Merge branch 'desync-fixes' into movie-fixes
This commit is contained in:
commit
db458a234a
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@ -384,7 +384,11 @@
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<ClCompile Include="Src\PowerPC\PPCTables.cpp" />
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<ClCompile Include="Src\PowerPC\PPCTables.cpp" />
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<ClCompile Include="Src\PowerPC\Profiler.cpp" />
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<ClCompile Include="Src\PowerPC\Profiler.cpp" />
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<ClCompile Include="Src\PowerPC\SignatureDB.cpp" />
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<ClCompile Include="Src\PowerPC\SignatureDB.cpp" />
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<ClCompile Include="Src\State.cpp" />
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<ClCompile Include="Src\State.cpp">
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<OpenMPSupport Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">false</OpenMPSupport>
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<OpenMPSupport Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</OpenMPSupport>
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<OpenMPSupport Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</OpenMPSupport>
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</ClCompile>
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<ClCompile Include="Src\stdafx.cpp">
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<ClCompile Include="Src\stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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@ -193,7 +193,8 @@ bool CUCode_AXWii::AXTask(u32& _uMail)
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case 0x0004:
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case 0x0004:
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// PBs are here now
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// PBs are here now
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m_addressPBs = HLEMemory_Read_U32(uAddress);
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m_addressPBs = HLEMemory_Read_U32(uAddress);
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soundStream->GetMixer()->SetHLEReady(true);
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if (soundStream)
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soundStream->GetMixer()->SetHLEReady(true);
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// soundStream->Update();
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// soundStream->Update();
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uAddress += 4;
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uAddress += 4;
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break;
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break;
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@ -136,9 +136,9 @@ void DoState(unsigned char **ptr, int mode)
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{
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{
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// TODO:
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// TODO:
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//PointerWrap p(ptr, mode);
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PointerWrap p(ptr, mode);
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//for (unsigned int i=0; i<4; ++i)
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for (unsigned int i=0; i<4; ++i)
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// ((WiimoteEmu::Wiimote*)g_plugin.controllers[i])->DoState(p);
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((WiimoteEmu::Wiimote*)g_plugin.controllers[i])->DoState(p);
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}
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}
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// ___________________________________________________________________________
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// ___________________________________________________________________________
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@ -594,13 +594,69 @@ void Wiimote::SendReadDataReply(ReadRequest& _request)
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void Wiimote::DoState(PointerWrap& p)
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void Wiimote::DoState(PointerWrap& p)
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{
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{
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// not working :(
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p.Do(m_extension->active_extension);
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//if (p.MODE_READ == p.GetMode())
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p.Do(m_extension->switch_extension);
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//{
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// // LOAD
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p.Do(m_accel);
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// Reset(); // should cause a status report to be sent, then wii should re-setup wiimote
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p.Do(m_index);
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//}
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p.Do(ir_sin);
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//p.Do(m_reporting_channel);
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p.Do(ir_cos);
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p.Do(m_rumble_on);
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p.Do(m_speaker_mute);
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p.Do(m_motion_plus_present);
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p.Do(m_motion_plus_active);
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p.Do(m_reporting_auto);
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p.Do(m_reporting_mode);
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p.Do(m_reporting_channel);
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p.Do(m_shake_step);
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p.Do(m_sensor_bar_on_top);
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p.Do(m_status);
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p.Do(m_adpcm_state);
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p.Do(m_ext_key);
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p.Do(m_eeprom);
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p.Do(m_reg_motion_plus);
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p.Do(m_reg_ir);
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p.Do(m_reg_ext);
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p.Do(m_reg_speaker);
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//Do 'm_read_requests' queue
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{
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u32 size;
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if (p.mode == PointerWrap::MODE_READ)
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{
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//clear
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while (m_read_requests.size())
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m_read_requests.pop();
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p.Do(size);
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while (size--)
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{
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ReadRequest tmp;
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p.Do(tmp.address);
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p.Do(tmp.position);
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p.Do(tmp.size);
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tmp.data = new u8[tmp.size];
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p.DoArray(tmp.data, tmp.size);
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m_read_requests.push(tmp);
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}
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}
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else
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{
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std::queue<ReadRequest> tmp_queue(m_read_requests);
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size = m_read_requests.size();
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p.Do(size);
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while (!tmp_queue.empty())
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{
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ReadRequest tmp = tmp_queue.front();
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p.Do(tmp.address);
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p.Do(tmp.position);
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p.Do(tmp.size);
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p.DoArray(tmp.data, tmp.size);
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tmp_queue.pop();
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}
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}
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}
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p.DoMarker("Wiimote");
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}
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}
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}
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}
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@ -62,7 +62,11 @@ public:
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virtual ~IWII_IPC_HLE_Device() { }
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virtual ~IWII_IPC_HLE_Device() { }
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virtual void DoState(PointerWrap& p) { DoStateShared(p); }
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virtual void DoState(PointerWrap& p)
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{
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DoStateShared(p);
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p.Do(m_Active);
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}
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void DoStateShared(PointerWrap& p);
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void DoStateShared(PointerWrap& p);
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@ -112,6 +112,7 @@ void CWII_IPC_HLE_Device_usb_oh1_57e_305::DoState(PointerWrap &p)
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std::deque<SQueuedEvent> m_EventQueue;
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std::deque<SQueuedEvent> m_EventQueue;
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*/
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*/
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p.Do(m_ControllerBD);
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p.Do(m_CtrlSetup);
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p.Do(m_CtrlSetup);
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p.Do(m_ACLSetup);
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p.Do(m_ACLSetup);
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p.Do(m_HCIEndpoint);
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p.Do(m_HCIEndpoint);
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@ -102,6 +102,7 @@ void CWII_IPC_HLE_WiiMote::DoState(PointerWrap &p)
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p.Do(uclass);
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p.Do(uclass);
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p.Do(features);
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p.Do(features);
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p.Do(lmp_version);
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p.Do(lmp_version);
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p.Do(lmp_subversion);
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p.Do(m_LinkKey);
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p.Do(m_LinkKey);
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p.Do(m_Name);
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p.Do(m_Name);
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@ -71,7 +71,7 @@ static Common::Event g_compressAndDumpStateSyncEvent;
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static std::thread g_save_thread;
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static std::thread g_save_thread;
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// Don't forget to increase this after doing changes on the savestate system
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// Don't forget to increase this after doing changes on the savestate system
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static const int STATE_VERSION = 8;
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static const int STATE_VERSION = 9;
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struct StateHeader
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struct StateHeader
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{
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{
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@ -111,7 +111,8 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\Common\Src;..\Core\Src;..\..\..\Externals\SOIL;..\..\..\Externals\CLRun\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\Common\Src;..\Core\Src;..\..\..\Externals\SOIL;..\..\..\Externals\CLRun\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<OpenMPSupport>false</OpenMPSupport>
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</ClCompile>
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<Link>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</Link>
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@ -129,7 +130,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\Common\Src;..\Core\Src;..\..\..\Externals\SOIL;..\..\..\Externals\CLRun\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\Common\Src;..\Core\Src;..\..\..\Externals\SOIL;..\..\..\Externals\CLRun\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OpenMPSupport>true</OpenMPSupport>
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<OpenMPSupport>false</OpenMPSupport>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@ -141,7 +142,8 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>..\Common\Src;..\Core\Src;..\..\..\Externals\SOIL;..\..\..\Externals\CLRun\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\Common\Src;..\Core\Src;..\..\..\Externals\SOIL;..\..\..\Externals\CLRun\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<OpenMPSupport>false</OpenMPSupport>
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</ClCompile>
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<Link>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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