GUI: A little more creative solution to the 2x setting. Apart from this the OSD setting for it has to be unbroken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4205 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-09-05 05:42:51 +00:00
parent 0f58b17c71
commit e04c176bba
6 changed files with 54 additions and 18 deletions

View File

@ -25,6 +25,7 @@ Config g_Config;
Config::Config()
{
bAllow2xResolution = true;
}
void Config::Load()
@ -43,6 +44,7 @@ void Config::Load()
iniFile.Get("Hardware", "VSync", &bVSync, 0); // Hardware
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false);
iniFile.Get("Settings", "StretchToFit", &bNativeResolution, true);
iniFile.Get("Settings", "2xResolution", &b2xResolution, false);
iniFile.Get("Settings", "wideScreenHack", &bWidescreenHack, false);
iniFile.Get("Settings", "KeepAR_4_3", &bKeepAR43, false);
iniFile.Get("Settings", "KeepAR_16_9", &bKeepAR169, false);
@ -136,6 +138,7 @@ void Config::Save()
iniFile.Set("Hardware", "VSync", bVSync);
iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
iniFile.Set("Settings", "StretchToFit", bNativeResolution);
iniFile.Set("Settings", "2xResolution", b2xResolution);
iniFile.Set("Settings", "KeepAR_4_3", bKeepAR43);
iniFile.Set("Settings", "KeepAR_16_9", bKeepAR169);
iniFile.Set("Settings", "Crop", bCrop);

View File

@ -59,7 +59,7 @@ struct Config
char iFSResolution[16];
char iInternalRes[16];
bool bNativeResolution; // Should possibly be augmented with 2x, 4x native.
bool bNativeResolution, b2xResolution, bAllow2xResolution; // Should possibly be augmented with 2x, 4x native.
bool bWidescreenHack;
bool bKeepAR43, bKeepAR169, bCrop; // Aspect ratio controls.
bool bUseXFB;

