Update Super Mario Sunshine.
Can't use widescreen hack, and needs native mipmaps.
This commit is contained in:
parent
46ff95a7f9
commit
e31a30761a
22
GMSE01.ini
22
GMSE01.ini
|
@ -1,9 +1,9 @@
|
|||
# GMSE01 - Super Mario Sunshine
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
[OnFrame]
|
||||
#Add memory patches to be applied every frame here.
|
||||
EmulationIssues = needs EFB to Ram
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
$All Shines (not working)
|
||||
045708E8 FFFFFFFF
|
||||
|
@ -133,5 +133,17 @@ $D-Pad Left For Normal Mario
|
|||
4240E12C 4DE63F80
|
||||
4240E12C 4DE83F80
|
||||
00000000 40000000
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBToTextureEnable = False
|
||||
[Video_Settings]
|
||||
wideScreenHack = False
|
||||
AspectRatio = 0
|
||||
UseNativeMips = True
|
||||
|
|
|
@ -68,3 +68,7 @@ PH_ZFar =
|
|||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
[Video_Settings]
|
||||
wideScreenHack = False
|
||||
UseNativeMips = True
|
||||
AspectRatio = 0
|
||||
|
|
Loading…
Reference in New Issue