WFSI: Implement CHECK_HAS_SPACE.
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@ -373,6 +373,23 @@ IPCCommandResult WFSI::IOCtl(const IOCtlRequest& request)
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break;
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}
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case IOCTL_WFSI_CHECK_HAS_SPACE:
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WARN_LOG(IOS, "IOCTL_WFSI_CHECK_HAS_SPACE: returning true");
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// TODO(wfs): implement this properly.
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// 1 is returned if there is free space, 0 otherwise.
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//
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// WFSI builds a path depending on the import state
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// /vol/VOLUME_ID/title/GROUP_ID/GAME_ID
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// /vol/VOLUME_ID/_install/GAME_ID
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// then removes everything after the last path separator ('/')
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// it then calls WFSISrvGetFreeBlkNum (ioctl 0x5a, aliased to 0x5b) with that path.
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// If the ioctl fails, WFSI returns 0.
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// If the ioctl succeeds, WFSI returns 0 or 1 depending on the three u32s in the input buffer
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// and the three u32s returned by WFSSRV (TODO: figure out what it does)
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return_error_code = 1;
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break;
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default:
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// TODO(wfs): Should be returning an error. However until we have
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// everything properly stubbed it's easier to simulate the methods
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@ -92,6 +92,8 @@ private:
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IOCTL_WFSI_SET_FST_BUFFER = 0x8e,
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IOCTL_WFSI_LOAD_DOL = 0x90,
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IOCTL_WFSI_CHECK_HAS_SPACE = 0x95,
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};
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};
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} // namespace Device
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