Merge pull request #10462 from OatmealDome/steam-runtime
DolphinQt: Add support for a Steam Runtime build
This commit is contained in:
commit
daf8e3ddde
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@ -50,6 +50,7 @@ if(NOT ANDROID)
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endif()
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option(USE_SHARED_ENET "Use shared libenet if found rather than Dolphin's soon-to-compatibly-diverge version" OFF)
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option(USE_SHARED_LIBPNG "Use shared libpng if found" ON)
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option(USE_UPNP "Enables UPnP port mapping support" ON)
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option(ENABLE_NOGUI "Enable NoGUI frontend" ON)
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option(ENABLE_QT "Enable Qt (Default)" ON)
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@ -64,6 +65,7 @@ option(ENABLE_VULKAN "Enables vulkan video backend" ON)
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option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence, show the current game on Discord" ON)
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option(USE_MGBA "Enables GBA controllers emulation using libmgba" ON)
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option(ENABLE_AUTOUPDATE "Enables support for automatic updates" ON)
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option(STEAM "Creates a build for Steam" ON)
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# Maintainers: if you consider blanket disabling this for your users, please
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# consider the following points:
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@ -405,6 +407,9 @@ if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
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find_library(IOB_LIBRARY IOBluetooth)
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find_library(IOK_LIBRARY IOKit)
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find_library(OPENGL_LIBRARY OpenGL)
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# We don't want to use shared libpng.
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set(USE_SHARED_LIBPNG OFF)
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endif()
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if(ENABLE_LTO)
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@ -420,9 +425,11 @@ if(ENABLE_LTO)
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endif()
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endif()
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if(UNIX AND LINUX_LOCAL_DEV)
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if(UNIX)
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if(LINUX_LOCAL_DEV OR (CMAKE_SYSTEM_NAME STREQUAL "Linux" AND STEAM))
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add_definitions(-DLINUX_LOCAL_DEV)
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endif()
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endif()
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# BSDs put packages in /usr/local instead of /usr, so we need to
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# force CMake to look in those directories by default, too.
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@ -776,7 +783,7 @@ else()
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set(LZO lzo2)
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endif()
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if(NOT APPLE)
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if(USE_SHARED_LIBPNG)
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check_lib(PNG libpng png png.h QUIET)
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endif()
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if (PNG_FOUND)
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@ -930,6 +937,10 @@ else()
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message(STATUS "libsystemd not found, disabling traversal server watchdog support")
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endif()
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if(STEAM)
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add_definitions(-DSTEAM)
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endif()
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if (WIN32)
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include_directories(Externals/WIL/include)
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include_directories(Externals/OpenAL/include)
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@ -13,7 +13,11 @@
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typedef GLXContext (*PFNGLXCREATECONTEXTATTRIBSPROC)(Display*, GLXFBConfig, GLXContext, Bool,
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const int*);
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#ifndef GLX_EXT_swap_control
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typedef void (*PFNGLXSWAPINTERVALEXTPROC)(Display*, GLXDrawable, int);
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#endif
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typedef int (*PFNGLXSWAPINTERVALMESAPROC)(unsigned int);
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static PFNGLXCREATECONTEXTATTRIBSPROC glXCreateContextAttribs = nullptr;
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@ -552,16 +552,20 @@ ResultCode HostFileSystem::Rename(Uid uid, Gid gid, const std::string& old_path,
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}
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}
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// Finally, remove the child from the old parent and move it to the new parent.
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FstEntry* new_entry = GetFstEntryForPath(new_path);
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new_entry->name = split_new_path.file_name;
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// Finally, remove the child from the old parent and move it to the new parent.
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const auto it = std::find_if(old_parent->children.begin(), old_parent->children.end(),
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GetNamePredicate(split_old_path.file_name));
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if (it != old_parent->children.end())
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{
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*new_entry = *it;
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new_entry->data = it->data;
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new_entry->children = it->children;
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old_parent->children.erase(it);
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}
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new_entry->name = split_new_path.file_name;
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SaveFst();
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return ResultCode::Success;
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@ -606,6 +606,47 @@ else()
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install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir})
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endif()
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux" AND STEAM)
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# Set that we want ORIGIN in FLAGS.
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# We also want RPATH, not RUNPATH, so disable the new tags.
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target_link_options(dolphin-emu
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PRIVATE
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LINKER:-z,origin
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LINKER:--disable-new-dtags
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)
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# For Steam Runtime builds, our Qt shared libraries will be in a "lib" folder.
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set_target_properties(dolphin-emu PROPERTIES
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BUILD_WITH_INSTALL_RPATH true
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INSTALL_RPATH "\$ORIGIN/lib"
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)
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add_custom_command(TARGET dolphin-emu POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/lib"
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COMMAND cp -P "${QT_DIR}/../../*.so*" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/lib"
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${QT_DIR}/../../../plugins/platforms" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/platforms"
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)
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# Copy qt.conf
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target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf")
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add_custom_command(TARGET dolphin-emu POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
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)
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# Mark all data files as resources
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set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys")
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file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
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foreach(res ${resources})
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target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
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source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
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endforeach()
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# Copy Sys folder
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add_custom_command(TARGET dolphin-emu POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys"
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)
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endif()
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if(USE_MGBA)
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target_sources(dolphin-emu PRIVATE
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GBAHost.cpp
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