Merge pull request #8445 from Leseratte10/master
Add /dev/dolphin for homebrew to get information about Dolphin
This commit is contained in:
commit
df32e3fdfd
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@ -212,6 +212,11 @@ void ConfigCache::RestoreConfig(SConfig* config)
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static ConfigCache config_cache;
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static ConfigCache config_cache;
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void SetEmulationSpeedReset(bool value)
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{
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config_cache.bSetEmulationSpeed = value;
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}
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static GPUDeterminismMode ParseGPUDeterminismMode(const std::string& mode)
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static GPUDeterminismMode ParseGPUDeterminismMode(const std::string& mode)
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{
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{
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if (mode == "auto")
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if (mode == "auto")
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@ -12,6 +12,7 @@ struct WindowSystemInfo;
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namespace BootManager
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namespace BootManager
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{
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{
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bool BootCore(std::unique_ptr<BootParameters> parameters, const WindowSystemInfo& wsi);
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bool BootCore(std::unique_ptr<BootParameters> parameters, const WindowSystemInfo& wsi);
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void SetEmulationSpeedReset(bool value);
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// Synchronise Dolphin's configuration with the SYSCONF (which may have changed during emulation),
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// Synchronise Dolphin's configuration with the SYSCONF (which may have changed during emulation),
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// and restore settings that were overriden by per-game INIs or for some other reason.
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// and restore settings that were overriden by per-game INIs or for some other reason.
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@ -320,6 +320,8 @@ add_library(core
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IOS/Device.h
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IOS/Device.h
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IOS/DeviceStub.cpp
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IOS/DeviceStub.cpp
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IOS/DeviceStub.h
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IOS/DeviceStub.h
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IOS/DolphinDevice.cpp
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IOS/DolphinDevice.h
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IOS/IOS.cpp
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IOS/IOS.cpp
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IOS/IOS.h
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IOS/IOS.h
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IOS/IOSC.cpp
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IOS/IOSC.cpp
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@ -197,6 +197,7 @@
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<ClCompile Include="HW\WiiSave.cpp" />
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<ClCompile Include="HW\WiiSave.cpp" />
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<ClCompile Include="IOS\Device.cpp" />
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<ClCompile Include="IOS\Device.cpp" />
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<ClCompile Include="IOS\DeviceStub.cpp" />
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<ClCompile Include="IOS\DeviceStub.cpp" />
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<ClCompile Include="IOS\DolphinDevice.cpp" />
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<ClCompile Include="IOS\IOS.cpp" />
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<ClCompile Include="IOS\IOS.cpp" />
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<ClCompile Include="IOS\IOSC.cpp" />
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<ClCompile Include="IOS\IOSC.cpp" />
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<ClCompile Include="IOS\MIOS.cpp" />
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<ClCompile Include="IOS\MIOS.cpp" />
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@ -473,6 +474,7 @@
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<ClInclude Include="HW\WII_IPC.h" />
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<ClInclude Include="HW\WII_IPC.h" />
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<ClInclude Include="IOS\Device.h" />
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<ClInclude Include="IOS\Device.h" />
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<ClInclude Include="IOS\DeviceStub.h" />
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<ClInclude Include="IOS\DeviceStub.h" />
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<ClInclude Include="IOS\DolphinDevice.h" />
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<ClInclude Include="IOS\IOS.h" />
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<ClInclude Include="IOS\IOS.h" />
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<ClInclude Include="IOS\IOSC.h" />
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<ClInclude Include="IOS\IOSC.h" />
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<ClInclude Include="IOS\MIOS.h" />
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<ClInclude Include="IOS\MIOS.h" />
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@ -629,4 +631,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</ImportGroup>
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</Project>
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</Project>
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@ -707,6 +707,9 @@
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<ClCompile Include="IOS\DeviceStub.cpp">
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<ClCompile Include="IOS\DeviceStub.cpp">
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<Filter>IOS</Filter>
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<Filter>IOS</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="IOS\DolphinDevice.cpp">
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<Filter>IOS</Filter>
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</ClCompile>
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<ClCompile Include="IOS\DI\DI.cpp">
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<ClCompile Include="IOS\DI\DI.cpp">
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<Filter>IOS\DI</Filter>
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<Filter>IOS\DI</Filter>
