Add a namespace to DSPHost.

Gets rid of the "DSPHost_" prefix in function names.
This commit is contained in:
Lioncash 2014-03-09 12:30:13 -04:00
parent 2254e5a14b
commit db0596e088
7 changed files with 54 additions and 45 deletions

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@ -17,7 +17,7 @@ static s16 ADPCM_Step(u32& _rSamplePos)
if (((_rSamplePos) & 15) == 0) if (((_rSamplePos) & 15) == 0)
{ {
g_dsp.ifx_regs[DSP_PRED_SCALE] = DSPHost_ReadHostMemory((_rSamplePos & ~15) >> 1); g_dsp.ifx_regs[DSP_PRED_SCALE] = DSPHost::ReadHostMemory((_rSamplePos & ~15) >> 1);
_rSamplePos += 2; _rSamplePos += 2;
} }
@ -28,8 +28,8 @@ static s16 ADPCM_Step(u32& _rSamplePos)
s32 coef2 = pCoefTable[coef_idx * 2 + 1]; s32 coef2 = pCoefTable[coef_idx * 2 + 1];
int temp = (_rSamplePos & 1) ? int temp = (_rSamplePos & 1) ?
(DSPHost_ReadHostMemory(_rSamplePos >> 1) & 0xF) : (DSPHost::ReadHostMemory(_rSamplePos >> 1) & 0xF) :
(DSPHost_ReadHostMemory(_rSamplePos >> 1) >> 4); (DSPHost::ReadHostMemory(_rSamplePos >> 1) >> 4);
if (temp >= 8) if (temp >= 8)
temp -= 16; temp -= 16;
@ -56,13 +56,14 @@ u16 dsp_read_aram_d3()
u32 Address = (g_dsp.ifx_regs[DSP_ACCAH] << 16) | g_dsp.ifx_regs[DSP_ACCAL]; u32 Address = (g_dsp.ifx_regs[DSP_ACCAH] << 16) | g_dsp.ifx_regs[DSP_ACCAL];
u16 val = 0; u16 val = 0;
switch (g_dsp.ifx_regs[DSP_FORMAT]) { switch (g_dsp.ifx_regs[DSP_FORMAT])
{
case 0x5: // u8 reads case 0x5: // u8 reads
val = DSPHost_ReadHostMemory(Address); val = DSPHost::ReadHostMemory(Address);
Address++; Address++;
break; break;
case 0x6: // u16 reads case 0x6: // u16 reads
val = (DSPHost_ReadHostMemory(Address*2) << 8) | DSPHost_ReadHostMemory(Address*2 + 1); val = (DSPHost::ReadHostMemory(Address*2) << 8) | DSPHost::ReadHostMemory(Address*2 + 1);
Address++; Address++;
break; break;
default: default:
@ -89,10 +90,11 @@ void dsp_write_aram_d3(u16 value)
// Zelda TP WII writes non-stop to 0x10000000-0x1000001f (non-zero values too) // Zelda TP WII writes non-stop to 0x10000000-0x1000001f (non-zero values too)
u32 Address = (g_dsp.ifx_regs[DSP_ACCAH] << 16) | g_dsp.ifx_regs[DSP_ACCAL]; u32 Address = (g_dsp.ifx_regs[DSP_ACCAH] << 16) | g_dsp.ifx_regs[DSP_ACCAL];
switch (g_dsp.ifx_regs[DSP_FORMAT]) { switch (g_dsp.ifx_regs[DSP_FORMAT])
{
case 0xA: // u16 writes case 0xA: // u16 writes
DSPHost_WriteHostMemory(value >> 8, Address*2); DSPHost::WriteHostMemory(value >> 8, Address*2);
DSPHost_WriteHostMemory(value & 0xFF, Address*2 + 1); DSPHost::WriteHostMemory(value & 0xFF, Address*2 + 1);
Address++; Address++;
break; break;
default: default:
@ -122,13 +124,13 @@ u16 dsp_read_accelerator()
val = ADPCM_Step(Address); val = ADPCM_Step(Address);
break; break;
case 0x0A: // 16-bit PCM audio case 0x0A: // 16-bit PCM audio
val = (DSPHost_ReadHostMemory(Address*2) << 8) | DSPHost_ReadHostMemory(Address*2 + 1); val = (DSPHost::ReadHostMemory(Address*2) << 8) | DSPHost::ReadHostMemory(Address*2 + 1);
g_dsp.ifx_regs[DSP_YN2] = g_dsp.ifx_regs[DSP_YN1]; g_dsp.ifx_regs[DSP_YN2] = g_dsp.ifx_regs[DSP_YN1];
g_dsp.ifx_regs[DSP_YN1] = val; g_dsp.ifx_regs[DSP_YN1] = val;
Address++; Address++;
break; break;
case 0x19: // 8-bit PCM audio case 0x19: // 8-bit PCM audio
val = DSPHost_ReadHostMemory(Address) << 8; val = DSPHost::ReadHostMemory(Address) << 8;
g_dsp.ifx_regs[DSP_YN2] = g_dsp.ifx_regs[DSP_YN1]; g_dsp.ifx_regs[DSP_YN2] = g_dsp.ifx_regs[DSP_YN1];
g_dsp.ifx_regs[DSP_YN1] = val; g_dsp.ifx_regs[DSP_YN1] = val;
Address++; Address++;

