Merge pull request #7415 from JosJuice/korean-shop-channel-check
Include the Korean Wii Shop Channel when checking default credentials
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commit
e3a52b3361
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@ -14,6 +14,8 @@ constexpr u64 SYSTEM_MENU = 0x0000000100000002;
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constexpr u64 SHOP = 0x0001000248414241;
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constexpr u64 SHOP = 0x0001000248414241;
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constexpr u64 KOREAN_SHOP = 0x000100024841424b;
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constexpr u64 IOS(u32 major_version)
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constexpr u64 IOS(u32 major_version)
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{
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{
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return 0x0000000100000000 | major_version;
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return 0x0000000100000000 | major_version;
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@ -209,7 +209,8 @@ bool ES::LaunchTitle(u64 title_id, bool skip_reload)
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NOTICE_LOG(IOS_ES, "Launching title %016" PRIx64 "...", title_id);
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NOTICE_LOG(IOS_ES, "Launching title %016" PRIx64 "...", title_id);
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if (title_id == Titles::SHOP && m_ios.GetIOSC().IsUsingDefaultId())
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if ((title_id == Titles::SHOP || title_id == Titles::KOREAN_SHOP) &&
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m_ios.GetIOSC().IsUsingDefaultId())
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{
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{
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ERROR_LOG(IOS_ES, "Refusing to launch the shop channel with default device credentials");
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ERROR_LOG(IOS_ES, "Refusing to launch the shop channel with default device credentials");
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CriticalAlertT("You cannot use the Wii Shop Channel without using your own device credentials."
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CriticalAlertT("You cannot use the Wii Shop Channel without using your own device credentials."
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