Started working on the look of the padsimple config dialog
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@641 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
0400d044ec
commit
da4a384b11
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@ -121,24 +121,28 @@ void ConfigDialog::CreateGUIControls()
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sDevice[i]->Add(sDeviceBottom[i], 0, wxEXPAND|wxALL, 1);
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sButtons[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Buttons:"));
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m_ButtonA[i] = new wxButton(m_Controller[i], CTL_A, wxT("A: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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hButtons[i][0] = new wxBoxSizer(wxHORIZONTAL);
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hButtons[i][0]->Add(new wxStaticText(m_Controller[i], 0, wxT("A:"), wxDefaultPosition, wxDefaultSize), 0,
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wxALIGN_CENTER_VERTICAL|wxALL);
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m_ButtonA[i] = new wxButton(m_Controller[i], CTL_A, wxT(""), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_ButtonB[i] = new wxButton(m_Controller[i], CTL_B, wxT("B: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_ButtonX[i] = new wxButton(m_Controller[i], CTL_X, wxT("X: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_ButtonY[i] = new wxButton(m_Controller[i], CTL_Y, wxT("Y: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_ButtonZ[i] = new wxButton(m_Controller[i], CTL_Z, wxT("Z: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_ButtonStart[i] = new wxButton(m_Controller[i], CTL_START, wxT("Start: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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sButtons[i]->Add(m_ButtonA[i], 0, wxEXPAND|wxALL);
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hButtons[i][0]->Add(m_ButtonA[i], 0, wxEXPAND|wxALL);
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sButtons[i]->Add(hButtons[i][0]);
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sButtons[i]->Add(m_ButtonB[i], 0, wxEXPAND|wxALL);
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sButtons[i]->Add(m_ButtonX[i], 0, wxEXPAND|wxALL);
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sButtons[i]->Add(m_ButtonY[i], 0, wxEXPAND|wxALL);
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sButtons[i]->Add(m_ButtonZ[i], 0, wxEXPAND|wxALL);
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sButtons[i]->Add(m_ButtonStart[i], 0, wxEXPAND|wxALL);
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sTriggerL[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("L Trigger:"));
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sTriggerL[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("L Trigger"));
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m_TriggerL[i] = new wxButton(m_Controller[i], CTL_TRIGGER_L, wxT("Analog: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_ButtonL[i] = new wxButton(m_Controller[i], CTL_L, wxT("Click: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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sTriggerR[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("R Trigger:"));
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sTriggerR[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("R Trigger"));
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m_TriggerR[i] = new wxButton(m_Controller[i], CTL_TRIGGER_R, wxT("Analog: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_ButtonR[i] = new wxButton(m_Controller[i], CTL_R, wxT("Click: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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@ -147,7 +151,7 @@ void ConfigDialog::CreateGUIControls()
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sTriggerR[i]->Add(m_TriggerR[i], 0, wxEXPAND|wxALL);
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sTriggerR[i]->Add(m_ButtonR[i], 0, wxEXPAND|wxALL);
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sStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Main Stick:"));
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sStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Main Stick"));
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m_StickUp[i] = new wxButton(m_Controller[i], CTL_MAINUP, wxT("Up: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_StickDown[i] = new wxButton(m_Controller[i], CTL_MAINDOWN, wxT("Down: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_StickLeft[i] = new wxButton(m_Controller[i], CTL_MAINLEFT, wxT("Left: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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@ -158,7 +162,7 @@ void ConfigDialog::CreateGUIControls()
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sStick[i]->Add(m_StickLeft[i], 0, wxEXPAND|wxALL);
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sStick[i]->Add(m_StickRight[i], 0, wxEXPAND|wxALL);
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sDPad[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("D-Pad:"));
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sDPad[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("D-Pad"));
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m_DPadUp[i] = new wxButton(m_Controller[i], CTL_DPADUP, wxT("Up: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_DPadDown[i] = new wxButton(m_Controller[i], CTL_DPADDOWN, wxT("Down: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_DPadLeft[i] = new wxButton(m_Controller[i], CTL_DPADLEFT, wxT("Left: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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@ -169,7 +173,7 @@ void ConfigDialog::CreateGUIControls()
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sDPad[i]->Add(m_DPadLeft[i], 0, wxEXPAND|wxALL);
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sDPad[i]->Add(m_DPadRight[i], 0, wxEXPAND|wxALL);
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sCStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("C-Stick:"));
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sCStick[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("C-Stick"));
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m_CStickUp[i] = new wxButton(m_Controller[i], CTL_SUBUP, wxT("Up: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_CStickDown[i] = new wxButton(m_Controller[i], CTL_SUBDOWN, wxT("Down: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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m_CStickLeft[i] = new wxButton(m_Controller[i], CTL_SUBLEFT, wxT("Left: "), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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@ -194,9 +198,6 @@ void ConfigDialog::CreateGUIControls()
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sPage[i]->Layout();
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}
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//TODO get keyboard input after clicking a wxButton
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//clickedButton->Connect(wxID_ANY, wxEVT_KEY_DOWN, wxKeyEventHandler(ConfigDialog::OnKeyDown), (wxObject*)NULL, this);
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SetIcon(wxNullIcon);
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Fit();
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}
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@ -211,11 +212,11 @@ void ConfigDialog::OnKeyDown(wxKeyEvent& event)
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{
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int page = m_Notebook->GetSelection();
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pad[page].keyForControl[clickedButton->GetId()] = event.GetKeyCode();
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clickedButton->SetLabel(wxString::Format(wxT("%i"), event.GetKeyCode()));
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clickedButton->SetLabel(wxString::Format(_T("%c"), event.GetKeyCode()));
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clickedButton->Disconnect();
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}
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//this is here to see if the event gets processed at all...so far, it doesn't
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m_ButtonA[0]->SetLabel(wxString::Format(wxT("%i"), event.GetKeyCode()));
