||||
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
|
||||
g_Rumble->CreateDevice(pInst->guidInstance, &pDevice, NULL); // Create a DInput pad device
|
||||
|
||||
if (SUCCEEDED(hr = pDevice->GetProperty(DIPROP_JOYSTICKID, &dipdw.diph))) // Get DInput Device ID
|
||||
JoystickID = dipdw.dwData;
|
||||
else
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
//PanicAlert("DInput ID : %d \nSDL ID (1-4) : %d / %d / %d / %d\n", JoystickID, GCMapping[0].ID, GCMapping[1].ID, GCMapping[2].ID, GCMapping[3].ID);
|
||||
|
||||
for (int i=0; i<4; i++)
|
||||
{
|
||||
if (GCMapping[i].ID == JoystickID) // if SDL ID = DInput ID -> we're dealing with the same device
|
||||
{
|
||||
// a DInput device is created even if rumble is disabled on startup
|
||||
// this way, you can toggle the rumble setting while in game
|
||||
pRumble[i].g_pDevice = pDevice; // everything looks good, save the DInput device
|
||||
}
|
||||
}
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext)
|
||||
{
|
||||
DWORD* pdwNumForceFeedbackAxis = (DWORD*)pContext; // Enum Rumble Axis
|
||||
if ((pdidoi->dwFlags & DIDOI_FFACTUATOR) != 0)
|
||||
(*pdwNumForceFeedbackAxis)++;
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
void PAD_RumbleClose()
|
||||
{
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if (GCMapping[i].ID < NumPads)
|
||||
if (GCMapping[i].TriggerType == InputCommon::CTL_TRIGGER_XINPUT)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
// Kill Xpad rumble
|
||||
XINPUT_VIBRATION vib;
|
||||
vib.wLeftMotorSpeed = 0;
|
||||
vib.wRightMotorSpeed = 0;
|
||||
XInputSetState(GCMapping[i].ID, &vib);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
// It may look weird, but we don't free anything here, it was the cause of crashes
|
||||
// on stop, and the DLL isn't unloaded anyway, so the pointers stay
|
||||
// We just stop the rumble in case it's still playing an effect.
|
||||
if (pRumble[GCMapping[i].ID].g_pDevice && pRumble[GCMapping[i].ID].g_pEffect)
|
||||
pRumble[GCMapping[i].ID].g_pEffect->Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#else // Multiplatform SDL Rumble code
|
||||
|
||||
#ifdef SDL_RUMBLE
|
||||
|
||||
struct RUMBLE // GC Pad rumble DIDevice
|
||||
{
|
||||
SDL_Haptic* g_pDevice;
|
||||
SDL_HapticEffect g_pEffect;
|
||||
int effect_id;
|
||||
};
|
||||
|
||||
RUMBLE pRumble[4] = {0}; // 4 GC Rumble Pads
|
||||
#endif
|
||||
|
||||
|
||||
// Use PAD rumble
|
||||
// --------------
|
||||
bool PAD_Init_Rumble(u8 _numPAD, SDL_Joystick *SDL_Device)
|
||||
{
|
||||
#ifdef SDL_RUMBLE
|
||||
if (SDL_Device == NULL)
|
||||
return false;
|
||||
|
||||
pRumble[_numPAD].g_pDevice = SDL_HapticOpenFromJoystick(SDL_Device);
|
||||
|
||||
if (pRumble[_numPAD].g_pDevice == NULL)
|
||||
return false; // Most likely joystick isn't haptic
|
||||
|
||||
if (!(SDL_HapticQuery(pRumble[_numPAD].g_pDevice) & SDL_HAPTIC_CONSTANT))
|
||||
{
|
||||
SDL_HapticClose(pRumble[_numPAD].g_pDevice); // No effect
|
||||
pRumble[_numPAD].g_pDevice = 0;
|
||||
GCMapping[_numPAD].rumble = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Set the strength of the rumble effect
|
||||
int Strenght = 3276 * (g_Config.RumbleStrength + 1);
|
||||
Strenght = Strenght > 32767 ? 32767 : Strenght;
|
||||
|
||||
// Create the effect
|
||||
memset(&pRumble[_numPAD].g_pEffect, 0, sizeof(SDL_HapticEffect)); // 0 is safe default
|
||||
pRumble[_numPAD].g_pEffect.type = SDL_HAPTIC_CONSTANT;
|
||||
pRumble[_numPAD].g_pEffect.constant.direction.type = SDL_HAPTIC_POLAR; // Polar coordinates
|
||||
pRumble[_numPAD].g_pEffect.constant.direction.dir[0] = 18000; // Force comes from south
|
||||
pRumble[_numPAD].g_pEffect.constant.level = Strenght;
|
||||
pRumble[_numPAD].g_pEffect.constant.length = 10000; // 10s long (should be INFINITE, but 10s is safer)
|
||||
pRumble[_numPAD].g_pEffect.constant.attack_length = 0; // disable Fade in...
|
||||
pRumble[_numPAD].g_pEffect.constant.fade_length = 0; // ...and out
|
||||
|
||||
// Upload the effect
|
||||
pRumble[_numPAD].effect_id = SDL_HapticNewEffect( pRumble[_numPAD].g_pDevice, &pRumble[_numPAD].g_pEffect );
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// Set PAD rumble. Explanation: Stop = 0, Rumble = 1
|
||||
// --------------
|
||||
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
|
||||
{
|
||||
#ifdef SDL_RUMBLE
|
||||
if (GCMapping[_numPAD].rumble) // rumble activated
|
||||
{
|
||||
if (!pRumble[_numPAD].g_pDevice)
|
||||
return;
|
||||
|
||||
if (_uType == 1 && _uStrength > 2)
|
||||
SDL_HapticRunEffect( pRumble[_numPAD].g_pDevice, pRumble[_numPAD].effect_id, 1 );
|
||||
else
|
||||
SDL_HapticStopAll(pRumble[_numPAD].g_pDevice);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void PAD_RumbleClose()
|
||||
{
|
||||
#ifdef SDL_RUMBLE
|
||||
for (int i=0; i<4; i++) // Free all pads
|
||||
{
|
||||
if (pRumble[i].g_pDevice) {
|
||||
SDL_HapticClose( pRumble[i].g_pDevice );
|
||||
pRumble[i].g_pDevice = NULL;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // RUMBLE_HACK
|
|
@ -1,31 +0,0 @@
|
|||
# -*- python -*-
|
||||
|
||||
Import('env')
|
||||
import sys
|
||||
|
||||
name = "Plugin_GCPad"
|
||||
padenv = env.Clone()
|
||||
|
||||
if not env['HAVE_SDL']:
|
||||
print name + " must have SDL to be build"
|
||||
Return()
|
||||
|
||||
files = [
|
||||
'Config.cpp',
|
||||
'GCPad.cpp',
|
||||
'Rumble.cpp',
|
||||
]
|
||||
if padenv['HAVE_WX']:
|
||||
files += [
|
||||
'ConfigJoypad.cpp',
|
||||
'ConfigBox.cpp',
|
||||
]
|
||||
|
||||
padenv.Append(
|
||||
LIBS = [ 'inputcommon', 'common', ],
|
||||
)
|
||||
|
||||
if sys.platform == 'darwin':
|
||||
padenv['FRAMEWORKS'] = ['CoreFoundation', 'System' ]
|
||||
|
||||
padenv.SharedLibrary(env['plugin_dir']+name, files)
|
|
@ -1,532 +0,0 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="Plugin_GCPadNew"
|
||||
ProjectGUID="{1C3A7A91-A97F-4C7C-B45D-26F2242904D7}"
|
||||
RootNamespace="Plugin_GCPadNew"
|
||||
Keyword="Win32Proj"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
<Platform
|
||||
Name="x64"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib rpcrt4.lib xinput.lib winmm.lib wxbase28ud.lib wxmsw28ud_core.lib"
|
||||
OutputFile="..\..\..\Binary\Win32\Plugins\$(ProjectName)D.dll"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib rpcrt4.lib xinput.lib winmm.lib wxbase28ud.lib wxmsw28ud_core.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\$(ProjectName)D.dll"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\x64;..\..\..\Externals\wxWidgets\lib\vc_lib\x64"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="1"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib xinput.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib"
|
||||
OutputFile="..\..\..\Binary\Win32\Plugins\$(ProjectName).dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="1"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
WholeProgramOptimization="false"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib xinput.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\$(ProjectName).dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\x64;..\..\..\Externals\wxWidgets\lib\vc_lib\x64"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="DebugFast|Win32"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="1"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;DEBUGFAST;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_SECURE_SCL=0"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
WarnAsError="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib rpcrt4.lib xinput.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib"
|
||||
OutputFile="..\..\..\Binary\Win32\Plugins\$(ProjectName)DF.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\win32;..\..\..\Externals\wxWidgets\lib\vc_lib\Win32"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="DebugFast|x64"
|
||||
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="1"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="..\..\PluginSpecs;..\..\..\Externals\SDL\Include;..\..\Core\Common\Src;..\InputPluginCommon\Src;..\..\Core\InputCommon\Src;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;DEBUGFAST;_WINDOWS;_USRDLL;PLUGIN_NJOY_SDL_EXPORTS;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE"
|
||||
RuntimeLibrary="0"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="comctl32.lib rpcrt4.lib xinput.lib winmm.lib wxbase28u.lib wxmsw28u_core.lib"
|
||||
OutputFile="..\..\..\Binary\x64\Plugins\$(ProjectName)DF.dll"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories="..\..\..\Externals\SDL\x64;..\..\..\Externals\wxWidgets\lib\vc_lib\x64"
|
||||
GenerateManifest="false"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<File
|
||||
