GBAWidget: Add missing override specifiers
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@ -35,7 +35,7 @@ class GBAWidget : public QWidget
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public:
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public:
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explicit GBAWidget(std::weak_ptr<HW::GBA::Core> core, const HW::GBA::CoreInfo& info,
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explicit GBAWidget(std::weak_ptr<HW::GBA::Core> core, const HW::GBA::CoreInfo& info,
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const std::optional<NetPlay::PadDetails>& netplay_pad);
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const std::optional<NetPlay::PadDetails>& netplay_pad);
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~GBAWidget();
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~GBAWidget() override;
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void GameChanged(const HW::GBA::CoreInfo& info);
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void GameChanged(const HW::GBA::CoreInfo& info);
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void SetVideoBuffer(std::span<const u32> video_buffer);
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void SetVideoBuffer(std::span<const u32> video_buffer);
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@ -103,7 +103,7 @@ class GBAWidgetController : public QObject
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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explicit GBAWidgetController() = default;
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explicit GBAWidgetController() = default;
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~GBAWidgetController();
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~GBAWidgetController() override;
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void Create(std::weak_ptr<HW::GBA::Core> core, const HW::GBA::CoreInfo& info);
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void Create(std::weak_ptr<HW::GBA::Core> core, const HW::GBA::CoreInfo& info);
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void GameChanged(const HW::GBA::CoreInfo& info);
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void GameChanged(const HW::GBA::CoreInfo& info);
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