EGL: Stop the window_handle shuffling as well

This commit is contained in:
Jasper St. Pierre 2014-08-09 10:23:28 -04:00
parent e7471958e4
commit e2e3f2a20b
2 changed files with 4 additions and 6 deletions

View File

@ -156,9 +156,11 @@ bool cInterfaceEGL::Create(void *&window_handle)
else
eglBindAPI(EGL_OPENGL_ES_API);
EGLNativeWindowType native_window = window_handle;
EGLint format;
eglGetConfigAttrib(GLWin.egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry((EGLNativeWindowType)Host_GetRenderHandle(), 0, 0, format);
ANativeWindow_setBuffersGeometry(native_window, 0, 0, format);
int none, width, height;
Host_GetRenderWindowSize(none, none, width, height);
GLWin.width = width;
@ -184,16 +186,13 @@ bool cInterfaceEGL::Create(void *&window_handle)
exit(1);
}
GLWin.native_window = Host_GetRenderHandle();
GLWin.egl_surf = eglCreateWindowSurface(GLWin.egl_dpy, config, GLWin.native_window, nullptr);
GLWin.egl_surf = eglCreateWindowSurface(GLWin.egl_dpy, config, native_window, nullptr);
if (!GLWin.egl_surf)
{
INFO_LOG(VIDEO, "Error: eglCreateWindowSurface failed\n");
exit(1);
}
window_handle = (void *)GLWin.native_window;
return true;
}

View File

@ -24,7 +24,6 @@ typedef struct {
EGLSurface egl_surf;
EGLContext egl_ctx;
EGLDisplay egl_dpy;
EGLNativeWindowType native_window;
#elif defined(__APPLE__)
NSView *cocoaWin;
NSOpenGLContext *cocoaCtx;