RelativePath=".\Src\GCPadEmu.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\GCPadEmu.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\GCPadNew.cpp"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
|
@ -1,349 +0,0 @@
|
|||
|
||||
#include "Common.h"
|
||||
#include "pluginspecs_pad.h"
|
||||
|
||||
#include "ControllerInterface/ControllerInterface.h"
|
||||
#include "GCPadEmu.h"
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
#include "ConfigDiag.h"
|
||||
#endif
|
||||
#include "../../InputPluginCommon/Src/Config.h"
|
||||
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
#include <X11/Xlib.h>
|
||||
#endif
|
||||
|
||||
#define PLUGIN_VERSION 0x0100
|
||||
|
||||
#define PLUGIN_NAME "Dolphin GCPad New"
|
||||
#ifdef DEBUGFAST
|
||||
#define PLUGIN_FULL_NAME PLUGIN_NAME" (DebugFast)"
|
||||
#else
|
||||
#ifdef _DEBUG
|
||||
#define PLUGIN_FULL_NAME PLUGIN_NAME" (Debug)"
|
||||
#else
|
||||
#define PLUGIN_FULL_NAME PLUGIN_NAME
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// plugin globals
|
||||
static Plugin g_plugin( "GCPadNew", "Pad", "GCPad" );
|
||||
SPADInitialize *g_PADInitialize = NULL;
|
||||
|
||||
#ifdef _WIN32
|
||||
class wxDLLApp : public wxApp
|
||||
{
|
||||
bool OnInit()
|
||||
{
|
||||
return true;
|
||||
};
|
||||
};
|
||||
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
||||
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
||||
#endif
|
||||
|
||||
// copied from GCPad
|
||||
HINSTANCE g_hInstance;
|
||||
|
||||
// copied from GCPad
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxWindow* GetParentedWxWindow(HWND Parent)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
wxSetInstance((HINSTANCE)g_hInstance);
|
||||
#endif
|
||||
wxWindow *win = new wxWindow();
|
||||
#ifdef _WIN32
|
||||
win->SetHWND((WXHWND)Parent);
|
||||
win->AdoptAttributesFromHWND();
|
||||
#endif
|
||||
return win;
|
||||
}
|
||||
#endif
|
||||
// /
|
||||
|
||||
#ifdef _WIN32
|
||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved )
|
||||
{
|
||||
switch (fdwReason)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
wxSetInstance(hinstDLL);
|
||||
wxInitialize();
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
wxUninitialize();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
g_hInstance = hinstDLL;
|
||||
return TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
void DeInitPlugin()
|
||||
{
|
||||
// i realize i am checking IsInit() twice, just too lazy to change it
|
||||
if ( g_plugin.controller_interface.IsInit() )
|
||||
{
|
||||
std::vector<ControllerEmu*>::const_iterator
|
||||
i = g_plugin.controllers.begin(),
|
||||
e = g_plugin.controllers.end();
|
||||
for ( ; i!=e; ++i )
|
||||
delete *i;
|
||||
g_plugin.controllers.clear();
|
||||
|
||||
g_plugin.controller_interface.DeInit();
|
||||
}
|
||||
}
|
||||
|
||||
// if plugin isn't initialized, init and load config
|
||||
void InitPlugin( void* const hwnd )
|
||||
{
|
||||
// i realize i am checking IsInit() twice, just too lazy to change it
|
||||
if ( false == g_plugin.controller_interface.IsInit() )
|
||||
{
|
||||
// add 4 gcpads
|
||||
for ( unsigned int i = 0; i<4; ++i )
|
||||
g_plugin.controllers.push_back( new GCPad( i ) );
|
||||
|
||||
// load the saved controller config
|
||||
g_plugin.LoadConfig();
|
||||
|
||||
// needed for Xlib and exclusive dinput
|
||||
g_plugin.controller_interface.SetHwnd( hwnd );
|
||||
g_plugin.controller_interface.Init();
|
||||
|
||||
// update control refs
|
||||
std::vector<ControllerEmu*>::const_iterator i = g_plugin.controllers.begin(),
|
||||
e = g_plugin.controllers.end();
|
||||
for ( ; i!=e; ++i )
|
||||
(*i)->UpdateReferences( g_plugin.controller_interface );
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// I N T E R F A C E
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function:
|
||||
// Purpose:
|
||||
// input:
|
||||
// output:
|
||||
//
|
||||
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
memset( _pPADStatus, 0, sizeof(*_pPADStatus) );
|
||||
_pPADStatus->err = PAD_ERR_NONE;
|
||||
// wtf is this?
|
||||
_pPADStatus->button |= PAD_USE_ORIGIN;
|
||||
|
||||
// try lock
|
||||
if ( false == g_plugin.controls_crit.TryEnter() )
|
||||
{
|
||||
// if gui has lock (messing with controls), skip this input cycle
|
||||
// center axes and return
|
||||
memset( &_pPADStatus->stickX, 0x80, 4 );
|
||||
return;
|
||||
}
|
||||
|
||||
// if we are on the next input cycle, update output and input
|
||||
// if we can get a lock
|
||||
static int _last_numPAD = 4;
|
||||
if ( _numPAD <= _last_numPAD && g_plugin.interface_crit.TryEnter() )
|
||||
{
|
||||
g_plugin.controller_interface.UpdateOutput();
|
||||
g_plugin.controller_interface.UpdateInput();
|
||||
g_plugin.interface_crit.Leave();
|
||||
}
|
||||
_last_numPAD = _numPAD;
|
||||
|
||||
// get input
|
||||
((GCPad*)g_plugin.controllers[ _numPAD ])->GetInput( _pPADStatus );
|
||||
|
||||
// leave
|
||||
g_plugin.controls_crit.Leave();
|
||||
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function: Send keyboard input to the plugin
|
||||
// Purpose:
|
||||
// input: The key and if it's pressed or released
|
||||
// output: None
|
||||
//
|
||||
void PAD_Input(u16 _Key, u8 _UpDown)
|
||||
{
|
||||
// nofin
|
||||
}
|
||||
|
||||
// __________________________________________________________________________________________________
|
||||
// Function: PAD_Rumble
|
||||
// Purpose: Pad rumble!
|
||||
// input: PAD number, Command type (Stop=0, Rumble=1, Stop Hard=2) and strength of Rumble
|
||||
// output: none
|
||||
//
|
||||
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
|
||||
{
|
||||
// enter
|
||||
if ( g_plugin.controls_crit.TryEnter() )
|
||||
{
|
||||
// TODO: this has potential to not stop rumble if user is messing with GUI at the perfect time
|
||||
// set rumble
|
||||
((GCPad*)g_plugin.controllers[ _numPAD ])->SetOutput( 1 == _uType && _uStrength > 2 );
|
||||
|
||||
// leave
|
||||
g_plugin.controls_crit.Leave();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// GLOBAL I N T E R F A C E
|
||||
// Function: GetDllInfo
|
||||
// Purpose: This function allows the emulator to gather information
|
||||
// about the DLL by filling in the PluginInfo structure.
|
||||
// input: A pointer to a PLUGIN_INFO structure that needs to be
|
||||
// filled by the function. (see def above)
|
||||
// output: none
|
||||
//
|
||||
void GetDllInfo(PLUGIN_INFO* _pPluginInfo)
|
||||
{
|
||||
// don't feel like messing around with all those strcpy functions and warnings
|
||||
//char *s1 = CIFACE_PLUGIN_FULL_NAME, *s2 = _pPluginInfo->Name;
|
||||
//while ( *s2++ = *s1++ );
|
||||
memcpy( _pPluginInfo->Name, PLUGIN_FULL_NAME, sizeof(PLUGIN_FULL_NAME) );
|
||||
_pPluginInfo->Type = PLUGIN_TYPE_PAD;
|
||||
_pPluginInfo->Version = PLUGIN_VERSION;
|
||||
}
|
||||
|
||||
// ___________________________________________________________________________
|
||||
// Function: DllConfig
|
||||
// Purpose: This function is optional function that is provided
|
||||
// to allow the user to configure the DLL
|
||||
// input: A handle to the window that calls this function
|
||||
// output: none
|
||||
//
|
||||
void DllConfig(HWND _hParent)
|
||||
{
|
||||
bool was_init = false;
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
Display *dpy = NULL;
|
||||
#endif
|
||||
if ( g_plugin.controller_interface.IsInit() ) // check if game is running
|
||||
was_init = true;
|
||||
else
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
dpy = XOpenDisplay(0);
|
||||
InitPlugin(dpy);
|
||||
#else
|
||||
InitPlugin(_hParent);
|
||||
#endif
|
||||
}
|
||||
|
||||
// copied from GCPad
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
wxWindow *frame = GetParentedWxWindow(_hParent);
|
||||
ConfigDialog* m_ConfigFrame = new ConfigDialog( frame, g_plugin, PLUGIN_FULL_NAME, was_init );
|
||||
|
||||
#ifdef _WIN32
|
||||
frame->Disable();
|
||||
m_ConfigFrame->ShowModal();
|
||||
frame->Enable();
|
||||
#else
|
||||
m_ConfigFrame->ShowModal();
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
wxMilliSleep( 50 ); // hooray for hacks
|
||||
frame->SetFocus();
|
||||
frame->SetHWND(NULL);
|
||||
#endif
|
||||
|
||||
m_ConfigFrame->Destroy();
|
||||
m_ConfigFrame = NULL;
|
||||
frame->Destroy();
|
||||
#endif
|
||||
// /
|
||||
|
||||
if ( !was_init ) // if game is running
|
||||
{
|
||||
#if defined(HAVE_X11) && HAVE_X11
|
||||
XCloseDisplay(dpy);
|
||||
#endif
|
||||
DeInitPlugin();
|
||||
}
|
||||
}
|
||||
|
||||
// ___________________________________________________________________________
|
||||
// Function: DllDebugger
|
||||
// Purpose: Open the debugger
|
||||
// input: a handle to the window that calls this function
|
||||
// output: none
|
||||
//
|
||||
void DllDebugger(HWND _hParent, bool Show)
|
||||
{
|
||||
// wut?
