Brings visual studio build files up to date with recent Qt changes

This commit is contained in:
Rukai 2016-05-12 23:09:50 +10:00 committed by rukai
parent ec40b38484
commit d9a8318879
2 changed files with 44 additions and 31 deletions

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@ -77,53 +77,57 @@
<!--MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc)--> <!--MOC files need to be listed. Perhaps scan for Q_OBJECT in the future? (like automoc)-->
<!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!--> <!--NOTE: When adding moc'd files, you must list the outputs in the following ItemGroup!-->
<ItemGroup> <ItemGroup>
<QtMoc Include="MainWindow.h" /> <QtMoc Include="AboutDialog.h" />
<QtMoc Include="ToolBar.h" /> <QtMoc Include="Config\PathDialog.h" />
<QtMoc Include="MenuBar.h" /> <QtMoc Include="Config\SettingsWindow.h" />
<QtMoc Include="GameList\GameFile.h" />
<QtMoc Include="GameList\GameList.h" /> <QtMoc Include="GameList\GameList.h" />
<QtMoc Include="GameList\GameListModel.h" /> <QtMoc Include="GameList\GameListModel.h" />
<QtMoc Include="GameList\GameFile.h" />
<QtMoc Include="GameList\GameTracker.h" /> <QtMoc Include="GameList\GameTracker.h" />
<QtMoc Include="GameList\ListProxyModel.h" /> <QtMoc Include="GameList\ListProxyModel.h" />
<QtMoc Include="GameList\TableProxyModel.h" /> <QtMoc Include="GameList\TableDelegate.h" />
<QtMoc Include="RenderWidget.h" />
<QtMoc Include="Host.h" /> <QtMoc Include="Host.h" />
<QtMoc Include="MainWindow.h" />
<QtMoc Include="MenuBar.h" />
<QtMoc Include="RenderWidget.h" />
<QtMoc Include="Settings.h" /> <QtMoc Include="Settings.h" />
<QtMoc Include="Config\PathDialog.h" /> <QtMoc Include="ToolBar.h" />
</ItemGroup> </ItemGroup>
<!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...--> <!--TODO figure out how to get QtMoc to add outputs to ClCompile's inputs...-->
<ItemGroup> <ItemGroup>
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" /> <ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" /> <ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameList.cpp" /> <ClCompile Include="$(QtMocOutPrefix)GameList.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" /> <ClCompile Include="$(QtMocOutPrefix)GameListModel.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameFile.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" /> <ClCompile Include="$(QtMocOutPrefix)GameTracker.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Host.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp" /> <ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp" />
<ClCompile Include="$(QtMocOutPrefix)TableProxyModel.cpp" /> <ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" /> <ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp" /> <ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)RenderWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)TableDelegate.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ToolBar.cpp" />
<ClCompile Include="AboutDialog.cpp" />
<ClCompile Include="Config\PathDialog.cpp" /> <ClCompile Include="Config\PathDialog.cpp" />
<ClCompile Include="Config\SettingsWindow.cpp" />
<ClCompile Include="GameList\GameFile.cpp" /> <ClCompile Include="GameList\GameFile.cpp" />
<ClCompile Include="GameList\GameList.cpp" /> <ClCompile Include="GameList\GameList.cpp" />
<ClCompile Include="GameList\GameListModel.cpp" /> <ClCompile Include="GameList\GameListModel.cpp" />
<ClCompile Include="GameList\GameTracker.cpp" /> <ClCompile Include="GameList\GameTracker.cpp" />
<ClCompile Include="GameList\ListProxyModel.cpp" /> <ClCompile Include="GameList\ListProxyModel.cpp" />
<ClCompile Include="GameList\TableProxyModel.cpp" /> <ClCompile Include="GameList\TableDelegate.cpp" />
<ClCompile Include="Host.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="MainWindow.cpp" />
<ClCompile Include="MenuBar.cpp" /> <ClCompile Include="MenuBar.cpp" />
<ClCompile Include="RenderWidget.cpp" /> <ClCompile Include="RenderWidget.cpp" />
<ClCompile Include="Resources.cpp" /> <ClCompile Include="Resources.cpp" />
<ClCompile Include="Settings.cpp" /> <ClCompile Include="Settings.cpp" />
<ClCompile Include="ToolBar.cpp" /> <ClCompile Include="ToolBar.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<ClCompile Include="Host.cpp" />
<ClCompile Include="Main.cpp" />
<ClCompile Include="MainWindow.cpp" />
</ItemGroup>
<!--Put standard C/C++ headers here--> <!--Put standard C/C++ headers here-->
<!-- <!--
<ItemGroup> <ItemGroup>
@ -185,6 +189,9 @@
<ProjectReference Include="..\..\..\Languages\Languages.vcxproj"> <ProjectReference Include="..\..\..\Languages\Languages.vcxproj">
<Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project> <Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
</ProjectReference> </ProjectReference>
<ProjectReference Include="..\VideoBackends\D3D12\D3D12.vcxproj">
<Project>{570215b7-e32f-4438-95ae-c8d955f9fca3}</Project>
</ProjectReference>
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
@ -209,4 +216,4 @@
<Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" /> <Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" />
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" /> <Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
</Target> </Target>
</Project> </Project>

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@ -38,9 +38,6 @@
<ClCompile Include="$(QtMocOutPrefix)Settings.cpp"> <ClCompile Include="$(QtMocOutPrefix)Settings.cpp">
<Filter>Generated Files</Filter> <Filter>Generated Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="$(QtMocOutPrefix)TableProxyModel.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="GameList\GameFile.cpp"> <ClCompile Include="GameList\GameFile.cpp">
<Filter>GameList</Filter> <Filter>GameList</Filter>
</ClCompile> </ClCompile>
@ -56,9 +53,6 @@
<ClCompile Include="GameList\ListProxyModel.cpp"> <ClCompile Include="GameList\ListProxyModel.cpp">
<Filter>GameList</Filter> <Filter>GameList</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="GameList\TableProxyModel.cpp">
<Filter>GameList</Filter>
</ClCompile>
<ClCompile Include="MenuBar.cpp" /> <ClCompile Include="MenuBar.cpp" />
<ClCompile Include="Settings.cpp" /> <ClCompile Include="Settings.cpp" />
<ClCompile Include="ToolBar.cpp" /> <ClCompile Include="ToolBar.cpp" />
@ -69,6 +63,18 @@
<ClCompile Include="Config\PathDialog.cpp"> <ClCompile Include="Config\PathDialog.cpp">
<Filter>Config</Filter> <Filter>Config</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="GameList\TableDelegate.cpp" />
<ClCompile Include="AboutDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)AboutDialog.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="$(QtMocOutPrefix)TableDelegate.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
<ClCompile Include="Config\SettingsWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)SettingsWindow.cpp">
<Filter>Generated Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<QtMoc Include="MainWindow.h" /> <QtMoc Include="MainWindow.h" />
@ -92,12 +98,12 @@
<QtMoc Include="GameList\GameTracker.h"> <QtMoc Include="GameList\GameTracker.h">
<Filter>GameList</Filter> <Filter>GameList</Filter>
</QtMoc> </QtMoc>
<QtMoc Include="GameList\TableProxyModel.h">
<Filter>GameList</Filter>
</QtMoc>
<QtMoc Include="Config\PathDialog.h"> <QtMoc Include="Config\PathDialog.h">
<Filter>Config</Filter> <Filter>Config</Filter>
</QtMoc> </QtMoc>
<QtMoc Include="GameList\TableDelegate.h" />
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="Config\SettingsWindow.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<QtUi Include="*.ui" /> <QtUi Include="*.ui" />