Update Super Mario Sunshine.
Can't use widescreen hack, and needs native mipmaps.
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GMSE01.ini
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GMSE01.ini
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@ -1,9 +1,9 @@
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# GMSE01 - Super Mario Sunshine
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[EmuState]
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#The Emulation State.
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnFrame]
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#Add memory patches to be applied every frame here.
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EmulationIssues = needs EFB to Ram
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay]
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$All Shines (not working)
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045708E8 FFFFFFFF
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@ -133,5 +133,17 @@ $D-Pad Left For Normal Mario
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4240E12C 4DE63F80
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4240E12C 4DE83F80
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00000000 40000000
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBToTextureEnable = False
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[Video_Settings]
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wideScreenHack = False
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AspectRatio = 0
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UseNativeMips = True
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@ -68,3 +68,7 @@ PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBToTextureEnable = False
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[Video_Settings]
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wideScreenHack = False
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UseNativeMips = True
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AspectRatio = 0
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