Merge pull request #2387 from lioncash/atomic

AudioCommon: Remove usages of volatile variables.
This commit is contained in:
skidau 2015-05-14 13:31:28 +10:00
commit e35148fe15
9 changed files with 51 additions and 40 deletions

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@ -32,7 +32,7 @@ void AOSound::SoundLoop()
buf_size = format.bits/8 * format.channels * format.rate; buf_size = format.bits/8 * format.channels * format.rate;
while (!threadData) while (m_run_thread.load())
{ {
m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2); m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
@ -47,6 +47,7 @@ void AOSound::SoundLoop()
bool AOSound::Start() bool AOSound::Start()
{ {
m_run_thread.store(true);
memset(realtimeBuffer, 0, sizeof(realtimeBuffer)); memset(realtimeBuffer, 0, sizeof(realtimeBuffer));
thread = std::thread(&AOSound::SoundLoop, this); thread = std::thread(&AOSound::SoundLoop, this);
@ -60,7 +61,7 @@ void AOSound::Update()
void AOSound::Stop() void AOSound::Stop()
{ {
threadData = 1; m_run_thread.store(false);
soundSyncEvent.Set(); soundSyncEvent.Set();
{ {

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include <atomic>
#include <mutex> #include <mutex>
#include <thread> #include <thread>
@ -19,6 +20,7 @@ class AOSound final : public SoundStream
{ {
#if defined(HAVE_AO) && HAVE_AO #if defined(HAVE_AO) && HAVE_AO
std::thread thread; std::thread thread;
std::atomic<bool> m_run_thread;
std::mutex soundCriticalSection; std::mutex soundCriticalSection;
Common::Event soundSyncEvent; Common::Event soundSyncEvent;

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@ -10,7 +10,11 @@
#define BUFFER_SIZE_MAX 8192 #define BUFFER_SIZE_MAX 8192
#define BUFFER_SIZE_BYTES (BUFFER_SIZE_MAX*2*2) #define BUFFER_SIZE_BYTES (BUFFER_SIZE_MAX*2*2)
AlsaSound::AlsaSound(CMixer *mixer) : SoundStream(mixer), thread_data(0), handle(nullptr), frames_to_deliver(FRAME_COUNT_MIN) AlsaSound::AlsaSound(CMixer *mixer)
: SoundStream(mixer)
, m_thread_status(ALSAThreadStatus::STOPPED)
, handle(nullptr)
, frames_to_deliver(FRAME_COUNT_MIN)
{ {
mix_buffer = new u8[BUFFER_SIZE_BYTES]; mix_buffer = new u8[BUFFER_SIZE_BYTES];
} }
@ -22,14 +26,14 @@ AlsaSound::~AlsaSound()
bool AlsaSound::Start() bool AlsaSound::Start()
{ {
m_thread_status.store(ALSAThreadStatus::RUNNING);
thread = std::thread(&AlsaSound::SoundLoop, this); thread = std::thread(&AlsaSound::SoundLoop, this);
thread_data = 0;
return true; return true;
} }
void AlsaSound::Stop() void AlsaSound::Stop()
{ {
thread_data = 1; m_thread_status.store(ALSAThreadStatus::STOPPING);
thread.join(); thread.join();
} }
@ -42,11 +46,11 @@ void AlsaSound::Update()
void AlsaSound::SoundLoop() void AlsaSound::SoundLoop()
{ {
if (!AlsaInit()) { if (!AlsaInit()) {
thread_data = 2; m_thread_status.store(ALSAThreadStatus::STOPPED);
return; return;
} }
Common::SetCurrentThreadName("Audio thread - alsa"); Common::SetCurrentThreadName("Audio thread - alsa");
while (!thread_data) while (m_thread_status.load() == ALSAThreadStatus::RUNNING)
{ {
m_mixer->Mix(reinterpret_cast<short *>(mix_buffer), frames_to_deliver); m_mixer->Mix(reinterpret_cast<short *>(mix_buffer), frames_to_deliver);
int rc = m_muted ? 1337 : snd_pcm_writei(handle, mix_buffer, frames_to_deliver); int rc = m_muted ? 1337 : snd_pcm_writei(handle, mix_buffer, frames_to_deliver);
@ -61,7 +65,7 @@ void AlsaSound::SoundLoop()
} }
} }
AlsaShutdown(); AlsaShutdown();
thread_data = 2; m_thread_status.store(ALSAThreadStatus::STOPPED);
} }
bool AlsaSound::AlsaInit() bool AlsaSound::AlsaInit()