|
||||
}
|
||||
|
||||
// ___________________________________________________________________________
|
||||
// Function: DllSetGlobals
|
||||
// Purpose: Set the pointer for globals variables
|
||||
// input: a pointer to the global struct
|
||||
// output: none
|
||||
//
|
||||
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals)
|
||||
{
|
||||
// wut?
|
||||
}
|
||||
|
||||
// ___________________________________________________________________________
|
||||
// Function: Initialize
|
||||
// Purpose: Initialize the plugin
|
||||
// input: Init
|
||||
// output: none
|
||||
//
|
||||
void Initialize(void *init)
|
||||
{
|
||||
g_PADInitialize = (SPADInitialize*)init;
|
||||
if ( false == g_plugin.controller_interface.IsInit() )
|
||||
InitPlugin( g_PADInitialize->hWnd );
|
||||
}
|
||||
|
||||
// ___________________________________________________________________________
|
||||
// Function: Shutdown
|
||||
// Purpose: This function is called when the emulator is shutting down
|
||||
// a game allowing the dll to de-initialise.
|
||||
// input: none
|
||||
// output: none
|
||||
//
|
||||
void Shutdown(void)
|
||||
{
|
||||
if ( g_plugin.controller_interface.IsInit() )
|
||||
DeInitPlugin();
|
||||
}
|
||||
|
||||
// ___________________________________________________________________________
|
||||
// Function: DoState
|
||||
// Purpose: Saves/load state
|
||||
// input/output: ptr
|
||||
// input: mode
|
||||
//
|
||||
void DoState(unsigned char **ptr, int mode)
|
||||
{
|
||||
// prolly won't need this
|
||||
}
|
||||
|
||||
// ___________________________________________________________________________
|
||||
// Function: EmuStateChange
|
||||
// Purpose: Notifies the plugin of a change in emulation state
|
||||
// input: newState
|
||||
// output: none
|
||||
//
|
||||
void EmuStateChange(PLUGIN_EMUSTATE newState)
|
||||
{
|
||||
// maybe use this later
|
||||
}
|
|
@ -1,21 +0,0 @@
|
|||
# -*- python -*-
|
||||
|
||||
Import('env')
|
||||
import sys
|
||||
|
||||
name = "Plugin_GCPadNew"
|
||||
padenv = env.Clone()
|
||||
|
||||
files = [
|
||||
'GCPadNew.cpp',
|
||||
'GCPadEmu.cpp',
|
||||
]
|
||||
|
||||
padenv.Append(
|
||||
LIBS = [ 'inputplugincommon', 'inputcommon', 'common' ],
|
||||
)
|
||||
|
||||
if sys.platform == 'darwin':
|
||||
padenv['FRAMEWORKS'] = ['CoreFoundation', 'System', 'Cocoa', 'IOKit' ]
|
||||
|
||||
padenv.SharedLibrary(env['plugin_dir']+name, files)
|
|
@ -78,6 +78,7 @@ void GFXDebuggerDX9::SaveSettings() const
|
|||
IniFile file;
|
||||
file.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
|
||||
Section& videowindow = file["VideoWindow"];
|
||||
// TODO: make this work when we close the entire program too, currently on total close we get
|
||||
// weird values, perhaps because of some conflict with the rendering window
|
||||
// TODO: get the screen resolution and make limits from that
|
||||
|
@ -85,13 +86,13 @@ void GFXDebuggerDX9::SaveSettings() const
|
|||
&& GetSize().GetWidth() < 1000
|
||||
&& GetSize().GetHeight() < 1000)
|
||||
{
|
||||
file.Set("VideoWindow", "x", GetPosition().x);
|
||||
file.Set("VideoWindow", "y", GetPosition().y);
|
||||
file.Set("VideoWindow", "w", GetSize().GetWidth());
|
||||
file.Set("VideoWindow", "h", GetSize().GetHeight());
|
||||
videowindow.Set("x", GetPosition().x);
|
||||
videowindow.Set("y", GetPosition().y);
|
||||
videowindow.Set("w", GetSize().GetWidth());
|
||||
videowindow.Set("h", GetSize().GetHeight());
|
||||
}
|
||||
|
||||
file.Set("VideoWindow", "WriteToFile", m_Check[0]->IsChecked());
|
||||
videowindow.Set("WriteToFile", m_Check[0]->IsChecked());
|
||||
|
||||
//g_Config.iLog = bInfoLog ? CONF_LOG : 0;
|
||||
//g_Config.iLog |= bPrimLog ? CONF_PRIMLOG : 0;
|
||||
|
@ -99,7 +100,7 @@ void GFXDebuggerDX9::SaveSettings() const
|
|||
//g_Config.iLog |= bSaveTargets ? CONF_SAVETARGETS : 0;
|
||||
//g_Config.iLog |= bSaveShaders ? CONF_SAVESHADERS : 0;
|
||||
|
||||
//file.Set("VideoWindow", "ConfBits", g_Config.iLog);
|
||||
//videowindow.Set("ConfBits", g_Config.iLog);
|
||||
|
||||
file.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
}
|
||||
|
@ -109,11 +110,12 @@ void GFXDebuggerDX9::LoadSettings()
|
|||
IniFile file;
|
||||
file.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
|
||||
Section& videowindow = file["VideoWindow"];
|
||||
int x = 100, y = 100, w = 100, h = 100;
|
||||
file.Get("VideoWindow", "x", &x, GetPosition().x);
|
||||
file.Get("VideoWindow", "y", &y, GetPosition().y);
|
||||
file.Get("VideoWindow", "w", &w, GetSize().GetWidth());
|
||||
file.Get("VideoWindow", "h", &h, GetSize().GetHeight());
|
||||
videowindow.Get("x", &x, GetPosition().x);
|
||||
videowindow.Get("y", &y, GetPosition().y);
|
||||
videowindow.Get("w", &w, GetSize().GetWidth());
|
||||
videowindow.Get("h", &h, GetSize().GetHeight());
|
||||
SetSize(x, y, w, h);
|
||||
|
||||
//file.Get("VideoWindow", "ConfBits", &g_Config.iLog, 0);
|
||||
|
|
|
@ -68,6 +68,7 @@ void GFXDebuggerOGL::SaveSettings() const
|
|||
IniFile file;
|
||||
file.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
|
||||
Section& vidwin = file["VideoWindow"];
|
||||
// TODO: make this work when we close the entire program too, currently on total close we get
|
||||
// weird values, perhaps because of some conflict with the rendering window
|
||||
// TODO: get the screen resolution and make limits from that
|
||||
|
@ -75,13 +76,13 @@ void GFXDebuggerOGL::SaveSettings() const
|
|||
&& GetSize().GetWidth() < 1000
|
||||
&& GetSize().GetHeight() < 1000)
|
||||
{
|
||||
file.Set("VideoWindow", "x", GetPosition().x);
|
||||
file.Set("VideoWindow", "y", GetPosition().y);
|
||||
file.Set("VideoWindow", "w", GetSize().GetWidth());
|
||||
file.Set("VideoWindow", "h", GetSize().GetHeight());
|
||||
vidwin.Set("x", GetPosition().x);
|
||||
vidwin.Set("y", GetPosition().y);
|
||||
vidwin.Set("w", GetSize().GetWidth());
|
||||
vidwin.Set("h", GetSize().GetHeight());
|
||||
}
|
||||
|
||||
file.Set("VideoWindow", "WriteToFile", m_Check[0]->IsChecked());
|
||||
vidwin.Set("WriteToFile", m_Check[0]->IsChecked());
|
||||
|
||||
g_Config.iLog = bInfoLog ? CONF_LOG : 0;
|
||||
g_Config.iLog |= bPrimLog ? CONF_PRIMLOG : 0;
|
||||
|
@ -89,7 +90,7 @@ void GFXDebuggerOGL::SaveSettings() const
|
|||
g_Config.iLog |= bSaveTargets ? CONF_SAVETARGETS : 0;
|
||||
g_Config.iLog |= bSaveShaders ? CONF_SAVESHADERS : 0;
|
||||
|
||||
file.Set("VideoWindow", "ConfBits", g_Config.iLog);
|
||||
vidwin.Set("ConfBits", g_Config.iLog);
|
||||
|
||||
file.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
}
|
||||
|
@ -99,14 +100,15 @@ void GFXDebuggerOGL::LoadSettings()
|
|||
IniFile file;
|
||||
file.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
|
||||
|
||||
Section& vidwin = file["VideoWindow"];
|
||||
int x = 100, y = 100, w = 100, h = 100;
