Merge pull request #5456 from JosJuice/wii-disc-formats
VolumeWiiCrypted: Use Formats.cpp more
This commit is contained in:
commit
dc8bc95a6b
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@ -279,6 +279,13 @@ std::vector<u8> TicketReader::GetRawTicketView(u32 ticket_num) const
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return view;
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return view;
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}
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}
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std::string TicketReader::GetIssuer() const
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{
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const char* bytes =
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reinterpret_cast<const char*>(m_bytes.data() + offsetof(Ticket, signature_issuer));
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return std::string(bytes, strnlen(bytes, sizeof(Ticket::signature_issuer)));
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}
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u32 TicketReader::GetDeviceId() const
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u32 TicketReader::GetDeviceId() const
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{
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{
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return Common::swap32(m_bytes.data() + offsetof(Ticket, device_id));
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return Common::swap32(m_bytes.data() + offsetof(Ticket, device_id));
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@ -303,8 +310,12 @@ std::vector<u8> TicketReader::GetTitleKey() const
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GetTitleId(), index);
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GetTitleId(), index);
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}
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}
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const bool is_rvt = (GetIssuer() == "Root-CA00000002-XS00000006");
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const HLE::IOSC::ConsoleType console_type =
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is_rvt ? HLE::IOSC::ConsoleType::RVT : HLE::IOSC::ConsoleType::Retail;
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std::vector<u8> key(16);
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std::vector<u8> key(16);
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HLE::IOSC iosc;
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HLE::IOSC iosc(console_type);
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iosc.Decrypt(common_key_handle, iv, &m_bytes[offsetof(Ticket, title_key)], 16, key.data(),
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iosc.Decrypt(common_key_handle, iv, &m_bytes[offsetof(Ticket, title_key)], 16, key.data(),
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HLE::PID_ES);
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HLE::PID_ES);
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return key;
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return key;
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@ -189,6 +189,7 @@ public:
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// more than just one ticket and generate ticket views for them, so we implement it too.
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// more than just one ticket and generate ticket views for them, so we implement it too.
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std::vector<u8> GetRawTicketView(u32 ticket_num) const;
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std::vector<u8> GetRawTicketView(u32 ticket_num) const;
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std::string GetIssuer() const;
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u32 GetDeviceId() const;
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u32 GetDeviceId() const;
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u64 GetTitleId() const;
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u64 GetTitleId() const;
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std::vector<u8> GetTitleKey() const;
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std::vector<u8> GetTitleKey() const;
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@ -19,9 +19,9 @@ namespace IOS
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{
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{
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namespace HLE
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namespace HLE
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{
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{
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IOSC::IOSC()
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IOSC::IOSC(ConsoleType console_type)
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{
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{
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LoadDefaultEntries();
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LoadDefaultEntries(console_type);
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}
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}
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IOSC::~IOSC() = default;
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IOSC::~IOSC() = default;
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@ -167,7 +167,7 @@ ReturnCode IOSC::SetOwnership(Handle handle, u32 new_owner, u32 pid)
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return IPC_SUCCESS;
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return IPC_SUCCESS;
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}
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}
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void IOSC::LoadDefaultEntries()
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void IOSC::LoadDefaultEntries(ConsoleType console_type)
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{
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{
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// TODO: add support for loading and writing to a BootMii / SEEPROM and OTP dump.
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// TODO: add support for loading and writing to a BootMii / SEEPROM and OTP dump.