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@ -114,15 +114,14 @@ static bool VerifyRoms(const char *irom_filename, const char *coef_filename)
if (rom_idx == 1) if (rom_idx == 1)
{ {
DSPHost_OSD_AddMessage("You are using an old free DSP ROM made by the Dolphin Team.", 6000); DSPHost::OSD_AddMessage("You are using an old free DSP ROM made by the Dolphin Team.", 6000);
DSPHost_OSD_AddMessage("Only games using the Zelda UCode will work correctly.", 6000); DSPHost::OSD_AddMessage("Only games using the Zelda UCode will work correctly.", 6000);
} }
else if (rom_idx == 2)
if (rom_idx == 2)
{ {
DSPHost_OSD_AddMessage("You are using a free DSP ROM made by the Dolphin Team.", 8000); DSPHost::OSD_AddMessage("You are using a free DSP ROM made by the Dolphin Team.", 8000);
DSPHost_OSD_AddMessage("All Wii games will work correctly, and most GC games should ", 8000); DSPHost::OSD_AddMessage("All Wii games will work correctly, and most GC games should ", 8000);
DSPHost_OSD_AddMessage("also work fine, but the GBA/IPL/CARD UCodes will not work.\n", 8000); DSPHost::OSD_AddMessage("also work fine, but the GBA/IPL/CARD UCodes will not work.\n", 8000);
} }
return true; return true;
@ -339,7 +338,7 @@ int DSPCore_RunCycles(int cycles)
DSPInterpreter::Step(); DSPInterpreter::Step();
cycles--; cycles--;
DSPHost_UpdateDebugger(); DSPHost::UpdateDebugger();
break; break;
case DSPCORE_STOP: case DSPCORE_STOP:
break; break;
@ -355,7 +354,7 @@ void DSPCore_SetState(DSPCoreState new_state)
if (new_state == DSPCORE_RUNNING) if (new_state == DSPCORE_RUNNING)
step_event.Set(); step_event.Set();
// Sleep(10); // Sleep(10);
DSPHost_UpdateDebugger(); DSPHost::UpdateDebugger();
} }
DSPCoreState DSPCore_GetState() DSPCoreState DSPCore_GetState()