|
||||
file.Get("VideoWindow", "x", &x, GetPosition().x);
|
||||
file.Get("VideoWindow", "y", &y, GetPosition().y);
|
||||
file.Get("VideoWindow", "w", &w, GetSize().GetWidth());
|
||||
file.Get("VideoWindow", "h", &h, GetSize().GetHeight());
|
||||
vidwin.Get("x", &x, GetPosition().x);
|
||||
vidwin.Get("y", &y, GetPosition().y);
|
||||
vidwin.Get("w", &w, GetSize().GetWidth());
|
||||
vidwin.Get("h", &h, GetSize().GetHeight());
|
||||
SetSize(x, y, w, h);
|
||||
|
||||
file.Get("VideoWindow", "ConfBits", &g_Config.iLog, 0);
|
||||
vidwin.Get("ConfBits", &g_Config.iLog, 0);
|
||||
bInfoLog = (g_Config.iLog & CONF_LOG) ? true : false;
|
||||
bPrimLog = (g_Config.iLog & CONF_PRIMLOG) ? true : false;
|
||||
bSaveTextures = (g_Config.iLog & CONF_SAVETEXTURES) ? true : false;
|
||||
|
|
|
@ -406,7 +406,7 @@ bool OpenGL_MakeCurrent()
|
|||
#if defined(USE_WX) && USE_WX
|
||||
GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
|
||||
#elif defined(_WIN32)
|
||||
return wglMakeCurrent(hDC,hRC);
|
||||
return wglMakeCurrent(hDC,hRC) != 0;
|
||||
#elif defined(HAVE_X11) && HAVE_X11
|
||||
g_VideoInitialize.pRequestWindowSize(GLWin.x, GLWin.y, (int&)GLWin.width, (int&)GLWin.height);
|
||||
XMoveResizeWindow(GLWin.dpy, GLWin.win, GLWin.x, GLWin.y, GLWin.width, GLWin.height);
|
||||
|
|
|
@ -45,8 +45,9 @@ void Config::Load()
|
|||
IniFile iniFile;
|
||||
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
|
||||
|
||||
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
|
||||
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false);
|
||||
Section& hardware = iniFile["Hardware"];
|
||||
hardware.Get("Fullscreen", &bFullscreen, false); // Hardware
|
||||
hardware.Get("RenderToMainframe", &renderToMainframe, false);
|
||||
}
|
||||
|
||||
|
||||
|
@ -56,8 +57,9 @@ void Config::Save()
|
|||
IniFile iniFile;
|
||||
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_software.ini").c_str());
|
||||
|
||||
iniFile.Set("Hardware", "Fullscreen", bFullscreen);
|
||||
iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
|
||||
Section& hardware = iniFile["Hardware"];
|
||||
hardware.Set("Fullscreen", bFullscreen);
|
||||
hardware.Set("RenderToMainframe", renderToMainframe);
|
||||
|
||||
iniFile.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
|
||||
}
|
||||
|
|
|
@ -263,82 +263,85 @@ void Config::Load()
|
|||
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "Wiimote.ini").c_str());
|
||||
|
||||
// Real Wiimote
|
||||
iniFile.Get("Real", "UpdateStatus", &bUpdateRealWiimote, true);
|
||||
iniFile.Get("Real", "Unpair", &bUnpairRealWiimote, false);
|
||||
iniFile.Get("Real", "Autopair", &bPairRealWiimote, false);
|
||||
iniFile.Get("Real", "Timeout", &bWiiReadTimeout, 10);
|
||||
iniFile.Get("Real", "AccNeutralX", &iAccNeutralX, 0);
|
||||
iniFile.Get("Real", "AccNeutralY", &iAccNeutralY, 0);
|
||||
iniFile.Get("Real", "AccNeutralZ", &iAccNeutralZ, 0);
|
||||
iniFile.Get("Real", "AccNunNeutralX", &iAccNunNeutralX, 0);
|
||||
iniFile.Get("Real", "AccNunNeutralY", &iAccNunNeutralY, 0);
|
||||
iniFile.Get("Real", "AccNunNeutralZ", &iAccNunNeutralZ, 0);
|
||||
Section& real = iniFile["Real"];
|
||||
|
||||
real.Get("UpdateStatus", &bUpdateRealWiimote, true);
|
||||
real.Get("Unpair", &bUnpairRealWiimote, false);
|
||||
real.Get("Autopair", &bPairRealWiimote, false);
|
||||
real.Get("Timeout", &bWiiReadTimeout, 10);
|
||||
real.Get("AccNeutralX", &iAccNeutralX, 0);
|
||||
real.Get("AccNeutralY", &iAccNeutralY, 0);
|
||||
real.Get("AccNeutralZ", &iAccNeutralZ, 0);
|
||||
real.Get("AccNunNeutralX", &iAccNunNeutralX, 0);
|
||||
real.Get("AccNunNeutralY", &iAccNunNeutralY, 0);
|
||||
real.Get("AccNunNeutralZ", &iAccNunNeutralZ, 0);
|
||||
|
||||
for (int i = 0; i < MAX_WIIMOTES; i++)
|
||||
{
|
||||
// Slot specific settings
|
||||
char SectionName[32];
|
||||
sprintf(SectionName, "Wiimote%i", i + 1);
|
||||
Section& section = iniFile[SectionName];
|
||||
|
||||
// General
|
||||
iniFile.Get(SectionName, "Source", &WiiMoteEmu::WiiMapping[i].Source, (i == 0) ? 1 : 0);
|
||||
section.Get("Source", &WiiMoteEmu::WiiMapping[i].Source, (i == 0) ? 1 : 0);
|
||||
|
||||
iniFile.Get(SectionName, "Sideways", &WiiMoteEmu::WiiMapping[i].bSideways, false);
|
||||
iniFile.Get(SectionName, "Upright", &WiiMoteEmu::WiiMapping[i].bUpright, false);
|
||||
iniFile.Get(SectionName, "ExtensionConnected", &WiiMoteEmu::WiiMapping[i].iExtensionConnected, WiiMoteEmu::EXT_NONE);
|
||||
iniFile.Get(SectionName, "MotionPlusConnected", &WiiMoteEmu::WiiMapping[i].bMotionPlusConnected, false);
|
||||
section.Get("Sideways", &WiiMoteEmu::WiiMapping[i].bSideways, false);
|
||||
section.Get("Upright", &WiiMoteEmu::WiiMapping[i].bUpright, false);
|
||||
section.Get("ExtensionConnected", &WiiMoteEmu::WiiMapping[i].iExtensionConnected, WiiMoteEmu::EXT_NONE);
|
||||
section.Get("MotionPlusConnected", &WiiMoteEmu::WiiMapping[i].bMotionPlusConnected, false);
|
||||
|
||||
iniFile.Get(SectionName, "TiltInputWM", &WiiMoteEmu::WiiMapping[i].Tilt.InputWM, WiiMoteEmu::FROM_KEYBOARD);
|
||||
iniFile.Get(SectionName, "TiltInputNC", &WiiMoteEmu::WiiMapping[i].Tilt.InputNC, WiiMoteEmu::FROM_KEYBOARD);
|
||||
iniFile.Get(SectionName, "TiltRollDegree", &WiiMoteEmu::WiiMapping[i].Tilt.RollDegree, 60);
|
||||
iniFile.Get(SectionName, "TiltRollSwing", &WiiMoteEmu::WiiMapping[i].Tilt.RollSwing, false);
|
||||
iniFile.Get(SectionName, "TiltRollInvert", &WiiMoteEmu::WiiMapping[i].Tilt.RollInvert, false);
|
||||
section.Get("TiltInputWM", &WiiMoteEmu::WiiMapping[i].Tilt.InputWM, WiiMoteEmu::FROM_KEYBOARD);
|
||||
section.Get("TiltInputNC", &WiiMoteEmu::WiiMapping[i].Tilt.InputNC, WiiMoteEmu::FROM_KEYBOARD);
|
||||
section.Get("TiltRollDegree", &WiiMoteEmu::WiiMapping[i].Tilt.RollDegree, 60);
|
||||
section.Get("TiltRollSwing", &WiiMoteEmu::WiiMapping[i].Tilt.RollSwing, false);
|
||||
section.Get("TiltRollInvert", &WiiMoteEmu::WiiMapping[i].Tilt.RollInvert, false);
|
||||
WiiMoteEmu::WiiMapping[i].Tilt.RollRange = (WiiMoteEmu::WiiMapping[i].Tilt.RollSwing) ? 0 : WiiMoteEmu::WiiMapping[i].Tilt.RollDegree;
|
||||
iniFile.Get(SectionName, "TiltPitchDegree", &WiiMoteEmu::WiiMapping[i].Tilt.PitchDegree, 60);
|
||||
iniFile.Get(SectionName, "TiltPitchSwing", &WiiMoteEmu::WiiMapping[i].Tilt.PitchSwing, false);
|
||||
iniFile.Get(SectionName, "TiltPitchInvert", &WiiMoteEmu::WiiMapping[i].Tilt.PitchInvert, false);
|
||||
section.Get("TiltPitchDegree", &WiiMoteEmu::WiiMapping[i].Tilt.PitchDegree, 60);
|
||||
section.Get("TiltPitchSwing", &WiiMoteEmu::WiiMapping[i].Tilt.PitchSwing, false);
|
||||
section.Get("TiltPitchInvert", &WiiMoteEmu::WiiMapping[i].Tilt.PitchInvert, false);
|
||||
WiiMoteEmu::WiiMapping[i].Tilt.PitchRange = (WiiMoteEmu::WiiMapping[i].Tilt.PitchSwing) ? 0 : WiiMoteEmu::WiiMapping[i].Tilt.PitchDegree;
|
||||