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//clickedButton = NULL;
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clickedButton = NULL;
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event.Skip();
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}
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void ConfigDialog::OnCloseClick(wxCommandEvent& event)
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@ -243,10 +244,18 @@ void ConfigDialog::RumbleCheck(wxCommandEvent& event)
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void ConfigDialog::OnButtonClick(wxCommandEvent& event)
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{
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if(clickedButton) {
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clickedButton->SetLabel(oldLabel);
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}
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clickedButton = (wxButton *)event.GetEventObject();
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//wxString oldLabel = clickedButton->GetLabel();
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oldLabel = clickedButton->GetLabel();
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clickedButton->SetLabel(wxString::FromAscii("Press Key"));
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clickedButton->Connect(wxID_ANY, wxEVT_KEY_DOWN,
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wxKeyEventHandler(ConfigDialog::OnKeyDown),
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(wxObject*)NULL, this);
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//clickedButton->SetLabel(wxString::Format(wxT("%i"), keyPress));
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//clickedButton->SetLabel(wxString::Format(wxT("%s %i"), oldLabel, keyPress));
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@ -15,8 +15,8 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef __CONFIGDIALOG_h__
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#define __CONFIGDIALOG_h__
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#ifndef __CONFIGDLG_H__
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#define __CONFIGDLG_H__
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#include <wx/wx.h>
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#include <wx/dialog.h>
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@ -36,14 +36,14 @@
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class ConfigDialog : public wxDialog
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{
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private:
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DECLARE_EVENT_TABLE();
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public:
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ConfigDialog(wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("Pad Configuration"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = CONFIGDIALOG_STYLE);
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virtual ~ConfigDialog();
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private:
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DECLARE_EVENT_TABLE();
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wxNotebook *m_Notebook;
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wxPanel *m_Controller[4];
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wxButton *m_Close;
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@ -53,6 +53,7 @@ class ConfigDialog : public wxDialog
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wxBoxSizer *sDeviceBottom[4];
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wxGridBagSizer* sPage[4];
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wxStaticBoxSizer *sButtons[4];
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wxBoxSizer *hButtons[4][2];
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wxStaticBoxSizer *sTriggerL[4];
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wxStaticBoxSizer *sTriggerR[4];
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wxStaticBoxSizer *sStick[4];
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@ -87,8 +88,6 @@ class ConfigDialog : public wxDialog
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wxButton *m_DPadLeft[4];
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wxButton *m_DPadRight[4];
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private:
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enum
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{
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////GUI Enum Control ID Start
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@ -107,7 +106,6 @@ class ConfigDialog : public wxDialog
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ID_DUMMY_VALUE_ //don't remove this value unless you have other enum values
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};
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private:
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void OnClose(wxCloseEvent& event);
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void CreateGUIControls();
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void OnCloseClick(wxCommandEvent& event);
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@ -119,6 +117,7 @@ class ConfigDialog : public wxDialog
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int keyPress;
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wxButton *clickedButton;
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wxString oldLabel;
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/*DInput m_dinput;*/
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};
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@ -16,6 +16,8 @@
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// http://code.google.com/p/dolphin-emu/
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// controls
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#ifndef __PADSIMPLE_H__
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#define __PADSIMPLE_H__
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enum
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{
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CTL_A = 0,
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@ -74,6 +76,35 @@ static const char* controlNames[] =
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"D-Pad_right",
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};
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// control human readable
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static const char* userControlNames[] =
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{
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"A",
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"B",
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"X",
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"Y",
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"Z",
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"Start",
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"Analog", // Don't use
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"L",
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"Analog", // Don't use
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"R",
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"Up",
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"Down",
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"Left",
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"Right",
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"Soft_main_switch", // Don't use
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"Up",
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"Down",
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"Left",
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"Right",
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"Soft_sub_switch", // Don't use
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"Up",
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"Down",
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"Left",
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"Right",
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};
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struct SPads {
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bool type; //keyboard = 0, xpad = 1
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int XPad; //player# of the xpad