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</ClCompile>
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</ClCompile>
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@ -1435,6 +1438,9 @@
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<ClInclude Include="IOS\DeviceStub.h">
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<ClInclude Include="IOS\DeviceStub.h">
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<Filter>IOS</Filter>
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<Filter>IOS</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="IOS\DolphinDevice.h">
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<Filter>IOS</Filter>
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</ClInclude>
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<ClInclude Include="IOS\DI\DI.h">
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<ClInclude Include="IOS\DI\DI.h">
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<Filter>IOS\DI</Filter>
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<Filter>IOS\DI</Filter>
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</ClInclude>
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</ClInclude>
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@ -1668,4 +1674,4 @@
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<ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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<Text Include="CMakeLists.txt" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -0,0 +1,151 @@
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// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstring>
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#include "Common/Logging/Log.h"
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#include "Common/Timer.h"
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#include "Common/scmrev.h"
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#include "Core/BootManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/HW/Memmap.h"
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#include "Core/IOS/DolphinDevice.h"
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namespace IOS::HLE::Device
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{
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namespace
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{
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enum
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{
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IOCTL_DOLPHIN_GET_SYSTEM_TIME = 0x01,
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IOCTL_DOLPHIN_GET_VERSION = 0x02,
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IOCTL_DOLPHIN_GET_SPEED_LIMIT = 0x03,
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IOCTL_DOLPHIN_SET_SPEED_LIMIT = 0x04,
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IOCTL_DOLPHIN_GET_CPU_SPEED = 0x05,
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};
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IPCCommandResult GetSystemTime(const IOCtlVRequest& request)
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{
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if (!request.HasNumberOfValidVectors(0, 1))
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{
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return DolphinDevice::GetDefaultReply(IPC_EINVAL);
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}
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if (request.io_vectors[0].size != 4)
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{
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return DolphinDevice::GetDefaultReply(IPC_EINVAL);
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}
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const u32 milliseconds = Common::Timer::GetTimeMs();
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Memory::Write_U32(milliseconds, request.io_vectors[0].address);
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return DolphinDevice::GetDefaultReply(IPC_SUCCESS);
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}
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IPCCommandResult GetVersion(const IOCtlVRequest& request)
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{
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if (!request.HasNumberOfValidVectors(0, 1))
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{
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return DolphinDevice::GetDefaultReply(IPC_EINVAL);
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}
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const auto length = std::min(size_t(request.io_vectors[0].size), std::strlen(SCM_DESC_STR));
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Memory::Memset(request.io_vectors[0].address, 0, request.io_vectors[0].size);
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Memory::CopyToEmu(request.io_vectors[0].address, SCM_DESC_STR, length);
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return DolphinDevice::GetDefaultReply(IPC_SUCCESS);
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}
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IPCCommandResult GetCPUSpeed(const IOCtlVRequest& request)
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{
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if (!request.HasNumberOfValidVectors(0, 1))
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{
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return DolphinDevice::GetDefaultReply(IPC_EINVAL);
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}
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if (request.io_vectors[0].size != 4)
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{
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return DolphinDevice::GetDefaultReply(IPC_EINVAL);
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}
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const SConfig& config = SConfig::GetInstance();
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const float oc = config.m_OCEnable ? config.m_OCFactor : 1.0f;
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const u32 core_clock = u32(float(SystemTimers::GetTicksPerSecond()) * oc);
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Memory::Write_U32(core_clock, request.io_vectors[0].address);
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return DolphinDevice::GetDefaultReply(IPC_SUCCESS);
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}
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IPCCommandResult GetSpeedLimit(const IOCtlVRequest& request)
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{
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// get current speed limit
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if (!request.HasNumberOfValidVectors(0, 1))
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{
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return DolphinDevice::GetDefaultReply(IPC_EINVAL);
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}
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if (request.io_vectors[0].size != 4)
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{