|
||||
// StickMapping
|
||||
iniFile.Get(SectionName, "NCStick", &WiiMoteEmu::WiiMapping[i].Stick.NC, WiiMoteEmu::FROM_KEYBOARD);
|
||||
iniFile.Get(SectionName, "CCStickLeft", &WiiMoteEmu::WiiMapping[i].Stick.CCL, WiiMoteEmu::FROM_KEYBOARD);
|
||||
iniFile.Get(SectionName, "CCStickRight", &WiiMoteEmu::WiiMapping[i].Stick.CCR, WiiMoteEmu::FROM_KEYBOARD);
|
||||
iniFile.Get(SectionName, "CCTriggers", &WiiMoteEmu::WiiMapping[i].Stick.CCT, WiiMoteEmu::FROM_KEYBOARD);
|
||||
iniFile.Get(SectionName, "GHStick", &WiiMoteEmu::WiiMapping[i].Stick.GH, WiiMoteEmu::FROM_KEYBOARD);
|
||||
section.Get("NCStick", &WiiMoteEmu::WiiMapping[i].Stick.NC, WiiMoteEmu::FROM_KEYBOARD);
|
||||
section.Get("CCStickLeft", &WiiMoteEmu::WiiMapping[i].Stick.CCL, WiiMoteEmu::FROM_KEYBOARD);
|
||||
section.Get("CCStickRight", &WiiMoteEmu::WiiMapping[i].Stick.CCR, WiiMoteEmu::FROM_KEYBOARD);
|
||||
section.Get("CCTriggers", &WiiMoteEmu::WiiMapping[i].Stick.CCT, WiiMoteEmu::FROM_KEYBOARD);
|
||||
section.Get("GHStick", &WiiMoteEmu::WiiMapping[i].Stick.GH, WiiMoteEmu::FROM_KEYBOARD);
|
||||
|
||||
// ButtonMapping
|
||||
for (int x = 0; x < WiiMoteEmu::LAST_CONSTANT; x++)
|
||||
iniFile.Get(SectionName, wmControlNames[x], &WiiMoteEmu::WiiMapping[i].Button[x], wmDefaultControls[x]);
|
||||
section.Get(wmControlNames[x], &WiiMoteEmu::WiiMapping[i].Button[x], wmDefaultControls[x]);
|
||||
|
||||
// This pad Id could possibly be higher than the number of pads that are connected,
|
||||
// but we check later, when needed, that that is not the case
|
||||
iniFile.Get(SectionName, "DeviceID", &WiiMoteEmu::WiiMapping[i].ID, 0);
|
||||
section.Get("DeviceID", &WiiMoteEmu::WiiMapping[i].ID, 0);
|
||||
|
||||
iniFile.Get(SectionName, "Axis_Lx", &WiiMoteEmu::WiiMapping[i].AxisMapping.Lx, 0);
|
||||
iniFile.Get(SectionName, "Axis_Ly", &WiiMoteEmu::WiiMapping[i].AxisMapping.Ly, 1);
|
||||
iniFile.Get(SectionName, "Axis_Rx", &WiiMoteEmu::WiiMapping[i].AxisMapping.Rx, 2);
|
||||
iniFile.Get(SectionName, "Axis_Ry", &WiiMoteEmu::WiiMapping[i].AxisMapping.Ry, 3);
|
||||
iniFile.Get(SectionName, "Trigger_L", &WiiMoteEmu::WiiMapping[i].AxisMapping.Tl, 1004);
|
||||
iniFile.Get(SectionName, "Trigger_R", &WiiMoteEmu::WiiMapping[i].AxisMapping.Tr, 1005);
|
||||
iniFile.Get(SectionName, "DeadZoneL", &WiiMoteEmu::WiiMapping[i].DeadZoneL, 0);
|
||||
iniFile.Get(SectionName, "DeadZoneR", &WiiMoteEmu::WiiMapping[i].DeadZoneR, 0);
|
||||
iniFile.Get(SectionName, "Diagonal", &WiiMoteEmu::WiiMapping[i].Diagonal, 100);
|
||||
iniFile.Get(SectionName, "Circle2Square", &WiiMoteEmu::WiiMapping[i].bCircle2Square, false);
|
||||
iniFile.Get(SectionName, "Rumble", &WiiMoteEmu::WiiMapping[i].Rumble, false);
|
||||
iniFile.Get(SectionName, "RumbleStrength", &WiiMoteEmu::WiiMapping[i].RumbleStrength, 80);
|
||||
iniFile.Get(SectionName, "TriggerType", &WiiMoteEmu::WiiMapping[i].TriggerType, 0);
|
||||
section.Get("Axis_Lx", &WiiMoteEmu::WiiMapping[i].AxisMapping.Lx, 0);
|
||||
section.Get("Axis_Ly", &WiiMoteEmu::WiiMapping[i].AxisMapping.Ly, 1);
|
||||
section.Get("Axis_Rx", &WiiMoteEmu::WiiMapping[i].AxisMapping.Rx, 2);
|
||||
section.Get("Axis_Ry", &WiiMoteEmu::WiiMapping[i].AxisMapping.Ry, 3);
|
||||
section.Get("Trigger_L", &WiiMoteEmu::WiiMapping[i].AxisMapping.Tl, 1004);
|
||||
section.Get("Trigger_R", &WiiMoteEmu::WiiMapping[i].AxisMapping.Tr, 1005);
|
||||
section.Get("DeadZoneL", &WiiMoteEmu::WiiMapping[i].DeadZoneL, 0);
|
||||
section.Get("DeadZoneR", &WiiMoteEmu::WiiMapping[i].DeadZoneR, 0);
|
||||
section.Get("Diagonal", &WiiMoteEmu::WiiMapping[i].Diagonal, 100);
|
||||
section.Get("Circle2Square", &WiiMoteEmu::WiiMapping[i].bCircle2Square, false);
|
||||
section.Get("Rumble", &WiiMoteEmu::WiiMapping[i].Rumble, false);
|
||||
section.Get("RumbleStrength", &WiiMoteEmu::WiiMapping[i].RumbleStrength, 80);
|
||||
section.Get("TriggerType", &WiiMoteEmu::WiiMapping[i].TriggerType, 0);
|
||||
|
||||
//UDPWii
|
||||
iniFile.Get(SectionName, "UDPWii_Enable", &WiiMoteEmu::WiiMapping[i].UDPWM.enable, false);
|
||||
section.Get("UDPWii_Enable", &WiiMoteEmu::WiiMapping[i].UDPWM.enable, false);
|
||||
std::string port;
|
||||
char default_port[15];
|
||||
sprintf(default_port,"%d",4432+i);
|
||||
iniFile.Get(SectionName, "UDPWii_Port", &port, default_port);
|
||||
section.Get("UDPWii_Port", &port, default_port);
|
||||
strncpy(WiiMoteEmu::WiiMapping[i].UDPWM.port,port.c_str(),10);
|
||||
iniFile.Get(SectionName, "UDPWii_EnableAccel", &WiiMoteEmu::WiiMapping[i].UDPWM.enableAccel, true);
|
||||
iniFile.Get(SectionName, "UDPWii_EnableButtons", &WiiMoteEmu::WiiMapping[i].UDPWM.enableButtons, true);
|
||||
iniFile.Get(SectionName, "UDPWii_EnableIR", &WiiMoteEmu::WiiMapping[i].UDPWM.enableIR, true);
|
||||
iniFile.Get(SectionName, "UDPWii_EnableNunchuck", &WiiMoteEmu::WiiMapping[i].UDPWM.enableNunchuck, true);
|
||||
section.Get("UDPWii_EnableAccel", &WiiMoteEmu::WiiMapping[i].UDPWM.enableAccel, true);
|
||||
section.Get("UDPWii_EnableButtons", &WiiMoteEmu::WiiMapping[i].UDPWM.enableButtons, true);
|
||||
section.Get("UDPWii_EnableIR", &WiiMoteEmu::WiiMapping[i].UDPWM.enableIR, true);
|
||||
section.Get("UDPWii_EnableNunchuck", &WiiMoteEmu::WiiMapping[i].UDPWM.enableNunchuck, true);
|
||||
}
|
||||
|
||||
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "Dolphin.ini").c_str());
|
||||
|
@ -346,7 +349,7 @@ void Config::Load()
|
|||
{
|
||||
char SectionName[32];
|
||||
sprintf(SectionName, "Wiimote%i", i + 1);
|
||||
iniFile.Get(SectionName, "AutoReconnectRealWiimote", &WiiMoteEmu::WiiMapping[i].bWiiAutoReconnect, false);
|
||||
iniFile[SectionName].Get("AutoReconnectRealWiimote", &WiiMoteEmu::WiiMapping[i].bWiiAutoReconnect, false);
|
||||
}
|
||||
|
||||
Config::LoadIR();
|
||||
|
@ -354,9 +357,10 @@ void Config::Load()
|
|||
// Load a few screen settings to. If these are added to the DirectX plugin it's probably
|
||||
// better to place them in the main Dolphin.ini file
|
||||
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "gfx_opengl.ini").c_str());
|
||||
iniFile.Get("Settings", "KeepAR_4_3", &bKeepAR43, false);
|
||||
iniFile.Get("Settings", "KeepAR_16_9", &bKeepAR169, false);
|
||||
iniFile.Get("Settings", "Crop", &bCrop, false);
|
||||
Section& settings = iniFile["Settings"];
|
||||
settings.Get("KeepAR_4_3", &bKeepAR43, false);
|
||||
settings.Get("KeepAR_16_9", &bKeepAR169, false);
|
||||
settings.Get("Crop", &bCrop, false);
|
||||
|
||||
//DEBUG_LOG(WIIMOTE, "Load()");
|
||||
}
|
||||
|
@ -368,21 +372,23 @@ void Config::LoadIR()
|
|||
char TmpSection[32];
|
||||
int defaultLeft, defaultTop, defaultWidth, defaultHeight;
|
||||
|
||||
sprintf(TmpSection, "%s", g_ISOId ? Hex2Ascii(g_ISOId).c_str() : "Default");
|
||||
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "IrPointer.ini").c_str());
|
||||
//Load defaults first...
