Merge pull request #10772 from shuffle2/morepch

msbuild: add pch for dolphinqt
This commit is contained in:
Pierre Bourdon 2022-06-22 14:27:44 +02:00 committed by GitHub
commit dc61f87fe4
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3 changed files with 28 additions and 4 deletions

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@ -30,6 +30,12 @@
<AdditionalIncludeDirectories>$(ProjectDir)Settings;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)TAS;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<!--Jump through some hoops to generate a pch file local to this project-->
<AdditionalIncludeDirectories>$(SourceDir)PCH;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch_qt.h</PrecompiledHeaderFile>
<ForcedIncludeFiles>pch_qt.h</ForcedIncludeFiles>
</ClCompile>
<Manifest>
<AdditionalManifestFiles>DolphinQt.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
@ -52,10 +58,10 @@
<ClCompile Include="Config\FilesystemWidget.cpp" />
<ClCompile Include="Config\FreeLookWidget.cpp" />
<ClCompile Include="Config\FreeLookWindow.cpp" />
<ClCompile Include="Config\GamecubeControllersWidget.cpp" />
<ClCompile Include="Config\GameConfigEdit.cpp" />
<ClCompile Include="Config\GameConfigHighlighter.cpp" />
<ClCompile Include="Config\GameConfigWidget.cpp" />
<ClCompile Include="Config\GamecubeControllersWidget.cpp" />
<ClCompile Include="Config\GeckoCodeWidget.cpp" />
<ClCompile Include="Config\Graphics\AdvancedWidget.cpp" />
<ClCompile Include="Config\Graphics\BalloonTip.cpp" />
@ -83,8 +89,8 @@
<ClCompile Include="Config\Mapping\Hotkey3D.cpp" />
<ClCompile Include="Config\Mapping\HotkeyControllerProfile.cpp" />
<ClCompile Include="Config\Mapping\HotkeyDebugging.cpp" />
<ClCompile Include="Config\Mapping\HotkeyGeneral.cpp" />
<ClCompile Include="Config\Mapping\HotkeyGBA.cpp" />
<ClCompile Include="Config\Mapping\HotkeyGeneral.cpp" />
<ClCompile Include="Config\Mapping\HotkeyGraphics.cpp" />
<ClCompile Include="Config\Mapping\HotkeyStates.cpp" />
<ClCompile Include="Config\Mapping\HotkeyStatesOther.cpp" />
@ -155,6 +161,9 @@
<ClCompile Include="NetPlay\NetPlaySetupDialog.cpp" />
<ClCompile Include="NetPlay\PadMappingDialog.cpp" />
<ClCompile Include="NKitWarningDialog.cpp" />
<ClCompile Include="pch_qt.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="QtUtils\AspectRatioWidget.cpp" />
<ClCompile Include="QtUtils\BlockUserInputFilter.cpp" />
<ClCompile Include="QtUtils\DolphinFileDialog.cpp" />
@ -390,8 +399,8 @@
<Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
</ProjectReference>
<!--
This project doesn't use PCH during compile (because RTTI setting differs),
but we still must link it for the dependants (DolphinLib)
This project doesn't uses its own PCH during compile (because RTTI setting differs),
but we must also link the "main" pch for the dependants (DolphinLib)
-->
<ProjectReference Include="$(SourceDir)PCH\pch.vcxproj">
<Project>{76563A7F-1011-4EAD-B667-7BB18D09568E}</Project>

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@ -0,0 +1 @@
#include "pch_qt.h"

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@ -0,0 +1,14 @@
#pragma once
#include "pch.h"
#include <QComboBox>
#include <QGridLayout>
#include <QHeaderView>
#include <QLabel>
#include <QList>
#include <QListWidget>
#include <QObject>
#include <QString>
#include <QTableWidget>
#include <QWidget>