GCI Folder: no need to force reload sysmenu to get version

causes crash with larger gci folders as we pull the loader out from under the ppc
This commit is contained in:
LPFaint99 2014-07-18 20:34:01 -07:00
parent 5646ffdacd
commit da99e0448b
1 changed files with 1 additions and 1 deletions

View File

@ -110,7 +110,7 @@ void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
u32 CurrentGameId = 0; u32 CurrentGameId = 0;
if (strUniqueID == TITLEID_SYSMENU_STRING) if (strUniqueID == TITLEID_SYSMENU_STRING)
{ {
const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, true); const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, false);
if (SysMenu_Loader.IsValid()) if (SysMenu_Loader.IsValid())
{ {
CountryCode = DiscIO::CountrySwitch(SysMenu_Loader.GetCountryChar()); CountryCode = DiscIO::CountrySwitch(SysMenu_Loader.GetCountryChar());