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@ -181,11 +181,26 @@ void IOSC::LoadDefaultEntries()
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m_key_entries[HANDLE_FS_KEY] = {TYPE_SECRET_KEY, SUBTYPE_AES128, std::vector<u8>(16), 5};
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m_key_entries[HANDLE_FS_KEY] = {TYPE_SECRET_KEY, SUBTYPE_AES128, std::vector<u8>(16), 5};
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m_key_entries[HANDLE_FS_MAC] = {TYPE_SECRET_KEY, SUBTYPE_MAC, std::vector<u8>(20), 5};
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m_key_entries[HANDLE_FS_MAC] = {TYPE_SECRET_KEY, SUBTYPE_MAC, std::vector<u8>(20), 5};
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m_key_entries[HANDLE_COMMON_KEY] = {TYPE_SECRET_KEY,
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switch (console_type)
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SUBTYPE_AES128,
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{
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{{0xeb, 0xe4, 0x2a, 0x22, 0x5e, 0x85, 0x93, 0xe4, 0x48, 0xd9,
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case ConsoleType::Retail:
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0xc5, 0x45, 0x73, 0x81, 0xaa, 0xf7}},
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m_key_entries[HANDLE_COMMON_KEY] = {TYPE_SECRET_KEY,
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3};
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SUBTYPE_AES128,
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{{0xeb, 0xe4, 0x2a, 0x22, 0x5e, 0x85, 0x93, 0xe4, 0x48,
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0xd9, 0xc5, 0x45, 0x73, 0x81, 0xaa, 0xf7}},
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3};
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break;
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case ConsoleType::RVT:
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m_key_entries[HANDLE_COMMON_KEY] = {TYPE_SECRET_KEY,
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SUBTYPE_AES128,
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{{0xa1, 0x60, 0x4a, 0x6a, 0x71, 0x23, 0xb5, 0x29, 0xae,
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0x8b, 0xec, 0x32, 0xc8, 0x16, 0xfc, 0xaa}},
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3};
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break;
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default:
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_assert_msg_(IOS, false, "Unknown console type");
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break;
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}
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// Unimplemented.
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// Unimplemented.
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m_key_entries[HANDLE_PRNG_KEY] = {TYPE_SECRET_KEY, SUBTYPE_AES128, std::vector<u8>(16), 3};
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m_key_entries[HANDLE_PRNG_KEY] = {TYPE_SECRET_KEY, SUBTYPE_AES128, std::vector<u8>(16), 3};
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@ -24,10 +24,14 @@ enum ReturnCode : s32;
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class IOSC final
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class IOSC final
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{
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{
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public:
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public:
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IOSC();
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~IOSC();
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using Handle = u32;
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using Handle = u32;
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enum class ConsoleType
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{
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Retail,
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RVT,
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};
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// We use the same default key handle IDs as the actual IOSC because there are ioctlvs
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// We use the same default key handle IDs as the actual IOSC because there are ioctlvs
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// that accept arbitrary key handles from the PPC, so the IDs must match.
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// that accept arbitrary key handles from the PPC, so the IDs must match.
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// More information on default handles: https://wiibrew.org/wiki/IOS/Syscalls
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// More information on default handles: https://wiibrew.org/wiki/IOS/Syscalls
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@ -75,6 +79,9 @@ public:
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SUBTYPE_VERSION = 6
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SUBTYPE_VERSION = 6
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};
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};
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IOSC(ConsoleType console_type = ConsoleType::Retail);
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~IOSC();
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// Create an object for use with the other functions that operate on objects.
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// Create an object for use with the other functions that operate on objects.
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ReturnCode CreateObject(Handle* handle, ObjectType type, ObjectSubType subtype, u32 pid);
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ReturnCode CreateObject(Handle* handle, ObjectType type, ObjectSubType subtype, u32 pid);
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// Delete an object. Built-in objects cannot be deleted.
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// Delete an object. Built-in objects cannot be deleted.
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@ -116,7 +123,7 @@ private:
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// The Wii's IOSC is limited to 32 entries, including 12 built-in entries.
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// The Wii's IOSC is limited to 32 entries, including 12 built-in entries.