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@ -87,3 +118,5 @@ extern SPads pad[];
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void LoadConfig();
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void SaveConfig();
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#endif
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@ -1,726 +0,0 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifdef _WIN32
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#define XINPUT_ENABLE
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#endif
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#include <stdio.h>
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#include <math.h>
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#include "Common.h"
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#ifdef XINPUT_ENABLE
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#include "XInput.h"
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#endif
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#include "pluginspecs_pad.h"
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#include "IniFile.h"
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#ifdef _WIN32
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#include "DirectInputBase.h"
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#include "resource.h"
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#include "AboutDlg.h"
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#include "ConfigDlg.h"
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DInput dinput;
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#else
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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Display* GXdsp;
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bool KeyStatus[23];
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#endif
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void __Log(int, const char *fmt, ...)
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{
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//DebugLog(fmt);
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}
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// controls
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enum
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{
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CTL_MAINLEFT = 0,
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CTL_MAINUP,
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CTL_MAINRIGHT,
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CTL_MAINDOWN,
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CTL_SUBLEFT,
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CTL_SUBUP,
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CTL_SUBRIGHT,
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CTL_SUBDOWN,
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CTL_DPADLEFT,
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CTL_DPADUP,
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CTL_DPADRIGHT,
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CTL_DPADDOWN,
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CTL_A,
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CTL_B,
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CTL_X,
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CTL_Y,
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CTL_Z,
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CTL_L,
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CTL_R,
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CTL_START,
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CTL_HALFMAIN,
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CTL_HALFSUB,
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CTL_HALFTRIGGER,
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NUMCONTROLS
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};
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// control names
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static const char* controlNames[] =
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{
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"Main_stick_left",
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"Main_stick_up",
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"Main_stick_right",
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"Main_stick_down",
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"Sub_stick_left",
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"Sub_stick_up",
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"Sub_stick_right",
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"Sub_stick_down",
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"D-Pad_left",
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"D-Pad_up",
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"D-Pad_right",
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"D-Pad_down",
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"A_button",
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"B_button",
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"X_button",
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"Y_button",
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"Z_trigger",
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"L_button",
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"R_button",
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"Start",
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"Soft_main_switch",
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"Soft_sub_switch",
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"Soft_triggers_switch",
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};
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unsigned int keyForControl[NUMCONTROLS];
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HINSTANCE g_hInstance = NULL;
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SPADInitialize g_PADInitialize;
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bool g_rumbleEnable = true;
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void LoadConfig();
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void SaveConfig();
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#define RECORD_SIZE (1024 * 128)
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SPADStatus recordBuffer[RECORD_SIZE];
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int count = 0;
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// #define RECORD_STORE
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// #define RECORD_REPLAY
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void RecordInput(const SPADStatus& _rPADStatus)
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{
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if (count >= RECORD_SIZE)
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{
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return;
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}
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recordBuffer[count++] = _rPADStatus;
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}
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const SPADStatus& PlayRecord()
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{
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if (count >= RECORD_SIZE){return(recordBuffer[0]);}
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return(recordBuffer[count++]);
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}
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void LoadRecord()
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{
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FILE* pStream = fopen("c:\\pad-record.bin", "rb");
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if (pStream != NULL)
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{
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fread(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
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fclose(pStream);
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}
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}
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void SaveRecord()
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{
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FILE* pStream = fopen("c:\\pad-record.bin", "wb");