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return DolphinDevice::GetDefaultReply(IPC_EINVAL);
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}
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const SConfig& config = SConfig::GetInstance();
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const u32 speed_percent = config.m_EmulationSpeed * 100;
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Memory::Write_U32(speed_percent, request.io_vectors[0].address);
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return DolphinDevice::GetDefaultReply(IPC_SUCCESS);
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}
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IPCCommandResult SetSpeedLimit(const IOCtlVRequest& request)
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{
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// set current speed limit
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if (!request.HasNumberOfValidVectors(1, 0))
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{
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return DolphinDevice::GetDefaultReply(IPC_EINVAL);
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}
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if (request.in_vectors[0].size != 4)
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{
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return DolphinDevice::GetDefaultReply(IPC_EINVAL);
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}
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const float speed = float(Memory::Read_U32(request.in_vectors[0].address)) / 100.0f;
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SConfig::GetInstance().m_EmulationSpeed = speed;
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BootManager::SetEmulationSpeedReset(true);
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return DolphinDevice::GetDefaultReply(IPC_SUCCESS);
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}
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} // namespace
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IPCCommandResult DolphinDevice::IOCtlV(const IOCtlVRequest& request)
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{
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if (Core::WantsDeterminism())
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{
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return DolphinDevice::GetDefaultReply(IPC_EACCES);
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}
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switch (request.request)
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{
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case IOCTL_DOLPHIN_GET_SYSTEM_TIME:
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return GetSystemTime(request);
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case IOCTL_DOLPHIN_GET_VERSION:
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return GetVersion(request);
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case IOCTL_DOLPHIN_GET_SPEED_LIMIT:
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return GetSpeedLimit(request);
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case IOCTL_DOLPHIN_SET_SPEED_LIMIT:
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return SetSpeedLimit(request);
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case IOCTL_DOLPHIN_GET_CPU_SPEED:
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return GetCPUSpeed(request);
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default:
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return GetDefaultReply(IPC_EINVAL);
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}
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}
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} // namespace IOS::HLE::Device
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@ -0,0 +1,18 @@
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// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Core/IOS/Device.h"
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namespace IOS::HLE::Device
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{
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class DolphinDevice final : public Device
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{
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public:
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// Inherit the constructor from the Device class, since we don't need to do anything special.
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using Device::Device;
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IPCCommandResult IOCtlV(const IOCtlVRequest& request) override;
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};
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} // namespace IOS::HLE::Device
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@ -30,6 +30,7 @@
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#include "Core/IOS/DI/DI.h"
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#include "Core/IOS/DI/DI.h"
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#include "Core/IOS/Device.h"
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#include "Core/IOS/Device.h"
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#include "Core/IOS/DeviceStub.h"
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#include "Core/IOS/DeviceStub.h"
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#include "Core/IOS/DolphinDevice.h"
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#include "Core/IOS/ES/ES.h"
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#include "Core/IOS/ES/ES.h"
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#include "Core/IOS/FS/FileSystem.h"
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#include "Core/IOS/FS/FileSystem.h"
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#include "Core/IOS/FS/FileSystemProxy.h"
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#include "Core/IOS/FS/FileSystemProxy.h"
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@ -372,6 +373,7 @@ void Kernel::AddCoreDevices()
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std::lock_guard<std::mutex> lock(m_device_map_mutex);
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std::lock_guard<std::mutex> lock(m_device_map_mutex);
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AddDevice(std::make_unique<Device::FS>(*this, "/dev/fs"));
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AddDevice(std::make_unique<Device::FS>(*this, "/dev/fs"));
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AddDevice(std::make_unique<Device::ES>(*this, "/dev/es"));
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AddDevice(std::make_unique<Device::ES>(*this, "/dev/es"));
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AddDevice(std::make_unique<Device::DolphinDevice>(*this, "/dev/dolphin"));
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}
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}
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void Kernel::AddStaticDevices()
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void Kernel::AddStaticDevices()
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