Another possible AR cheat system fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@865 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
0cab388f1c
commit
e1ca5de156
|
@ -235,9 +235,10 @@ void RunActionReplayCode(const ARCode &code, bool nowIsBootup) {
|
||||||
for (std::vector<AREntry>::const_iterator iter = code.ops.begin(); iter != code.ops.end(); ++iter) {
|
for (std::vector<AREntry>::const_iterator iter = code.ops.begin(); iter != code.ops.end(); ++iter) {
|
||||||
u32 cmd_addr = iter->cmd_addr;
|
u32 cmd_addr = iter->cmd_addr;
|
||||||
u8 cmd = iter->cmd_addr>>24;
|
u8 cmd = iter->cmd_addr>>24;
|
||||||
/*u32 addr = (iter->cmd_addr & 0xFFFFFF);*/ // TODO:(Omega): remove this line if not needed anymore and everything works as is
|
|
||||||
u32 addr = (iter->cmd_addr & 0x01FFFFFF);
|
u32 addr = (iter->cmd_addr & 0x01FFFFFF);
|
||||||
u32 data = iter->value;
|
u32 data = iter->value;
|
||||||
|
u8 z = (cmd >> 4);
|
||||||
|
u8 w = (cmd - ((cmd >> 4) << 4));
|
||||||
|
|
||||||
if (addr >= 0x00002000 && addr < 0x00003000) {
|
if (addr >= 0x00002000 && addr < 0x00003000) {
|
||||||
PanicAlert("This action replay simulator does not support codes that modify Action Replay itself.");
|
PanicAlert("This action replay simulator does not support codes that modify Action Replay itself.");
|
||||||
|
@ -269,10 +270,12 @@ void RunActionReplayCode(const ARCode &code, bool nowIsBootup) {
|
||||||
// skip these weird init lines
|
// skip these weird init lines
|
||||||
if (iter == code.ops.begin() && cmd == 1) continue;
|
if (iter == code.ops.begin() && cmd == 1) continue;
|
||||||
|
|
||||||
// Ram write (and fill), this if for codes 0x00XXXXXXX - 0x07XXXXXXX
|
// 0x4WXXXXXXX codes
|
||||||
if((cmd & 0xFE) < 0x8)
|
if(z == 0x00) // Check the value Z in 0xZWXXXXXXX
|
||||||
|
{
|
||||||
|
// Ram write (and fill), this is for codes 0x00XXXXXXX - 0x07XXXXXXX
|
||||||
|
if(w < 0x8) // Check the value W in 0xZWXXXXXXX
|
||||||
{
|
{
|
||||||
//u32 new_addr = ((cmd_addr & 0x01FFFFFF) | 0x80000000); // TODO:(Omega): remove this line if not needed anymore and everything works as is
|
|
||||||
u32 new_addr = (addr | 0x80000000);
|
u32 new_addr = (addr | 0x80000000);
|
||||||
switch ((new_addr >> 25) & 0x03)
|
switch ((new_addr >> 25) & 0x03)
|
||||||
{
|
{
|
||||||
|
@ -304,32 +307,47 @@ void RunActionReplayCode(const ARCode &code, bool nowIsBootup) {
|
||||||
}
|
}
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// TODO(Omega): This commented code is here for my next fix
|
// 0x4WXXXXXXX codes
|
||||||
//case 0x40: // Write byte to pointer.
|
if(z == 0x4) // Check the value Z in 0xZWXXXXXXX
|
||||||
//{
|
{
|
||||||
// u32 ptr = Memory::Read_U32(addr);
|
// Write to pointer, this is for codes 0x40XXXXXXX - 0x44XXXXXXX
|
||||||
// u8 thebyte = data & 0xFF;
|
if(w < 0x8) // Check the value W in 0xZWXXXXXXX
|
||||||
// u32 offset = data >> 8;
|
{
|
||||||
// Memory::Write_U8(thebyte, ptr + offset);
|
u32 new_addr = (addr | 0x80000000);
|
||||||
// break;
|
switch ((new_addr >> 25) & 0x03)
|
||||||
//}
|
{
|
||||||
|
case 0x00: // Byte write to pointer
|
||||||
|
{
|
||||||
|
u32 ptr = Memory::Read_U32(new_addr);
|
||||||
|
u8 thebyte = data & 0xFF;
|
||||||
|
u32 offset = data >> 8;
|
||||||
|
Memory::Write_U8(thebyte, ptr + offset);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
//case 0x42: // Write short to pointer.
|
case 0x01: // Short write to pointer
|
||||||
//{
|
{
|
||||||
// u32 ptr = Memory::Read_U32(addr);
|
u32 ptr = Memory::Read_U32(new_addr);
|
||||||
// u16 theshort = data & 0xFFFF;
|
u16 theshort = data & 0xFFFF;
|
||||||
// u32 offset = (data >> 16) << 1;
|
u32 offset = (data >> 16) << 1;
|
||||||
// Memory::Write_U16(theshort, ptr + offset);
|
Memory::Write_U16(theshort, ptr + offset);
|
||||||
// break;
|
break;
|
||||||
//}
|
}
|
||||||
|
|
||||||
//case 0x44: // Write dword to pointer.
|
|
||||||
//{
|
case 0x02: // Dword write to pointer
|
||||||
// u32 ptr = Memory::Read_U32(addr);
|
{
|
||||||
// Memory::Write_U32(data, ptr);
|
u32 ptr = Memory::Read_U32(new_addr);
|
||||||
// break;
|
Memory::Write_U32(data, ptr);
|
||||||
//}
|
break;
|
||||||
|
}
|
||||||
|
default: break; // TODO(Omega): maybe add a PanicAlert here?
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
switch (cmd & 0xFE)
|
switch (cmd & 0xFE)
|
||||||
{
|
{
|
||||||
|
@ -409,28 +427,6 @@ void RunActionReplayCode(const ARCode &code, bool nowIsBootup) {
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 0x40: // Write byte to pointer.
|
|
||||||
{
|
|
||||||
u32 ptr = Memory::Read_U32(addr);
|
|
||||||
u8 thebyte = data & 0xFF;
|
|
||||||
u32 offset = data >> 8;
|
|
||||||
Memory::Write_U8(thebyte, ptr + offset);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 0x42: // Write short to pointer.
|
|
||||||
{
|
|
||||||
u32 ptr = Memory::Read_U32(addr);
|
|
||||||
u16 theshort = data & 0xFFFF;
|
|
||||||
u32 offset = (data >> 16) << 1;
|
|
||||||
Memory::Write_U16(theshort, ptr + offset);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 0x44: // Write dword to pointer.
|
|
||||||
{
|
|
||||||
u32 ptr = Memory::Read_U32(addr);
|
|
||||||
Memory::Write_U32(data, ptr);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case 0xC4: // "Master Code" - configure the AR
|
case 0xC4: // "Master Code" - configure the AR
|
||||||
{
|
{
|
||||||
u8 number = data & 0xFF;
|
u8 number = data & 0xFF;
|
||||||
|
|
Loading…
Reference in New Issue