Merge pull request #7136 from lioncash/unused

GameFile: Remove unused variable within GetUniqueIdentifier()
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Léo Lam 2018-06-19 22:57:00 +02:00 committed by GitHub
commit de0b153867
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@ -315,7 +315,6 @@ std::vector<DiscIO::Language> GameFile::GetLanguages() const
std::string GameFile::GetUniqueIdentifier() const std::string GameFile::GetUniqueIdentifier() const
{ {
const DiscIO::Language lang = DiscIO::Language::English;
std::vector<std::string> info; std::vector<std::string> info;
if (!GetGameID().empty()) if (!GetGameID().empty())
info.push_back(GetGameID()); info.push_back(GetGameID());