diff --git a/R2GEXJ.ini b/R2GEXJ.ini index f5bef7e2d3..a21372d18c 100644 --- a/R2GEXJ.ini +++ b/R2GEXJ.ini @@ -18,3 +18,5 @@ UseXFB = True UseRealXFB = False [Video_Enhancements] PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False diff --git a/R2GJAF.ini b/R2GJAF.ini index 3f4bd9317f..5be6ca6a97 100644 --- a/R2GJAF.ini +++ b/R2GJAF.ini @@ -1,11 +1,22 @@ # R2GJAF - FRAGILE [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 +EmulationIssues = Enable progressive scan (r6436) +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] [Video_Settings] UseXFB = True +UseRealXFB = False +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False diff --git a/R2GP99.ini b/R2GP99.ini index f4a15d8e95..62df2d7848 100644 --- a/R2GP99.ini +++ b/R2GP99.ini @@ -7,6 +7,17 @@ EmulationStateId = 4 [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] UseXFB = True +UseRealXFB = False +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +DlistCachingEnable = False + diff --git a/RQREXJ.ini b/RQREXJ.ini new file mode 100644 index 0000000000..9bf4dc0767 --- /dev/null +++ b/RQREXJ.ini @@ -0,0 +1,22 @@ +# RQREXJ - The Sky Crawlers +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs single core to run properly(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RQRJAF.ini b/RQRJAF.ini new file mode 100644 index 0000000000..c36019f32d --- /dev/null +++ b/RQRJAF.ini @@ -0,0 +1,22 @@ +# RQRJAF - The Sky Crawlers +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs single core to run properly(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RQRPAF.ini b/RQRPAF.ini new file mode 100644 index 0000000000..eb03e92638 --- /dev/null +++ b/RQRPAF.ini @@ -0,0 +1,22 @@ +# RQRPAF - The Sky Crawlers +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 128 +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +[Core] +CPUThread = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Needs single core to run properly(r7436). +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/S2WE78.ini b/S2WE78.ini new file mode 100644 index 0000000000..57e629f6ba --- /dev/null +++ b/S2WE78.ini @@ -0,0 +1,20 @@ +# S2WE78 - WWE All Stars +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches(r7436) +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/S2WP78.ini b/S2WP78.ini new file mode 100644 index 0000000000..7d87e04593 --- /dev/null +++ b/S2WP78.ini @@ -0,0 +1,20 @@ +# S2WP78 - WWE All Stars +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Enhancements] +PostProcessingShader = +MaxAnisotropy = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = Use direct 3d 11 for less glitches(r7436) +[OnFrame] +[ActionReplay] +[Gecko]