|
||||
iniFile.Get("Default", "IRLeft", &defaultLeft, LEFT);
|
||||
iniFile.Get("Default", "IRTop", &defaultTop, TOP);
|
||||
iniFile.Get("Default", "IRWidth", &defaultWidth, RIGHT - LEFT);
|
||||
iniFile.Get("Default", "IRHeight", &defaultHeight, BOTTOM - TOP);
|
||||
iniFile.Get("Default", "IRLevel", &iIRLevel, 3);
|
||||
Section& def = iniFile["Default"];
|
||||
def.Get("IRLeft", &defaultLeft, LEFT);
|
||||
def.Get("IRTop", &defaultTop, TOP);
|
||||
def.Get("IRWidth", &defaultWidth, RIGHT - LEFT);
|
||||
def.Get("IRHeight", &defaultHeight, BOTTOM - TOP);
|
||||
def.Get("IRLevel", &iIRLevel, 3);
|
||||
|
||||
//...and fall back to them if the GameId is not found.
|
||||
//It shouldn't matter if we read Default twice, its in memory anyways.
|
||||
iniFile.Get(TmpSection, "IRLeft", &iIRLeft, defaultLeft);
|
||||
iniFile.Get(TmpSection, "IRTop", &iIRTop, defaultTop);
|
||||
iniFile.Get(TmpSection, "IRWidth", &iIRWidth, defaultWidth);
|
||||
iniFile.Get(TmpSection, "IRHeight", &iIRHeight, defaultHeight);
|
||||
sprintf(TmpSection, "%s", g_ISOId ? Hex2Ascii(g_ISOId).c_str() : "Default");
|
||||
Section& tmpsection = iniFile[TmpSection];
|
||||
tmpsection.Get("IRLeft", &iIRLeft, defaultLeft);
|
||||
tmpsection.Get("IRTop", &iIRTop, defaultTop);
|
||||
tmpsection.Get("IRWidth", &iIRWidth, defaultWidth);
|
||||
tmpsection.Get("IRHeight", &iIRHeight, defaultHeight);
|
||||
}
|
||||
|
||||
void Config::Save()
|
||||
|
@ -390,72 +396,74 @@ void Config::Save()
|
|||
IniFile iniFile;
|
||||
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "Wiimote.ini").c_str());
|
||||
|
||||
iniFile.Set("Real", "UpdateStatus", bUpdateRealWiimote);
|
||||
iniFile.Set("Real", "Unpair", bUnpairRealWiimote);
|
||||
iniFile.Set("Real", "Autopair", bPairRealWiimote);
|
||||
iniFile.Set("Real", "Timeout", bWiiReadTimeout);
|
||||
iniFile.Set("Real", "AccNeutralX", iAccNeutralX);
|
||||
iniFile.Set("Real", "AccNeutralY", iAccNeutralY);
|
||||
iniFile.Set("Real", "AccNeutralZ", iAccNeutralZ);
|
||||
iniFile.Set("Real", "AccNunNeutralX", iAccNunNeutralX);
|
||||
iniFile.Set("Real", "AccNunNeutralY", iAccNunNeutralY);
|
||||
iniFile.Set("Real", "AccNunNeutralZ", iAccNunNeutralZ);
|
||||
Section& real = iniFile["Real"];
|
||||
real.Set("UpdateStatus", bUpdateRealWiimote);
|
||||
real.Set("Unpair", bUnpairRealWiimote);
|
||||
real.Set("Autopair", bPairRealWiimote);
|
||||
real.Set("Timeout", bWiiReadTimeout);
|
||||
real.Set("AccNeutralX", iAccNeutralX);
|
||||
real.Set("AccNeutralY", iAccNeutralY);
|
||||
real.Set("AccNeutralZ", iAccNeutralZ);
|
||||
real.Set("AccNunNeutralX", iAccNunNeutralX);
|
||||
real.Set("AccNunNeutralY", iAccNunNeutralY);
|
||||
real.Set("AccNunNeutralZ", iAccNunNeutralZ);
|
||||
|
||||
for (int i = 0; i < MAX_WIIMOTES; i++)
|
||||
{
|
||||
// Slot specific settings
|
||||
char SectionName[32];
|
||||
sprintf(SectionName, "Wiimote%i", i + 1);
|
||||
Section& section = iniFile[SectionName];
|
||||
|
||||
iniFile.Set(SectionName, "Source", WiiMoteEmu::WiiMapping[i].Source);
|
||||
iniFile.Set(SectionName, "Sideways", WiiMoteEmu::WiiMapping[i].bSideways);
|
||||
iniFile.Set(SectionName, "Upright", WiiMoteEmu::WiiMapping[i].bUpright);
|
||||
iniFile.Set(SectionName, "ExtensionConnected", WiiMoteEmu::WiiMapping[i].iExtensionConnected);
|
||||
iniFile.Set(SectionName, "MotionPlusConnected", WiiMoteEmu::WiiMapping[i].bMotionPlusConnected);
|
||||
iniFile.Set(SectionName, "TiltInputWM", WiiMoteEmu::WiiMapping[i].Tilt.InputWM);
|
||||
iniFile.Set(SectionName, "TiltInputNC", WiiMoteEmu::WiiMapping[i].Tilt.InputNC);
|
||||
iniFile.Set(SectionName, "TiltRollDegree", WiiMoteEmu::WiiMapping[i].Tilt.RollDegree);
|
||||
iniFile.Set(SectionName, "TiltRollSwing", WiiMoteEmu::WiiMapping[i].Tilt.RollSwing);
|
||||
iniFile.Set(SectionName, "TiltRollInvert", WiiMoteEmu::WiiMapping[i].Tilt.RollInvert);
|
||||
iniFile.Set(SectionName, "TiltPitchDegree", WiiMoteEmu::WiiMapping[i].Tilt.PitchDegree);
|
||||
iniFile.Set(SectionName, "TiltPitchSwing", WiiMoteEmu::WiiMapping[i].Tilt.PitchSwing);
|
||||
iniFile.Set(SectionName, "TiltPitchInvert", WiiMoteEmu::WiiMapping[i].Tilt.PitchInvert);
|
||||
section.Set("Source", WiiMoteEmu::WiiMapping[i].Source);
|
||||
section.Set("Sideways", WiiMoteEmu::WiiMapping[i].bSideways);
|
||||
section.Set("Upright", WiiMoteEmu::WiiMapping[i].bUpright);
|
||||
section.Set("ExtensionConnected", WiiMoteEmu::WiiMapping[i].iExtensionConnected);
|
||||
section.Set("MotionPlusConnected", WiiMoteEmu::WiiMapping[i].bMotionPlusConnected);
|
||||
section.Set("TiltInputWM", WiiMoteEmu::WiiMapping[i].Tilt.InputWM);
|
||||
section.Set("TiltInputNC", WiiMoteEmu::WiiMapping[i].Tilt.InputNC);
|
||||
section.Set("TiltRollDegree", WiiMoteEmu::WiiMapping[i].Tilt.RollDegree);
|
||||
section.Set("TiltRollSwing", WiiMoteEmu::WiiMapping[i].Tilt.RollSwing);
|
||||
section.Set("TiltRollInvert", WiiMoteEmu::WiiMapping[i].Tilt.RollInvert);
|
||||
section.Set("TiltPitchDegree", WiiMoteEmu::WiiMapping[i].Tilt.PitchDegree);
|
||||
section.Set("TiltPitchSwing", WiiMoteEmu::WiiMapping[i].Tilt.PitchSwing);
|
||||
section.Set("TiltPitchInvert", WiiMoteEmu::WiiMapping[i].Tilt.PitchInvert);
|
||||
|
||||
// StickMapping
|
||||
iniFile.Set(SectionName, "NCStick", WiiMoteEmu::WiiMapping[i].Stick.NC);
|
||||
iniFile.Set(SectionName, "CCStickLeft", WiiMoteEmu::WiiMapping[i].Stick.CCL);
|
||||
iniFile.Set(SectionName, "CCStickRight", WiiMoteEmu::WiiMapping[i].Stick.CCR);
|
||||
iniFile.Set(SectionName, "CCTriggers", WiiMoteEmu::WiiMapping[i].Stick.CCT);
|
||||
iniFile.Set(SectionName, "GHStick", WiiMoteEmu::WiiMapping[i].Stick.GH);
|
||||
section.Set("NCStick", WiiMoteEmu::WiiMapping[i].Stick.NC);
|
||||
