Merge pull request #2775 from degasus/master
DriverDetails: Disable GL_ARB_copy_image on mesa.
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commit
debb1fbfdd
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@ -84,7 +84,6 @@ void InitBackendInfo()
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g_Config.backend_info.bSupportsPostProcessing = false;
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g_Config.backend_info.bSupportsPaletteConversion = true;
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g_Config.backend_info.bSupportsClipControl = true;
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g_Config.backend_info.bSupportsCopySubImage = true;
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IDXGIFactory* factory;
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IDXGIAdapter* ad;
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@ -303,7 +303,7 @@ static void InitDriverInfo()
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int major = 0;
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int minor = 0;
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int release = 0;
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sscanf(g_ogl_config.gl_version, "%*s Mesa %d.%d.%d", &major, &minor, &release);
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sscanf(g_ogl_config.gl_version, "%*s (Core Profile) Mesa %d.%d.%d", &major, &minor, &release);
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version = 100*major + 10*minor + release;
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}
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break;
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@ -469,10 +469,11 @@ Renderer::Renderer()
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g_Config.backend_info.bSupportsGeometryShaders = GLExtensions::Version() >= 320;
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g_Config.backend_info.bSupportsPaletteConversion = GLExtensions::Supports("GL_ARB_texture_buffer_object");
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g_Config.backend_info.bSupportsClipControl = GLExtensions::Supports("GL_ARB_clip_control");
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g_Config.backend_info.bSupportsCopySubImage = GLExtensions::Supports("GL_ARB_copy_image") ||
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GLExtensions::Supports("GL_NV_copy_image") ||
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GLExtensions::Supports("GL_EXT_copy_image") ||
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GLExtensions::Supports("GL_OES_copy_image");
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g_ogl_config.bSupportsCopySubImage = (GLExtensions::Supports("GL_ARB_copy_image") ||
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GLExtensions::Supports("GL_NV_copy_image") ||
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GLExtensions::Supports("GL_EXT_copy_image") ||
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GLExtensions::Supports("GL_OES_copy_image")) &&
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!DriverDetails::HasBug(DriverDetails::BUG_BROKENCOPYIMAGE);
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// Desktop OpenGL supports the binding layout if it supports 420pack
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// OpenGL ES 3.1 supports it implicitly without an extension
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@ -603,7 +604,7 @@ Renderer::Renderer()
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g_ogl_config.bSupportSampleShading ? "" : "SSAA ",
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g_ActiveConfig.backend_info.bSupportsGSInstancing ? "" : "GSInstancing ",
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g_ActiveConfig.backend_info.bSupportsClipControl ? "" : "ClipControl ",
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g_ActiveConfig.backend_info.bSupportsCopySubImage ? "" : "CopyImageSubData "
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g_ogl_config.bSupportsCopySubImage ? "" : "CopyImageSubData "
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);
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s_last_multisample_mode = g_ActiveConfig.iMultisampleMode;
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@ -36,6 +36,7 @@ struct VideoConfig
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bool bSupportViewportFloat;
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bool bSupportsAEP;
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bool bSupportsDebug;
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bool bSupportsCopySubImage;
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const char* gl_vendor;
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const char* gl_renderer;
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@ -147,7 +147,7 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture(
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TCacheEntry* srcentry = (TCacheEntry*)source;
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if (srcrect.GetWidth() == dstrect.GetWidth()
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&& srcrect.GetHeight() == dstrect.GetHeight()
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&& g_ActiveConfig.backend_info.bSupportsCopySubImage)
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&& g_ogl_config.bSupportsCopySubImage)
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{
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glCopyImageSubData(
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srcentry->texture,
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@ -167,9 +167,11 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture(
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1);
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return;
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}
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else if (!config.rendertarget)
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else if (!framebuffer)
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{
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return;
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glGenFramebuffers(1, &framebuffer);
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FramebufferManager::SetFramebuffer(framebuffer);
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FramebufferManager::FramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_ARRAY, texture, 0);
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}
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g_renderer->ResetAPIState();
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FramebufferManager::SetFramebuffer(framebuffer);
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@ -57,6 +57,7 @@ namespace DriverDetails
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{OS_ALL, VENDOR_MESA, DRIVER_NOUVEAU, -1, BUG_BROKENUBO, 900, 916, true},
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{OS_ALL, VENDOR_MESA, DRIVER_R600, -1, BUG_BROKENUBO, 900, 913, true},
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{OS_ALL, VENDOR_MESA, DRIVER_I965, -1, BUG_BROKENUBO, 900, 920, true},
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{OS_ALL, VENDOR_MESA, DRIVER_ALL, -1, BUG_BROKENCOPYIMAGE, -1.0, 1064.0, true},
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{OS_LINUX, VENDOR_ATI, DRIVER_ATI, -1, BUG_BROKENPINNEDMEMORY, -1.0, -1.0, true},
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{OS_LINUX, VENDOR_NVIDIA, DRIVER_NVIDIA, -1, BUG_BROKENBUFFERSTORAGE, -1.0, 33138.0, true},
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{OS_OSX, VENDOR_INTEL, DRIVER_INTEL, 3000, BUG_PRIMITIVERESTART, -1.0, -1.0, true},
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@ -234,6 +234,12 @@ namespace DriverDetails
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// ab.z <<= cd.z;
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// ab.w <<= cd.w;
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BUG_BROKENIVECSHIFTS,
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// Bug: glCopyImageSubData doesn't work on i965
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// Started Version: -1
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// Ended Version: 10.6.4
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// Mesa meta misses to disable the scissor test.
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BUG_BROKENCOPYIMAGE,
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};
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// Initializes our internal vendor, device family, and driver version
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@ -160,7 +160,6 @@ struct VideoConfig final
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bool bSupportsPostProcessing;
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bool bSupportsPaletteConversion;
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bool bSupportsClipControl; // Needed by VertexShaderGen, so must stay in VideoCommon
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bool bSupportsCopySubImage; // Needed for partial texture updates
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} backend_info;
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// Utility
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