make DSP LLE work on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1238 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -15,9 +15,10 @@
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// Official SVN repository and contact information can be found at
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// http://code.google.com/p/dolphin-emu/
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#ifdef _WIN32
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#include "stdafx.h"
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#include "stdafx.h"
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#endif
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#include "globals.h"
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#include "Globals.h"
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#include "HLE_Helper.h"
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#include "HLE_Helper.h"
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@ -1486,4 +1487,4 @@ u16 HLE_ROM_80E7_81F8()
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//missing: dsp_opc_ret;
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//missing: dsp_opc_ret;
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return 0x81f8;
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return 0x81f8;
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}
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}
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@ -15,9 +15,11 @@
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// Official SVN repository and contact information can be found at
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// http://code.google.com/p/dolphin-emu/
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#ifdef _WIN32
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#include "stdafx.h"
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#include "stdafx.h"
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#endif
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#include "globals.h"
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#include "Globals.h"
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#include "gdsp_interpreter.h"
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#include "gdsp_interpreter.h"
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#include "gdsp_memory.h"
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#include "gdsp_memory.h"
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#include "gdsp_opcodes_helper.h"
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#include "gdsp_opcodes_helper.h"
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@ -7,7 +7,9 @@ name = "Plugin_DSP_LLE"
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files = [
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files = [
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"AOSoundStream.cpp",
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"AOSoundStream.cpp",
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# "DisAsmDlg.cpp",
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"disassemble.cpp",
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"disassemble.cpp",
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# "DSoundStream.cpp",
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"gdsp_aram.cpp",
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"gdsp_aram.cpp",
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"gdsp_ext_op.cpp",
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"gdsp_ext_op.cpp",
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"gdsp_interface.cpp",
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"gdsp_interface.cpp",
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@ -16,14 +18,19 @@ files = [
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"gdsp_opcodes.cpp",
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"gdsp_opcodes.cpp",
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"gdsp_registers.cpp",
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"gdsp_registers.cpp",
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"Globals.cpp",
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"Globals.cpp",
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"opcodes.cpp",
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"HLE_Functions.cpp",
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"Tools.cpp",
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"HLE_Helper.cpp",
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"main.cpp",
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"main.cpp",
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"Mixer.cpp",
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"Mixer.cpp",
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"Logging/ReadPBs.cpp",
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"opcodes.cpp",
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# "RegisterDlg.cpp",
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# "RegSettings.cpp",
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# "stdafx.cpp",
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"Tools.cpp",
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"Logging/AXTask.cpp",
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"Logging/Console.cpp",
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"Logging/Console.cpp",
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"Logging/Logging.cpp",
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"Logging/Logging.cpp",
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"Logging/AXTask.cpp",
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"Logging/ReadPBs.cpp",
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]
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]
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lleenv = env.Clone()
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lleenv = env.Clone()
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