Mark all video backend names for translation
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e22c5333ab
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@ -5,6 +5,7 @@
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#include <memory>
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#include <string>
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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@ -34,7 +35,7 @@ std::string VideoBackend::GetName() const
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std::string VideoBackend::GetDisplayName() const
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{
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return "Direct3D 11";
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return _trans("Direct3D 11");
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}
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void VideoBackend::InitBackendInfo()
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@ -4,6 +4,7 @@
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#pragma once
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#include "Common/Common.h"
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#include "VideoCommon/VideoBackendBase.h"
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namespace Null
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@ -14,7 +15,11 @@ class VideoBackend : public VideoBackendBase
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void Shutdown() override;
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std::string GetName() const override { return "Null"; }
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std::string GetDisplayName() const override { return "Null"; }
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std::string GetDisplayName() const override
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{
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// i18n: Null is referring to the null video backend, which renders nothing
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return _trans("Null");
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}
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void InitBackendInfo() override;
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};
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}
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@ -38,6 +38,7 @@ Make AA apply instantly during gameplay if possible
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#include <string>
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#include <vector>
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#include "Common/Common.h"
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#include "Common/GL/GLInterfaceBase.h"
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#include "Common/GL/GLUtil.h"
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#include "Common/MsgHandler.h"
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@ -66,9 +67,9 @@ std::string VideoBackend::GetName() const
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std::string VideoBackend::GetDisplayName() const
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{
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if (GLInterface != nullptr && GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
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return "OpenGLES";
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return _trans("OpenGL ES");
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else
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return "OpenGL";
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return _trans("OpenGL");
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}
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void VideoBackend::InitBackendInfo()
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@ -7,6 +7,7 @@
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#include <string>
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#include <utility>
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Common/GL/GLInterfaceBase.h"
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@ -51,7 +52,7 @@ std::string VideoSoftware::GetName() const
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std::string VideoSoftware::GetDisplayName() const
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{
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return "Software Renderer";
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return _trans("Software Renderer");
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}
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void VideoSoftware::InitBackendInfo()
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@ -4,6 +4,7 @@
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#pragma once
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#include "Common/Common.h"
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#include "VideoCommon/VideoBackendBase.h"
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namespace Vulkan
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@ -15,7 +16,7 @@ public:
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void Shutdown() override;
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std::string GetName() const override { return "Vulkan"; }
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std::string GetDisplayName() const override { return "Vulkan"; }
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std::string GetDisplayName() const override { return _trans("Vulkan"); }
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void InitBackendInfo() override;
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};
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}
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