[Android] Change the default renderer to OpenGL.

We now require OpenGL ES 3.0 minimum to run, this is the sane default.
This commit is contained in:
Ryan Houdek 2015-01-26 00:51:24 -06:00
parent 983c7f4f21
commit de070cfe8b
1 changed files with 1 additions and 1 deletions

View File

@ -48,7 +48,7 @@ public final class UserPreferences
editor.putBoolean("dualCorePref", getConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True")); editor.putBoolean("dualCorePref", getConfig("Dolphin.ini", "Core", "CPUThread", "False").equals("True"));
editor.putBoolean("fastmemPref", getConfig("Dolphin.ini", "Core", "Fastmem", "False").equals("True")); editor.putBoolean("fastmemPref", getConfig("Dolphin.ini", "Core", "Fastmem", "False").equals("True"));
editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend", "Software Renderer")); editor.putString("gpuPref", getConfig("Dolphin.ini", "Core", "GFXBackend", "OGL"));
editor.putBoolean("showFPS", getConfig("gfx_opengl.ini", "Settings", "ShowFPS", "False").equals("True")); editor.putBoolean("showFPS", getConfig("gfx_opengl.ini", "Settings", "ShowFPS", "False").equals("True"));
editor.putBoolean("drawOnscreenControls", getConfig("Dolphin.ini", "Android", "ScreenControls", "True").equals("True")); editor.putBoolean("drawOnscreenControls", getConfig("Dolphin.ini", "Android", "ScreenControls", "True").equals("True"));