FileIO: one more experiment: now MKWii can be played without a save file AND saves its data successfully!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4707 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -95,7 +95,7 @@ bool CWII_IPC_HLE_Device_FileIO::Open(u32 _CommandAddress, u32 _Mode)
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switch(_Mode)
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{
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case ISFS_OPEN_READ: m_pFileHandle = fopen(m_Filename.c_str(), "rb"); break;
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case ISFS_OPEN_WRITE: m_pFileHandle = fopen(m_Filename.c_str(), "wb"); break;
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case ISFS_OPEN_WRITE: m_pFileHandle = fopen(m_Filename.c_str(), "r+b"); break;
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// MK Wii gets here corrupting its saves, however using rb+ mode works fine
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// TODO : figure it properly...
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case ISFS_OPEN_RW: m_pFileHandle = fopen(m_Filename.c_str(), "r+b"); break;
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