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if (pStream != NULL)
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{
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fwrite(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
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fclose(pStream);
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}
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}
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#ifdef _WIN32
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BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
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DWORD dwReason, // reason called
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LPVOID lpvReserved) // reserved
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{
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switch (dwReason)
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{
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case DLL_PROCESS_ATTACH:
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break;
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case DLL_PROCESS_DETACH:
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break;
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default:
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break;
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}
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g_hInstance = hinstDLL;
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return(TRUE);
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}
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#endif
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void GetDllInfo(PLUGIN_INFO* _PluginInfo)
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{
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_PluginInfo->Version = 0x0100;
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_PluginInfo->Type = PLUGIN_TYPE_PAD;
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#ifdef DEBUGFAST
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sprintf(_PluginInfo->Name, "Dolphin KB/X360pad (DebugFast)");
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#else
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#ifndef _DEBUG
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sprintf(_PluginInfo->Name, "Dolphin KB/X360pad ");
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#else
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sprintf(_PluginInfo->Name, "Dolphin KB/X360pad (Debug)");
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#endif
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#endif
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}
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void DllAbout(HWND _hParent)
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{
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#ifdef _WIN32
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CAboutDlg aboutDlg;
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aboutDlg.DoModal(_hParent);
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#endif
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}
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void DllConfig(HWND _hParent)
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{
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#ifdef _WIN32
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LoadConfig();
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||||
|
||||
CConfigDlg configDlg;
|
||||
configDlg.DoModal(_hParent);
|
||||
|
||||
SaveConfig();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void PAD_Initialize(SPADInitialize _PADInitialize)
|
||||
{
|
||||
#ifdef RECORD_REPLAY
|
||||
LoadRecord();
|
||||
#endif
|
||||
|
||||
g_PADInitialize = _PADInitialize;
|
||||
#ifdef _WIN32
|
||||
dinput.Init((HWND)g_PADInitialize.hWnd);
|
||||
#else
|
||||
GXdsp = (Display*)g_PADInitialize.hWnd;
|
||||
#endif
|
||||
|
||||
LoadConfig();
|
||||
}
|
||||
|
||||
|
||||
void PAD_Shutdown()
|
||||
{
|
||||
#ifdef RECORD_STORE
|
||||
SaveRecord();
|
||||
#endif
|
||||
#ifdef _WIN32
|
||||
dinput.Free();
|
||||
#endif
|
||||
SaveConfig();
|
||||
}
|
||||
|
||||
|
||||
const float kDeadZone = 0.1f;
|
||||
|
||||
// Implement circular deadzone
|
||||
void ScaleStickValues(unsigned char* outx,
|
||||
unsigned char* outy,
|
||||
short inx, short iny)
|
||||
{
|
||||
float x = ((float)inx + 0.5f) / 32767.5f;
|
||||
float y = ((float)iny + 0.5f) / 32767.5f;
|
||||
|
||||
if ((x == 0.0f) && (y == 0.0f)) // to be safe
|
||||
{
|
||||
*outx = 0;
|
||||
*outy = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
float magnitude = sqrtf(x * x + y * y);
|
||||
float nx = x / magnitude;
|
||||
float ny = y / magnitude;
|
||||
|
||||
if (magnitude < kDeadZone){magnitude = kDeadZone;}
|
||||
|
||||
magnitude = (magnitude - kDeadZone) / (1.0f - kDeadZone);
|
||||
magnitude *= magnitude; // another power may be more appropriate
|
||||
nx *= magnitude;
|
||||
ny *= magnitude;
|
||||
int ix = (int)(nx * 100);
|
||||
int iy = (int)(ny * 100);
|
||||
*outx = 0x80 + ix;
|
||||
*outy = 0x80 + iy;
|
||||
}
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
void DInput_Read(int _numPad, SPADStatus* _pPADStatus)
|
||||
{
|
||||
if (_numPad != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
dinput.Read();
|
||||
|
||||
int mainvalue = (dinput.diks[keyForControl[CTL_HALFMAIN]] & 0xFF) ? 40 : 100;
|
||||
int subvalue = (dinput.diks[keyForControl[CTL_HALFSUB]] & 0xFF) ? 40 : 100;
|
||||
int triggervalue = (dinput.diks[keyForControl[CTL_HALFTRIGGER]] & 0xFF) ? 100 : 255;
|
||||
|
||||
// get the new keys
|
||||
if (dinput.diks[keyForControl[CTL_MAINLEFT]] & 0xFF){_pPADStatus->stickX -= mainvalue;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_MAINRIGHT]] & 0xFF){_pPADStatus->stickX += mainvalue;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_MAINDOWN]] & 0xFF){_pPADStatus->stickY -= mainvalue;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_MAINUP]] & 0xFF){_pPADStatus->stickY += mainvalue;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_SUBLEFT]] & 0xFF){_pPADStatus->substickX -= subvalue;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_SUBRIGHT]] & 0xFF){_pPADStatus->substickX += subvalue;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_SUBDOWN]] & 0xFF){_pPADStatus->substickY -= subvalue;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_SUBUP]] & 0xFF){_pPADStatus->substickY += subvalue;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_L]] & 0xFF)
|
||||
{
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
_pPADStatus->triggerLeft = triggervalue;
|
||||
}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_R]] & 0xFF)
|
||||
{
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
_pPADStatus->triggerRight = triggervalue;
|
||||
}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_A]] & 0xFF)
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_A;
|
||||
_pPADStatus->analogA = 255;
|
||||
}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_B]] & 0xFF)
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_B;
|
||||
_pPADStatus->analogB = 255;
|
||||
}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_X]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_X;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_Y]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_Y;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_Z]] & 0xFF){_pPADStatus->button |= PAD_TRIGGER_Z;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_DPADUP]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_UP;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_DPADDOWN]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_DOWN;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_DPADLEFT]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_LEFT;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_DPADRIGHT]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
|
||||
|
||||
if (dinput.diks[keyForControl[CTL_START]] & 0xFF){_pPADStatus->button |= PAD_BUTTON_START;}
|
||||
}
|
||||
|
||||
void XInput_Read(int _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
#ifdef XINPUT_ENABLE
|
||||
const int base = 0x80;
|
||||
XINPUT_STATE xstate;
|
||||
DWORD xresult = XInputGetState(_numPAD, &xstate);
|
||||
|
||||
if ((xresult != ERROR_SUCCESS) && (_numPAD != 0))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// In addition, let's .. yes, let's use XINPUT!