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@ -4,13 +4,15 @@
#pragma once #pragma once
#include <atomic>
#include <thread>
#if defined(HAVE_ALSA) && HAVE_ALSA #if defined(HAVE_ALSA) && HAVE_ALSA
#include <alsa/asoundlib.h> #include <alsa/asoundlib.h>
#endif #endif
#include "AudioCommon/SoundStream.h" #include "AudioCommon/SoundStream.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/Thread.h"
class AlsaSound final : public SoundStream class AlsaSound final : public SoundStream
{ {
@ -31,15 +33,19 @@ public:
virtual void Update() override; virtual void Update() override;
private: private:
enum class ALSAThreadStatus
{
RUNNING,
STOPPING,
STOPPED,
};
bool AlsaInit(); bool AlsaInit();
void AlsaShutdown(); void AlsaShutdown();
u8 *mix_buffer; u8 *mix_buffer;
std::thread thread; std::thread thread;
// 0 = continue std::atomic<ALSAThreadStatus> m_thread_status;
// 1 = shutdown
// 2 = done shutting down.
volatile int thread_data;
snd_pcm_t *handle; snd_pcm_t *handle;
int frames_to_deliver; int frames_to_deliver;

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@ -4,7 +4,6 @@
#include "AudioCommon/AudioCommon.h" #include "AudioCommon/AudioCommon.h"
#include "AudioCommon/Mixer.h" #include "AudioCommon/Mixer.h"
#include "Common/Atomic.h"
#include "Common/CPUDetect.h" #include "Common/CPUDetect.h"
#include "Common/MathUtil.h" #include "Common/MathUtil.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
@ -31,8 +30,8 @@ unsigned int CMixer::MixerFifo::Mix(short* samples, unsigned int numSamples, boo
// so we will just ignore new written data while interpolating. // so we will just ignore new written data while interpolating.
// Without this cache, the compiler wouldn't be allowed to optimize the // Without this cache, the compiler wouldn't be allowed to optimize the
// interpolation loop. // interpolation loop.
u32 indexR = Common::AtomicLoad(m_indexR); u32 indexR = m_indexR.load();
u32 indexW = Common::AtomicLoad(m_indexW); u32 indexW = m_indexW.load();
float numLeft = (float)(((indexW - indexR) & INDEX_MASK) / 2); float numLeft = (float)(((indexW - indexR) & INDEX_MASK) / 2);
m_numLeftI = (numLeft + m_numLeftI*(CONTROL_AVG-1)) / CONTROL_AVG; m_numLeftI = (numLeft + m_numLeftI*(CONTROL_AVG-1)) / CONTROL_AVG;
@ -53,8 +52,8 @@ unsigned int CMixer::MixerFifo::Mix(short* samples, unsigned int numSamples, boo
const u32 ratio = (u32)(65536.0f * aid_sample_rate / (float)m_mixer->m_sampleRate); const u32 ratio = (u32)(65536.0f * aid_sample_rate / (float)m_mixer->m_sampleRate);
s32 lvolume = m_LVolume; s32 lvolume = m_LVolume.load();
s32 rvolume = m_RVolume; s32 rvolume = m_RVolume.load();
// TODO: consider a higher-quality resampling algorithm. // TODO: consider a higher-quality resampling algorithm.
for (; currentSample < numSamples * 2 && ((indexW-indexR) & INDEX_MASK) > 2; currentSample += 2) for (; currentSample < numSamples * 2 && ((indexW-indexR) & INDEX_MASK) > 2; currentSample += 2)
@ -99,7 +98,7 @@ unsigned int CMixer::MixerFifo::Mix(short* samples, unsigned int numSamples, boo
} }
// Flush cached variable // Flush cached variable
Common::AtomicStore(m_indexR, indexR); m_indexR.store(indexR);
return numSamples; return numSamples;
} }
@ -130,11 +129,11 @@ void CMixer::MixerFifo::PushSamples(const short *samples, unsigned int num_sampl
// Cache access in non-volatile variable // Cache access in non-volatile variable
// indexR isn't allowed to cache in the audio throttling loop as it // indexR isn't allowed to cache in the audio throttling loop as it
// needs to get updates to not deadlock. // needs to get updates to not deadlock.
u32 indexW = Common::AtomicLoad(m_indexW); u32 indexW = m_indexW.load();
// Check if we have enough free space // Check if we have enough free space
// indexW == m_indexR results in empty buffer, so indexR must always be smaller than indexW // indexW == m_indexR results in empty buffer, so indexR must always be smaller than indexW
if (num_samples * 2 + ((indexW - Common::AtomicLoad(m_indexR)) & INDEX_MASK) >= MAX_SAMPLES * 2) if (num_samples * 2 + ((indexW - m_indexR.load()) & INDEX_MASK) >= MAX_SAMPLES * 2)
return; return;
// AyuanX: Actual re-sampling work has been moved to sound thread // AyuanX: Actual re-sampling work has been moved to sound thread
@ -151,9 +150,7 @@ void CMixer::MixerFifo::PushSamples(const short *samples, unsigned int num_sampl
memcpy(&m_buffer[indexW & INDEX_MASK], samples, num_samples * 4); memcpy(&m_buffer[indexW & INDEX_MASK], samples, num_samples * 4);
} }
Common::AtomicAdd(m_indexW, num_samples * 2); m_indexW.fetch_add(num_samples * 2);
return;
} }
void CMixer::PushSamples(const short *samples, unsigned int num_samples) void CMixer::PushSamples(const short *samples, unsigned int num_samples)
@ -215,6 +212,6 @@ void CMixer::MixerFifo::SetInputSampleRate(unsigned int rate)
void CMixer::MixerFifo::SetVolume(unsigned int lvolume, unsigned int rvolume) void CMixer::MixerFifo::SetVolume(unsigned int lvolume, unsigned int rvolume)
{ {
m_LVolume = lvolume + (lvolume >> 7); m_LVolume.store(lvolume + (lvolume >> 7));
m_RVolume = rvolume + (rvolume >> 7); m_RVolume.store(rvolume + (rvolume >> 7));
} }