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using KeyEntries = std::array<KeyEntry, 32>;
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using KeyEntries = std::array<KeyEntry, 32>;
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void LoadDefaultEntries();
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void LoadDefaultEntries(ConsoleType console_type);
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KeyEntries::iterator FindFreeEntry();
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KeyEntries::iterator FindFreeEntry();
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Handle GetHandleFromIterator(KeyEntries::iterator iterator) const;
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Handle GetHandleFromIterator(KeyEntries::iterator iterator) const;
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bool HasOwnership(Handle handle, u32 pid) const;
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bool HasOwnership(Handle handle, u32 pid) const;
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@ -32,6 +32,9 @@ static const unsigned int WII_BANNER_HEIGHT = 64;
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static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2;
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static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2;
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static const unsigned int WII_BANNER_OFFSET = 0xA0;
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static const unsigned int WII_BANNER_OFFSET = 0xA0;
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const IOS::ES::TicketReader IVolume::INVALID_TICKET{};
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const IOS::ES::TMDReader IVolume::INVALID_TMD{};
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std::vector<u32> IVolume::GetWiiBanner(int* width, int* height, u64 title_id)
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std::vector<u32> IVolume::GetWiiBanner(int* width, int* height, u64 title_id)
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{
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{
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*width = 0;
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*width = 0;
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@ -55,8 +55,11 @@ public:
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virtual Partition GetGamePartition() const { return PARTITION_NONE; }
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virtual Partition GetGamePartition() const { return PARTITION_NONE; }
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bool GetTitleID(u64* buffer) const { return GetTitleID(buffer, GetGamePartition()); }
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bool GetTitleID(u64* buffer) const { return GetTitleID(buffer, GetGamePartition()); }
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virtual bool GetTitleID(u64* buffer, const Partition& partition) const { return false; }
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virtual bool GetTitleID(u64* buffer, const Partition& partition) const { return false; }
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virtual IOS::ES::TicketReader GetTicket(const Partition& partition) const { return {}; }
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virtual const IOS::ES::TicketReader& GetTicket(const Partition& partition) const
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virtual IOS::ES::TMDReader GetTMD(const Partition& partition) const { return {}; }
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{
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return INVALID_TICKET;
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}
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virtual const IOS::ES::TMDReader& GetTMD(const Partition& partition) const { return INVALID_TMD; }
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std::string GetGameID() const { return GetGameID(GetGamePartition()); }
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std::string GetGameID() const { return GetGameID(GetGamePartition()); }
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virtual std::string GetGameID(const Partition& partition) const = 0;
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virtual std::string GetGameID(const Partition& partition) const = 0;
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std::string GetMakerID() const { return GetMakerID(GetGamePartition()); }
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std::string GetMakerID() const { return GetMakerID(GetGamePartition()); }
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@ -111,6 +114,9 @@ protected:
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static const size_t NAME_STRING_LENGTH = 42;
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static const size_t NAME_STRING_LENGTH = 42;
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static const size_t NAME_BYTES_LENGTH = NAME_STRING_LENGTH * sizeof(u16);
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static const size_t NAME_BYTES_LENGTH = NAME_STRING_LENGTH * sizeof(u16);
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static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;
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static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;
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static const IOS::ES::TicketReader INVALID_TICKET;
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static const IOS::ES::TMDReader INVALID_TMD;
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};
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};
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std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename);
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std::unique_ptr<IVolume> CreateVolumeFromFilename(const std::string& filename);
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@ -83,7 +83,7 @@ Country CVolumeWAD::GetCountry(const Partition& partition) const
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return CountrySwitch(country_code);
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return CountrySwitch(country_code);
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}
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}
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IOS::ES::TMDReader CVolumeWAD::GetTMD(const Partition& partition) const
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const IOS::ES::TMDReader& CVolumeWAD::GetTMD(const Partition& partition) const
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{
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{
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return m_tmd;
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return m_tmd;
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}
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}
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@ -34,7 +34,7 @@ public:
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bool Read(u64 offset, u64 length, u8* buffer,
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bool Read(u64 offset, u64 length, u8* buffer,
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const Partition& partition = PARTITION_NONE) const override;
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const Partition& partition = PARTITION_NONE) const override;
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bool GetTitleID(u64* buffer, const Partition& partition = PARTITION_NONE) const override;
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bool GetTitleID(u64* buffer, const Partition& partition = PARTITION_NONE) const override;
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IOS::ES::TMDReader GetTMD(const Partition& partition = PARTITION_NONE) const override;
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const IOS::ES::TMDReader& GetTMD(const Partition& partition = PARTITION_NONE) const override;
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std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
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std::string GetGameID(const Partition& partition = PARTITION_NONE) const override;
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std::string GetMakerID(const Partition& partition = PARTITION_NONE) const override;
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std::string GetMakerID(const Partition& partition = PARTITION_NONE) const override;
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u16 GetRevision(const Partition& partition = PARTITION_NONE) const override;
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u16 GetRevision(const Partition& partition = PARTITION_NONE) const override;
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@ -35,7 +35,7 @@ CVolumeWiiCrypted::CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader)
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{
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{
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_assert_(m_pReader);
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_assert_(m_pReader);