|
||||
if (xresult == ERROR_SUCCESS)
|
||||
{
|
||||
const XINPUT_GAMEPAD& pad = xstate.Gamepad;
|
||||
|
||||
if ((_pPADStatus->stickX == base) && (_pPADStatus->stickY == base))
|
||||
{
|
||||
ScaleStickValues(
|
||||
&_pPADStatus->stickX,
|
||||
&_pPADStatus->stickY,
|
||||
pad.sThumbLX,
|
||||
pad.sThumbLY);
|
||||
}
|
||||
|
||||
if ((_pPADStatus->substickX == base) && (_pPADStatus->substickY == base))
|
||||
{
|
||||
ScaleStickValues(
|
||||
&_pPADStatus->substickX,
|
||||
&_pPADStatus->substickY,
|
||||
pad.sThumbRX,
|
||||
pad.sThumbRY);
|
||||
}
|
||||
|
||||
_pPADStatus->triggerLeft = pad.bLeftTrigger;
|
||||
_pPADStatus->triggerRight = pad.bRightTrigger;
|
||||
|
||||
if (pad.bLeftTrigger > 20){_pPADStatus->button |= PAD_TRIGGER_L;}
|
||||
|
||||
if (pad.bRightTrigger > 20){_pPADStatus->button |= PAD_TRIGGER_R;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_A){_pPADStatus->button |= PAD_BUTTON_A;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_X){_pPADStatus->button |= PAD_BUTTON_B;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_B){_pPADStatus->button |= PAD_BUTTON_X;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_Y){_pPADStatus->button |= PAD_BUTTON_Y;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER){_pPADStatus->button |= PAD_TRIGGER_Z;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_START){_pPADStatus->button |= PAD_BUTTON_START;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT){_pPADStatus->button |= PAD_BUTTON_LEFT;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_DPAD_UP){_pPADStatus->button |= PAD_BUTTON_UP;}
|
||||
|
||||
if (pad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN){_pPADStatus->button |= PAD_BUTTON_DOWN;}
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
#if defined(__linux__)
|
||||
// The graphics plugin in the PCSX2 design leaves a lot of the window processing to the pad plugin, weirdly enough.
