Brings visual studio build files up to date with recent Qt changes
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parent
ec40b38484
commit
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@ -77,53 +77,57 @@
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<!--MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc)-->
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<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!-->
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<ItemGroup>
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<QtMoc Include="MainWindow.h" />
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<QtMoc Include="ToolBar.h" />
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<QtMoc Include="MenuBar.h" />
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<QtMoc Include="AboutDialog.h" />
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<QtMoc Include="Config\PathDialog.h" />
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<QtMoc Include="Config\SettingsWindow.h" />
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<QtMoc Include="GameList\GameFile.h" />
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<QtMoc Include="GameList\GameList.h" />
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<QtMoc Include="GameList\GameListModel.h" />
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<QtMoc Include="GameList\GameFile.h" />
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<QtMoc Include="GameList\GameTracker.h" />
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<QtMoc Include="GameList\ListProxyModel.h" />
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<QtMoc Include="GameList\TableProxyModel.h" />
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<QtMoc Include="RenderWidget.h" />
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<QtMoc Include="GameList\TableDelegate.h" />
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<QtMoc Include="Host.h" />
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<QtMoc Include="MainWindow.h" />
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<QtMoc Include="MenuBar.h" />
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<QtMoc Include="RenderWidget.h" />
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<QtMoc Include="Settings.h" />
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<QtMoc Include="Config\PathDialog.h" />
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<QtMoc Include="ToolBar.h" />
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</ItemGroup>
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<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
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<ItemGroup>
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<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)TableProxyModel.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)TableDelegate.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
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<ClCompile Include="AboutDialog.cpp" />
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<ClCompile Include="Config\PathDialog.cpp" />
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<ClCompile Include="Config\SettingsWindow.cpp" />
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<ClCompile Include="GameList\GameFile.cpp" />
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<ClCompile Include="GameList\GameList.cpp" />
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<ClCompile Include="GameList\GameListModel.cpp" />
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<ClCompile Include="GameList\GameTracker.cpp" />
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<ClCompile Include="GameList\ListProxyModel.cpp" />
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<ClCompile Include="GameList\TableProxyModel.cpp" />
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<ClCompile Include="GameList\TableDelegate.cpp" />
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<ClCompile Include="Host.cpp" />
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="MainWindow.cpp" />
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<ClCompile Include="MenuBar.cpp" />
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<ClCompile Include="RenderWidget.cpp" />
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<ClCompile Include="Resources.cpp" />
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<ClCompile Include="Settings.cpp" />
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<ClCompile Include="ToolBar.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Host.cpp" />
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="MainWindow.cpp" />
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</ItemGroup>
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<!--Put standard C/C++ headers here-->
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<!--
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<ItemGroup>
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@ -185,6 +189,9 @@
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<ProjectReference Include="..\..\..\Languages\Languages.vcxproj">
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<Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
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</ProjectReference>
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<ProjectReference Include="..\VideoBackends\D3D12\D3D12.vcxproj">
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<Project>{570215b7-e32f-4438-95ae-c8d955f9fca3}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@ -209,4 +216,4 @@
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<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" />
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<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
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</Target>
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</Project>
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</Project>
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@ -38,9 +38,6 @@
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<ClCompile Include="$(QtMocOutPrefix)Settings.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)TableProxyModel.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="GameList\GameFile.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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@ -56,9 +53,6 @@
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<ClCompile Include="GameList\ListProxyModel.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="GameList\TableProxyModel.cpp">
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<Filter>GameList</Filter>
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</ClCompile>
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<ClCompile Include="MenuBar.cpp" />
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<ClCompile Include="Settings.cpp" />
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<ClCompile Include="ToolBar.cpp" />
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@ -69,6 +63,18 @@
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<ClCompile Include="Config\PathDialog.cpp">
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<Filter>Config</Filter>
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</ClCompile>
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<ClCompile Include="GameList\TableDelegate.cpp" />
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<ClCompile Include="AboutDialog.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="$(QtMocOutPrefix)TableDelegate.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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<ClCompile Include="Config\SettingsWindow.cpp" />
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<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp">
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<Filter>Generated Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<QtMoc Include="MainWindow.h" />
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@ -92,12 +98,12 @@
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<QtMoc Include="GameList\GameTracker.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="GameList\TableProxyModel.h">
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<Filter>GameList</Filter>
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</QtMoc>
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<QtMoc Include="Config\PathDialog.h">
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<Filter>Config</Filter>
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</QtMoc>
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<QtMoc Include="GameList\TableDelegate.h" />
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<QtMoc Include="AboutDialog.h" />
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<QtMoc Include="Config\SettingsWindow.h" />
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</ItemGroup>
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<ItemGroup>
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<QtUi Include="*.ui" />
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