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// Get decryption keys for all partitions
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// Get tickets, TMDs, and decryption keys for all partitions
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for (u32 partition_group = 0; partition_group < 4; ++partition_group)
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for (u32 partition_group = 0; partition_group < 4; ++partition_group)
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{
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{
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u32 number_of_partitions;
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u32 number_of_partitions;
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@ -49,10 +49,12 @@ CVolumeWiiCrypted::CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader)
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for (u32 i = 0; i < number_of_partitions; i++)
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for (u32 i = 0; i < number_of_partitions; i++)
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{
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{
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// Read the partition offset
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if (!m_pReader->ReadSwapped(partition_table_offset + (i * 8), &read_buffer))
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if (!m_pReader->ReadSwapped(partition_table_offset + (i * 8), &read_buffer))
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continue;
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continue;
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const u64 partition_offset = (u64)read_buffer << 2;
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const u64 partition_offset = (u64)read_buffer << 2;
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// Set m_game_partition if this is the game partition
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if (m_game_partition == PARTITION_NONE)
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if (m_game_partition == PARTITION_NONE)
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{
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{
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u32 partition_type;
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u32 partition_type;
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@ -63,52 +65,49 @@ CVolumeWiiCrypted::CVolumeWiiCrypted(std::unique_ptr<IBlobReader> reader)
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m_game_partition = Partition(partition_offset);
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m_game_partition = Partition(partition_offset);
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}
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}
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u8 sub_key[16];
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// Read ticket
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if (!m_pReader->Read(partition_offset + 0x1bf, 16, sub_key))
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std::vector<u8> ticket_buffer(sizeof(IOS::ES::Ticket));
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if (!m_pReader->Read(partition_offset, ticket_buffer.size(), ticket_buffer.data()))
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continue;
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IOS::ES::TicketReader ticket{std::move(ticket_buffer)};
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if (!ticket.IsValid())
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continue;
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continue;
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u8 iv[16];
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// Read TMD
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memset(iv, 0, 16);
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u32 tmd_size = 0;
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if (!m_pReader->Read(partition_offset + 0x44c, 8, iv))
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u32 tmd_address = 0;
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if (!m_pReader->ReadSwapped(partition_offset + 0x2a4, &tmd_size))
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continue;
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continue;
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if (!m_pReader->ReadSwapped(partition_offset + 0x2a8, &tmd_address))
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static const u8 common_key_standard[16] = {0xeb, 0xe4, 0x2a, 0x22, 0x5e, 0x85, 0x93, 0xe4,
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0x48, 0xd9, 0xc5, 0x45, 0x73, 0x81, 0xaa, 0xf7};
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static const u8 common_key_korean[16] = {0x63, 0xb8, 0x2b, 0xb4, 0xf4, 0x61, 0x4e, 0x2e,
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0x13, 0xf2, 0xfe, 0xfb, 0xba, 0x4c, 0x9b, 0x7e};
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static const u8 common_key_rvt[16] = {0xa1, 0x60, 0x4a, 0x6a, 0x71, 0x23, 0xb5, 0x29,
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0xae, 0x8b, 0xec, 0x32, 0xc8, 0x16, 0xfc, 0xaa};
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static const char issuer_rvt[] = "Root-CA00000002-XS00000006";
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const u8* common_key;
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u8 issuer[sizeof(issuer_rvt)];
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if (!m_pReader->Read(partition_offset + 0x140, sizeof(issuer), issuer))
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continue;
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continue;
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tmd_address <<= 2;
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if (!memcmp(issuer, issuer_rvt, sizeof(issuer_rvt)))
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if (tmd_size > 1024 * 1024 * 4)
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{
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{
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// RVT issuer. Use the RVT (debug) master key.
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// The size is checked so that a malicious or corrupt ISO
|
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common_key = common_key_rvt;
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// can't force Dolphin to allocate up to 4 GiB of memory.
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}
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// 4 MiB should be much bigger than the size of TMDs and much smaller
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else
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// than the amount of RAM in a computer that can run Dolphin.
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{
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PanicAlert("TMD > 4 MiB");
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u8 key_number = 0;
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continue;
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if (!m_pReader->ReadSwapped(partition_offset + 0x1f1, &key_number))
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continue;
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common_key = (key_number == 1) ? common_key_korean : common_key_standard;
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}
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}
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std::vector<u8> tmd_buffer(tmd_size);
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if (!m_pReader->Read(partition_offset + tmd_address, tmd_size, tmd_buffer.data()))
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continue;
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IOS::ES::TMDReader tmd{std::move(tmd_buffer)};
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mbedtls_aes_context aes_context;
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// Get the decryption key
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mbedtls_aes_setkey_dec(&aes_context, common_key, 128);
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const std::vector<u8> key = ticket.GetTitleKey();
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if (key.size() != 16)
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continue;
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std::unique_ptr<mbedtls_aes_context> aes_context = std::make_unique<mbedtls_aes_context>();
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mbedtls_aes_setkey_dec(aes_context.get(), key.data(), 128);
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u8 volume_key[16];
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// We've read everything. Time to store it! (The reason we don't store anything
|
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mbedtls_aes_crypt_cbc(&aes_context, MBEDTLS_AES_DECRYPT, 16, iv, sub_key, volume_key);
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// earlier is because we want to be able to skip adding the partition if an error occurs.)
