Add * to the characters leading a verbatim line (used in Gecko codes comments)
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@ -371,11 +371,11 @@ bool IniFile::Load(const char* filename, bool keep_current_data)
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std::string key, value;
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ParseLine(line, &key, &value);
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// Lines starting with '$' or '+' are kept verbatim. Kind
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// of a hack, but the support for raw lines inside an INI
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// is a hack anyway.
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// Lines starting with '$', '*' or '+' are kept verbatim.
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// Kind of a hack, but the support for raw lines inside an
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// INI is a hack anyway.
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if ((key == "" && value == "")
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|| (line.size() >= 1 && (line[0] == '$' || line[0] == '+')))
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|| (line.size() >= 1 && (line[0] == '$' || line[0] == '+' || line[0] == '*')))
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current_section->lines.push_back(line.c_str());
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else
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current_section->Set(key, value.c_str());
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@ -125,7 +125,6 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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GameIniFileDefault = File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + _iniFilename + ".ini";
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GameIniFileLocal = File::GetUserPath(D_GAMESETTINGS_IDX) + _iniFilename + ".ini";
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printf("Loading\n");
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GameIniDefault.Load(GameIniFileDefault);
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GameIniLocal.Load(GameIniFileLocal);
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