section.Set("CCStickLeft", WiiMoteEmu::WiiMapping[i].Stick.CCL);
|
||||
section.Set("CCStickRight", WiiMoteEmu::WiiMapping[i].Stick.CCR);
|
||||
section.Set("CCTriggers", WiiMoteEmu::WiiMapping[i].Stick.CCT);
|
||||
section.Set("GHStick", WiiMoteEmu::WiiMapping[i].Stick.GH);
|
||||
|
||||
// ButtonMapping
|
||||
for (int x = 0; x < WiiMoteEmu::LAST_CONSTANT; x++)
|
||||
iniFile.Set(SectionName, wmControlNames[x], WiiMoteEmu::WiiMapping[i].Button[x]);
|
||||
section.Set(wmControlNames[x], WiiMoteEmu::WiiMapping[i].Button[x]);
|
||||
|
||||
// Save the physical device ID number
|
||||
iniFile.Set(SectionName, "DeviceID", WiiMoteEmu::WiiMapping[i].ID);
|
||||
section.Set("DeviceID", WiiMoteEmu::WiiMapping[i].ID);
|
||||
|
||||
iniFile.Set(SectionName, "Axis_Lx", WiiMoteEmu::WiiMapping[i].AxisMapping.Lx);
|
||||
iniFile.Set(SectionName, "Axis_Ly", WiiMoteEmu::WiiMapping[i].AxisMapping.Ly);
|
||||
iniFile.Set(SectionName, "Axis_Rx", WiiMoteEmu::WiiMapping[i].AxisMapping.Rx);
|
||||
iniFile.Set(SectionName, "Axis_Ry", WiiMoteEmu::WiiMapping[i].AxisMapping.Ry);
|
||||
iniFile.Set(SectionName, "Trigger_L", WiiMoteEmu::WiiMapping[i].AxisMapping.Tl);
|
||||
iniFile.Set(SectionName, "Trigger_R", WiiMoteEmu::WiiMapping[i].AxisMapping.Tr);
|
||||
iniFile.Set(SectionName, "DeadZoneL", WiiMoteEmu::WiiMapping[i].DeadZoneL);
|
||||
iniFile.Set(SectionName, "DeadZoneR", WiiMoteEmu::WiiMapping[i].DeadZoneR);
|
||||
iniFile.Set(SectionName, "Diagonal", WiiMoteEmu::WiiMapping[i].Diagonal);
|
||||
iniFile.Set(SectionName, "Circle2Square", WiiMoteEmu::WiiMapping[i].bCircle2Square);
|
||||
iniFile.Set(SectionName, "Rumble", WiiMoteEmu::WiiMapping[i].Rumble);
|
||||
iniFile.Set(SectionName, "RumbleStrength", WiiMoteEmu::WiiMapping[i].RumbleStrength);
|
||||
iniFile.Set(SectionName, "TriggerType", WiiMoteEmu::WiiMapping[i].TriggerType);
|
||||
section.Set("Axis_Lx", WiiMoteEmu::WiiMapping[i].AxisMapping.Lx);
|
||||
section.Set("Axis_Ly", WiiMoteEmu::WiiMapping[i].AxisMapping.Ly);
|
||||
section.Set("Axis_Rx", WiiMoteEmu::WiiMapping[i].AxisMapping.Rx);
|
||||
section.Set("Axis_Ry", WiiMoteEmu::WiiMapping[i].AxisMapping.Ry);
|
||||
section.Set("Trigger_L", WiiMoteEmu::WiiMapping[i].AxisMapping.Tl);
|
||||
section.Set("Trigger_R", WiiMoteEmu::WiiMapping[i].AxisMapping.Tr);
|
||||
section.Set("DeadZoneL", WiiMoteEmu::WiiMapping[i].DeadZoneL);
|
||||
section.Set("DeadZoneR", WiiMoteEmu::WiiMapping[i].DeadZoneR);
|
||||
section.Set("Diagonal", WiiMoteEmu::WiiMapping[i].Diagonal);
|
||||
section.Set("Circle2Square", WiiMoteEmu::WiiMapping[i].bCircle2Square);
|
||||
section.Set("Rumble", WiiMoteEmu::WiiMapping[i].Rumble);
|
||||
section.Set("RumbleStrength", WiiMoteEmu::WiiMapping[i].RumbleStrength);
|
||||
section.Set("TriggerType", WiiMoteEmu::WiiMapping[i].TriggerType);
|
||||
|
||||
// UDPWii
|
||||
iniFile.Set(SectionName, "UDPWii_Enable", WiiMoteEmu::WiiMapping[i].UDPWM.enable);
|
||||
iniFile.Set(SectionName, "UDPWii_Port", WiiMoteEmu::WiiMapping[i].UDPWM.port);
|
||||
iniFile.Set(SectionName, "UDPWii_EnableAccel", WiiMoteEmu::WiiMapping[i].UDPWM.enableAccel);
|
||||
iniFile.Set(SectionName, "UDPWii_EnableButtons", WiiMoteEmu::WiiMapping[i].UDPWM.enableButtons);
|
||||
iniFile.Set(SectionName, "UDPWii_EnableIR", WiiMoteEmu::WiiMapping[i].UDPWM.enableIR);
|
||||
iniFile.Set(SectionName, "UDPWii_EnableNunchuck", WiiMoteEmu::WiiMapping[i].UDPWM.enableNunchuck);
|
||||
section.Set("UDPWii_Enable", WiiMoteEmu::WiiMapping[i].UDPWM.enable);
|
||||
section.Set("UDPWii_Port", WiiMoteEmu::WiiMapping[i].UDPWM.port);
|
||||
section.Set("UDPWii_EnableAccel", WiiMoteEmu::WiiMapping[i].UDPWM.enableAccel);
|
||||
section.Set("UDPWii_EnableButtons", WiiMoteEmu::WiiMapping[i].UDPWM.enableButtons);
|
||||
section.Set("UDPWii_EnableIR", WiiMoteEmu::WiiMapping[i].UDPWM.enableIR);
|
||||
section.Set("UDPWii_EnableNunchuck", WiiMoteEmu::WiiMapping[i].UDPWM.enableNunchuck);
|
||||
}
|
||||
|
||||
iniFile.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "Wiimote.ini").c_str());
|
||||
|
@ -464,11 +472,12 @@ void Config::Save()
|
|||
iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "IrPointer.ini").c_str());
|
||||
char TmpSection[32];
|
||||
sprintf(TmpSection, "%s", g_ISOId ? Hex2Ascii(g_ISOId).c_str() : "Default");
|
||||
iniFile.Set(TmpSection, "IRLeft", iIRLeft);
|
||||
iniFile.Set(TmpSection, "IRTop", iIRTop);
|
||||
iniFile.Set(TmpSection, "IRWidth", iIRWidth);
|
||||
iniFile.Set(TmpSection, "IRHeight", iIRHeight);
|
||||
iniFile.Set(TmpSection, "IRLevel", iIRLevel);
|
||||
Section& tmpsection = iniFile[TmpSection];
|
||||
tmpsection.Set("IRLeft", iIRLeft);
|
||||
tmpsection.Set("IRTop", iIRTop);
|
||||
tmpsection.Set("IRWidth", iIRWidth);
|
||||
tmpsection.Set("IRHeight", iIRHeight);
|
||||
tmpsection.Set("IRLevel", iIRLevel);
|
||||
iniFile.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "IrPointer.ini").c_str());
|
||||
|
||||
//Save any options that need to be accessed in Dolphin
|
||||
|
@ -477,7 +486,7 @@ void Config::Save()
|
|||
{
|
||||
char SectionName[32];
|
||||
sprintf(SectionName, "Wiimote%i", i + 1);
|
||||
iniFile.Set(SectionName, "AutoReconnectRealWiimote", WiiMoteEmu::WiiMapping[i].bWiiAutoReconnect);
|
||||
iniFile[SectionName].Set("AutoReconnectRealWiimote", WiiMoteEmu::WiiMapping[i].bWiiAutoReconnect);
|
||||
}
|
||||
iniFile.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "Dolphin.ini").c_str());
|
||||
|
||||
|
|
|
@ -42,31 +42,32 @@ void WiimoteRecordingConfigDialog::LoadFile()
|
|||
|
||||
// Get row name
|
||||
std::string SaveName = StringFromFormat("Recording%i", i);
|
||||
Section& section = file[SaveName.c_str()];
|
||||
|
||||
// HotKey
|
||||
