Remove more dead and redundant code.
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387e1e3f21
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debe3999b5
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@ -186,30 +186,18 @@ static inline void DecodeBytes_IA4(u32 *dst, const u8 *src)
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static inline void DecodeBytes_RGB5A3(u32 *dst, const u16 *src)
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static inline void DecodeBytes_RGB5A3(u32 *dst, const u16 *src)
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{
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{
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#if 0
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for (int x = 0; x < 4; x++)
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dst[x] = DecodePixel_RGB5A3(Common::swap16(src[x]));
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#else
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dst[0] = DecodePixel_RGB5A3(Common::swap16(src[0]));
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dst[0] = DecodePixel_RGB5A3(Common::swap16(src[0]));
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dst[1] = DecodePixel_RGB5A3(Common::swap16(src[1]));
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dst[1] = DecodePixel_RGB5A3(Common::swap16(src[1]));
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dst[2] = DecodePixel_RGB5A3(Common::swap16(src[2]));
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dst[2] = DecodePixel_RGB5A3(Common::swap16(src[2]));
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dst[3] = DecodePixel_RGB5A3(Common::swap16(src[3]));
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dst[3] = DecodePixel_RGB5A3(Common::swap16(src[3]));
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#endif
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}
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}
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static inline void DecodeBytes_RGBA8(u32 *dst, const u16 *src, const u16 * src2)
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static inline void DecodeBytes_RGBA8(u32 *dst, const u16 *src, const u16 * src2)
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{
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{
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#if 0
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for (int x = 0; x < 4; x++)
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{
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dst[x] = ((src[x] & 0xFF) << 24) | ((src[x] & 0xFF00)>>8) | (src2[x] << 8);
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}
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#else
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dst[0] = ((src[0] & 0xFF) << 24) | ((src[0] & 0xFF00)>>8) | (src2[0] << 8);
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dst[0] = ((src[0] & 0xFF) << 24) | ((src[0] & 0xFF00)>>8) | (src2[0] << 8);
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dst[1] = ((src[1] & 0xFF) << 24) | ((src[1] & 0xFF00)>>8) | (src2[1] << 8);
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dst[1] = ((src[1] & 0xFF) << 24) | ((src[1] & 0xFF00)>>8) | (src2[1] << 8);
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dst[2] = ((src[2] & 0xFF) << 24) | ((src[2] & 0xFF00)>>8) | (src2[2] << 8);
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dst[2] = ((src[2] & 0xFF) << 24) | ((src[2] & 0xFF00)>>8) | (src2[2] << 8);
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dst[3] = ((src[3] & 0xFF) << 24) | ((src[3] & 0xFF00)>>8) | (src2[3] << 8);
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dst[3] = ((src[3] & 0xFF) << 24) | ((src[3] & 0xFF00)>>8) | (src2[3] << 8);
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#endif
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}
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}
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#ifdef CHECK
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#ifdef CHECK
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