DolphinWX: Fix the memory view in the debugger
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124df2e134
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@ -24,6 +24,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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#include "Common/DebugInterface.h"
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#include "Common/DebugInterface.h"
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#include "Common/StringUtil.h"
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#include "Common/StringUtil.h"
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#include "Core/HW/Memmap.h"
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#include "DolphinWX/Globals.h"
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#include "DolphinWX/Globals.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/Debugger/DebuggerUIUtil.h"
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#include "DolphinWX/Debugger/DebuggerUIUtil.h"
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@ -310,6 +311,9 @@ void CMemoryView::OnPaint(wxPaintEvent& event)
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dc.SetTextForeground(*wxBLACK);
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dc.SetTextForeground(*wxBLACK);
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}
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}
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if (!Memory::IsRAMAddress(address))
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continue;
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if (debugger->IsAlive())
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if (debugger->IsAlive())
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{
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{
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std::string dis;
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std::string dis;
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