New Wiimote Plugin: Fix hang on close issue of my last commit.(thanks to glennrics) Made profile saving/deleting a bit more user friendly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6097 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -615,10 +615,12 @@ void GamepadPage::SaveProfile( wxCommandEvent& event )
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IniFile inifile;
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controller->SaveConfig(inifile.GetOrCreateSection("Profile"));
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inifile.Save(fname);
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}
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m_config_dialog->UpdateProfileComboBox();
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}
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else
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PanicAlert("You must enter a valid profile name.");
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}
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void GamepadPage::DeleteProfile(wxCommandEvent& event)
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{
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@ -627,11 +629,14 @@ void GamepadPage::DeleteProfile( wxCommandEvent& event )
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const char* const fnamecstr = fname.c_str();
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if (File::Exists(fnamecstr))
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if (File::Exists(fnamecstr) && AskYesNo("Are you sure you want to delete \"%s\"?",
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STR_FROM_WXSTR(profile_cbox->GetValue()).c_str()))
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{
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File::Delete(fnamecstr);
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m_config_dialog->UpdateProfileComboBox();
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}
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}
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void InputConfigDialog::UpdateDeviceComboBox()
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{
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@ -641,7 +646,8 @@ void InputConfigDialog::UpdateDeviceComboBox()
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for ( ; i != e; ++i )
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{
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(*i)->device_cbox->Clear();
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std::vector<ControllerInterface::Device*>::const_iterator di = m_plugin.controller_interface.Devices().begin(),
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std::vector<ControllerInterface::Device*>::const_iterator
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di = m_plugin.controller_interface.Devices().begin(),
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de = m_plugin.controller_interface.Devices().end();
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for ( ; di!=de; ++di )
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{
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@ -101,9 +101,6 @@ void Wiimote::DisableDataReporting()
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void Wiimote::ClearReadQueue()
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{
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// might be silly
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while (wiiuse_io_read(wiimote)) {};
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if (m_last_data_report)
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{
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delete[] m_last_data_report;
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