|
||||||
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const Partition partition(partition_offset);
|
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std::unique_ptr<mbedtls_aes_context> partition_AES_context =
|
m_partition_keys[partition] = std::move(aes_context);
|
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std::make_unique<mbedtls_aes_context>();
|
m_partition_tickets[partition] = std::move(ticket);
|
||||||
mbedtls_aes_setkey_dec(partition_AES_context.get(), volume_key, 128);
|
m_partition_tmds[partition] = std::move(tmd);
|
||||||
m_partitions[Partition(partition_offset)] = std::move(partition_AES_context);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -124,8 +123,8 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer,
|
||||||
return m_pReader->Read(_ReadOffset, _Length, _pBuffer);
|
return m_pReader->Read(_ReadOffset, _Length, _pBuffer);
|
||||||
|
|
||||||
// Get the decryption key for the partition
|
// Get the decryption key for the partition
|
||||||
auto it = m_partitions.find(partition);
|
auto it = m_partition_keys.find(partition);
|
||||||
if (it == m_partitions.end())
|
if (it == m_partition_keys.end())
|
||||||
return false;
|
return false;
|
||||||
mbedtls_aes_context* aes_context = it->second.get();
|
mbedtls_aes_context* aes_context = it->second.get();
|
||||||
|
|
||||||
|
@ -174,7 +173,7 @@ bool CVolumeWiiCrypted::Read(u64 _ReadOffset, u64 _Length, u8* _pBuffer,
|
||||||
std::vector<Partition> CVolumeWiiCrypted::GetPartitions() const
|
std::vector<Partition> CVolumeWiiCrypted::GetPartitions() const
|
||||||
{
|
{
|
||||||
std::vector<Partition> partitions;
|
std::vector<Partition> partitions;
|
||||||
for (const auto& pair : m_partitions)
|
for (const auto& pair : m_partition_keys)
|
||||||
partitions.push_back(pair.first);
|
partitions.push_back(pair.first);
|
||||||
return partitions;
|
return partitions;
|
||||||
}
|
}
|
||||||
|
@ -186,42 +185,23 @@ Partition CVolumeWiiCrypted::GetGamePartition() const
|
||||||
|
|
||||||
bool CVolumeWiiCrypted::GetTitleID(u64* buffer, const Partition& partition) const
|
bool CVolumeWiiCrypted::GetTitleID(u64* buffer, const Partition& partition) const
|
||||||
{
|
{
|
||||||
return m_pReader->ReadSwapped(partition.offset + 0x1DC, buffer);
|
const IOS::ES::TicketReader& ticket = GetTicket(partition);
|
||||||
|
if (!ticket.IsValid())
|
||||||
|
return false;
|
||||||
|
*buffer = ticket.GetTitleId();
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
IOS::ES::TicketReader CVolumeWiiCrypted::GetTicket(const Partition& partition) const
|
const IOS::ES::TicketReader& CVolumeWiiCrypted::GetTicket(const Partition& partition) const
|
||||||
{
|
{
|
||||||
std::vector<u8> buffer(0x2a4);
|
auto it = m_partition_tickets.find(partition);
|
||||||
m_pReader->Read(partition.offset, buffer.size(), buffer.data());
|
return it != m_partition_tickets.end() ? it->second : INVALID_TICKET;
|
||||||
return IOS::ES::TicketReader{std::move(buffer)};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
IOS::ES::TMDReader CVolumeWiiCrypted::GetTMD(const Partition& partition) const
|
const IOS::ES::TMDReader& CVolumeWiiCrypted::GetTMD(const Partition& partition) const
|
||||||
{
|
{
|
||||||
u32 tmd_size = 0;
|
auto it = m_partition_tmds.find(partition);
|
||||||
u32 tmd_address = 0;
|
return it != m_partition_tmds.end() ? it->second : INVALID_TMD;
|
||||||
|
|
||||||
if (!m_pReader->ReadSwapped(partition.offset + 0x2a4, &tmd_size))
|
|
||||||
return {};
|
|
||||||
if (!m_pReader->ReadSwapped(partition.offset + 0x2a8, &tmd_address))
|
|
||||||
return {};
|
|
||||||
tmd_address <<= 2;
|
|
||||||
|
|
||||||
if (tmd_size > 1024 * 1024 * 4)
|
|
||||||
{
|
|
||||||
// The size is checked so that a malicious or corrupt ISO
|
|
||||||
// can't force Dolphin to allocate up to 4 GiB of memory.