file.Get(SaveName.c_str(), "HotKeySwitch", &iTmp, 3); m_RecordHotKeySwitch[i]->SetSelection(iTmp);
|
||||
file.Get(SaveName.c_str(), "HotKeyWiimote", &iTmp, 10); m_RecordHotKeyWiimote[i]->SetSelection(iTmp);
|
||||
file.Get(SaveName.c_str(), "HotKeyNunchuck", &iTmp, 10); m_RecordHotKeyNunchuck[i]->SetSelection(iTmp);
|
||||
file.Get(SaveName.c_str(), "HotKeyIR", &iTmp, 10); m_RecordHotKeyIR[i]->SetSelection(iTmp);
|
||||
section.Get("HotKeySwitch", &iTmp, 3); m_RecordHotKeySwitch[i]->SetSelection(iTmp);
|
||||
section.Get("HotKeyWiimote", &iTmp, 10); m_RecordHotKeyWiimote[i]->SetSelection(iTmp);
|
||||
section.Get("HotKeyNunchuck", &iTmp, 10); m_RecordHotKeyNunchuck[i]->SetSelection(iTmp);
|
||||
section.Get("HotKeyIR", &iTmp, 10); m_RecordHotKeyIR[i]->SetSelection(iTmp);
|
||||
|
||||
// Movement name
|
||||
file.Get(SaveName.c_str(), "MovementName", &STmp, ""); m_RecordText[i]->SetValue(wxString::FromAscii(STmp.c_str()));
|
||||
section.Get("MovementName", &STmp, ""); m_RecordText[i]->SetValue(wxString::FromAscii(STmp.c_str()));
|
||||
|
||||
// Game name
|
||||
file.Get(SaveName.c_str(), "GameName", &STmp, ""); m_RecordGameText[i]->SetValue(wxString::FromAscii(STmp.c_str()));
|
||||
section.Get("GameName", &STmp, ""); m_RecordGameText[i]->SetValue(wxString::FromAscii(STmp.c_str()));
|
||||
|
||||
// IR Bytes
|
||||
file.Get(SaveName.c_str(), "IRBytes", &STmp, ""); m_RecordIRBytesText[i]->SetValue(wxString::FromAscii(STmp.c_str()));
|
||||
section.Get("IRBytes", &STmp, ""); m_RecordIRBytesText[i]->SetValue(wxString::FromAscii(STmp.c_str()));
|
||||
|
||||
// Recording speed
|
||||
file.Get(SaveName.c_str(), "RecordingSpeed", &iTmp, -1);
|
||||
section.Get("RecordingSpeed", &iTmp, -1);
|
||||
if(iTmp != -1)
|
||||
m_RecordSpeed[i]->SetValue(wxString::Format(wxT("%i"), iTmp));
|
||||
else
|
||||
m_RecordSpeed[i]->SetValue(wxT(""));
|
||||
|
||||
// Playback speed (currently always saved directly after a recording)
|
||||
file.Get(SaveName.c_str(), "PlaybackSpeed", &iTmp, -1); m_RecordPlayBackSpeed[i]->SetSelection(iTmp);
|
||||
section.Get("PlaybackSpeed", &iTmp, -1); m_RecordPlayBackSpeed[i]->SetSelection(iTmp);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -81,30 +82,31 @@ void WiimoteRecordingConfigDialog::SaveFile()
|
|||
{
|
||||
// Get row name
|
||||
std::string SaveName = StringFromFormat("Recording%i", i);
|
||||
Section& section = file[SaveName.c_str()];
|
||||
|
||||
// HotKey
|
||||
file.Set(SaveName.c_str(), "HotKeySwitch", m_RecordHotKeySwitch[i]->GetSelection());
|
||||
file.Set(SaveName.c_str(), "HotKeyWiimote", m_RecordHotKeyWiimote[i]->GetSelection());
|
||||
file.Set(SaveName.c_str(), "HotKeyNunchuck", m_RecordHotKeyNunchuck[i]->GetSelection());
|
||||
file.Set(SaveName.c_str(), "HotKeyIR", m_RecordHotKeyIR[i]->GetSelection());
|
||||
section.Set("HotKeySwitch", m_RecordHotKeySwitch[i]->GetSelection());
|
||||
section.Set("HotKeyWiimote", m_RecordHotKeyWiimote[i]->GetSelection());
|
||||
section.Set("HotKeyNunchuck", m_RecordHotKeyNunchuck[i]->GetSelection());
|
||||
section.Set("HotKeyIR", m_RecordHotKeyIR[i]->GetSelection());
|
||||
|
||||
// Movement name
|
||||
file.Set(SaveName.c_str(), "MovementName", (const char*)m_RecordText[i]->GetValue().mb_str(wxConvUTF8));
|
||||
section.Set("MovementName", (const char*)m_RecordText[i]->GetValue().mb_str(wxConvUTF8));
|
||||
|
||||
// Game name
|
||||
file.Set(SaveName.c_str(), "GameName", (const char*)m_RecordGameText[i]->GetValue().mb_str(wxConvUTF8));
|
||||
section.Set("GameName", (const char*)m_RecordGameText[i]->GetValue().mb_str(wxConvUTF8));
|
||||
|
||||
// Recording speed (currently always saved directly after a recording)
|
||||
/*
|
||||
wxString TmpRecordSpeed = m_RecordSpeed[i]->GetValue();
|
||||
if(TmpRecordSpeed.length() > 0)
|
||||
int TmpRecordSpeed; file.Set(SaveName.c_str(), "RecordingSpeed", TmpRecordSpeed);
|
||||
int TmpRecordSpeed; section.Set("RecordingSpeed", TmpRecordSpeed);
|
||||
else
|
||||
int TmpRecordSpeed; file.Set(SaveName.c_str(), "RecordingSpeed", "-1");
|
||||
int TmpRecordSpeed; section.Set("RecordingSpeed", "-1");
|
||||
*/
|
||||
|
||||
// Playback speed (currently always saved directly after a recording)
|
||||
file.Set(SaveName.c_str(), "PlaybackSpeed", m_RecordPlayBackSpeed[i]->GetSelection());
|
||||
section.Set("PlaybackSpeed", m_RecordPlayBackSpeed[i]->GetSelection());
|
||||
}
|
||||
|
||||
file.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "WiimoteMovement.ini").c_str());
|
||||
|
@ -419,17 +421,19 @@ void WiimoteRecordingConfigDialog::ConvertToString()
|
|||
|
||||
// Save file
|
||||
std::string SaveName = StringFromFormat("Recording%i", m_iRecordTo);
|
||||
file.Set(SaveName.c_str(), "Movement", TmpStr.c_str());
|
||||
file.Set(SaveName.c_str(), "IR", TmpIR.c_str());
|
||||
file.Set(SaveName.c_str(), "Time", TmpTime.c_str());
|
||||
file.Set(SaveName.c_str(), "IRBytes", IRBytes);
|
||||
file.Set(SaveName.c_str(), "RecordingSpeed", Rate);
|
||||
Section& section = file[SaveName];
|
||||
|
||||
section.Set("Movement", TmpStr);
|
||||
section.Set("IR", TmpIR);
|
||||
section.Set("Time", TmpTime);
|
||||
section.Set("IRBytes", IRBytes);
|
||||
section.Set("RecordingSpeed", Rate);
|
||||
|
||||
// Set a default playback speed if none is set already
|
||||
int TmpPlaySpeed; file.Get(SaveName.c_str(), "PlaybackSpeed", &TmpPlaySpeed, -1);
|
||||
int TmpPlaySpeed; section.Get("PlaybackSpeed", &TmpPlaySpeed, -1);
|
||||
if (TmpPlaySpeed == -1)
|
||||
{
|
||||
file.Set(SaveName.c_str(), "PlaybackSpeed", 3);
|
||||
section.Set("PlaybackSpeed", 3);
|
||||
m_RecordPlayBackSpeed[m_iRecordTo]->SetSelection(3);
|
||||
}
|
||||
|
||||
|
|
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Reference in New Issue