View File

@ -45,6 +45,7 @@ BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CHOICE(ID_MAXANISOTROPY, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHOICE(ID_MSAAMODECB, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_NATIVERESOLUTION, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_2X_RESOLUTION, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_WIDESCREEN_HACK, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_USEXFB, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_FORCEFILTERING, GFXConfigDialogOGL::GeneralSettingsChanged)
@ -178,9 +179,10 @@ void GFXConfigDialogOGL::CreateGUIControls()
m_RenderToMainWindow = new wxCheckBox(m_PageGeneral, ID_RENDERTOMAINWINDOW, wxT("Render to main window"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_RenderToMainWindow->SetValue(g_Config.renderToMainframe);
m_NativeResolution = new wxCheckBox(m_PageGeneral, ID_NATIVERESOLUTION, wxT("Native"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_2xResolution = new wxCheckBox(m_PageGeneral, ID_2X_RESOLUTION, wxT("2x"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_WidescreenHack = new wxCheckBox(m_PageGeneral, ID_WIDESCREEN_HACK, wxT("Wide Screen Hack"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *IRText = new wxStaticText(m_PageGeneral, ID_IRTEXT, wxT("Internal resolution Settings:"), wxDefaultPosition, wxDefaultSize, 0);
wxStaticText *RText = new wxStaticText(m_PageGeneral, ID_RTEXT, wxT("Resolution Settings:"), wxDefaultPosition, wxDefaultSize, 0);
wxStaticText *IRText = new wxStaticText(m_PageGeneral, ID_IRTEXT, wxT("Native resolution:"), wxDefaultPosition, wxDefaultSize, 0);
wxStaticText *RText = new wxStaticText(m_PageGeneral, ID_RTEXT, wxT("Custom resolution:"), wxDefaultPosition, wxDefaultSize, 0);
wxStaticText *WMText = new wxStaticText(m_PageGeneral, ID_WMTEXT, wxT("Window mode:"), wxDefaultPosition, wxDefaultSize , 0 );
wxStaticText *WM2Text = new wxStaticText(m_PageGeneral, ID_WM2TEXT, wxT("Window mode:"), wxDefaultPosition, wxDefaultSize , 0 );
wxStaticText *FMText = new wxStaticText(m_PageGeneral, ID_FMTEXT, wxT("Fullscreen mode:"), wxDefaultPosition, wxDefaultSize , 0 );
@ -201,12 +203,15 @@ void GFXConfigDialogOGL::CreateGUIControls()
// Default values
m_NativeResolution->SetValue(g_Config.bNativeResolution);
m_2xResolution->SetValue(g_Config.b2xResolution);
m_WidescreenHack->SetValue(g_Config.bWidescreenHack);
m_KeepAR43->SetValue(g_Config.bKeepAR43);
m_KeepAR169->SetValue(g_Config.bKeepAR169);
m_Crop->SetValue(g_Config.bCrop);
m_UseXFB->SetValue(g_Config.bUseXFB);
m_AutoScale->SetValue(g_Config.bAutoScale);
// Enabled
m_2xResolution->Enable(g_Config.bAllow2xResolution);
#ifndef _WIN32
m_HideCursor = new wxCheckBox(m_PageGeneral, ID_HIDECURSOR, wxT("Hide mouse cursor"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
@ -248,6 +253,8 @@ void GFXConfigDialogOGL::CreateGUIControls()
wxT("\nmay result in a blurrier image, but it may also give a higher")
wxT("\nFPS if you have a slow graphics card.")
wxT("\n\nApplies instanty during gameplay: <Yes>"));
m_2xResolution->SetToolTip(wxT(
"Applies instanty during gameplay: <Yes, if allowed>"));
m_WidescreenHack->SetToolTip(wxT(
"Applies instanty during gameplay: <Yes>"));
m_Crop->SetToolTip(
@ -313,6 +320,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
sBasic->Add(IRText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_NativeResolution, wxGBPosition(0, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(m_2xResolution, wxGBPosition(0, 2), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(RText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(WMText, wxGBPosition(1, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
@ -326,7 +334,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
sBasic->Add(m_Crop, wxGBPosition(3, 3), wxGBSpan(1, 1), wxALL, 5);
sBasic->Add(m_WidescreenHack, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL | wxALL, 5);
sBasic->Add(WM2Text, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALL, 5);
sBasic->Add(WM2Text, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALL, 5);
sBasic->Add(m_Fullscreen, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
// This option is configured from the main Dolphin.exe settings for _WIN32
@ -576,6 +584,13 @@ void GFXConfigDialogOGL::GeneralSettingsChanged(wxCommandEvent& event)
break;
case ID_NATIVERESOLUTION:
g_Config.bNativeResolution = m_NativeResolution->IsChecked();
// Don't allow 1x and 2x at the same time
if (g_Config.bNativeResolution) { g_Config.b2xResolution = false; m_2xResolution->SetValue(false); }
break;
case ID_2X_RESOLUTION:
g_Config.b2xResolution = m_2xResolution->IsChecked();
// Don't allow 1x and 2x at the same time
if (g_Config.b2xResolution) { g_Config.bNativeResolution = false; m_NativeResolution->SetValue(false); }
break;
case ID_WIDESCREEN_HACK:
g_Config.bWidescreenHack = m_WidescreenHack->IsChecked();
@ -758,12 +773,13 @@ void GFXConfigDialogOGL::UpdateGUI()
if (g_Config.renderToMainframe) m_Fullscreen->SetValue(false);
// Disable the internal resolution option if it's set to native
m_WindowResolutionCB->Enable(!(g_Config.bNativeResolution));
m_WindowFSResolutionCB->Enable(!(g_Config.bNativeResolution));
m_WindowResolutionCB->Enable(!(g_Config.bNativeResolution || g_Config.b2xResolution));
m_WindowFSResolutionCB->Enable(!(g_Config.bNativeResolution || g_Config.b2xResolution));
//Disable the Copy to options when EFBCopy is disabled
m_Radio_CopyEFBToRAM->Enable(!(g_Config.bEFBCopyDisable));
m_Radio_CopyEFBToGL->Enable(!(g_Config.bEFBCopyDisable));
}

