add IDA save/load dolphin map scripts for 7.x
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@ -1,6 +1,6 @@
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# Copyright 2018 Dolphin Emulator Project
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# Licensed under GPLv2+
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# Refer to the license.txt file included.
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# Refer to the LICENSES/GPL-2.0-or-later.txt file included.
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from collections import namedtuple
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@ -29,6 +29,8 @@ def ida_main():
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import idc
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filepath = idc.AskFile(0, "*.map", "Load a Dolphin emulator symbol map")
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if filepath is None:
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return
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symbol_map = load_dolphin_map(filepath)
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for symbol in symbol_map:
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@ -1,6 +1,6 @@
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# Copyright 2018 Dolphin Emulator Project
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# Licensed under GPLv2+
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# Refer to the license.txt file included.
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# Refer to the LICENSES/GPL-2.0-or-later.txt file included.
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from collections import namedtuple
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@ -27,6 +27,8 @@ def ida_main():
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import idc
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filepath = idc.AskFile(1, "*.map", "Save a Dolphin emulator symbol map")
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if filepath is None:
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return
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text_map = []
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data_map = []
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for ea, name in idautils.Names():
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@ -0,0 +1,62 @@
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# Copyright 2021 Dolphin Emulator Project
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# Licensed under GPLv2+
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# Refer to the LICENSES/GPL-2.0-or-later.txt file included.
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from collections import namedtuple
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DolphinSymbol = namedtuple("DolphinSymbol", [
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"section", "addr", "size", "vaddr", "align", "name"
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])
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def load_dolphin_map(filepath):
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with open(filepath, "r") as f:
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section = ""
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symbol_map = []
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for line in f.readlines():
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t = line.strip().split(" ", 4)
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if len(t) == 3 and t[1] == "section" and t[2] == "layout":
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section = t[0]
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continue
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if not section or len(t) != 5:
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continue
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symbol_map.append(DolphinSymbol(section, *t))
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return symbol_map
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def ida_main():
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import idc
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filepath = ida_kernwin.ask_file(0, "*.map", "Load a Dolphin emulator symbol map")
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if filepath is None:
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return
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symbol_map = load_dolphin_map(filepath)
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for symbol in symbol_map:
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addr = int(symbol.vaddr, 16)
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size = int(symbol.size, 16)
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ida_bytes.del_items(addr, size, 0)
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if symbol.section in [".init", ".text"]:
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idc.create_insn(addr)
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success = ida_funcs.add_func(
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addr,
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idc.BADADDR if not size else (addr+size)
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)
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else:
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success = ida_bytes.create_data(addr, idc.FF_BYTE, size, 0)
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if not success:
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ida_kernwin.msg("Can't apply properties for symbol:"
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" {0.vaddr} - {0.name}\n".format(symbol))
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flags = idc.SN_NOCHECK | idc.SN_PUBLIC
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if symbol.name.startswith("zz_"):
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flags |= idc.SN_AUTO | idc.SN_WEAK
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else:
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flags |= idc.SN_NON_AUTO
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idc.set_name(addr, symbol.name, flags)
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if __name__ == "__main__":
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ida_main()
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@ -0,0 +1,48 @@
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# Copyright 2021 Dolphin Emulator Project
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# Licensed under GPLv2+
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# Refer to the LICENSES/GPL-2.0-or-later.txt file included.
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from collections import namedtuple
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DolphinSymbol = namedtuple("DolphinSymbol", [
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"section", "addr", "size", "vaddr", "align", "name"
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])
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def save_dolphin_map(filepath, text_map, data_map):
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line = "{0.addr:08x} {0.size:08x} {0.vaddr:08x} {0.align} {0.name}\n"
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with open(filepath, "w") as f:
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f.write(".text section layout\n")
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for symbol in text_map:
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f.write(line.format(symbol))
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f.write("\n.data section layout\n")
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for symbol in data_map:
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f.write(line.format(symbol))
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def ida_main():
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import idaapi
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import idautils
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import idc
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filepath = ida_kernwin.ask_file(1, "*.map", "Save a Dolphin emulator symbol map")
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if filepath is None:
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return
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text_map = []
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data_map = []
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for ea, name in idautils.Names():
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f = idaapi.get_func(ea)
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if f is not None:
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text_map.append(
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DolphinSymbol(".text", ea, f.size(), ea, 0, name)
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)
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else:
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data_map.append(
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DolphinSymbol(".data", ea, idc.get_item_size(ea), ea, 0, name)
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)
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save_dolphin_map(filepath, text_map, data_map)
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if __name__ == "__main__":
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ida_main()
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