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include <atomic>
#include <mutex> #include <mutex>
#include <string> #include <string>
@ -109,8 +110,8 @@ public:
std::mutex& MixerCritical() { return m_csMixing; } std::mutex& MixerCritical() { return m_csMixing; }
float GetCurrentSpeed() const { return m_speed; } float GetCurrentSpeed() const { return m_speed.load(); }
void UpdateSpeed(volatile float val) { m_speed = val; } void UpdateSpeed(float val) { m_speed.store(val); }
protected: protected:
class MixerFifo { class MixerFifo {
@ -135,11 +136,11 @@ protected:
CMixer *m_mixer; CMixer *m_mixer;
unsigned m_input_sample_rate; unsigned m_input_sample_rate;
short m_buffer[MAX_SAMPLES * 2]; short m_buffer[MAX_SAMPLES * 2];
volatile u32 m_indexW; std::atomic<u32> m_indexW;
volatile u32 m_indexR; std::atomic<u32> m_indexR;
// Volume ranges from 0-256 // Volume ranges from 0-256
volatile s32 m_LVolume; std::atomic<s32> m_LVolume;
volatile s32 m_RVolume; std::atomic<s32> m_RVolume;
float m_numLeftI; float m_numLeftI;
u32 m_frac; u32 m_frac;
}; };
@ -156,5 +157,5 @@ protected:
std::mutex m_csMixing; std::mutex m_csMixing;
volatile float m_speed; // Current rate of the emulation (1.0 = 100% speed) std::atomic<float> m_speed; // Current rate of the emulation (1.0 = 100% speed)
}; };

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@ -23,6 +23,7 @@ static soundtouch::SoundTouch soundTouch;
// //
bool OpenALStream::Start() bool OpenALStream::Start()
{ {
m_run_thread.store(true);
bool bReturn = false; bool bReturn = false;
ALDeviceList pDeviceList; ALDeviceList pDeviceList;
@ -72,7 +73,7 @@ bool OpenALStream::Start()
void OpenALStream::Stop() void OpenALStream::Stop()
{ {
threadData = 1; m_run_thread.store(false);
// kick the thread if it's waiting // kick the thread if it's waiting
soundSyncEvent.Set(); soundSyncEvent.Set();
@ -183,7 +184,7 @@ void OpenALStream::SoundLoop()
soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28); soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28);
soundTouch.setSetting(SETTING_OVERLAP_MS, 12); soundTouch.setSetting(SETTING_OVERLAP_MS, 12);
while (!threadData) while (m_run_thread.load())
{ {
// num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD. // num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD.
const u32 stereo_16_bit_size = 4; const u32 stereo_16_bit_size = 4;

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include <atomic>
#include <thread> #include <thread>
#include "AudioCommon/SoundStream.h" #include "AudioCommon/SoundStream.h"
@ -72,6 +73,8 @@ public:
private: private:
std::thread thread; std::thread thread;
std::atomic<bool> m_run_thread;
Common::Event soundSyncEvent; Common::Event soundSyncEvent;
short realtimeBuffer[OAL_MAX_SAMPLES * STEREO_CHANNELS]; short realtimeBuffer[OAL_MAX_SAMPLES * STEREO_CHANNELS];

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@ -11,17 +11,13 @@
class SoundStream class SoundStream
{ {
protected: protected:
CMixer* m_mixer; CMixer* m_mixer;
// We set this to shut down the sound thread.
// 0=keep playing, 1=stop playing NOW.
volatile int threadData;
bool m_logAudio; bool m_logAudio;
WaveFileWriter g_wave_writer; WaveFileWriter g_wave_writer;
bool m_muted; bool m_muted;
public: public:
SoundStream(CMixer* mixer) : m_mixer(mixer), threadData(0), m_logAudio(false), m_muted(false) {} SoundStream(CMixer* mixer) : m_mixer(mixer), m_logAudio(false), m_muted(false) {}
virtual ~SoundStream() { delete m_mixer; } virtual ~SoundStream() { delete m_mixer; }
static bool isValid() { return false; } static bool isValid() { return false; }