From d9a3b29a0776ef64e33883bdd7aef237c31ff7da Mon Sep 17 00:00:00 2001 From: Stenzek Date: Wed, 21 Jun 2017 00:05:45 +1000 Subject: [PATCH] Vulkan: Emit input/output locations for EFB poke geometry shader --- Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp b/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp index 3f76d180b0..be751f636e 100644 --- a/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp +++ b/Source/Core/VideoBackends/Vulkan/FramebufferManager.cpp @@ -1274,12 +1274,12 @@ bool FramebufferManager::CompilePokeShaders() layout(triangles) in; layout(triangle_strip, max_vertices = EFB_LAYERS * 3) out; - in VertexData + VARYING_LOCATION(0) in VertexData { vec4 col0; } in_data[]; - out VertexData + VARYING_LOCATION(0) out VertexData { vec4 col0; } out_data;