|
|
||||||
// 4 MiB should be much bigger than the size of TMDs and much smaller
|
|
||||||
// than the amount of RAM in a computer that can run Dolphin.
|
|
||||||
PanicAlert("TMD > 4 MiB");
|
|
||||||
tmd_size = 1024 * 1024 * 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<u8> buffer(tmd_size);
|
|
||||||
if (!m_pReader->Read(partition.offset + tmd_address, tmd_size, buffer.data()))
|
|
||||||
return {};
|
|
||||||
|
|
||||||
return IOS::ES::TMDReader{std::move(buffer)};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 CVolumeWiiCrypted::PartitionOffsetToRawOffset(u64 offset, const Partition& partition)
|
u64 CVolumeWiiCrypted::PartitionOffsetToRawOffset(u64 offset, const Partition& partition)
|
||||||
|
@ -368,8 +348,8 @@ u64 CVolumeWiiCrypted::GetRawSize() const
|
||||||
bool CVolumeWiiCrypted::CheckIntegrity(const Partition& partition) const
|
bool CVolumeWiiCrypted::CheckIntegrity(const Partition& partition) const
|
||||||
{
|
{
|
||||||
// Get the decryption key for the partition
|
// Get the decryption key for the partition
|
||||||
auto it = m_partitions.find(partition);
|
auto it = m_partition_keys.find(partition);
|
||||||
if (it == m_partitions.end())
|
if (it == m_partition_keys.end())
|
||||||
return false;
|
return false;
|
||||||
mbedtls_aes_context* aes_context = it->second.get();
|
mbedtls_aes_context* aes_context = it->second.get();
|
||||||
|
|
||||||
|
|
|
@ -34,8 +34,8 @@ public:
|
||||||
std::vector<Partition> GetPartitions() const override;
|
std::vector<Partition> GetPartitions() const override;
|
||||||
Partition GetGamePartition() const override;
|
Partition GetGamePartition() const override;
|
||||||
bool GetTitleID(u64* buffer, const Partition& partition) const override;
|
bool GetTitleID(u64* buffer, const Partition& partition) const override;
|
||||||
IOS::ES::TicketReader GetTicket(const Partition& partition) const override;
|
const IOS::ES::TicketReader& GetTicket(const Partition& partition) const override;
|
||||||
IOS::ES::TMDReader GetTMD(const Partition& partition) const override;
|
const IOS::ES::TMDReader& GetTMD(const Partition& partition) const override;
|
||||||
std::string GetGameID(const Partition& partition) const override;
|
std::string GetGameID(const Partition& partition) const override;
|
||||||
std::string GetMakerID(const Partition& partition) const override;
|
std::string GetMakerID(const Partition& partition) const override;
|
||||||
u16 GetRevision(const Partition& partition) const override;
|
u16 GetRevision(const Partition& partition) const override;
|
||||||
|
@ -64,7 +64,9 @@ public:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
std::unique_ptr<IBlobReader> m_pReader;
|
std::unique_ptr<IBlobReader> m_pReader;
|
||||||
std::map<Partition, std::unique_ptr<mbedtls_aes_context>> m_partitions;
|
std::map<Partition, std::unique_ptr<mbedtls_aes_context>> m_partition_keys;
|
||||||
|
std::map<Partition, IOS::ES::TicketReader> m_partition_tickets;
|
||||||
|
std::map<Partition, IOS::ES::TMDReader> m_partition_tmds;
|
||||||
Partition m_game_partition;
|
Partition m_game_partition;
|
||||||
|
|
||||||
mutable u64 m_last_decrypted_block;
|
mutable u64 m_last_decrypted_block;
|
||||||
|
|
Loading…
Reference in New Issue