|
||||
void X11_Read(int _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
// Do all the stuff we need to do once per frame here
|
||||
if (_numPAD != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int i;
|
||||
// This code is from Zerofrog's pcsx2 pad plugin
|
||||
XEvent E;
|
||||
//int keyPress=0, keyRelease=0;
|
||||
KeySym key;
|
||||
|
||||
// keyboard input
|
||||
while (XPending(GXdsp) > 0)
|
||||
{
|
||||
XNextEvent(GXdsp, &E);
|
||||
|
||||
switch (E.type)
|
||||
{
|
||||
case KeyPress:
|
||||
//_KeyPress(pad, XLookupKeysym((XKeyEvent *)&E, 0)); break;
|
||||
key = XLookupKeysym((XKeyEvent*)&E, 0);
|
||||
|
||||
for (i = 0; i < NUMCONTROLS; i++) {
|
||||
if (key == keyForControl[i]) {
|
||||
KeyStatus[i] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case KeyRelease:
|
||||
key = XLookupKeysym((XKeyEvent*)&E, 0);
|
||||
|
||||
//_KeyRelease(pad, XLookupKeysym((XKeyEvent *)&E, 0));
|
||||
for (i = 0; i < NUMCONTROLS; i++) {
|
||||
if (key == keyForControl[i]) {
|
||||
KeyStatus[i] = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case FocusIn:
|
||||
XAutoRepeatOff(GXdsp);
|
||||
break;
|
||||
|
||||
case FocusOut:
|
||||
XAutoRepeatOn(GXdsp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
int mainvalue = (KeyStatus[20]) ? 40 : 100;
|
||||
int subvalue = (KeyStatus[21]) ? 40 : 100;
|
||||
int triggervalue = (KeyStatus[23]) ? 100 : 255;
|
||||
|
||||
if (KeyStatus[0]){_pPADStatus->stickX -= mainvalue;}
|
||||
if (KeyStatus[1]){_pPADStatus->stickY += mainvalue;}
|
||||
if (KeyStatus[2]){_pPADStatus->stickX += mainvalue;}
|
||||
if (KeyStatus[3]){_pPADStatus->stickY -= mainvalue;}
|
||||
|
||||
if (KeyStatus[4]){_pPADStatus->substickX -= subvalue;}
|
||||
if (KeyStatus[5]){_pPADStatus->substickY += subvalue;}
|
||||
if (KeyStatus[6]){_pPADStatus->substickX += subvalue;}
|
||||
if (KeyStatus[7]){_pPADStatus->substickY -= subvalue;}
|
||||
|
||||
if (KeyStatus[8]){_pPADStatus->button |= PAD_BUTTON_LEFT;}
|
||||
if (KeyStatus[9]){_pPADStatus->button |= PAD_BUTTON_UP;}
|
||||
if (KeyStatus[10]){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
|
||||
if (KeyStatus[11]){_pPADStatus->button |= PAD_BUTTON_DOWN;}
|
||||
|
||||
if (KeyStatus[12])
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_A;
|
||||
_pPADStatus->analogA = 255;
|
||||
}
|
||||
|
||||
if (KeyStatus[13])
|
||||
{
|
||||
_pPADStatus->button |= PAD_BUTTON_B;
|
||||
_pPADStatus->analogB = 255;
|
||||
}
|
||||
|
||||
if (KeyStatus[14]){_pPADStatus->button |= PAD_BUTTON_X;}
|
||||
if (KeyStatus[15]){_pPADStatus->button |= PAD_BUTTON_Y;}
|
||||
if (KeyStatus[16]){_pPADStatus->button |= PAD_TRIGGER_Z;}
|
||||
|
||||
if (KeyStatus[17])
|
||||
{
|
||||
_pPADStatus->button |= PAD_TRIGGER_L;
|
||||
_pPADStatus->triggerLeft = triggervalue;
|
||||
}
|
||||
|
||||
if (KeyStatus[18])
|
||||
{
|
||||
_pPADStatus->button |= PAD_TRIGGER_R;
|
||||
_pPADStatus->triggerRight = triggervalue;
|
||||
}
|
||||
if (KeyStatus[19]){_pPADStatus->button |= PAD_BUTTON_START;}
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
// check if all is okay
|
||||
if ((_pPADStatus == NULL))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef RECORD_REPLAY
|
||||
*_pPADStatus = PlayRecord();
|
||||
return;
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
const int base = 0x80;
|
||||
// clear pad
|
||||
memset(_pPADStatus, 0, sizeof(SPADStatus));
|
||||
|
||||
_pPADStatus->stickY = base;
|
||||
_pPADStatus->stickX = base;
|
||||
_pPADStatus->substickX = base;
|
||||
_pPADStatus->substickY = base;
|
||||
_pPADStatus->button |= PAD_USE_ORIGIN;
|
||||
#ifdef _WIN32
|
||||
// just update pad on focus
|
||||
//if (g_PADInitialize.hWnd != ::GetForegroundWindow())
|
||||
// return;
|
||||
#endif
|
||||
_pPADStatus->err = PAD_ERR_NONE;
|
||||
|
||||
// keyboard is hardwired to player 1.
|
||||
#ifdef _WIN32
|
||||
DInput_Read(_numPAD, _pPADStatus);
|
||||
XInput_Read(_numPAD, _pPADStatus);
|
||||
#elif defined(__linux__)
|
||||
X11_Read(_numPAD, _pPADStatus);
|
||||
#endif
|
||||
|
||||
#ifdef RECORD_STORE
|
||||
RecordInput(*_pPADStatus);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
// Rough approximation of GC behaviour - needs improvement.
