diff --git a/Source/Core/Core/NetPlayClient.cpp b/Source/Core/Core/NetPlayClient.cpp index 5d8aee550a..e0639e9c1e 100644 --- a/Source/Core/Core/NetPlayClient.cpp +++ b/Source/Core/Core/NetPlayClient.cpp @@ -989,7 +989,7 @@ bool NetPlayClient::WiimoteUpdate(int _number, u8* data, const u8 size) // until we reach a good input if (nw.size() != size) { - u8 tries = 0; + u32 tries = 0; // Clear the buffer and wait for new input, since we probably just changed reporting mode. while (nw.size() != size) {