DolphinWX: Remove yet another clamp method
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@ -33,6 +33,7 @@
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#include "Common/Common.h"
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/MathUtil.h"
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#include "Common/StringUtil.h"
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#include "Common/Logging/ConsoleListener.h"
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#include "Core/ConfigManager.h"
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@ -733,13 +734,6 @@ void CFrame::OnSelectPerspective(wxCommandEvent& event)
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DoLoadPerspective();
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}
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static int Limit(int i, int Low, int High)
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{
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if (i < Low) return Low;
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if (i > High) return High;
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return i;
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}
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void CFrame::SetPaneSize()
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{
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if (Perspectives.size() <= ActivePerspective)
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@ -764,8 +758,8 @@ void CFrame::SetPaneSize()
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H = Perspectives[ActivePerspective].Height[j];
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// Check limits
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W = Limit(W, 5, 95);
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H = Limit(H, 5, 95);
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MathUtil::Clamp<u32>(&W, 5, 95);
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MathUtil::Clamp<u32>(&H, 5, 95);
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// Convert percentages to pixel lengths
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W = (W * iClientX) / 100;
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