|
||||
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
static int a = 0;
|
||||
|
||||
if ((_uType == 0) || (_uType == 2))
|
||||
{
|
||||
a = 0;
|
||||
}
|
||||
else if (_uType == 1)
|
||||
{
|
||||
a = _uStrength > 2 ? 8000 : 0;
|
||||
}
|
||||
|
||||
a = int ((float)a * 0.96f);
|
||||
|
||||
if (!g_rumbleEnable)
|
||||
{
|
||||
a = 0;
|
||||
}
|
||||
|
||||
#ifdef XINPUT_ENABLE
|
||||
XINPUT_VIBRATION vib;
|
||||
vib.wLeftMotorSpeed = a; //_uStrength*100;
|
||||
vib.wRightMotorSpeed = a; //_uStrength*100;
|
||||
XInputSetState(_numPAD, &vib);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int PAD_GetAttachedPads()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
unsigned int SaveLoadState(char* _ptr, BOOL _bSave)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
|
||||
|
||||
void LoadConfig()
|
||||
{
|
||||
// Initialize pad 1 to standard controls
|
||||
#ifdef _WIN32
|
||||
const int defaultKeyForControl[NUMCONTROLS] =
|
||||
{
|
||||
DIK_LEFT, //mainstick
|
||||
DIK_UP,
|
||||
DIK_RIGHT,
|
||||
DIK_DOWN,
|
||||
DIK_J, //substick
|
||||
DIK_I,
|
||||
DIK_L,
|
||||
DIK_K,
|
||||
DIK_F, //dpad
|
||||
DIK_T,
|
||||
DIK_H,
|
||||
DIK_G,
|
||||
DIK_X, //buttons
|
||||
DIK_Z,
|
||||
DIK_S,
|
||||
DIK_C,
|
||||
DIK_D,
|
||||
DIK_Q,
|
||||
DIK_W,
|
||||
DIK_RETURN,
|
||||
DIK_LSHIFT,
|
||||
DIK_LSHIFT,
|
||||
DIK_LCONTROL
|
||||
};
|
||||
#else
|
||||
const int defaultKeyForControl[NUMCONTROLS] =
|
||||
{
|
||||
XK_Left, //mainstick
|
||||
XK_Up,
|
||||
XK_Right,
|
||||
XK_Down,
|
||||
XK_j, //substick
|
||||
XK_i,
|
||||
XK_l,
|
||||
XK_k,
|
||||
XK_f, //dpad
|
||||
XK_t,
|
||||
XK_h,
|
||||
XK_g,
|
||||
XK_x, //buttons
|
||||
XK_z,
|
||||
XK_s,
|
||||
XK_c,
|
||||
XK_d,
|
||||
XK_q,
|
||||
XK_w,
|
||||
XK_Return,
|
||||
XK_Shift_L,
|
||||
XK_Shift_L,
|
||||
XK_Control_L
|
||||
};
|
||||
#endif
|
||||
IniFile file;
|
||||
file.Load("pad.ini");
|
||||
|
||||
for (int i = 0; i < NUMCONTROLS; i++)
|
||||
{
|
||||
file.Get("Bindings", controlNames[i], &keyForControl[i], defaultKeyForControl[i]);
|
||||
}
|
||||
|
||||
file.Get("XPad1", "Rumble", &g_rumbleEnable, true);
|
||||
}
|
||||
|
||||
|
||||
void SaveConfig()
|
||||
{
|
||||
IniFile file;
|
||||
file.Load("pad.ini");
|
||||
|
||||
for (int i = 0; i < NUMCONTROLS; i++)
|
||||
{
|
||||
file.Set("Bindings", controlNames[i], keyForControl[i]);
|
||||
}
|
||||
|
||||
file.Set("XPad1", "Rumble", g_rumbleEnable);
|
||||
file.Save("pad.ini");
|
||||
}
|
||||
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by resource.rc
|
||||
//
|
||||
#define IDD_PADCONFIG 101
|
||||
#define IDD_ABOUTPAD 104
|
||||
#define IDC_SETSTART 1003
|
||||
#define IDC_SETA 1004
|
||||
#define IDC_SETB 1005
|
||||
#define IDC_SETX 1006
|
||||
#define IDC_SETY 1007
|
||||
#define IDC_SETZ 1008
|
||||
#define IDC_SETSUBUP 1009
|
||||
#define IDC_SETSUBLEFT 1010
|
||||
#define IDC_SETSUBRIGHT 1011
|
||||
#define IDC_SETSUBDOWN 1012
|
||||
#define IDC_SETDPADUP 1013
|
||||
#define IDC_SETDPADLEFT 1014
|
||||
#define IDC_SETDPADRIGHT 1015
|
||||
#define IDC_SETDPADDOWN 1016
