On Windows, wiiuse_find implicitly does the equivalent of wiiuse_connect
as an accident of implementation. On other platforms, an explicit call to wiiuse_connect is required. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5825 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
10e625a11a
commit
dc8778e2d9
|
@ -261,6 +261,11 @@ unsigned int Initialize()
|
|||
|
||||
DEBUG_LOG(WIIMOTE, "Found %i Real Wiimotes, %i wanted", g_wiimotes_found, wanted_wiimotes);
|
||||
|
||||
g_wiimotes_found =
|
||||
wiiuse_connect(g_wiimotes_from_wiiuse, g_wiimotes_found);
|
||||
|
||||
DEBUG_LOG(WIIMOTE, "Connected to %i Real Wiimotes", g_wiimotes_found);
|
||||
|
||||
g_wiimote_critsec.Enter(); // enter
|
||||
|
||||
// create real wiimote class instances, assign wiimotes
|
||||
|
|
Loading…
Reference in New Issue