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@ -264,7 +264,7 @@ void DSPEmitter::Compile(u16 start_addr)
DSPJitRegCache c(gpr); DSPJitRegCache c(gpr);
HandleLoop(); HandleLoop();
gpr.saveRegs(); gpr.saveRegs();
if (!DSPHost_OnThread() && DSPAnalyzer::code_flags[start_addr] & DSPAnalyzer::CODE_IDLE_SKIP) if (!DSPHost::OnThread() && DSPAnalyzer::code_flags[start_addr] & DSPAnalyzer::CODE_IDLE_SKIP)
{ {
MOV(16, R(EAX), Imm16(DSP_IDLE_SKIP_CYCLES)); MOV(16, R(EAX), Imm16(DSP_IDLE_SKIP_CYCLES));
} }
@ -298,7 +298,7 @@ void DSPEmitter::Compile(u16 start_addr)
DSPJitRegCache c(gpr); DSPJitRegCache c(gpr);
//don't update g_dsp.pc -- the branch insn already did //don't update g_dsp.pc -- the branch insn already did
gpr.saveRegs(); gpr.saveRegs();
if (!DSPHost_OnThread() && DSPAnalyzer::code_flags[start_addr] & DSPAnalyzer::CODE_IDLE_SKIP) if (!DSPHost::OnThread() && DSPAnalyzer::code_flags[start_addr] & DSPAnalyzer::CODE_IDLE_SKIP)
{ {
MOV(16, R(EAX), Imm16(DSP_IDLE_SKIP_CYCLES)); MOV(16, R(EAX), Imm16(DSP_IDLE_SKIP_CYCLES));
} }
@ -361,7 +361,7 @@ void DSPEmitter::Compile(u16 start_addr)
} }
gpr.saveRegs(); gpr.saveRegs();
if (!DSPHost_OnThread() && DSPAnalyzer::code_flags[start_addr] & DSPAnalyzer::CODE_IDLE_SKIP) if (!DSPHost::OnThread() && DSPAnalyzer::code_flags[start_addr] & DSPAnalyzer::CODE_IDLE_SKIP)
{ {
MOV(16, R(EAX), Imm16(DSP_IDLE_SKIP_CYCLES)); MOV(16, R(EAX), Imm16(DSP_IDLE_SKIP_CYCLES));
} }
@ -389,7 +389,7 @@ void DSPEmitter::CompileDispatcher()
const u8 *dispatcherLoop = GetCodePtr(); const u8 *dispatcherLoop = GetCodePtr();
FixupBranch exceptionExit; FixupBranch exceptionExit;
if (DSPHost_OnThread()) if (DSPHost::OnThread())
{ {
CMP(8, M(const_cast<bool*>(&g_dsp.external_interrupt_waiting)), Imm8(0)); CMP(8, M(const_cast<bool*>(&g_dsp.external_interrupt_waiting)), Imm8(0));
exceptionExit = J_CC(CC_NE); exceptionExit = J_CC(CC_NE);
@ -420,7 +420,7 @@ void DSPEmitter::CompileDispatcher()
// DSP gave up the remaining cycles. // DSP gave up the remaining cycles.
SetJumpTarget(_halt); SetJumpTarget(_halt);
if (DSPHost_OnThread()) if (DSPHost::OnThread())
{ {
SetJumpTarget(exceptionExit); SetJumpTarget(exceptionExit);
} }

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@ -119,7 +119,7 @@ void gdsp_ifx_write(u32 addr, u32 val)
{ {
case DSP_DIRQ: case DSP_DIRQ:
if (val & 0x1) if (val & 0x1)
DSPHost_InterruptRequest(); DSPHost::InterruptRequest();
else else
INFO_LOG(DSPLLE, "Unknown Interrupt Request pc=%04x (%04x)", g_dsp.pc, val); INFO_LOG(DSPLLE, "Unknown Interrupt Request pc=%04x (%04x)", g_dsp.pc, val);
break; break;
@ -246,7 +246,7 @@ static void gdsp_idma_in(u16 dsp_addr, u32 addr, u32 size)
} }
WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false); WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
DSPHost_CodeLoaded((const u8*)g_dsp.iram + dsp_addr, size); DSPHost::CodeLoaded((const u8*)g_dsp.iram + dsp_addr, size);
NOTICE_LOG(DSPLLE, "*** Copy new UCode from 0x%08x to 0x%04x (crc: %8x)", addr, dsp_addr, g_dsp.iram_crc); NOTICE_LOG(DSPLLE, "*** Copy new UCode from 0x%08x to 0x%04x (crc: %8x)", addr, dsp_addr, g_dsp.iram_crc);
} }

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@ -9,11 +9,14 @@
// core isn't used, for example in an asm/disasm tool, then most of these // core isn't used, for example in an asm/disasm tool, then most of these
// can be stubbed out. // can be stubbed out.
u8 DSPHost_ReadHostMemory(u32 addr); namespace DSPHost
void DSPHost_WriteHostMemory(u8 value, u32 addr); {
void DSPHost_OSD_AddMessage(const std::string& str, u32 ms); u8 ReadHostMemory(u32 addr);
bool DSPHost_OnThread(); void WriteHostMemory(u8 value, u32 addr);
bool DSPHost_Wii(); void OSD_AddMessage(const std::string& str, u32 ms);
void DSPHost_InterruptRequest(); bool OnThread();
void DSPHost_CodeLoaded(const u8 *ptr, int size); bool IsWiiHost();
void DSPHost_UpdateDebugger(); void InterruptRequest();
void CodeLoaded(const u8 *ptr, int size);
void UpdateDebugger();
}

