From 8571d7aceb3af5be4eca94aae6075b2f39e862d4 Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Sat, 28 Jun 2014 15:53:05 +0200 Subject: [PATCH] RenderFrame: Set the background to black. --- Source/Core/DolphinWX/FrameTools.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp index 05ca2eae21..6548deb5f0 100644 --- a/Source/Core/DolphinWX/FrameTools.cpp +++ b/Source/Core/DolphinWX/FrameTools.cpp @@ -964,6 +964,7 @@ void CFrame::StartGame(const std::string& filename) else m_RenderFrame->SetWindowStyle(m_RenderFrame->GetWindowStyle() & ~wxSTAY_ON_TOP); + m_RenderFrame->SetBackgroundColour(*wxBLACK); m_RenderFrame->SetClientSize(size.GetWidth(), size.GetHeight()); m_RenderFrame->Bind(wxEVT_CLOSE_WINDOW, &CFrame::OnRenderParentClose, this); m_RenderFrame->Bind(wxEVT_ACTIVATE, &CFrame::OnActive, this);