View File

@ -92,7 +92,7 @@ class GFXConfigDialogOGL : public wxDialog
wxCheckBox *m_Fullscreen;
wxCheckBox *m_VSync;
wxCheckBox *m_RenderToMainWindow;
wxCheckBox *m_NativeResolution;
wxCheckBox *m_NativeResolution, *m_2xResolution;
wxCheckBox *m_WidescreenHack;
wxCheckBox *m_ForceFiltering;
wxCheckBox *m_KeepAR43, *m_KeepAR169, *m_Crop;
@ -150,7 +150,7 @@ class GFXConfigDialogOGL : public wxDialog
ID_FULLSCREEN,
ID_VSYNC,
ID_RENDERTOMAINWINDOW,
ID_NATIVERESOLUTION,
ID_NATIVERESOLUTION, ID_2X_RESOLUTION,
ID_WIDESCREEN_HACK,
ID_KEEPAR_4_3, ID_KEEPAR_16_9, ID_CROP,
ID_USEXFB,

View File

@ -98,7 +98,12 @@ void OSDMenu(WPARAM wParam)
case '3':
OSDChoice = 1;
// Toggle native resolution
g_Config.bNativeResolution = !g_Config.bNativeResolution;
if (!(g_Config.bNativeResolution || g_Config.b2xResolution))
g_Config.bNativeResolution = true;
else if (g_Config.bNativeResolution && g_Config.bAllow2xResolution)
{ g_Config.bNativeResolution = false; g_Config.b2xResolution = true; }
else
g_Config.b2xResolution = false;
break;
case '4':
OSDChoice = 2;

View File

@ -288,31 +288,40 @@ bool Renderer::Init()
WARN_LOG(VIDEO, "ARB_texture_non_power_of_two not supported. This extension is not yet used, though.");
}
// Decide frambuffer size
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
int W = (int)OpenGL_GetBackbufferWidth(), H = (int)OpenGL_GetBackbufferHeight();
if (g_Config.bNativeResolution)
{
s_targetwidth = EFB_WIDTH;
s_targetheight = EFB_HEIGHT;
}
else if (g_Config.b2xResolution)
{
s_targetwidth = 2 * EFB_WIDTH;
s_targetheight = 2 * EFB_HEIGHT;
}
else
{
// The size of the framebuffer targets should really NOT be the size of the OpenGL viewport.
// The EFB is larger than 640x480 - in fact, it's 640x528, give or take a couple of lines.
// So the below is wrong.
// This should really be grabbed from config rather than from OpenGL.
int W = (int)OpenGL_GetBackbufferWidth(), H = (int)OpenGL_GetBackbufferHeight();
s_targetwidth = (W < 640) ? 640 : W;
s_targetheight = (H < 480) ? 480 : H;
s_targetwidth = (640 >= W) ? 640 : W;
s_targetheight = (480 >= H) ? 480 : H;
// Compensate height of render target for scaling, so that we get something close to the correct number of
// vertical pixels.
s_targetheight *= 528.0 / 480.0;
// Ensure a minimum target size so that the native res target always fits.
if (s_targetwidth < EFB_WIDTH) s_targetwidth = EFB_WIDTH;
if (s_targetheight < EFB_HEIGHT) s_targetheight = EFB_HEIGHT;
}
// Ensure a minimum target size so that the native res target always fits.
if (s_targetwidth < EFB_WIDTH)
s_targetwidth = EFB_WIDTH;
if (s_targetheight < EFB_HEIGHT)
s_targetheight = EFB_HEIGHT;
// Disable the 2x option
if (!g_Config.b2xResolution && (W < 1280 || H < 960)) g_Config.bAllow2xResolution = false;
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
if (GL_REPORT_ERROR() != GL_NO_ERROR)
bSuccess = false;
@ -400,6 +409,7 @@ bool Renderer::Init()
void Renderer::Shutdown(void)
{
g_Config.bAllow2xResolution = true;
delete s_pfont;
s_pfont = 0;
@ -1231,8 +1241,10 @@ void Renderer::DrawDebugText()
sscanf(g_Config.iInternalRes, "%dx%d", &W, &H);
std::string OSDM1 =
g_Config.bNativeResolution ?
g_Config.bNativeResolution || g_Config.b2xResolution ?
(g_Config.bNativeResolution ?
StringFromFormat("%i x %i (native)", OSDInternalW, OSDInternalH)
: StringFromFormat("%i x %i (2x)", OSDInternalW, OSDInternalH))
: StringFromFormat("%i x %i (custom)", W, H);
std::string OSDM21 =
!(g_Config.bKeepAR43 || g_Config.bKeepAR169) ? "-": (g_Config.bKeepAR43 ? "4:3" : "16:9");