diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index 69dbd4052f..1479107cc6 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -1395,15 +1395,8 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co UpdateDrawRectangle(s_backbuffer_width, s_backbuffer_height); TargetRectangle flipped_trc = GetTargetRectangle(); - if (DriverDetails::HasBug(DriverDetails::BUG_ROTATEDFRAMEBUFFER)) - { - std::swap(flipped_trc.left, flipped_trc.right); - } - else - { - // Flip top and bottom for some reason; TODO: Fix the code to suck less? - std::swap(flipped_trc.top, flipped_trc.bottom); - } + // Flip top and bottom for some reason; TODO: Fix the code to suck less? + std::swap(flipped_trc.top, flipped_trc.bottom); // Copy the framebuffer to screen. const XFBSource* xfbSource = nullptr; diff --git a/Source/Core/VideoCommon/DriverDetails.cpp b/Source/Core/VideoCommon/DriverDetails.cpp index 4d0d03d0d0..260a2ca63f 100644 --- a/Source/Core/VideoCommon/DriverDetails.cpp +++ b/Source/Core/VideoCommon/DriverDetails.cpp @@ -47,7 +47,6 @@ namespace DriverDetails {OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENSWAP, -1.0, 46.0, true}, {OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true}, {OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_BROKENTEXTURESIZE, -1.0, 65.0, true}, - {OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM_3XX, -1, BUG_ROTATEDFRAMEBUFFER, 53.0, 65.0, true}, {OS_ALL, VENDOR_ARM, DRIVER_ARM_MIDGARD, -1, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true}, {OS_ALL, VENDOR_MESA, DRIVER_NOUVEAU, -1, BUG_BROKENUBO, 900, 916, true}, {OS_ALL, VENDOR_MESA, DRIVER_R600, -1, BUG_BROKENUBO, 900, 913, true}, diff --git a/Source/Core/VideoCommon/DriverDetails.h b/Source/Core/VideoCommon/DriverDetails.h index 3c65258c8c..2571c2f1a8 100644 --- a/Source/Core/VideoCommon/DriverDetails.h +++ b/Source/Core/VideoCommon/DriverDetails.h @@ -162,15 +162,6 @@ namespace DriverDetails // TODO: some windows AMD driver/gpu combination seems also affected // but as they all support pinned memory, it doesn't matter BUG_BROKENUNSYNCMAPPING, - // Bug: Adreno now rotates the framebuffer on blit a full 180 degrees - // Affected devices: Adreno - // Started Version: v53 (dev drivers) - // Ended Version: v66 (07-14-2014 dev drivers) - // Qualcomm is a super pro company that has recently updated their development drivers - // These drivers are available to the Nexus 5 and report as v53 - // Qualcomm in their infinite wisdom thought it was a good idea to rotate the framebuffer 180 degrees on glBlit - // This bug allows us to work around that rotation by rotating it the right way around again. - BUG_ROTATEDFRAMEBUFFER, // Bug: Intel's Window driver broke buffer_storage with GL_ELEMENT_ARRAY_BUFFER // Affected devices: Intel (Windows) // Started Version: 15.36.3.64.3907 (10.18.10.3907)