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@ -21,40 +21,43 @@
// core isn't used, for example in an asm/disasm tool, then most of these // core isn't used, for example in an asm/disasm tool, then most of these
// can be stubbed out. // can be stubbed out.
u8 DSPHost_ReadHostMemory(u32 addr) namespace DSPHost
{
u8 ReadHostMemory(u32 addr)
{ {
return DSP::ReadARAM(addr); return DSP::ReadARAM(addr);
} }
void DSPHost_WriteHostMemory(u8 value, u32 addr) void WriteHostMemory(u8 value, u32 addr)
{ {
DSP::WriteARAM(value, addr); DSP::WriteARAM(value, addr);
} }
void DSPHost_OSD_AddMessage(const std::string& str, u32 ms) void OSD_AddMessage(const std::string& str, u32 ms)
{ {
OSD::AddMessage(str, ms); OSD::AddMessage(str, ms);
} }
bool DSPHost_OnThread() bool OnThread()
{ {
const SCoreStartupParameter& _CoreParameter = SConfig::GetInstance().m_LocalCoreStartupParameter; const SCoreStartupParameter& _CoreParameter = SConfig::GetInstance().m_LocalCoreStartupParameter;
return _CoreParameter.bDSPThread; return _CoreParameter.bDSPThread;
} }
bool DSPHost_Wii() bool IsWiiHost()
{ {
const SCoreStartupParameter& _CoreParameter = SConfig::GetInstance().m_LocalCoreStartupParameter; const SCoreStartupParameter& _CoreParameter = SConfig::GetInstance().m_LocalCoreStartupParameter;
return _CoreParameter.bWii; return _CoreParameter.bWii;
} }
void DSPHost_InterruptRequest() void InterruptRequest()
{ {
// Fire an interrupt on the PPC ASAP. // Fire an interrupt on the PPC ASAP.
DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
} }
void DSPHost_CodeLoaded(const u8 *ptr, int size) void CodeLoaded(const u8 *ptr, int size)
{ {
g_dsp.iram_crc = HashEctor(ptr, size); g_dsp.iram_crc = HashEctor(ptr, size);
@ -93,7 +96,7 @@ void DSPHost_CodeLoaded(const u8 *ptr, int size)
// Always add the ROM. // Always add the ROM.
DSPSymbols::AutoDisassembly(0x8000, 0x9000); DSPSymbols::AutoDisassembly(0x8000, 0x9000);
DSPHost_UpdateDebugger(); UpdateDebugger();
if (dspjit) if (dspjit)
dspjit->ClearIRAM(); dspjit->ClearIRAM();
@ -101,7 +104,9 @@ void DSPHost_CodeLoaded(const u8 *ptr, int size)
DSPAnalyzer::Analyze(); DSPAnalyzer::Analyze();
} }
void DSPHost_UpdateDebugger() void UpdateDebugger()
{ {
Host_RefreshDSPDebuggerWindow(); Host_RefreshDSPDebuggerWindow();
} }
}

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@ -75,7 +75,7 @@ void DSPLLE::DoState(PointerWrap &p)
p.DoArray(g_dsp.iram, DSP_IRAM_SIZE); p.DoArray(g_dsp.iram, DSP_IRAM_SIZE);
WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false); WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
if (p.GetMode() == PointerWrap::MODE_READ) if (p.GetMode() == PointerWrap::MODE_READ)
DSPHost_CodeLoaded((const u8*)g_dsp.iram, DSP_IRAM_BYTE_SIZE); DSPHost::CodeLoaded((const u8*)g_dsp.iram, DSP_IRAM_BYTE_SIZE);
p.DoArray(g_dsp.dram, DSP_DRAM_SIZE); p.DoArray(g_dsp.dram, DSP_DRAM_SIZE);
p.Do(cyclesLeft); p.Do(cyclesLeft);
p.Do(init_hax); p.Do(init_hax);