|
||||
#define IDC_SETMAINUP 1017
|
||||
#define IDC_SETMAINLEFT 1018
|
||||
#define IDC_SETMAINDOWN 1019
|
||||
#define IDC_SETMAINRIGHT 1020
|
||||
#define IDC_SETL 1021
|
||||
#define IDC_SETR 1022
|
||||
#define IDC_RUMBLE 1023
|
||||
#define IDC_RUMBLE1 1023
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 105
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1024
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
|
@ -1,137 +0,0 @@
|
|||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "afxres.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""afxres.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Dialog
|
||||
//
|
||||
|
||||
IDD_PADCONFIG DIALOGEX 0, 0, 344, 236
|
||||
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
|
||||
CAPTION "Pad configuration"
|
||||
FONT 8, "MS Shell Dlg", 400, 0, 0x1
|
||||
BEGIN
|
||||
DEFPUSHBUTTON "Close",IDOK,287,215,50,14
|
||||
PUSHBUTTON "start",IDC_SETSTART,147,103,40,14
|
||||
PUSHBUTTON "a",IDC_SETA,249,83,40,14
|
||||
PUSHBUTTON "b",IDC_SETB,221,99,40,14
|
||||
PUSHBUTTON "x",IDC_SETX,206,72,40,14
|
||||
PUSHBUTTON "y",IDC_SETY,292,90,40,14
|
||||
PUSHBUTTON "z",IDC_SETZ,247,36,40,14
|
||||
PUSHBUTTON " ",IDC_SETSUBUP,241,129,40,14
|
||||
PUSHBUTTON " ",IDC_SETSUBLEFT,199,148,40,14
|
||||
PUSHBUTTON " ",IDC_SETSUBRIGHT,281,147,40,14
|
||||
PUSHBUTTON " ",IDC_SETSUBDOWN,242,168,40,14
|
||||
PUSHBUTTON " ",IDC_SETDPADUP,72,130,40,14
|
||||
PUSHBUTTON " ",IDC_SETDPADLEFT,29,146,40,14
|
||||
PUSHBUTTON " ",IDC_SETDPADRIGHT,118,146,40,14
|
||||
PUSHBUTTON " ",IDC_SETDPADDOWN,73,167,40,14
|
||||
PUSHBUTTON " ",IDC_SETMAINUP,47,48,40,14
|
||||
PUSHBUTTON " ",IDC_SETMAINLEFT,13,67,40,14
|
||||
PUSHBUTTON " ",IDC_SETMAINDOWN,47,87,40,14
|
||||
PUSHBUTTON " ",IDC_SETMAINRIGHT,85,67,40,14
|
||||
PUSHBUTTON "l",IDC_SETL,97,17,40,14
|
||||
PUSHBUTTON "r",IDC_SETR,222,17,40,14
|
||||
GROUPBOX "Keyboard",IDC_STATIC,7,7,330,185
|
||||
GROUPBOX "XBox 360 Pad",IDC_STATIC,7,196,107,33
|
||||
CONTROL "Enable Rumble",IDC_RUMBLE1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,210,76,10
|
||||
END
|
||||
|
||||
IDD_ABOUTPAD DIALOGEX 0, 0, 184, 76
|
||||
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
|
||||
CAPTION "About Dolphin Simple Pad Plugin"
|
||||
FONT 8, "MS Shell Dlg", 400, 0, 0x1
|
||||
BEGIN
|
||||
DEFPUSHBUTTON "OK",IDOK,127,55,50,14
|
||||
LTEXT "Coded by F|RES and ector",IDC_STATIC,7,30,104,14
|
||||
LTEXT "Keyboard and XInput simple pad plugin",IDC_STATIC,7,6,126,13
|
||||
END
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DESIGNINFO
|
||||
//
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
GUIDELINES DESIGNINFO
|
||||
BEGIN
|
||||
IDD_PADCONFIG, DIALOG
|
||||
BEGIN
|
||||
LEFTMARGIN, 7
|
||||
RIGHTMARGIN, 337
|
||||
TOPMARGIN, 7
|
||||
BOTTOMMARGIN, 229
|
||||
END
|
||||
|
||||
IDD_ABOUTPAD, DIALOG
|
||||
BEGIN
|
||||
LEFTMARGIN, 7
|
||||
RIGHTMARGIN, 177
|
||||
TOPMARGIN, 6
|
||||
BOTTOMMARGIN, 69
|
||||
END
|
||||
END
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
Loading…
Reference in New Issue